Void Shotgun | |
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Statistics | |
Type: | Semiautomatic |
Quality: | |
Magazine Size: | 4 |
Max Ammo: | 120 |
Reload Time: | 1.2s |
DPS: | 50 |
Damage: | 5x6 (30) |
Fire Rate: | 0.40 |
Shot Speed: | 23 |
Range: | 10 |
Force: | 30 |
Spread: | 0 |
Class: | SHOTGUN |
Sell Creep Price: | 30 |
Ammonomicon Entry | |
CQC | |
The favored weapon of the Void Core's frontline soldiers.
Its short range ensures that any encounter will be lethal, one way or another. |
Void Shotgun is a gun that fires a shotgun blast of 6 short-range purple bullets and has strong knockback.
Notes[ | ]
- Iron Stance - If the player also has Heavy Boots, the gun's damage and knockback are increased by 20%, its shot speed is increased by 50%, and its reload time is decreased by 20%.
- The Void Corps - If the player has Void Core Cannon or Void Core Assault Rifle, whenever one of the guns is held, the others orbit the player. Reloading causes the orbiting gun(s) to fire towards the crosshair. This consumes no ammo from the orbiting weapons.
- If the player uses Duct Tape to attach a gun to one of the gun(s) that orbit, the orbiting gun will fire shots from both the original gun and the one taped to it.
- Despite logically requiring the other guns, this synergy works with the Lich's Eye Bullets, providing both extra guns.
- The Void Shotgun is in the SHOTGUN gun class, and as such is affected by the Shotgun Affinity synergy.
Trivia[ | ]
- CQC stands for Close Quarters Combat.
- The gun itself is a reference to the Junker Legionnaire Shotgun from the tabletop miniatures game, Void 1.1.