v1.1.2 | |
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Date released: | February 23, 2017 |
Links: | Reddit Post Steam Announcement |
Navigation | |
v1.1.1 ◄ ► v1.1.3 |
Changes[]
Improvements/Balance Changes[]
- Reduced Glass Guon shop chance
- Updated input library for better handling of new controllers and OS updates
- Added more inputs to advance NPC conversations (this was causing some players to get stuck in certain conversations)
Challenge Mode Changes[]
- All Floor 4 bosses now have a single, unique challenge
- Zone Control - Number of boxes now scales up with room size
- Gorgun's Gaze - Timing is a little more forgiving
- Gorgun's Gaze and Shockwave now have custom timing when both selected for a room
- Hammer Time - Increased time between attacks slightly and removed attack timing variation
- Adrenaline Rush - Reduced the increase speed and max speed in boss fights
- The challenge mode cost is now reduced after 30 attempts
Bug Fixes[]
- Fixed an issue where players could be teleported out of bounds in the GTCKTP room (finally tracked this one down!)
- Fixed an issue where players could be on fire in the GTCKTP room
- Fixed a visual bug with the Bloodied Scarf and the GTCKTP room
- Fixed an issue where shots reflected by Unfriendly Fire could not be blanked or destroyed with Blasphemy
- Fixed an issue where the Chest Teleporter could place chests in the incorrect room
- Fixed an issue where launching the game outside of Steam would delete your midgame save
- Removed a Shadow Magician room that was causing soft locks
- Fixed an issue where enemies charmed by the Yellow Chamber were not always removed at the end of rooms
- Fixed an issue with the Sixth Chamber not affecting coolness
- Fixed a bug where quick restarting at the Hunter could unlock the Battle Standard
- Fixed a VFX issue caused by leaving a room while the Supply Drop item is in use
- Added a workaround for those experiencing disappearing sprite issues; press F8 to rebuild all sprites
- Alt-tabbing while watching the DraGun intro will now pause the game
- Fixed a bug where quick restarting from the Pilot's past could load an invalid character
- Blank damage items no longer affect enemies in rooms that have not yet been activated
- Fixed an exploit which allowed repeated use of the Supply Drop item
- Fixed an issue where Shelleton's reforming after falling into a pit could spawn directly on the player
- Fixed several localization issues
- Fixed a word wrap issue in Chinese
A Farewell to Arms Update | v2.1.0, v2.1.1, v2.1.2, v2.1.3, v2.1.4, v2.1.5, v2.1.6, v2.1.7, v2.1.8, v2.1.9 | |
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Advanced Gungeons & Draguns Update | v2.0.0, v2.0.1, v2.0.2, v2.0.3, v2.0.4, v2.0.5, v2.0.6, v2.0.7, v2.0.8, v2.0.9, v2.0.10, v2.0.11, v2.0.12, v2.0.13 | |
Supply Drop Update | v1.1.0, v1.1.2, v1.1.3, v1.1.4, v1.1.5 | |
Release | v1.0.0, v1.0.1, v1.0.2, v1.0.3, v1.0.4, v1.0.5, v1.0.6, v1.0.7, v1.0.8, v1.0.9, v1.0.10, v1.0.11 |