v1.0.8 | |
---|---|
Date released: | May 6, 2016 |
Links: | Reddit Post Steam Announcement |
Navigation | |
v1.0.7 ◄ ► v1.0.9 |
Changes[]
- Fixed a bug where holding an infinite ammo gun when the last enemy in a room is killed prevented normal ammo crates from spawning
- Water drums will now always spawn in the fireplace room if you've used them before
- Sticky Crossbow bolts will no longer damage players when detonated
- Enemies now immediately drop currency when transmogrified
- Orbital items will no longer shoot Red-Caped Bullet Kin
- Improved performance of the Pilot's past considerably
- Fixed a dungeon generation bug where short hallways could intersect with other rooms
- Fixed a bug where transitioning levels while in a conversation would break player movement (e.g. boss rush elevator)
- Updated input code handling in an effort to resolve multiple controller bugs
- Added the option to display an aim cursor while using a controller
- Coolness's cooldown reduction is now capped at 50%
- Fixed an exploit where some guns could be fired extremely quickly by switching weapons between shots (e.g. the sword Blasphemy)
- Killing mimics in reward rooms no longer has a chance to spawn room clear rewards
- The balloon can no longer attach to dogs or other companions
- Improved one method of traversing the giant pit in the fourth Chamber
- Improved bee performance
- The end-of-floor elevator will now come even if the player is stealthed
- Discount items will now work correctly when acquired by the coop player
- Changing items while using the Grappling Hook no longer breaks player movement
- The Dog item is no longer invisible when popping out of chests
- Added a faster uniform scaling graphics option (Fast Scaling)
- Fixed a visual bug with the Lost Adventurer's movement
- Fixed a text issue which displayed "%META_CURRENCY" in some languages
- Fixed a bug which could cause the pause menu to display incorrectly when returning to the Breach
- Fixed multiple bugs caused by dying while inside a minecart
- Fixed a visual bug which could cause the Bullet King to show up as two thrones
- Fixed a problem with the Shopkeeper's dialogue when players enter/leave the shop
- Fixed a typo in the Ammonomicon for the BSG
- Fixed a bug where the Gunsling King could keep adding icons to your minimap
- Glitch chests can no longer spawn in the tutorial
- Players can no longer open the gun select menu while the full map is shown
- Fixed an issue where specific combinations of guns could double all gun capacity
A Farewell to Arms Update | v2.1.0, v2.1.1, v2.1.2, v2.1.3, v2.1.4, v2.1.5, v2.1.6, v2.1.7, v2.1.8, v2.1.9 | |
---|---|---|
Advanced Gungeons & Draguns Update | v2.0.0, v2.0.1, v2.0.2, v2.0.3, v2.0.4, v2.0.5, v2.0.6, v2.0.7, v2.0.8, v2.0.9, v2.0.10, v2.0.11, v2.0.12, v2.0.13 | |
Supply Drop Update | v1.1.0, v1.1.2, v1.1.3, v1.1.4, v1.1.5 | |
Release | v1.0.0, v1.0.1, v1.0.2, v1.0.3, v1.0.4, v1.0.5, v1.0.6, v1.0.7, v1.0.8, v1.0.9, v1.0.10, v1.0.11 |