Changes[]
- Teleporters will no longer spawn in the way of traps (rolling logs or projectile traps)
- Performance improvements for the Forge
- The Lead God achievement now correctly unlocks the Super Hot Watch
- Map zoom level will no longer reset each floor
- Fixed an issue where enemies could spawn inside of sarcophagi
- Fixed a problem where homing modifiers would cause genade launcher rounds to angle away from targets
- Chests and health pickups now have more descriptive icons on the map
- Decreased the quality of the Chaos Ammolet (will spawn more often in lower level chests and less often in black chests)
- Pushing a table into another room will no longer cause it to become invisible
- Fixed an issue with reflected bullet directions for some enemy projectiles
- Fixed an issue where the Kill Pillars could be injured from blanks fired in adjacent rooms
- Fixed an issue where the electric guitar would fire extremely quickly if you left an amp on the previous floor
- Blizzbulons that die in pits will no longer reappear when you reenter the room
- Homing modifiers will no longer allow the Black Hole Gun projectiles to live forever
- Fixed a visual bug that occurs when completing Bullet Hell
- Players can no longer get stuck on Trorc's (truck merchant's) display in the Breach
- The cop will no longer immediately die if acquired in the Forge
- Gun selection hotkeys on the keyboard now only affect the player using the keyboard (in coop)
Version History
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A Farewell to Arms Update
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v2.1.0, v2.1.1, v2.1.2, v2.1.3, v2.1.4, v2.1.5, v2.1.6, v2.1.7, v2.1.8, v2.1.9
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Advanced Gungeons & Draguns Update
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v2.0.0, v2.0.1, v2.0.2, v2.0.3, v2.0.4, v2.0.5, v2.0.6, v2.0.7, v2.0.8, v2.0.9, v2.0.10, v2.0.11, v2.0.12, v2.0.13
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Supply Drop Update
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v1.1.0, v1.1.2, v1.1.3, v1.1.4, v1.1.5
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Release
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v1.0.0, v1.0.1, v1.0.2, v1.0.3, v1.0.4, v1.0.5, v1.0.6, v1.0.7, v1.0.8, v1.0.9, v1.0.10, v1.0.11
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