Changes[]
- Made key acquisition more reliable
- Lowered the difficulty of the Treadnaught (explosive shot now has a minimum range, homing rocket is slightly slower, adds no longer lead their shots)
- Fixed an issue where enemies could spawn in unreachable locations
- Players can no longer teleport in coop while one player is interacting with a shrine or NPC
- Players can no longer be set on fire while ethereal
- Increased quality tier of the Fightsabre (less likely to spawn in low level chests)
- Fixed an issue where collecting an NPC cell key while it was falling into a pit broke the key
- Fixed an issue where the SMASH tent event could be interrupted by enemy gunfire
- Fixed an issue where Lost Adventurer progress was not being tracked correctly
- Fixed an issue where Gunsling King progress was being tracked twice per success
- Fixed an issue where Great Hall progress notifications were popping up everytime the Breach loaded
- Starter guns can no longer be used to reveal secret doors (hit VFX is now the normal wall hit effect)
Version History
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A Farewell to Arms Update
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v2.1.0, v2.1.1, v2.1.2, v2.1.3, v2.1.4, v2.1.5, v2.1.6, v2.1.7, v2.1.8, v2.1.9
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Advanced Gungeons & Draguns Update
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v2.0.0, v2.0.1, v2.0.2, v2.0.3, v2.0.4, v2.0.5, v2.0.6, v2.0.7, v2.0.8, v2.0.9, v2.0.10, v2.0.11, v2.0.12, v2.0.13
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Supply Drop Update
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v1.1.0, v1.1.2, v1.1.3, v1.1.4, v1.1.5
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Release
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v1.0.0, v1.0.1, v1.0.2, v1.0.3, v1.0.4, v1.0.5, v1.0.6, v1.0.7, v1.0.8, v1.0.9, v1.0.10, v1.0.11
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