Changes[]
- Small adjustment to early game key balance
- Added a DirectX dependency that may solve black screen issues for some players
- Added D3D11 support to address pink screen and map issues for some players
- Fixed a rare freeze while generating dungeons
- Meta currency and NPC cell keys will now be auto collected when the player leaves the room
- Fixed an issue where players could respawn inside walls after falling into a pit
- Added safety checks to prevent players from dying to poison and fire just after boss death scenes
- Fixed another issue where players could get stuck in elevators
- Tiger projectiles will no longer break boss death scenes
- Fixed a bug which could cause the Singularity to loop audio forever
- Flying no longer prevents the player from entering the first secret floor
- Fixed an issue where the Wallmonger would get stuck on the dying Cop
- Shield of the Maiden now correctly stops the Beholster's beam
- Fixed an issue where Snitch Bricks would reveal secret rooms which could not be opened with blanks
- Limited the maximum aim assist value
- Further reduces memory usage in the main menu
- Fixed an issue where some Mac users had a different save location than intended
Version History
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A Farewell to Arms Update
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v2.1.0, v2.1.1, v2.1.2, v2.1.3, v2.1.4, v2.1.5, v2.1.6, v2.1.7, v2.1.8, v2.1.9
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Advanced Gungeons & Draguns Update
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v2.0.0, v2.0.1, v2.0.2, v2.0.3, v2.0.4, v2.0.5, v2.0.6, v2.0.7, v2.0.8, v2.0.9, v2.0.10, v2.0.11, v2.0.12, v2.0.13
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Supply Drop Update
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v1.1.0, v1.1.2, v1.1.3, v1.1.4, v1.1.5
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Release
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v1.0.0, v1.0.1, v1.0.2, v1.0.3, v1.0.4, v1.0.5, v1.0.6, v1.0.7, v1.0.8, v1.0.9, v1.0.10, v1.0.11
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