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| unlock = Play more than 6 runs after the release of [[A Farewell To Arms]].
 
| unlock = Play more than 6 runs after the release of [[A Farewell To Arms]].
 
| quality = {{Quality|A}}
 
| quality = {{Quality|A}}
| introduced = {{AFTA‎}}
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| introduced = {{AFTA‎}}
 
| sold = 41
 
| quote = The Way Of Guns
 
| quote = The Way Of Guns
 
| desc = Transforms into a powerful weapon under mysterious circumstances.
 
| desc = Transforms into a powerful weapon under mysterious circumstances.
   
 
This Bullet Sprite will transform into an enormously powerful radiant energy weapon under certain circumstances. Traditionally, this means showing proficiency in bridge delivery and maintenance. If no bridge is available, however, it will take less important things like courage or determination into consideration.
 
This Bullet Sprite will transform into an enormously powerful radiant energy weapon under certain circumstances. Traditionally, this means showing proficiency in bridge delivery and maintenance. If no bridge is available, however, it will take less important things like courage or determination into consideration.
  +
}}
|sold=41}}
 
'''{{BASEPAGENAME}}''' is a passive item added in [[A Farewell to Arms]] update.
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'''Sprun''' is a passive item added in [[A Farewell to Arms]] update.
   
 
==Effects==
 
==Effects==
* Stays near the player and will block bullets but does not orbit like guon stones.
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* Stays near the player and will block bullets, but does not orbit like guon stones.
 
* Upon being picked up, it assigns a trigger randomly from the list of triggers (see below).
 
* Upon being picked up, it assigns a trigger randomly from the list of triggers (see below).
* Upon satisfying the trigger, it awards the player [[Windgunner]] until the trigger happens again.
+
* Upon satisfying the trigger, it awards the player [[Windgunner]] for a short period.
   
 
== Triggers ==
 
== Triggers ==
 
* Player uses their last blank.
 
* Player uses their last blank.
 
* Player takes damage to hearts.
 
* Player takes damage to hearts.
**If playing as the Robot, taking armor damage also counts.
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** If playing as the Robot, taking armor damage also counts.
 
* Player loses their last piece of armor.
 
* Player loses their last piece of armor.
 
* Player goes down to half a heart.
 
* Player goes down to half a heart.
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==Notes==
 
==Notes==
 
* Sprun can trigger even while in a [[Sorceress|Blessed Run]].
 
* Sprun can trigger even while in a [[Sorceress|Blessed Run]].
*If Sprun's trigger is falling into a pit, entering the [[Oubliette]] may trigger Sprun until the player falls into a pit again.
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* If Sprun's trigger is falling into a pit, entering the [[Oubliette]] may trigger Sprun until the player falls into a pit again.
 
* Even if the player has fire immunity, Sprun can activate when standing inside of it.
 
* Even if the player has fire immunity, Sprun can activate when standing inside of it.
 
** This does not apply to the poison/electrocution trigger, as the player must take damage.
 
** This does not apply to the poison/electrocution trigger, as the player must take damage.
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* Saving can reset the trigger to something else.
 
* Saving can reset the trigger to something else.
 
* With [[Metronome]], receiving and losing Windgunner does not reset the damage bonus.
 
* With [[Metronome]], receiving and losing Windgunner does not reset the damage bonus.
* {{Plat|PS4}} Dropping Sprun while having Windgunner will let the player keep Windgunner. Works inconsistently on {{Plat|Switch}}
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* On console versions, dropping Sprun and letting the [[Resourceful Rat]] steal it while having Windgunner will let the player keep Windgunner.
*Dropping Sprun and have the Resourceful Rat take it while Windgunner is active will let the player keep Windgunner.
 
 
** Saving and exiting with Windgunner will remove it from the player's inventory.
 
** Saving and exiting with Windgunner will remove it from the player's inventory.
  +
** Dying and respawning with [[Clone]] will let the player keep Windgunner.
*Trying to play Winchester’s game while Windgunner is active will softlock the game.
 
  +
** If attempting to do this on PC while in co-op with [[The Paradox]], it can cause the game to remove all guns, soft locking the game.
*If the trigger is falling into a pit, the player can jump into the pit left by the elevator and get the ability for no damage.
 
 
* Trying to play Winchester's game while Windgunner is active will softlock the game.
*The sprun can be used infinitely only if you get a active item trigger and have a jetpack or any other item that has no cooldown time. This can be a bit dangerous though if you get too overconfident.
 
 
* If the trigger is falling into a pit, the player can jump into the pit left by the elevator and get the ability for no damage.
  +
* If the trigger is using an active item, Windgunner can be used infinitely if the player has [[Jetpack]], [[Grappling Hook]], or any other item that has no cooldown time.
  +
* While playing as The Robot, if the trigger is to be brought down to your last heart, Sprun will never activate and is effectively useless.
   
 
== Trivia ==
 
== Trivia ==
* {{UnusedSynergy|''Unused:''}} If the player has [[Excaliber]], it causes an unknown effect.
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* {{UnusedSynergy|''Unused:''}} If the player has [[Excaliber]], Sprun will gain two triggers instead of one.
  +
**Despite being scrapped, Sprun will always assign a secondary trigger for this unused synergy.
* This is a reference to Spren in the Stormlight Archive, the first book being The Way of Kings. Spren are required to become a radiant, one of which is a Windrunner. The protagonist, Kaladin, is forced to carry bridges and is also a Windrunner. The item also resembles a Lifespren.
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* This is a reference to Spren in the <u>Stormlight Archive</u>, the first book being <u>The Way of Kings</u>. Spren are required to become a radiant, one of which is a Windrunner. The protagonist, Kaladin, is forced to carry bridges and is also a Windrunner. The item also resembles a Lifespren.
*While the glitch that takes place when the Sprun is dropped is likely unintentional, it bears a resemblance to the way the bonds between Radiants and Spren work in the Stormlight Archive.
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* While the glitch that takes place when the Sprun is dropped is likely unintentional, it bears a resemblance to the way the bonds between Radiants and Spren work in the Stormlight Archive.
* Sprun will actually assign two triggers every time. There exists a synergy that allows the item to make use of the secondary trigger - making it so that there are two ways to activate the item. The secondary trigger would always be a different one. Despite both items being available in the game, this synergy is disabled and cannot be obtained.
 
   
 
[[Category:Items]]
 
[[Category:Items]]
  +
[[Category:A Farewell to Arms]]

Revision as of 16:03, 12 January 2022

Sprun
Sprun
Statistics
Type: Passive
Quality: A Quality Item
Sell Creep Price: 41 Money
Unlock Method: Play more than 6 runs after the release of A Farewell To Arms.
Introduced in: AFTA Indicator
Ammonomicon Entry
The Way Of Guns
Transforms into a powerful weapon under mysterious circumstances.

This Bullet Sprite will transform into an enormously powerful radiant energy weapon under certain circumstances. Traditionally, this means showing proficiency in bridge delivery and maintenance. If no bridge is available, however, it will take less important things like courage or determination into consideration.

Sprun is a passive item added in A Farewell to Arms update.

Effects

  • Stays near the player and will block bullets, but does not orbit like guon stones.
  • Upon being picked up, it assigns a trigger randomly from the list of triggers (see below).
  • Upon satisfying the trigger, it awards the player Windgunner for a short period.

Triggers

  • Player uses their last blank.
  • Player takes damage to hearts.
    • If playing as the Robot, taking armor damage also counts.
  • Player loses their last piece of armor.
  • Player goes down to half a heart.
  • Player's gun runs out of ammo.
  • Player is set on fire.
  • Player takes damage from electrocution or poison.
  • Player falls into a pit.
  • Player flips a table.
  • Player uses an active item.

Notes

  • Sprun can trigger even while in a Blessed Run.
  • If Sprun's trigger is falling into a pit, entering the Oubliette may trigger Sprun until the player falls into a pit again.
  • Even if the player has fire immunity, Sprun can activate when standing inside of it.
    • This does not apply to the poison/electrocution trigger, as the player must take damage.
    • Sprun will not activate if the player has fire immunity through flight.
  • Saving can reset the trigger to something else.
  • With Metronome, receiving and losing Windgunner does not reset the damage bonus.
  • On console versions, dropping Sprun and letting the Resourceful Rat steal it while having Windgunner will let the player keep Windgunner.
    • Saving and exiting with Windgunner will remove it from the player's inventory.
    • Dying and respawning with Clone will let the player keep Windgunner.
    • If attempting to do this on PC while in co-op with The Paradox, it can cause the game to remove all guns, soft locking the game.
  • Trying to play Winchester's game while Windgunner is active will softlock the game.
  • If the trigger is falling into a pit, the player can jump into the pit left by the elevator and get the ability for no damage.
  • If the trigger is using an active item, Windgunner can be used infinitely if the player has Jetpack, Grappling Hook, or any other item that has no cooldown time.
  • While playing as The Robot, if the trigger is to be brought down to your last heart, Sprun will never activate and is effectively useless.

Trivia

  • UnusedSynergy Unused: - If the player has Excaliber, Sprun will gain two triggers instead of one.
    • Despite being scrapped, Sprun will always assign a secondary trigger for this unused synergy.
  • This is a reference to Spren in the Stormlight Archive, the first book being The Way of Kings. Spren are required to become a radiant, one of which is a Windrunner. The protagonist, Kaladin, is forced to carry bridges and is also a Windrunner. The item also resembles a Lifespren.
  • While the glitch that takes place when the Sprun is dropped is likely unintentional, it bears a resemblance to the way the bonds between Radiants and Spren work in the Stormlight Archive.