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Enter the Gungeon Wiki
Welcome to Official Enter the Gungeon Wiki The comprehensive Enter the Gungeon and Exit the Gungeon wiki reference; written and maintained by the players. We are currently maintaining 5,648 pages (1,028 articles) on -
Shrines
Shrines are statues that the player can interact with to sacrifice something and receive a reward. A shrine room can be indicated before entering due to the presence of a green lantern by the door -
Items
Items can be found by opening chests, defeating bosses, purchasing them from shops, or receiving them from NPCs. These items can be passive upgrades, active abilities, or single-use consumables. Most active items recharge as -
Guns
Guns are the player's primary method of attacking enemies, and can be found by opening chests, defeating bosses, purchasing them from shops, or receiving them from NPCs. The player can carry an unlimited number -
Synergies
Some items will produce a unique effect when held at the same time. A light blue arrow will appear above players for a short duration to show that a special combo has been activated. Synergies -
Gungeoneers
The Gungeoneers are the characters who explore The Gungeon. Choose between one of several unlikely heroes, each burdened by a deep regret and in search of a way to change their regrettable past, no matter -
Chests
Chests are objects that can contain pickups, items, guns, and more. Chests are always found in treasure rooms, but can also be found upon completing a room, using certain shrines, completing one of Winchester's -
The Gunslinger
The Gunslinger is a Gungeoneer added in the A Farewell to Arms Update. He costs 7 to play, and starts with the Slinger and the Lich's Eye Bullets. He is heavily implied to be -
NPCs
The NPCs in Enter the Gungeon and Exit the Gungeon play a crucial role in progressing the game. Every NPC has a particular purpose, but there's a lot of overlap. A large number of -
Shop
Shops are rooms with NPCs who sell items, and come in a variety of forms. Bello runs the main shop, which appears on every floor except the Forge (where the Blacksmith runs a different shop -
The Robot
The Robot is a secret unlockable Gungeoneer. The Robot begins with Robot's Right Hand, Coolant Leak, and Battery Bullets. It starts with 6 and no hearts, and heart containers cannot be gained. The Robot -
Resourceful Rat's Lair
The Resourceful Rat's Lair (only referred to in-game as???) is a secret chamber in The Gungeon, accessed through a hidden passage found in the Black Powder Mine. It requires at least one key -
The Bullet
For the gun, see Bullet. The Bullet is a secret unlockable Gungeoneer. The Bullet begins with Blasphemy and Live Ammo. -
The Paradox
The Paradox is a Gungeoneer added in the A Farewell to Arms Update. It costs 5 to play, and has no past. The Paradox starts with a random starting sidearm from the other gungeoneers (excluding -
Bosses
Bosses are strong enemies found at the end of every floor in The Gungeon. Defeating a boss allows the player to advance to the next main floor. Upon being killed, bosses drop a weapon or -
Bullet That Can Kill The Past
The Bullet That Can Kill The Past is a passive item. It can be acquired from the Blacksmith an unlimited number of times once it has been built; it does not need to be built -
Bullet Kin
Bullet Kin are one of the most common enemies. They slowly walk towards the player, occasionally firing a single bullet. They can flip tables and use them as cover. They will also deal contact damage -
Resourceful Rat
The Resourceful Rat is an antagonist and occasional ally encountered throughout the Gungeon. He is a bipedal rat characterised primarily around his kleptomania and tendency to annoy and bring misfortune to Gungeoneers, though it is -
Quality
Items and guns in the Gungeon belong to five different qualities, which determines their relative rarities. Certain items have multiple qualities, and can appear in several different types of chests. -
Rainbow Mode
Rainbow mode or Rainbow Run is a game mode added in the A Farewell to Arms Update, activated by talking to the NPC Bowler, who must be rescued from a cell in the Gungeon after -
High Dragun
High Dragun is a boss found in the Forge. In the Advanced Gungeons& Draguns Update, the player can access a third, more difficult phase of the Dragun. -
R&G Dept.
The R&G Department is a secret chamber that was added in the A Farewell to Arms Update. Unlike other floors, the R&G Department has a fixed layout; however, the enemies in each room -
Bullet Hell
Bullet Hell is the secret 6th chamber of The Gungeon. It contains no shops or treasure rooms, although pickups and chests can still be found upon clearing rooms. Bullet Hell always contains a secret room -
Unlockables
For achievements, see Achievements. Unlockable items, guns and gungeoneers are a key feature in both Enter the Gungeon and Exit the Gungeon. As new items are unlocked, more diverse and interesting run types are available -
Objects
Objects are environmental items found within rooms of the Gungeon. Gungeoneers can interact with objects to affect combat. Barrels contain elemental goop. Interacting with a barrel will roll it and leave a trail of goop
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