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Slinger
Slinger
Statistics
Type: Semiautomatic
Magazine Size: 7
Max Ammo: Infinity
Damage: 5.5 (Bullet)
4 (Gun)
Spread: 0
Introduced in: AFTA Indicator
Ammonomicon Entry
Farewell to arms
Infinite ammo. Does not reveal secret walls. Brought to the Gungeon by a legendary gunplay expert.

Called the gunslinger by his foes not because of his ability to aim and shoot but because of his unusual habit of literally slinging his gun once it is out of ammo and replacing it with another from his magical belt of a million guns.

Slinger is the starting weapon of the Gunslinger. Each time the magazine is emptied, the gun is thrown, which can stun enemies.

Notes

  • The gun thrown when the clip is emptied seems to be affected by most bullet modifiers.
    • It is unaffected by modifiers that multiply the number of bullets fired, except for the Y.V. shrine.
    • Damage modifiers do not affect it.
  • Faster fire rate after dodge roll.
  • The gun fires faster when shot rapidly like a semi-automatic weapon, rather than holding the trigger like an automatic.
  • The gun has zero bullet spread and its accuracy cannot be decreased.

Bugs

  • This gun may not appear on the Gunslinger in the Switch version; if this happens, you get a supply drop with a different starter gun. This bug is fixed in v2.1.3.

Trivia

  • This gun was actually a cut gun from the Advanced Gungeons & Draguns Update.
  • The throwing function may be a reference to the Tediore weapons from the Borderlands series, although this gun does not explode.

See also

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