Sling | |
---|---|
Statistics | |
Type: | Charged |
Quality: | |
Magazine Size: | 1 |
Max Ammo: | 80 |
Reload Time: | 0.9s |
DPS: | 25.0 62.5 (to bosses) |
Damage: | 25 |
Fire Rate: | 0.10 |
Shot Speed: | 23 |
Range: | 1,000 |
Force: | 35 |
Spread: | 0 |
Class: | CHARGE |
Sell Creep Price: | 16 |
Unlock Method: | Reward from hunting quests. |
Ammonomicon Entry | |
Outrageous! | |
Sometimes the old ways are the best ways. Deals more damage to powerful foes.
This is not one of those old, best ways. The lowly sling is barely a gun, even by Gungeon standards. Only recommended as a last resort for serious Gungeoneers. |
Sling is a gun that fires rocks that bounce once. It deals 2.5x damage to bosses, and deals double damage if it bounces.
Notes[ | ]
- Slings and Arrows - If the player has Bow, the Bow can be charged longer to fire a special arrow that deals 50 damage.
Trivia[ | ]
- The Sling's damage multiplier when used against bosses is a reference to the biblical tale of David and Goliath.
- Both the flavor text "Outrageous!" and the Sling's Synergy with the Bow are references to the famous "To be or not to be" soliloquy in Shakespeare's Hamlet, in which Hamlet refers to enduring "the slings and arrows of outrageous fortune".
- Using this gun as the base for Duct Tape grants the other projectiles the bonus damage against bosses.
- Bouncy Bullets will further multiply the Sling’s damage for each wall it bounces off of before hitting an enemy, dealing massive damage to bosses.