Shock Rifle | |
---|---|
Statistics | |
Type: | Semiautomatic |
Quality: | |
Magazine Size: | 15 |
Max Ammo: | 250 |
Reload Time: | 1.5s |
DPS: | 27.9 |
Damage: | 8 |
Fire Rate: | 0.20 |
Shot Speed: | 140 |
Range: | |
Force: | 20 |
Spread: | 5 |
Class: | RIFLE |
Sell Creep Price: | 30 |
Ammonomicon Entry | |
Zap | |
The Shock Rifle uses a modified battery and coil to propel electricity. |
Shock Rifle is a gun that fires a zap of electricity. It can electrify water, and grants immunity to electricity while held.
Notes[ | ]
- Assault and Battery - If the player also has the M16, the guns are dual wielded.
- Battery Powered - If the player has R2G2 or Shock Rounds, Shock Rifle gains a smartphone battery-esque look and automatically regenerates 1 ammo every 4 seconds.
- When fired at a Gunjurer, the bullets are fired back at a slower speed. Instead of being fired back as a laser-like bullet, it now looks like a thunder bolt.
Trivia[ | ]
- Removed: - If the player has Battery Bullets, shot speed is doubled. Likely removed because it includes a starting item.
- Altered: Diazepam - Prior to the Advanced Gungeons & Draguns Update, this gun was included in Diazepam.
- This gun is stylized to look like an oversized Duracell AA Battery.
Gallery[ | ]
The Shock Rifle's appearance with the Battery Powered synergy.
Reloading Battery Powered Shock Rifle.