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== Notes ==
 
== Notes ==
 
*Mini bosses will not show their health bar.
 
*Mini bosses will not show their health bar.
*During boss fights, Scouter accounts for the DPS cap by showing the damage actually dealt rather than the damage thaMost companions will have health bars shown, even if they are unable to take damage or die. Currently such companions to be confirmed to have health bars are:
+
*During boss fights, Scouter accounts for the DPS cap by showing the damage actually dealt rather than the damage that a gun would normally deal.
  +
*If the damage dealt is not a whole number, it will be rounded to the nearest whole number.
  +
*The killing blow dealt to an enemy will only show a number equal to the amount of HP it had remaining, not the actual maximum damage the attack could have done.
  +
*The Scouter will display any damage over 1000 as just 1. If a bullet does 1200 damage, it will display 1.
  +
*The Scouter can make spotting the original [[Killithid]] when they split easy as it will still show the damage dealt to the original.
  +
*Most companions will have health bars shown, even if they are unable to take damage or die. Currently such companions to be confirmed to have health bars are:
 
**Clowns spawned from [[Clown Mask]]
 
**Clowns spawned from [[Clown Mask]]
 
**[[Super Space Turtle]]
 
**[[Super Space Turtle]]

Revision as of 00:09, 14 October 2021

Scouter
Scouter
Statistics
Type: Passive
Quality: C Quality Item
Sell Creep Price: 21 Money
Unlock Method: Purchase from Doug for 26 Hegemony Credit.
Introduced in: AFTA Indicator
Ammonomicon Entry
Quality Assured
Shows combat data. Increases accuracy and damage by a small amount.

This scouter, worn with use, provides detailed data on enemies encountered within the Gungeon. The name "Ritvik" is inscribed on the rim.

Scouter is a passive item.

Effects

  • Shows enemy health bars and damage dealt to them.
  • Increases damage by 10%.
  • Decreases spread by 10%, increasing accuracy.
  • Increases curse by 1.

Notes

  • Mini bosses will not show their health bar.
  • During boss fights, Scouter accounts for the DPS cap by showing the damage actually dealt rather than the damage that a gun would normally deal.
  • If the damage dealt is not a whole number, it will be rounded to the nearest whole number.
  • The killing blow dealt to an enemy will only show a number equal to the amount of HP it had remaining, not the actual maximum damage the attack could have done.
  • The Scouter will display any damage over 1000 as just 1. If a bullet does 1200 damage, it will display 1.
  • The Scouter can make spotting the original Killithid when they split easy as it will still show the damage dealt to the original.
  • Most companions will have health bars shown, even if they are unable to take damage or die. Currently such companions to be confirmed to have health bars are:
  • If duplicates of this item are somehow obtained, slightly increases damage and accuracy. Also visually increases the amount of numbers appearing when damaging an enemy.

Trivia

  • This Item is a reference to the TV series Dragon Ball Z.
    • The name "Ritvik" may be a corruption of Raditz, the first character seen wearing a Scouter in the show.
  • Alternatively, the name "Ritvik" may refer to Ritvik Bansal, one of the game's testers. The connection between him and this item is currently unknown, however.

Gallery

See also