| Relodestone | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Statistics | |||||||||||||||||
| Type: | Active | ||||||||||||||||
| Quality: | |||||||||||||||||
| Sell Creep Price: | 54 | ||||||||||||||||
| Recharge: |
| ||||||||||||||||
| Duration: | 6 seconds | ||||||||||||||||
| Introduced in: | |||||||||||||||||
| Ammonomicon Entry | |||||||||||||||||
| Magunetic North | |||||||||||||||||
| Briefly absorbs enemy bullets and converts them to ammo.
The molecules in this rare piece of stone are naturally aligned such that all of their bullets face the same direction. | |||||||||||||||||
Relodestone is an active item.
Effects[]
- While active, attracts nearby bullets and converts them to ammo.
- Halves reload times when held.
Notes[]
- Relodestone prevents damage from bullets while it's active, but does not prevent other damage such as falling, burning, poison and contact damage.
- Relodestone does not stay active if the player uses it then switches to a different active item.
- Relodestone does not convert the Treadnaught's explosive bullet into ammo.
- Does not prevent damage from the Beholster's laser attack.
- If somehow another Relodestone is obtained, it has no effect.
Synergies[]
Relodestar - If the player has any Ammolet, after Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.- Relodestone can refill the Makeshift Cannon right after firing it, making it possible to fire multiple Makeshift Cannon shots in rapid succession.
Trivia[]
- Relodestone is the only
-rank item unlocked when starting a new game, as such don't waste keys on black chests until you unlock something good.