Relodestone | |||||||||||||||||
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Statistics | |||||||||||||||||
Type: | Active | ||||||||||||||||
Quality: | |||||||||||||||||
Sell Creep Price: | 54 | ||||||||||||||||
Recharge: |
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Duration: | 6 seconds | ||||||||||||||||
Introduced in: | |||||||||||||||||
Ammonomicon Entry | |||||||||||||||||
Magunetic North | |||||||||||||||||
Briefly absorbs enemy bullets and converts them to ammo.
The molecules in this rare piece of stone are naturally aligned such that all of their bullets face the same direction. |
Relodestone is an active item.
Effects[ | ]
- While active, attracts nearby bullets and converts them to ammo.
- Halves reload times when held.
Notes[ | ]
- Relodestar - If the player has any Ammolet, after Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.
- Relodestone prevents damage from bullets while it's active, but does not prevent other damage such as falling, burning, poison and contact damage.
- Relodestone can refill the Makeshift Cannon right after firing it, making it possible to fire multiple Makeshift Cannon shots in rapid succession.
- Relodestone does not stay active if the player uses it then switches to a different active item.
- Relodestone does not convert the Treadnaught's explosive bullet into ammo.
- Does not prevent damage from the Beholster's laser attack.
- If somehow another Relodestone is obtained, it has no effect.