RUBE-ADYNE MK.II | |
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Statistics | |
Type: | Semiautomatic |
Quality: | |
Magazine Size: | 15 |
Max Ammo: | 300 |
Reload Time: | 0.48s |
DPS: | 63.8 |
Damage: | 8 |
Fire Rate: | 0.10 |
Shot Speed: | 40 |
Range: | 35 |
Force: | 10 |
Spread: | 7 |
Class: | PISTOL |
Damage Type: | None |
Sell Creep Price: | 41 |
Ammonomicon Entry | |
Polished Product | |
After mostly confirming the functionality of bounce physics, work was done to improve the design. Smaller, lighter, and in an attractive shade of purple, the RUBE-ADYNE MK. II delivers on the promise of the original prototype. | |
Meta Info | |
Item ID: | 128 |
Internal Name: | Raygun |
Object Name: | Purple_Raygun |
Sprite Name: | bluetube |
RUBE-ADYNE MK.II is a gun that fires bouncing lasers with limited range.
Notes[ | ]
- Rubenstein's Monster - If the player also has RUBE-ADYNE Prototype, the two guns are combined to form Rubenstein's Monster.
- This synergy isn't granted with Lich's Eye Bullets.
- The RUBE-ABYNE MK.II multiplies the loot weight of the RUBE-ADYNE Prototype by 2, doubling its likelihood of appearing. This is likely to aid players in obtaining the Rubenstein's Monster synergy.
- Curiously, this does not work in reverse. Obtaining the RUBE-ADYNE Prototype does not make the RUBE-ADYNE MK.II more likely to appear.