Pulse Cannon | |
---|---|
Statistics | |
Type: | Semiautomatic |
Quality: | |
Magazine Size: | 8 |
Max Ammo: | 120 |
Reload Time: | 1.8s |
DPS: | 41.7 |
Damage: | 4x6 (24) |
Fire Rate: | 0.40 |
Shot Speed: | 23 |
Range: | 15 |
Force: | 60 |
Spread: | 0 |
Class: | SHOTGUN |
Sell Creep Price: | 21 |
Ammonomicon Entry | |
Time Of Death... | |
Fires several pulses of decoherent energy. An early, less controlled version of modern energy weaponry. |
Pulse Cannon is a gun that fires a spread of 6 projectiles.
Notes[ | ]
- Finger on the Pulse - If the player has Heart Bottle, Heart Holster, Heart Purse, Heart Locket, or Heart Lunchbox and takes damage while holding Pulse Cannon, three temporary Pulse Cannons spawn around the player and fire at enemies, before disappearing.
- This effect stacks with itself, each hit adding 3 more pulse cannons. The functional maximum is 6 though, due to invincibility frames limiting how much damage can be taken within the lifespan of one set of cannons.
- Temporary cannons will fire the ammo of any guns Duct Taped to it.
- Iron Stance - If the player also has Heavy Boots, projectile speed and knockback are increased.
- The Return - If the player has Pig, it turns green and shoots fire bats.
- The Pulse Cannon is in the SHOTGUN gun class, and as such benefits from the Shotgun Affinity synergy.
Trivia[ | ]
- This weapon is a reference to the M41A Pulse Rifle in the film Aliens.