Ox and Cadence are NPCs that can be rescued from a cell in the Keep of the Lead Lord or the Gungeon Proper. After freeing them, they will move up to The Breach in the Gungeon Acquisitions Department, where they will sell various items and guns for that will appear in future runs. A total of 682 is required to purchase everything.
According to Cadence, her sister (the Blacksmith) built Ox to protect Cadence; Ox is therefore programmed to care for Cadence.
Arm Quest[]
Ox is missing his left arm when he is first rescued. The Blacksmith in the Forge has a replacement arm, located to the left of her. The arm will only be there after the High Dragun has been killed at least once.
After picking up the arm, a red balloon will randomly drop from an enemy on the floor, which will send the arm up a floor. The arm and the balloon can then be dropped by random enemies in the Hollow, and the arm can again be sent up a floor. This must be repeated until both items are found in the Keep of the Lead Lord, after which they will be sent up to The Breach and Ox will receive the replacement. In return, Cadence rewards the player with Clone.
The balloon will be lost if the enemy carrying it falls down a pit.
Using Shortcuts will not stop the arm or balloon from spawning. The arm will move up a floor regardless of whether the player completes the floor.
It is possible to deliver the arm during Boss Rush if Wall Mimics spawn. It is also possible for enemies carrying the Arm or Balloon to be knocked into pits, thus causing the loss of that item, forcing the player to redo that floor to get the Balloon and arm again.
Items sold in The Breach[]
Icon | Name | Quote | Type | Notes | Cost |
---|---|---|---|---|---|
Thompson Sub-Machinegun | Myeah, See! | Automatic | Fires fast bullets. | 1 | |
RPG | Leveled Up | Semiautomatic | Fires explosive grenades. | 5 | |
Gamma Ray | Mean Green | Beam | Fires a green laser that poisons enemies. | 2 | |
Hegemony Carbine | All The Same | Automatic | Rapidly fires white bolts of energy. | 3 | |
Freeze Ray | Ice To Meet You | Beam | Fires a blue laser that has a chance to freeze enemies. | 7 | |
Mailbox | Special Delivery | Semiautomatic | Fires mail at enemies, with the final bullet in the magazine being a package. The package can explode, leave confetti, Burn, or Poison enemies. | 5 | |
Origuni | Thousand Cuts | Semiautomatic | Fires paper planes that curve towards enemies. | 6 | |
Grasschopper | Noisy | Semiautomatic | Fires a single powerful blast that has a very strong recoil. | 8 | |
Flash Ray | Ah Ahhh! | Semiautomatic | Shoots lasers that pierce enemies. Has a chance to stun enemies. | 6 | |
Science Cannon | Charged Particles | Beam | Fires a large laser after a short charge-up. | 6 | |
Ice Breaker | Never Let Go | Semiautomatic | The first two shots fire a shotgun blast of ice bullets, and the final shot fires a single explosive shot. | 8 | |
Tangler | Get Wrecktangled | Semiautomatic | Fires a shotgun blast of rectangular bullets that bounce off walls. Enemies hit will be folded into a rectangle. | 10 | |
Magic Lamp | One Wish, Three Times | Semiautomatic | Hitting an enemy three times causes a genie to punch them. | 8 | |
Face Melter | Squiddley-squiddley-wheeyooo! | Automatic | Simultaneously fires music notes in four directions. Places an amplifier on the ground at the player's position upon reloading. Whenever the Face Melter is fired, the amplifier will fire music notes in the same pattern. Reloading again will remove the amplifier and place a new one. | 10 | |
Heroine | Charge Beam Active | Charged | Has 3 levels of damage depending on how long the gun has been charged. | 13 | |
Mass Shotgun | My Favorite Gun | Automatic | Shoots a large slow projectile that will split up in a barrage of small bullets shortly afterwards. | 9 | |
Bullet Bore | Mind Muncher | Semiautomatic | Fires drills that home in on enemies, stun them, and explode after a short delay. | 14 | |
Raiden Coil | Shoot Em' Up | Beam | Fires a laser that homes in on all on-screen enemies. | 8 | |
Black Hole Gun | Won't You Come | Charged | Fires black holes that attract enemies and enemy bullets. | 20 | |
Yari Launcher | Hell. Yes. | Automatic | Rapidly fires homing rockets. | 25 | |
Railgun | Calibrating | Charged | Fires a fast-moving piercing bullet that bounces many times. | 30 | |
Microtransaction Gun | Pay To Win | Semiautomatic | Shoots various projectiles at the cost of 1 coin per shot. | 100 |
Icon | Name | Type | Quote | Effect | Cost |
---|---|---|---|---|---|
Rocket-Powered Bullets | Passive | Faster Bullets | Increases the player's bullet speed, fire rate, and damage. | 4 | |
Heart Bottle | Passive | Liquid Life | Grants a heart container. | 2 | |
Heart Locket | Passive | Memento Mori | Grants a heart container. | 4 | |
Hot Lead | Passive | Chance To Ignite | Adds a chance to fire bullets that ignite enemies. | 5 | |
Heart Lunchbox | Passive | Healthy Meal | Grants a heart container. | 5 | |
Box | Active | Just A Box | If the player enters a room while under the box, enemies will not target the player. Firing a weapon will remove the box. Has no effect if used while enemies are already targeting the player. Can be used to steal items from shops. | 8 | |
Fat Bullets | Passive | Fatter = Stronger | Significantly increases bullet size and damage but slightly decreases maximum ammo. | 6 | |
+1 Bullets | Passive | +1 To Bullet | Increases damage. | 6 | |
Angry Bullets | Passive | Hungry For More | Hitting an enemy refires the projectile at a nearby enemy. | 8 | |
Heart Purse | Passive | Form Begets Function | Grants a heart container. | 4 | |
Eyepatch | Passive | Hit Harder Less Often | Increases damage but decreases accuracy. | 8 | |
Bloody Eye | Passive | Slower Enemy Bullets | Decreases enemy bullet speed. | 7 | |
Spice | Active | A tantalizing cube of power. | Single use. Increases certain stats upon use, depending on how many times it has been used. Each time a spice cube is used, more spice cubes will spawn in place of items or pickups. | 7 | |
Sunglasses | Passive | Bright Future | Slows down time and increases dodge power during explosions. Increases coolness by 2. | 10 | |
Singularity | Active | Sucks | Spawns a black hole that attracts enemies and bullets. | 12 | |
Nanomachines | Passive | Son | Grants two pieces of armor upon pickup. Grants a piece of armor every 4 times damage is taken. | 10 | |
Portable Turret | Active | Some Assembly Required | Places a stationary turret that shoots at enemies. The turret will be destroyed if it takes enough damage. | 12 | |
Duct Tape | Active | Friend Of Gunsmiths | Single use. Combines 2 guns by granting one gun the projectiles that the other gun fires. | 10 | |
Space Friend | Passive | A Friend From The Space | Follows the player, firing lasers at enemies and blocking enemy bullets. | 25 | |
Broccoli | Passive | Makes You Strong | Increases damage. | 25 | |
Platinum Bullets | Passive | Over One Million Served | Increases damage and fire rate with every bullet landed. | 200 |
Shop Restocking[]
Whenever a row of articles in the shop is bought out, it will be replaced by a selection of new ones when players visit the shop again after another (attempted) run through the Gungeon. Alternatively, the player can walk out of the Breach by going south. This brings the player to the Title Screen and restocks the shop upon reentering the game.
Trivia[]
- Ox's arm delivery quest might be a reference to Venom Snake's bionic arm in Metal Gear Solid V: The Phantom Pain, and the balloon is likely a reference to the Fulton surface-to-air recovery system.
- Upon entering their shop, there is a small chance Ox's face will be covered by a paper sheet with a smiley face on it.
- In an early version of the game, Ox was instead referred to only by the name 'Robot', and was not rescued alongside Cadence, instead simply being in the Gungeon Acquisitions Department upon her arrival.
- The Acquisitions Department may possibly be a reference to Acquisitions Incorporated, a series of podcasted D&D adventures.
- While Ox's named is spelled Ox, like the animal, it is close to "0x" which is commonly used to denote a set of numbers being in hexadecimal format (for instance, 0x11 means 18 in decimal). This does not seem to relate to anything beyond Ox being a robot, and may be a coincidence.
Gallery[]
A Gun Nut with the red balloon.
Exit the Gungeon[]
(Will be tabbered when finished)
Ox and Cadence reappear in the Enter the Gungeon spinoff Exit the Gungeon, where they fulfil a similar role as merchants of unlockable items. After being freed from the Rat's cage, they will move to the Underbreach where they will set up shop, accepting in return for unlocking items and guns that may appear on future attempts to exit the Gungeon.
Items Sold in the Underbreach[]
Guns[]
Icon | Name | Quote | Type | Notes | Cost |
---|---|---|---|---|---|
H4mmer | Many Bullets | Automatic | 3 | ||
Bee Hive | Bzzzzzzzz! | Automatic | Fires homing bees | 10 | |
RPG | Leveled Up | Semiautomatic | Fires explosive rockets | 10 | |
Cold 45 | Shatterday Night Special | Semiautomatic | Fires freezing bullets | 8 | |
Laser Lotus | Level 5 | Semiautomatic | 8 | ||
Com4nd0 | You're Fired | Semiautomatic | Fires homing, explosive rockets | 10 | |
Freeze Ray | Ice To Meet You | Beam | Fires a freezing beam | 10 | |
Stinger | Drone Warfare | Semiautomatic | Fires explosive rockets that release homing bees | 10 | |
Void Marshal | Acquired Under The Table | Semiautomatic | 10 | ||
Rube-Adyne Mk.II | Polished Product | Semiautomatic | Rapidly fires bouncing energy blasts | 10 | |
Balloon Gun | Hot Air | Semiautomatic | Fires lingering tornadoes. Grants flight while held | 15 |
Items[]
Icon | Name | Quote | Effect | Cost |
---|---|---|---|---|
Heart Lunchbox | Healthy Meal | Grants a heart container. | 5 | |
Bouncy Bullets | Boiyoiyoing! | Grants the player's bullets the ability to bounce off of walls or obstacles twice. | 10 | |
Magic Sweet | Free Stats | 15 | ||
Homing Bullets | Fire And Forget | Player bullets will occasionally home in on enemies. | 15 | |
Frost Ammolet | Chance To Freeze | Blanks have a chance to freeze enemies. | 15 | |
Bloody Eye | Slower Enemy Bullets | Enemy bullets move slower | 15 | |
Gold Ammolet | Blank Damage Up | Greatly increases the damage dealt to enemies by blanks | 10 | |
Heart Purse | Form Begets Function | Grants a heart container | 15 | |
Scattershot | Quantity Over Quality | Decreases damage, but multiplies the amount of bullets fired by three | 15 | |
Hot Lead | Chance To Ignite | Player bullets have a chance to light enemies on fire | 15 |