Old Red is an NPC in Enter the Gungeon, and it's spinoff Exit the Gungeon. In both games, he appears as a merchant, setting up shop within the Gungeon and offering passing Gungeoneers a variety of goods in exchange for . His wares are Blank themed (ammolets, Elder Blank, etc), given that Old Red himself largely resembles a blank.
Old Red is blind (or at the very least heavily visually impaired), and though his allegiance lies with the Gundead, he is unable to see clearly enough to tell who he is selling to- leading to him merely empowering the Gungeoneers he desires to stop. As such, many of his lines of dialogue are sagely advice for younger Bullet Kin, rather than anything pertinent to a Gungeoneer.
Enter the Gungeon[]
In Enter the Gungeon, Old Red will appear in the Gungeon at random after being saved from a locked cell in the Gungeon Proper, Black Powder Mine, or Hollow using a Cell Key obtained on the same floor.
Old Red also appears in the Bullet's Past as a dialogue NPC, giving The Bullet a wooden, unpowered Blasphemy and explaining his inability to wield the weapon. Despite heavily resembling Old Red, this depiction of the character is coloured Grey, and was unconfirmed to be Old Red until Exit the Gungeon, in which Old Red has a line of dialogue relating to an 'old head wound', alluding to the place in the head that he has been stabbed by Blasphemy.
Items Sold[]
Guns
Icon | Name | Quote | Type | Notes |
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Huntsman | Axes Of Evil | Semiautomatic | Fires a shotgun blast of bullets. Reloading swings the gun, destroying nearby bullets. Increases curse while held. |
Items
Icon | Name | Type | Quote | Effect |
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Chaos Ammolet | Passive | What Can Will | Blanks have a chance to poison, freeze, and ignite enemies. |
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Copper Ammolet | Passive | Blanks Ignite | Blanks have a chance to ignite enemies. |
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Elder Blank | Active | Excommunicate Bullets | Activates a blank. Increases curse. |
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Frost Ammolet | Passive | Chance To Freeze | Blanks have a chance to freeze enemies. |
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Full Metal Jacket | Passive | Automated Defenses | Automatically uses one of the player's blanks if they are about to take damage, preventing it. |
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Gold Ammolet | Passive | Blank Damage Up | Increases blank damage. |
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Holey Grail | Passive | Withered Vessel | Upon taking damage, triggers a full screen Blank effect and refills 50% of the ammo of all the player's guns. Increases curse. |
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Lodestone Ammolet | Passive | Blank Knockback Up | Increases the knockback of blanks. |
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Owl | Passive | Hoots And More | Follows the player, firing bullets at enemies and occasionally using short-ranged blanks. |
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Relodestone | Active | Magunetic North | While active, attracts nearby bullets and converts them to ammo. |
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Table Tech Blanks | Passive | Flip Clarity | Flipping a table activates a free blank. |
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Uranium Ammolet | Passive | Blanks Poison | Blanks have a chance to poison enemies. |
Old Red will also occasionally stock Armor or Blanks. Interestingly, if Old Red and Bello are selling Blanks in the same room, Bello will apply Old Red's discount to his own Blanks.
Dialogue[]
Dialogue |
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Exit the Gungeon[]
Old Red's appearance in Exit the Gungeon is almost identical to his role in Enter. After being freed from a cell via the purchase of a Rat Key from the Resourceful Rat, he will appear to the player in NPC Rooms to sell a variety of blank-themed wares. He does not appear in the Underbreach.
Trivia[]
- It can be inferred that Old Red is a living Blank, as he sells items mostly related to blanks, he appears on Blank Shrine, and the
Blank Generation synergy turns the blank companion into a small version of Old Red.
- It is possible that Old Red's blue appearance is due to him being a ghost. As seen with Ser Manuel, Blockner, and Gungeoneers in Co-op mode, ghosts in the Gungeon universe are often portrayed as Blue. Additionally, the fact that Old Red seems to 'die' during the events of the Bullet's Past would support this- though ultimately it remains unconfirmed.

Old Red's non-spectral form, as seen in The Bullet's past.