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The mod is downloadable [https://modworkshop.net/mod/28047 here.]
 
The mod is downloadable [https://modworkshop.net/mod/28047 here.]
   
The Github for this mod is also viewable [https://github.com/Some-Bunny/BunnyMod here.]
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The GitHub for this mod is also viewable [https://github.com/Some-Bunny/BunnyMod here.]
   
   

Latest revision as of 03:29, 25 December 2021

Info The content on this page is NOT official or canon to Enter the Gungeon, or any other Dodge Roll property, and has not been created or reviewed by Dodge Roll.



ESome Bunny's Content Pack is a mod created by Some Bunny, which adds items, guns, shrines, NPCs and other things.

The mod is downloadable here.

The GitHub for this mod is also viewable here.


Items[ | ]

These are all the items present within the mod as of the day of writing.

Item Sprite Name Quote Quality Effect
Absolutezeropotion Absolute-Zero Drink Incredibly cold. B Quality Item On use, increases Coolness by 25 for 30 seconds.
Ammorepurposer Ammo Repurposer Shell Space C Quality Item On hitting an enemy, has a 1/75 chance to increase your maximum ammo capacity by 1%.

Synergy Awaken The Beast - Increases the chance to increase ammo capacity from 1/75 to 1/50.

Synergy On, The George! -Now also gives the player a chance to shoot a burst of Cat Claw projectiles when hitting an enemy.

Ancientwhisper Ancient Whisper Gaze into the abyss... C Quality Item -Single Use

On use, changes most stats between 60 and 150% of their current value.

Has a 5% chance to give Ancient Enigma instead when used.

Ancientenigma - Ancient Enigma ...and the abyss gazes back None. -Cannot be dropped

Upon clearing a room, changes most stats between 95%-105% of their current value.

Astralcounterweight Astral Counterweight Equilibrium 1S Quality Item Balances out most of the players stats, making increases to one stat also increase others.

The stats balanced are:

Movement Speed

Fire Rate

Coolness

Damage

Boss Damage

Player Projectile Speed

Reload Speed

Thrown Gun Damage

Dodge Roll Damage

Accuracy

Blastcore Blast Core Not suitable for fishing B Quality Item Spawns a companion that explodes near enemies.
Bookofmonetarygain - Copy Book Of Monetary Gain Get rich quick not guaranteed D Quality Item Increases money gained by the player by 15%
Brokencore - Copy Broken Core Old Bio-Machinery D Quality Item +5% Movement speed.

On using an active item, fires 2-8 electric shots that bounce once and home.

Synergy Overload -Guarantees 8 shots will be fired on using an active item, electric shots will also bounce more and have stronger homing.

Synergy Ego Sum Aeternae -Hitting an enemy has a chance to fire a large laser.

Lockpickbot - Copy Broken Lockpicker Tries its best B Quality Item On use, fires an AKey-47 projectile in a random direction.

Synergy Not like you'll need it... - Fires 3 RPG rockets instead.

Bloodgoldring Blood-Gold Ring Bloody Treasure C Quality Item 0.5 Curse, 12.5% boss damage and 5% extra money earned.

On death, reduce your hearts to 1, gain 2 Curse, gain 2 keys and spawns 1 chest. Destroys the item.

Bulletrelic - Copy Bullet Relic Grave robbery D Quality Item +10% damage, +0.5 Curse.

On entering a room, has a chance to spawn a wave of Spent to hunt you.

BulluonStone - Copy Bulluon Stone Guon Lover C Quality Item Gives 15% damage for every base-game Guon Stone in the players possession.

Gives 5% damage for every Glass Guon Stone held.

Bunnysfoot - Copy Bunnys Foot Give it back! 1S Quality Item Increases Money earned by 25%, +3 Coolness and a chance to fire extra shots.

Opening a chest guarantees the chest to drop an additional key, blank, green ammo box or an item/gun of the same quality.

Buying from a shop gives the player an additional key, blank, junk or extra money.

Chaoschamber - Copy Chaos Chamber Unpredictable Chamber A Quality Item +20% damage, +15% fire rate, 20% decreased reload time and slightly increased accuracy.

Taking damage devours enemies in a large radius.

If you reload while a Jammed enemy is in the room, a large pool of fire is spawned. Note that the player does not gain fire immunity.

Synergy Reunion -Instead of creating a large pool of fire, Chaos Chamber sets every enemy on fire instead.

Chaosguonstone Chaos Guon Stone Unspecified Orbit C Quality Item Has a randomized orbit speed and radius, and randomizes the orbit speed/radius of other Guon Stones.

Changes orbit speeds/radius every floor.

Chaoshammer Chaos Hammer Chaotic Kick-Back B Quality Item Increases fire rate by 30%, and reload time by 25%.

Using Chaos Hammer makes the player dash, and triggers a micro-blank.

Synergy Reunion -The player also micro-blanks upon losing Chaos Hammer invulnerability.

Chasotrigger Chaos Trigger Bloodlust C Quality Item Tap shooting increases damage.

Synergy So it benefits you... -Increases the damage given when tap shooting. Tap shooting now also increases accuracy.

Synergy Reunion -The benefits from tap-shooting last twice as long.

Coolrobes - Copy Cool Robes Worn by cool Wardens B Quality Item +3 Coolness

Gives the player the Cool Staff (to do)

Synergy Relics Of The Past - Killing an enemy slows down time.

Counterproductivechamber - Copy Counter-Productive Chamber It just works B Quality Item Halves reload time and clip size.

Increases player projectile speed by 20% and fire rate by 10%.

Synergy (6/2)+6 = Chamber has 9 Holes??? - Reloading an empty clip fires 3 homing AK-47 bullets.

Cursepearl Cursed Pearl Eye of the Jammed None. Single use,

On use, has a chance to give the player a variety of things.

With Curse 2.0 enabled, has a greater chance to grant a variety of things but also increases Curse by 1 per use.

Enemies drop Cursed Pearls with Gesture of the Jammed or with Curse 2.0 enabled.

Cystfulcrown Cystful Crown It's the meta! A Quality Item +25% damage, +1 Curse, +3 Coolness and 20% movement speed.

3.5 seconds after a room has started, a small additional wave of 1-2 enemies will be spawned. These enemies are not necessary to kill for room clear.

Damoclean clip - Copy Damoclean Clip Impending doom lingers... D Quality Item Cannot be dropped.

+35% damage, 25% boss damage, -10% enemy projectile speed, halved reload time and +1 Curse.

Upon taking damage, a 15-minute countdown begins. Once the countdown ends, Damoclean Clip breaks and gives the player Death Mark.

(Death Mark is an item that gives a massive stats down)

Deathsdebt Deaths Debt Death Arrives In Different Ways... C Quality Item On use, makes the player invulnerable to damage, but instead of taking damage, the player receives a permanent stat penalty.

The enemy that harms the player during this state will take 250 damage.

Using Deaths Debt again toggles this effect off.

Dejammer - Copy De-Jammer I'll be undamned! B Quality Item On use, de-jams all enemies in the room.
DGrenade - Copy D-Grenade Pull the Pin... C Quality Item Single use.

On use, throws a grenade that explodes into 1 of 20 potential effects.

Dynamiteguonstone Dynamite Guon Stone Floating OSHA Violation B Quality Item Spawns a Guon Stone that explodes when it contacts a projectile.
Effigyofchaosgod - Copy Effigy Of ChaosGod Sealed Guardian A Quality Item Upon taking damage, fire a black hole.

Synergy Relics Of The Past - Killing an enemy slows down time.

Empoweringcore - Copy Empowering Core Powe Eterna 1S Quality Item +40% damage.

Synergy Ego Sum Aeternae -Hitting an enemy has a chance to fire a large laser.

Frequentflyer - Copy Frequent Flyer A kind gesture goes a long way C Quality Item Buying from a shop decreases prices by 1%. Caps at 30 purchases.
Gesutreofthejammed Gesture of the Jammed Eternal Damnation D Quality Item +1 Curse, 20% ammo capacity and 50% clip size.

Killing a Jammed enemy makes other nearby enemies Jammed.

Jammed enemies can drop Cursed Pearls.

Glockofthedead - Copy Glock Of The Dead Rise from the grave! B Quality Item Recharges every 15 seconds.

On use, spawns 2 friendly Gummy Spent.

Synergy Horde Of Many - Spawns 3 Gummy Spent instead of 2.

Synergy Back in the Bones - The 1st spawned Gummy Spent is replaced with a Skullet.

Guongeon Guon-geon Enter The Guon-Geon 1S Quality Item Spawns a Guon Stone that fires the weapons that are mentioned in the Enter The Gungeon song when it is hit.

Synergy You made the cut! - The appropriate weapon will fire twice as many projectiles from the Guon Stone.

Synergy You didn't make the cut... - The cooldown for Guon-Geon firing ability is halved.

Guonpebble Guon Pebble smol D Quality Item Spawns a very small Guon Stone.
Gunsoulphylactery - Copy Gun Soul Phylactery Little whispers... B Quality Item Killing an enemy has a chance to spawn a Gun Soul Companion.
Gunslayershelmet - Copy Gunslayer Helmet A haunting memory A Quality Item +1 Coolness, -5% reduced shop prices.

On entering a room, all enemies are Feared for 10 seconds.

Slayerkey - Copy Gunslayer Key Clip and Bear A Quality Item On use, has a 5/6 chance to spawn 2 random large enemies, and a 1/6 chance to spawn a random tier chest and key.
Guillotinebullets - Copy Guillotine Rounds Overthrow! C Quality Item +25% damage to bosses and +2.5% damage.
Ibzanslighter - Copy Ibzans Lighter Ashes to Ashes, to Ashes B Quality Item On use, freezes all enemies in a room.

Synergy The Flames Embrace - On use, will also set all enemies on fire.

Infusion - Copy Infusion Health Leech A Quality Item Increases max HP by 1 every 100 kills. Caps at 3 increased max HP.
Jammedguillotine - Copy Jammed Guillotine The Executioner A Quality Item +2 Curse

On use, deals 10 damage to every enemy in the room. If the enemy is at 30% or below HP, they are instantly executed. Does not execute bosses.

Synergy Judge, Jury and... - Executed enemies create a pool of fire.

Synergy Lost Humanity - Non-executed enemies spawn a skull.

Jokebook - Copy Joke Book Comedy Copper! D Quality Item +1 Coolness, +1 Active item slot.

Occasionally says something on room clear.

Keylocator - Copy Kelocator Remember to keep your receipt! C Quality Item On use, consumes a key and gives the player a receipt. After 5 minutes the receipt turns into 1 key, 2 keys, or very rarely will give back no keys.
Lunarglasssyringe - Copy Lunar Glass Syringe Filled with liquid time B Quality Item +1.5 Curse while held.

Increases damage, player and enemy projectile speed by 2.5% per use.

Synergy Cosmic Adrenaline - Now also gives +2.5% boss damage and movement speed on use. Enemy projectile speed is increased by 3% instead.

Synergy Lunar Artifact - Taking damage permanently increases damage by 1.25%. 60 second cooldown.

Lunarglassammolet Lunar Glass Ammolet BREAK B Quality Item Using a blank makes enemies Shattered, which temporarily decreases their attack speed and movement greatly.
Lunarglassrounds - Copy Lunar Glass Rounds Frail, and Soft. A Quality Item Hitting an enemy can Shatter them, which temporarily decreases their attack speed and movement greatly.
LunarSoulEngine Lunar Soul-Engine Zenith Design C Quality Item +5% movement speed and damage. Speed stat now also increases damage stat.
Malachitecrown - Copy Malachite Thorns Aspect of Corruption 1S Quality Item +30 damage/boss damage, -30% movement speed, 50% enemy knockback, +1 Heart, +2 Curse.

Grants poison immunity.

Hitting enemies occasionally drops 3 corruption bombs that explode into pools of poison.

Synergy Champion Type - Drop 5 corruption bombs instead of 3.

Microscope - Copy Micro-Scope Laymans terms D Quality Item +20% player projectile speed and accuracy.

+1 enemy pierce.

Synergy Macro-Scope - +20% damage and +25% fire rate.

Minigunclip - Copy Minigun Clip Ridiculous Firepower B Quality Item -60% damage/accuracy.

75% longer reload.

3x Clip size, 2x Ammo capacity and 2.25x fire rate.

TheMonolith Monolith Eternal Nightmare 1S Quality Item On use, brings the player to the 1st floor with all their loot. Gives the player the Sigil Of Infinity per use.
Supershield Over-Shield Green Power A Quality Item Negates 2 hits per floor. The player gets a green tint when protected.
Personalguard Personal Guard Reformed Knights C Quality Item On use, spawns an allied Gun Nut that dies on room clear.

Synergy Protector From The Curtain - Spawns a Spectral Gun Nut instead.

Pinheadparasite Pinhead Parasite Spiteful A Quality Item On killing an enemy, the enemy drops 2 grenades.

Synergy Bio-Warfare - Enemies drop 3 grenades instead of 2.

Synergy Evolved - Enemies drop Bullet Bore projectiles instead of grenades.

P-ZeroIdles1 - Copy Point Zero Final Frontier A Quality Item +1 Coolness

Spawns a companion that rapidly fires inaccurate, homing and bouncing bullets.

Potionofmatrixstyle - Copy Potion of Projectile Slowness SSllooww mmoottiioonn.. A Quality Item On use, reduces enemy projectile speed by 50% for 15 seconds.
Reaverammolet - Copy Reaver Ammolet FWOOMP A Quality Item On using a blank, all enemies in the room are Detained, locking them in place for a few seconds.
Reaverrounds - Copy Reaver Rounds Secure. Detain. Protect. A Quality Item Hitting an enemy can Detain them, locking them in place for a few seconds.
Liazrdbloodtransfusion - Copy Reptile Blood Transfusion Works scarily well C Quality Item +3 Coolness, -1 Heart
Resurrectionbullets - Copy Resurrection Bullets Get living again, maggots! C Quality Item +10% fire rate.

On killing an enemy, you have a 1/6 chance to spawn an allied Gummy Spent.

Synergy Revitalization - Chance to spawn a Gummy Spent increases from 1/6 to 1/5.

Synergy Souls - Spawns Hollowpoints instead of Gummy Spent.

Rtg - Copy R.T.G ! BURY 4 KILOMETRES AWAY ! C Quality Item -1 Coolness, +15% damage.

Enemies near you are set on fire.

At random intervals between 30 seconds and 2 minutes, the player will be forced to throw the item, forcing them to pick it up again.

A sound cue plays a few seconds before dropping the item.

Skygrass - Copy Sky Grass Grown from Purple Rain C Quality Item +15% movement speed.

Enemies have a chance to explode on death.

Synergy Purple Rain - Explosion damage is doubled and the explosion radius is increased.

Speckofdust - Copy Speck Of Dust How in the..? D Quality Item +1% stat up to most stats. Purchasing/stealing an item has a 40% chance to duplicate the speck of dust.
Spiritofstagnation - Copy Spirit Of Stagnation Slowly... D Quality Item On use, reduces player movement speed by 5% of their current movement speed, and increases coolness by 0.5.
Simpbullets - Copy Simp Bullets Tier 3 Lich Sub B Quality Item Purchasing an item increases damage by 2.5%
Soulinajar - Copy Soul In A Jar Little Fella' D Quality Item On use, spawns a Gunslinger projectile that fires at enemies.

Synergy Go! Go! Go! - Spawns 3 Gunslinger projectiles on use.

Staticclips - Copy Static Clips OoOoOoh that tickles! B Quality Item -10% reduced reload time.

On reloading an empty clip, the player has a 60% chance to fire a bolt of lightning.

Synergy Like putting a fork in a socket! - Chance to fire lightning reduced to 40%, but fire 2 bouncing bolts of lightning instead of 1.

Tabletechbomb - Copy Table Tech Bomb Reactive Flips C Quality Item On flipping a table, spawns a bomb.

Synergy Hidden Tech Landmine - spawns a Proximity Mine instead of a bomb.

Actualtabletechknife Table Tech Knife Violent Flips B Quality Item Flipping a table creates 4 knives around the player. Flipping another table casts these knives forward and creates 4 new knives.
Tabletechknife - Copy Table Tech Reload Fullfilling Flips D Quality Item On flipping a table, reloads the players gun.
Tabletechsoul - Copy Table Tech Soul Spiritual Flips A Quality Item On flipping a table, spawns a Gun Soul companion.
Godoflifesgift - Copy The Flames Gift I am not the God Of Death... B Quality Item +60% damage, -30% reduced reload time and 10% player projectile speed.

Taking damage in a room resets it.

TheGIP The G.I.P Invest, Adapt, Overcome C Quality Item On starting a new floor, the players money amount is increased by 20% of its current amount.

Synergy $$ Cash Money $$ -The players money amount is increased by 40% of its current amount.

Lastresort - Copy The Last Resort When things go south D Quality Item Single use

Sends the player to Bullet Hell.

Theleadhand - Copy The Lead Hand The Reclaimer B Quality Item +1.5 Curse.

Jammed enemies have a 15% chance to drop a pickup.

Jammed enemies have a .15% chance to drop an item.

Guns[ | ]

Icon Name Quote Quality Type Magazine Size Ammo Capacity Damage Fire Rate Reload Speed Range Spread Effect
Aerialbombardment idle 001 Aerial Bombardment Unfortunate Gun C Quality Item Semiautomatic 1 70 N/A 0.9 1.2 3-9 45deg Instead of firing bullets, creates 9 explosions that deal 5 damage each in the direction the player is pointing.
Artemissile idle 001 Artemis Not To Be Confused With Leto B Quality Item Charged

(4 seconds)

1 60 70 1 2.2 Infinity 0deg Fires a powerful missile that explodes on collision.
Blasphemimic idle 001 Blasphemimic To The Point B Quality Item Automatic 40 400 3.6 .16 1.5 Infinity 25deg Visually resembles Blasphemy.

Fires burning projectiles that bounce.

The projectiles shoot out 3 poison projectiles every second.

Synergy Double-Edged Sword -Blasphemimic and Blasphemy are dual-wielded.

Bloatedrevolver idle 001 Bloated Revolver A Bit Too Full D Quality Item Semiautomatic 7 350 10 0.1 1.2 Infinity 5deg Reloading with an empty clip harms the player with an explosion.
Brokengun idle 001 Broken Gun Uh Oh. C Quality Item N/A N/A N/A N/A N/A N/A N/A N/A Does not shoot. Increases the players stats instead.

+10% Damage, +20% player projectile speed,

-12.5% reload time and 2x range.

Bugun idle 001 Bugun Oh god what the hell? C Quality Item Semiautomatic 10 450 11 0.07 1.2 Infinity 5deg Fires from a random position near the player.

The gun fires projectiles with randomized speeds and sizes.

Captainsshotgun idle 001 Captains Left Hand For Safe Travels B Quality Item Semiautomatic 8 160 48 (6x8) 0.9 1.7 Infinity 30deg Synergy Cybernetic Enchancements - Halves the spread of Captains Left Hand.

Synergy Captains Right Hand - On reloading an empty clip, fires 3 missiles that fall on top of enemies.

Boxgun idle 001 Cargo Loader Crate fun! B Quality Item Semiautomatic 4 100 30 0.7 1.1 Infinity 0deg N/A
Casemimic idle 001 Casemimic Batting .50 D Quality Item Automatic 6 300 7.2 0.1 0 Infinity 10deg Visually resembles Casey.

Does not give Curse.

Synergy Suspicion On #ff0000 -Casemimic and Casey are dual-wielded.

Chaosrevolver idle 001 Chaos Revolver Predictable Gun A Quality Item Semiautomatic 6 150 25 0.2 1.8 Infinity 15deg Fires projectiles that violently home in on enemies if they come near.

Synergy Reunion -Turns into the True Revolver.

Chambemimic idle 001 Chambemimic Gun Non-Product of Environment C Quality Item Semiautomatic 25 250 12.5 0.3 1.6 Infinity 10deg Visually resembles Chamber Gun.

Gets a different effect on different floors.

Lead Lords Keep: Deals 40% more damage and projectiles are 40% faster.

Oubliette: Poisons enemies.

Gungeon Proper: Gets reduced range, speed, but deals double damage and is 25% larger.

Abbey: Gains homing.

Black Powder Mines: Deals 60% more damage and 2x knockback.

Rat Floor: Fires cheese projectiles.

Hollow: When hitting an enemy, freezes the enemy and others near it.

RnG Department: Projectiles explode.

Forge: When hitting an enemy, burns the enemy and others near it.

Bullet Hell: Deals 4x damage to enemies below 50% HP.

Expand The Gungeon Floors:

Jungle: Deals 60% more damage and projectiles are 60% faster.

Belly: Deals 80% more damage and projectiles are 80% faster.

Wild West: Deals 80% more damage and projectiles are 80% faster.

If the player is on an invalid floor OR is on the glitch floor, the gun deals 3x damage.

Synergy Russian Roulette - Chamber Gun and Chambemimic Gun are dual-wielded.

Commiter idle 001 Commiter True Dedication A Quality Item Automatic 50 50 1 0.4 0 Infinity 0deg Cannot be dropped.

Every time an enemy is killed with this gun, its damage increases by 1.

Coolstaff idle 001 Cool Staff Wielded by cool Wardens None. Semiautomatic 10 150 10 0.1 2.1 Infinity 1deg Only obtainable from the Cool Robes

Shoots a magic projectile. If the projectile hits a wall, it can split into 1 or 2 projectiles.

Killing an enemy with the Staff makes 2 to 4 smaller homing projectiles and 1-3 very bouncy projectiles.

All projectiles will shoot 5 fire projectiles every 1.5 seconds after their creation.

Tungstencube idle 001 Cube Of Tungsten THE CUBE C Quality Item Charged

(0.9 seconds)

1 200 30 1 1.9 Infinity 0deg N/A
Deathbny idle 001 Death Blood On The Chamber Floor B Quality Item Semiautomatic 7 210 16 0.225 1.225 Infinity 7deg Deals 66% more damage to enemies below 33% HP.

Having Death increases the chance of Taxes appearing.

Synergy Death And Taxes - Death And Taxes are dual-wielded.

Enforcersgun idle 001 Enforcers Law Enforce Of Nature! B Quality Item Burst

(2 Shots)

6 180 30 (5x6) 0.9 2.3 9 10deg Synergy Protect And Serve - On reloading an empty clip, spawns a shield.

10 second cooldown.

Fakeshotgun idle 001 Fake Shotgun What the hell..? C Quality Item Automatic 10 600 8.4 (4.2x2) 0.05 1.6 6.4 15deg N/A
Flakcannon idle 001 Flak Cannon Bullets in Bullets C Quality Item Semiautomatic 1 80 30 0.2 1.8 5.8 10deg Fires a bullet that splits into a shower of smaller projectiles.
Gun idle 001 Gun Nothing Unusual C Quality Item Semiautomatic 6 Infinity 12 0.6 N/A 1.3 N/A Attacks in melee range.

Does not clear projectiles.

Gauntlets idle 001 Gunslayer Gauntlet Rip And Tear C Quality Item Automatic 1 Infinity 20 0.4 N/A 2 N/A Enemies above 90% HP take an additional 20 damage.

Enemies below 30% HP are executed, and leave behind a pool of fire.

Gunslayersshotgun idle 001 Gunslayer Shotgun Super Shotgun A Quality Item Semiautomatic 4 120 120 (12x10) 1.1 1.7 7 20deg N/A
Gunthemimic idle 001 Gunthemimic Jealous Weapon 1S Quality Item Semiautomatic 20 700 11 0.125 0.9 Infinity 7deg Visually resembles Gunther.

Fires projectiles that oscillates in movement.

Reloading with a clip that's below half-empty eats nearby enemies, refilling 2 ammo per eaten enemy.

Synergy Imposter Syndrome -Gunthemimic and Gunther are dual-wielded.

Harvestershotgun idle 001 Harvesters Shotgun Reap What You Slay B Quality Item Semiautomatic 6 300 25 (6.25x4) 0.4 1.6 Infinity 8deg Killing an enemy starts a timer. Killing another resets the timer.

Killing enough enemies before running out the timer grants a reward.

5 Kills: 5 Casings

10 Kills: 10 Casings

20 Kills: Either a key, a blank or a green ammo drop.

Lunarhammer idle 001 Hammer Of The Moon Commencement 1S Quality Item Charged

(1.25 seconds)

1 Infinity N/A 1 3.5 N/A N/A Swinging the Hammer deals 60 damage to nearby enemies and Shatters all enemies in a room, which temporarily decreases their attack speed and movement greatly.

Reloading the Hammer fires 12 Cat Claw projectiles, and creates a large AoE ring around the player, all enemies within the ring take 25 damage per second.

Chaoshand idle 001 Hand Of ChaosGod Soul Puller A Quality Item Semiautomatic 5 60 30 0.4 1.8 N/A N/A Fires projectiles from each enemy in the room. Reloading makes the projectiles reverse in direction.
Dlacon idle 001 LaCon Mk.1 Modularly Built! D Quality Item Automatic 20 300 7 0.5 3.7 Infinity 0deg Can be upgraded by picking up LaCon Scrap.

Each upgrade increases its damage by 10%.

After 5 upgrades, turns into the next tier of LaCon weapon.

Clacon idle 001 LaCon Mk.2 Built From Modules C Quality Item Automatic 30 300 9 0.333 3 Infinity 0deg Can be upgraded by picking up LaCon Scrap.

Each upgrade increases its damage by 10%.

After 5 upgrades, turns into the next tier of LaCon weapon.

Blacon idle 001 LaCon Mk.3 Modular Constructions B Quality Item Burst

(2 Shots)

30 300 12 0.25 2.5 Infinity 0deg Can be upgraded by picking up LaCon Scrap.

Each upgrade increases its damage by 10%.

After 5 upgrades, turns into the next tier of LaCon weapon.

Alacon idle 001 LaCon Mk.4 Modular Designs A Quality Item Burst

(3 Shots)

30 300 16 0.2 2.1 Infinity 0deg Can be upgraded by picking up LaCon Scrap.

Each upgrade increases its damage by 10%.

After 5 upgrades, turns into the next tier of LaCon weapon.

Slacon idle 001 LaCon Mk.5 Modular Creation 1S Quality Item Burst

(5 Shots)

30 300 18 0.1233 1.4 Infinity 0deg Can be upgraded by picking up LaCon Scrap.

Each upgrade increases its damage by 10%.

After 10 upgrades, turns into the final tier of LaCon weapon.

Lacon idle 001 LaCon Mk.6 Modular Perfection None. Beam 30 300 ??? ??? 1 Infinity 0deg N/A
Laststand idle 001 Last Stand The Danger Zone B Quality Item Burst

(2 Shots)

20 500 5 0.25 1.8 Infinity 0deg If the player is one hit away from death, the gun deals 4x damage.
Mattertranslocator idle 001 Matter Translocator Tele-Tech A Quality Item Semiautomatic 1 30 60 0.1 3 9 0deg Fires a projectile, when the projectile reaches its end of life, splits into 12 lightning bolts. If the projectile is in a suitable position, teleports the player there and grants 1 second of invincibility.
Microwave idle 001 Microwave Cook for 10 Seconds B Quality Item Semiautomatic 1 60 N/A N/A 10 N/A N/A Doesn't shoot.

Creates a damaging AoE ring near the player on reload, dealing 11 damage per second.

Mimickey idle 001 Mimikey47 Relocked and Loaded 1S Quality Item Automatic 40 600 10 0.2 1.2 Infinity 0deg Visually resembles AKEY-47.

Locks chests/locks instead of unlocking them.

Synergy One Locks, Other Unlocks -Mimikey47 and Akey-47 are dual-wielded.

Idpdfreak idle 001 Mutated Rifle L3+ B Quality Item Automatic 60 900 5.5 0.01 0.6 Infinity 40deg N/A
Nucleararmageddon idle 001 Nuclear Armageddon End of the Gungeon 1S Quality Item Semiautomatic 1 5 30 2 12 Infinity 0deg On collision, causes a large explosion that deals over 1000 damage.

Can harm the player.

Nucleartentacle idle 001 Nuclear Tentacle RWAAAAAAAAAAAAAAA! A Quality Item Semiautomatic 5 90 40 0.4 1.8 Infinity 0deg On collision, the projectile explodes, dealing 20 damage to nearly enemies.
Oppressorbow idle 001 Oppressors Crossbow You're Gonna Need A Guitar A Quality Item Semiautomatic 1 50 40 0.5 2.5 Infinity 2deg The projectiles fired from this gun leave behind a V-Trial of freezing bullets.
Pocketpistol idle 001 Pocket Pistol Happy to see me? D Quality Item Semiautomatic 6 360 7.5 0.3 0.9 Infinity 4deg Passively increases ammo capacity by 10%.

Synergy How do these even fit in? - The guns damage is increased by 20% and the bullets double in size.

Prismaticshot idle 001 Prismatic Shot Rainguns! C Quality Item Burst

(7 Shots)

70 700 4 0.3 0.8 Infinity 1deg N/A
Pickshot idle 001 Pickshot Diggy Diggy Hole B Quality Item Automatic 15 300 12 0.15 1.5 Infinity 10deg Projectiles fired from this gun start of slow and speed up over time.
Railgunn idle 001 Rail Gun Here comes the Pain Train C Quality Item Semiautomatic 1 50 22.5 0.2 2.8 Infinity 5deg Fires a train that bounces around the room, leaving behind coals.
Reaverclaw idle 001 Reaver Claw A Rifle Eventually Reloads A Quality Item Semiautomatic 4 120 8 0.6 2.3 8 7deg On reload, creates a small AoE ring that deals 75 damage per second to enemies.
Directiveinject idle 001 Robotic Injector Directive: Inject C Quality Item Burst

(3 Shots)

300 300 3 0.7 0 Infinity 0deg Fires poisonous shots.
Roguelegendary idle 001 Rogue Legendary Overhanded And Efficient 1S Quality Item Automatic 30 600 12.5 0.1 0.9 13 20deg N/A
Reaverheart idle 001 Reaver Heart A Glacier Eventually... C Quality Item Semiautomatic 5 200 N/A 1.1 2 N/A N/A Deals damage via a large AoE explosion, dealing 15 damage to anyone caught within it.
Soulstealer idle 001 Soul Stealer S u c c A Quality Item Automatic 100 300 2.5 0.1 1.5 Infinity 2deg Killing an enemy with this gun spawns a Gun Soul companion.
Starbounder idle 001 Starbounder Unstable D Quality Item Automatic 40 320 9 (average) 0.125 1.9 Infinity 15deg Bullets fired from this gun are laggy and have randomizes damage.
Steadysniper idle 001 Steady-Shot Sniper Ready... Aim... C Quality Item Semiautomatic 5 100 20 1.3 3.2 Infinity 0deg Firing while standing still makes the gun deal 50% more damage.

The gun will glow while under the benefit.

Synergy Cutting Edge Shot - The gun deals double damage while standing still instead of 50% extra damage.

Stevestaff idle 001 Stevarian Staff Guard A Quality Item Charged 9 90 15/25/50 0.6 2.5 4/7/Infinity 0deg Has 3 charge modes:

0 second charge/auto fire: Low range and damage.

0.75 second charge: Medium range and damage

1.5 second charge: Infinite range and high damage.

If the player has 240 casings or more, Stevarians Staffs projectiles deal 3x damage.

Synergy Staff Of Life - Killing an enemy with Stevarian Staff spawns a friendly bullet kin.

Stickgun idle 001 Stick Gun Get stick gunned lol D Quality Item Semiautomatic 10 300 5 0.17 1.6 Infinity 7deg N/A
Sword idle 001 Sword Nothing Unusual B Quality Item Automatic 60 600 6.3 0.15 2.2 Infinity 0deg N/A
Superflakcannon idle 001 Super Flak Cannon Complete Overkill A Quality Item Semiautomatic 1 30 50 0.4 3.8 6.4 5deg Fires a bullet that splits into bullets that splits into more bullets.
Taxesbny idle 001 Taxes Gundead Man Walkin' B Quality Item Semiautomatic 7 210 16 0.175 1.675 Infinity 7deg Killing an enemy with Taxes has a 33% chance to grant a casing.

Having Taxes increases the chance of Death appearing.

Synergy Death And Taxes - Death And Taxes are dual-wielded.

Timezoner idle 001 Time-Zoner Time travel, Yeah! C Quality Item Semiautomatic 20 400 7 0.2 2.2 Infinity 3deg On reloading an empty clip, slows down time for 1.5 seconds.
Thunderstorm idle 001 Thunder Storm Electric Music 1S Quality Item Charged 3 90 70 1 1 6.3 0deg Fires a beam that splits into 3 smaller bolts that slowly home in on enemies.

Charging the gun releases a large thunder strike, and uses 3 ammo.

Valkyrie idle 001 Valkyrie Lay Waste To All 1S Quality Item Burst

(4 Shots)

4 100 30 2.7 0.5 Infinity 25deg Fires a triple-shot of missiles.

Synergy Armageddon - Missiles home in on enemies.

Synergy Boiling Veins - Fires 8 Yari Launcher rockets on reloading an empty clip.

Warningshot idle 001 Warning Shot Calm Before The Storm B Quality Item Semiautomatic 1 100 60 1.8 1.6 Infinity 3deg Fires a warning shot before firing a powerful projectile.

The warning shot does not consume ammo/require a reload.

Synergy Fear The Finale - The warning shot inflicts fear on all enemies in the room for 2.5 seconds.

Synergy Pattersons Warning - The powerful shot fired explodes on colliding with an enemy.

Sausagerevolver idle 001 6 Chamber Sausage Shooter Made from Questionable Sources C Quality Item Semiautomatic 6 360 5.5 0.1 0.9 Infinity 10deg N/A

Shrines[ | ]

This gungeon mod features 2 Shrines that can be encountered during a run, both with varying effects.
Image Name Function
Shrineoftheleadlord Shrine Of The Gungeon Master On using the shrine, a random item/gun will be dropped onto the ground right next to the player.

After using it, the boss is guaranteed to be Jammed, even without any Curse.

The shrine cannot be used if the floor boss has already been defeated.

Chaoscorruptionshrine Chaotic Corruption Shrine On using it, a list of 4 potential effects is rolled, noted by the subtitle text given.


The Gungeon Roars: The player has their damage increase between 15%-35%, the players max HP is increased by 1 (+2 Shields if playing as the Robot) and the player is given a random gun.

The player cannot switch away or drop the new gun until it is depleted of ammo. Once it is depleted of ammo, the gun is destroyed and the player is able to use their weapons arsenal again.

The Gungeon Cackles: The player has their Curse decrease by 2 and their Coolness increase by 2. The Lord Of The Jammed will also automatically spawn.

If the player is already being hunted by the Lord Of The Jammed, another one will still spawn. The Lord Of The Jammed spawned does not persist between floors.

The Gungeon Trembles: The players damage and boss damage is increased by 25%, and their hearts are set to 1.

The player will receive guaranteed Master Rounds from bosses, regardless if they get hit or not.


The Gungeon Shifts: The floor the player is on is reset.

Artifacts[ | ]

A mechanic inspired by the Risk Of Rain series, Artifacts are gameplay modifiers that can change how the player completes a run in specific ways, ranging from stress-inducing to out-right evil.

Artifacts are separate from the base-game item pool, and can only be obtained in the Breach by an NPC or by a special Breach Shrine.

Interactable Name Function
Artifactmonger idle 001 Artifact Monger Found near the Bullet Shrine at the front of the Breach.

Upon talking to him, the Artifact Monger will give you a random Artifact, out of 11 possible.

Dcdshrine idle 003 Deicide Shrine Found tucked away near the character selection area.

Upon talking to it, gives all Artifacts available.

Icon Name Quote Function
Attraction Attraction Centre Of Attraction. The players knockback is set to -1, which pulls enemies towards the player.
Avarice Avarice MORE. The player gains 4x the money and is granted 10 Coolness for extra room drops.

On starting a new floor, the players money, blanks and keys are set to 0.

Bolster Bolster Enraged Killing an enemy increases enemy projectile speed by 25% for 3 seconds.

This effect can stack if enemies are killed during this duration.

Daze Daze I can't see! The player is blinded for 3.5 seconds upon entering a room.
Fodder Fodder Small Guardians. On entering any combat room, 3 Mine Flayer bells will spawn.

These bells die on room clear, and will burst into bullets.

Frailty Frailty Wither. Taking damage increases a counter by 0.5.

If the counter is equal to OR above the players current HP value, the player is instantly killed.

The player will glow red if near Frailty-inflicted death.

Glass Glass Fragile. The players max HP is set to 1, (2 Shields if playing as the Robot.)

Players max ammo is reduced by 75% and damage is increased by 2.5x.

Megalomania Megalomania Power Trip. Every held item/gun in the players inventory increases Curse by 0.2.

Other Artifact items will not give Curse.

Prey Prey Hunted. Every 10 minutes the Lord Of The Jammed spawns.

If the player already has the Lord Of The Jammed following them, it will still spawn one.

Revenge Revenge Literally a Spite ripoff. On killing any enemy, they will drop 2 harmful, explosive grenades.

These grenades cannot harm other enemies.

Enigma Enigma Active Gambler Every time an active item is used/every 30 seconds, the player receives a random active item.

With Enigma, Spice does not give any benefit.

Sacrifice Sacrifice The Hunt Chests/Mimics and Broken Chests cannot drop loot anymore.

Enemies will now drop items/guns.

Rates are as follows:

8% for an item to drop, then lowered to 2% after one has dropped.

8% for a gun to drop, then lowered to 2% after one has dropped.

Rates are increased to 8% again on entering a new floor.

Mimics can still drop items, but the drop rates are the same as that of any other enemy.


The Modular Lad[ | ]

BosscardThe Modular is a custom character that has a gimmick of not being able to utilize weapons found in the Gungeon, and instead scraps them into passive upgrades that are unique to this character.

To play as the Modular, Kyles Custom Characters Mod must be installed properly, and the character files and the separate files for the items (Now separate from the main mod) are to be downloaded properly.

The Modular cannot have hearts as HP, and can only heal via shields.

Starting Weapon[ | ]

Icon Name Quote Type Magazine Size Ammo Capacity Damage Fire Rate Reload Speed Range Spread Function
Modulecannon idle 001 Modular Cannon Base Hand Cannon V1.395 Semiautomatic 12 Infinity 5 0.333 2 Infinity 3deg A very weak starting weapon, arguably the weakest starting weapon out of all characters.


Due to the fact that the Modular is unable to use other guns, some passive synergies exist with certain items that buff the gun, making otherwise useless items have some use.

Zombie Bullets and Ammo Synthesizer: Increases clip size by 3.

Turkey and Ammo Belt: Increases fire rate by 25% each.

Starting Items[ | ]

Icon Name Quote Function
Weaponmodular Modular Weapon Chip Compatible with V1.395 The item responsible for scrapping weapons.

The rewards gained on scrapping weapons are based on what tier the gun was.

D Tier Weapons: +1 Armor and 1 Tier 1 Module.

C Tier Weapons: +1 Armor and 1 Tier 2 Module.

B Tier Weapons: 1 Tier 1 Module and 1 Tier 2 Module.

A Tier Weapons: 1 Tier 2 Module and 1 Tier 3 Module.

S Tier Weapons: 1 Tier 1 Module,1 Tier 2 Module and 1 Tier 3 Module.


-If the item does not know what tier the weapon is, it will give you 1 Tier 1 Module.

-If the player also has Lichs Eye Bullets, they will be granted an extra Tier 1 Module for every weapon the player scraps.


-Due to auto-scrapping, this makes Gunsling Kings "Gun-Specific" challenges impossible to complete, but you will still be awarded the Module rewards from whatever gun was scrapped.


-Due to auto-scrapping, this makes Winchesters Game impossible to play. If the player accepts Winchesters challenge, they will receive 1 Tier 1 Module and won't be able to play Winchesters Game. The player can still leave Winchesters room without consequence.

Weaponmodularammoeater Modular Printer Prints Modules, Sort Of. -Takes 6 Rooms to charge.


-On use, spawns a Corrupt Module at the players feet.


-Corrupt Modules are negative passive items, and will reduce the players stats, but Corrupt Modules have a 14% chance to decorrupt on room clear (Or de-corrupt automatically after 12 cleared rooms.), destroying the Corrupt Module and giving the player a random Tier 1 Module.

Babygoodmodular Baby Good Modular Friend Module Enabled On killing a boss, gives the player a random Tier 1 Module. Can only do this once a floor.

Tier 1 Modules[ | ]

Icon Name Quote Function
Weaponmodulardamage Damage Module Damage Up. +20% Damage
Weaponmodularclipsize Clip Size Module Clip Size Up. +25% Clip size.
Weaponmodularfirerate Fire Rate Module Fire Rate Up. +20% Rate Of Fire.
Weaponmodularreload Reload Module Reload Time Down. Reload time reduced by 20%
T2weaponmodularyv Splitter Module Chance for extra. +10% to fire a Shadow Bullet.

Tier 2 Modules[ | ]

Icon Name Quote Function
T2weaponmodularpierce Piercer Module Piercing. Grants +1 pierce to player bullets.
T2weaponmodularbounce Bouncer Module Bouncing. Grants +1 bounce to player bullets.
T2weaponmodularejector Ejector Module Discharge. Reloading an empty clip fires a burst of bullets in all directions that inherit your items.
T2weaponmodularcloak Cloak Module Into Darkness. Killing an enemy has a 20% to place you into Stealth.
T2weaponmodularhoming Homing Module Tracking shot. Grants the players bullets slight homing.

Tier 3 Modules[ | ]

Icon Name Quote Function
T3weaponmodularmassiveslowdps Colossus Module Massive. Increases damage by 20%, increases player bullet size by +100% and reduces player bullet speed by 25%.
T3weaponmodularrocket Rocket Module Velocity. Doubles knockback, player bullet speed and increases rate of fire by +20%.
T3weaponmodularinaccuratebutdps Inaccurate Module Tradeoff. +66% damage, +20% boss damage but makes the player more inaccurate.
T3weaponmodularoverloader Overloader Module Shocker. Fires 3 lightning bolts on reloading an empty clip.
T3weaponmodularBOOM Reactive Module Explosive. Dead enemies explode.

Corrupt Modules[ | ]

Corruptmodulesensorfailure Corrupt Sensor Module ERROR: SENSOR FAILURE. Increases enemy bullet speed by +20%. Has a 14% chance to decorrupt on room clear (Or de-corrupts automatically after 12 cleared rooms.). On de-corrupting, destroys itself and gives the player a random Tier 1 Module.
Corruptmoduleaccuracyfailure Corrupt Accuracy Module ERROR: AIM FAILURE. Reduces player accuracy by 2x. Has a 14% chance to decorrupt on room clear (Or de-corrupts automatically after 12 cleared rooms.). On de-corrupting, destroys itself and gives the player a random Tier 1 Module.
Corruptmodulecoolingfailure Corrupt Cooling Module ERROR: COOLING FAILURE. Reduces Coolness by 10. Has a 14% chance to decorrupt on room clear (Or de-corrupts automatically after 12 cleared rooms.). On de-corrupting, destroys itself and gives the player a random Tier 1 Module.
Corruptmoduleloosefit Corrupt Fitting Module ERROR: STORAGE FAILURE. Halves clip capacity, and increases reload time by 25%. Has a 14% chance to decorrupt on room clear (Or de-corrupts automatically after 12 cleared rooms.). On de-corrupting, destroys itself and gives the player a random Tier 1 Module.
Corruptmoduledamage Corrupt Damage Module ERROR: ATTACK FAILURE. Reduces damage and player bullet speed by 20%. Has a 14% chance to decorrupt on room clear (Or de-corrupts automatically after 12 cleared rooms.). On de-corrupting, destroys itself and gives the player a random Tier 1 Module.

TODO