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Once More into the Breach is a mod created by Nevernamed that adds a large variety of guns, items, and even a new mode and Gungeoneer. Includes contributions from TankTheta, SpecialAPI, and An3s.
Download: https://modworkshop.net/mod/27413
Source Code: https://github.com/Nevernamed22/OnceMoreIntoTheBreach
Items
Items are listed in the order they appear in the Ammonimicon. To view in alphabetical order, sort the table via the names collumn.
Passive Items
Icon | Name | Quote | Quality | Effect | ||||||||||||||||||||||
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Egg Salad | Tastes Fishy. Why. | Grants a heart container. | ||||||||||||||||||||||||
Prima Bean | Magic? | Grants three heart containers. | ||||||||||||||||||||||||
Shade Heart | Heart of Darkness | Grants the ability to float over pits, status effect immunity, and all of the stat-modifiers of the Shade character, but restricts the player to one hit of health.
Starting item of the Shade. | ||||||||||||||||||||||||
Bashing Bullets | Punch Out | +1000% bullet knockback. | ||||||||||||||||||||||||
Titan Bullets | Absolute Unit | +1000% bullet size. +5% Damage. 30% chance to stun enemies on hit. | ||||||||||||||||||||||||
Mistake Bullets | Your Bullets Suck! | +30% Reload Speed. +20% Firerate. Knockback is increased by 300%, but in the wrong direction, with enemies being pulled towards the player.
Gives 1 Junk and 1 Glass Guon Stone when picked up. | ||||||||||||||||||||||||
Snail Bullets | Slow as Slugs | 80% chance to slow enemies on hit. Reduces player bullet speed by 40%. | ||||||||||||||||||||||||
50. Cal Rounds | Randy's Favourite | +16% Damage. | ||||||||||||||||||||||||
Engraved Bullets | Bullet with your name on it | Granted by the Unengraved Bullets active item. Allows the player to one-shot any enemy of the type selected by using Unengraved Bullets. | ||||||||||||||||||||||||
Hard Reload Bullets | Slippery Buggers | +20% Damage. Increases the time it takes to reload by 50%. | ||||||||||||||||||||||||
Nitro Bullets | Badda Bing... | 50% chance for enemies to explode when killed. These explosions can hurt the player. | ||||||||||||||||||||||||
Supersonic Shots | Nyoom | +1000% player bullet speed. | ||||||||||||||||||||||||
Glass Rounds | Right Through You | Increases damage by 5% for every Glass Guon Stone held. Grants one Glass Guon Stone upon initial collection. | ||||||||||||||||||||||||
Junkllets | Hunky Junk | Increases damage by 5% for every piece of Junk held. | ||||||||||||||||||||||||
Bloodthirsty Bullets | Born In The Fray | Upon shooting an enemy there is a 60% chance to deal massive bonus damage to it. If this does not happen, however, the enemy will become Jammed.
Does not affect bosses, or enemies that are already Jammed. Bonus damage amount is equal to 30 times the player's Damage stat. | ||||||||||||||||||||||||
Cleansing Rounds | Undo What Is Done | 10% chance for Jammed enemies to become unjammed when shot. | ||||||||||||||||||||||||
Hallowed Bullets | Bullet Holeys | +10% bonus damage against Jammed enemies.
Jammed bullets that touch player bullets mid-air will become unjammed. | ||||||||||||||||||||||||
Promethean Bullets | Forethought | +50% damage to enemies that are above 50% HP. | ||||||||||||||||||||||||
Epimethean Bullets | Afterthought | +50% damage to enemies that are below 50% HP. | ||||||||||||||||||||||||
Rando Rounds | Something Up | Picks two random stats from the list of; Accuracy, Reload Speed, Damage, Bullet Size, Bullet Speed, or Fire Rate, and increases them both by 15%. | ||||||||||||||||||||||||
Full Armour Jacket | Live n' Lerm | Increases damage by 6% for every piece of armour held. | ||||||||||||||||||||||||
Mirror Bullets | Upon Further Reflection... | Player bullets treat enemy bullets as solid barriers, and will collide with them. Enemy bullets hit by player bullets will be reflected at their owners.
+1 Curse. | ||||||||||||||||||||||||
Crowded Clips | More The Merrier | +1% damage and firerate but -1% Accuracy for every passive item or gun held. | ||||||||||||||||||||||||
Bashful Shot | Travel Light | +100% damage and firerate. This bonus is decreased by 3% for every passive item or gun held. | ||||||||||||||||||||||||
1 Shot | +1 to Everything | Increases almost every stat by 1. For some stats, this results in a 100% increase (like damage) whereas for others (like speed, where the default is 7) an increase of 1 is relatively small.
Shop prices and enemy bullet speed are instead increased by 0.1. | ||||||||||||||||||||||||
Bullet Bullets | Score! | If a player bullet passes overtop of an enemy bullet mid-air, then a single bullet will be automatically reloaded into the player's clip. | ||||||||||||||||||||||||
Antimatter Bullets | Prime Antimaterial | If a player bullet passes overtop of an enemy bullet mid air, there is a 30% chance that a small explosion will occur at the point of intersection. This explosion does not destroy bullets or harm the player. | ||||||||||||||||||||||||
Spectre Bullets | SpoOOOooOOoky! | Bullets have a 40% chance to apply fear to enemies for 7 seconds. | ||||||||||||||||||||||||
Tabullets | Surface Level | Player bullets phase through tables without damaging them.
For every frame that a player bullet intersects a table, it's damage will be increased by 5%. | ||||||||||||||||||||||||
Gilded Lead | Pays Off | Upon firing a bullet, there is a 10% chance for Gilded Lead to consume one casing and double the damage of the projectile. If this bullet hits an enemy, the consumed money will be dropped again.
Affected bullets are tinted yellow. | ||||||||||||||||||||||||
Demoter Bullets | You're Fired! | Upon shooting an enemy, there is a 30% chance that the enemy will be 'demoted' to a lesser form of the same class of enemy. (Eg: Cardinals may turn into Bullet Kin, Blue Shotgun Kin may become Red Shotgun Kin, and Gunjurers may become Apprentice Gunjurers).
Demoted keep the same health percentage they had pre-demotion. | ||||||||||||||||||||||||
Voodoollets | Doll-ay, Oh Oh, We Come Doll-day! | When any enemy takes damage, another random enemy in the room will take equal damage.
Does not work if there is only one enemy in the room, and cannot trigger itself with it's own damage. | ||||||||||||||||||||||||
Tracer Rounds | Follow The Red Line | 10% chance for player bullets to leave a trail of fire on the ground as they travel. | ||||||||||||||||||||||||
Endless Bullets | And They Don't Stop Comin' | Grants all guns near infinite range. | ||||||||||||||||||||||||
Hellfire Rounds | Lead and Brimstone | Grants a damage buff that increases the lower the player is in the Gungeon.
If the player enters a floor not listed on this table (for example, modded floors) the percentage of the damage increase will be calculated at the percentage used last floor plus an extra 8.3%. | ||||||||||||||||||||||||
Wooden Bullets | Staple Material | Increases knockback, firerate, reload speed, damage, player bullet size, player bullet speed, range, and accuracy by 5%. | ||||||||||||||||||||||||
Knightly Bullets | Charthurian | +15% Damage. -50% damage to bosses. | ||||||||||||||||||||||||
Miners Bullets | So we back in the mine | Allows any cube-shaped enemy to be insta-killed.
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Antimagic Rounds | Casting Time: 1 Action | Allows any magical or wizard-themed enemy to be insta-killed.
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Alkali Bullets | Violent Reaction | Allows any blobulonian enemy to be insta-killed. This includes the Blobulord.
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Shutdown Shells | No, shut them all down! | Allows any shotgun kin enemy to be insta-killed.
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ERROR Shells | What do you mean 74 errors!? | Randomly picks 10 enemy types, and allows the player to insta-kill them for the rest of the run. Cannot select bosses, unused enemies, incredibly low health enemies like Blobulins, passive creatures, or enemies from the R&G Dept.
Prints it's list of selected enemies to the MtG console. | ||||||||||||||||||||||||
Osteoporosis Bullets | Bad To The Bone | Allows any skeletal enemy to be insta-killed.
Additionally causes the player to deal massively increased damage to the Cannonbalrog and the Lich. | ||||||||||||||||||||||||
Aimbot | Virtual Assistant | +1000% Accuracy. | ||||||||||||||||||||||||
Iron Sights | Sturdy and Standard | +40% Accuracy. Grants a key upon initial collection. | ||||||||||||||||||||||||
Sanctified Oil | Soyled It | +1000% Rate of fire. +400% Ammo Capacity. +900% Weapon Charge Speed. +900% Reload Speed.
-80% damage. Reloads the player's clip as they fire, preventing the need to ever reload. | ||||||||||||||||||||||||
#1 Boss Mug | You're the boss now | +10% damage to bosses. | ||||||||||||||||||||||||
Libram of The Chambers | Behold the Boss Eater! | Removes the health given by Master Rounds.
Grants +15% damage for every Master Round held. | ||||||||||||||||||||||||
Glass God | Fragile Divinity | Grants the following stat upgrades;
Upon the player taking damage, Glass God will be destroyed permanently, losing all of it's stat upgrades. Grants 5 Glass Guon Stones when destroyed. | ||||||||||||||||||||||||
Chaos Ruby | (Un)Control | Picks a random stat and increases it by 20%.
If Health or Coolness are selected, they will instead increase by 1. Cannot increase curse. | ||||||||||||||||||||||||
Overpriced Headband | Ultimate | Increases Coolness by 1 for every 33 casings the player has. | ||||||||||||||||||||||||
Gunslinger Emblem | Class Divide | Increases Range, Damage, Reload Speed, and Fire Rate by 10%. | ||||||||||||||||||||||||
Mobius Clip | The Power of Infinity | Triples the damage of infinite ammo weapons. Does not work on weapons that are or tier. | ||||||||||||||||||||||||
Golden Armour | You Can't Take it With You | If the player takes damage that would otherwise kill them, there is a chance that this damage will be negated and the player will instead lose all of their . The chance for this effect to activate is equal to the amount of held. At 100 or more , the effect is guaranteed.
Grants 1 armour upon initial collection. | ||||||||||||||||||||||||
Meat Shield | Self Sacrifice | Hearts will take damage before armour. Grants 2 armour and heals for one heart upon initial collection. | ||||||||||||||||||||||||
Power Armour | Power Fantasy | Grants 8 pieces of armour on initial collection. Cannot be dropped. | ||||||||||||||||||||||||
Armoured Armour | Why ARE they shields? | 50% chance to double the amount of armour given by armour pickups. | ||||||||||||||||||||||||
Loose Change | Cash Money | Gives 10 upon initial collection.
Gives every time a new floor is entered, starting at 20 and increasing by 10 for every floor visited previously. | ||||||||||||||||||||||||
Lump of Space Metal | Mined Fresh To You | On initial pickup, grants 5 armour, 50, 3 Keys, 1 Blank, and 4 Glass Guon Stones.
Grants an additional blank every floor. | ||||||||||||||||||||||||
Spare Blank | +1 to Blank | Grants 1 blank upon initial collection.
Grants an additional blank every floor. | ||||||||||||||||||||||||
Blank Stare | Unreadable | 40% chance to gain a bonus blank upon purchasing an item. | ||||||||||||||||||||||||
Blank Key | Implosive Openings | Spending a key triggers a blank effect. This includes using keys to open chests, spending them at Flynt's shop, or using them in an item that consumes keys. | ||||||||||||||||||||||||
Spare Key | Important to Have | Grants a free key at the start of every floor. | ||||||||||||||||||||||||
Keychain | Chain Reaction | Has a 25% chance to double collected Key pickups.
Has a 10% chance to double collected Rat Keys. | ||||||||||||||||||||||||
Key Bulwark | Keyfensive Maneuver | Each time a new floor is entered, the player loses all of their keys. For every key lost the player gains a piece of armour, and a permanent +5% damage buff. | ||||||||||||||||||||||||
Keybullet Effigy | Aimgels on High | Keybullet Kin drop an extra key when killed.
Chance Kin will drop a bonus key in addition to their normal loot. | ||||||||||||||||||||||||
Frost Key | Cold Open | Increases Coolness by 1 for every held key. | ||||||||||||||||||||||||
Bloody Ammo | Lead Vessel | Picking up an ammo box heals the player for half a heart.
Picking up an ammo box as the Robot grants a piece of armour instead. | ||||||||||||||||||||||||
Menger Ammo Box | Fractal Replenishment | All ammo boxes, regardless of type, will fully refill the player's held gun, and restore 20% of the ammo of non-held guns as well. | ||||||||||||||||||||||||
Maiden-Shaped Box | Singlehandedly Ruining This Game | Allows for the instant killing of Lead Maidens. Killed Lead Maidens will drop items.
+1 Curse. | ||||||||||||||||||||||||
Mutagen | Rampant Mutation | Heals a full heart upon killing a boss. Gives the Robot 1 armour upon killing a boss. | ||||||||||||||||||||||||
Forsaken Heart | And lo, it shall embroil within | Grants a heart container for every 2.5 curse the player has.
+1 Curse. | ||||||||||||||||||||||||
Heart of Gold | Red Gold | Gives 10 upon taking damage. | ||||||||||||||||||||||||
Gooey Heart | Squelchy | 5% chance to heal the player for half a heart upon killing any blobulonian enemy. Every tier of blob is counted as valid, and as such a single Blobulon may hypothetically heal multiple times as it splits.
Possible Mastery Reward for the Oubliette. | ||||||||||||||||||||||||
Exalted Heart | Praise Be Kaliber | Grants a heart container. Possible Mastery Reward for the Abbey of the True Gun. | ||||||||||||||||||||||||
Cheese Heart | Eat Your Heart Out | Creates a large, long-lasting pool of cheese around the player upon taking damage. | ||||||||||||||||||||||||
Glass Chamber | Seeload | Increases reload speed by 10% for every Glass Guon Stone held.
Grants a Glass Guon Stone upon initial pickup. | ||||||||||||||||||||||||
Flame Chamber | Hotshot | Reloading an empty clip leaves a pool of fire underneath the player. | ||||||||||||||||||||||||
Nitroglycylinder | Reloader 'sploder | Reloading will cause a small explosion to go off at the player's position. Does not harm the player. | ||||||||||||||||||||||||
Springloaded Chamber | Marvellous Mechanism | +20% Reload Speed.
Increases damage by 30% while the currently held gun's clip is more than 50% full. Decreases damage by 20% while the currently held gun's clip is less than 50% full. | ||||||||||||||||||||||||
Table Tech Table | Flip Recursion | Has a 50% chance to spawn a smaller folding table nearby when the player flips a table. This folding table can also trigger the table tech. | ||||||||||||||||||||||||
Table Tech Speed | Flip Acceleration | Doubles movement speed for 7 seconds after flipping a table. | ||||||||||||||||||||||||
Table Tech Invulnerability | Flip Immunity | Grants invulnerable lead skin for 1.5 seconds after flipping a table. Bullets that hit the player in this state will deal no damage, and will be reflected back at their owners. | ||||||||||||||||||||||||
Table Tech Ammo | Flip Replenishment | Restores 1-4 ammo to the player's currently held gun when a table is flipped. Causes all other tables in the room to automatically flip, similarly to Table Tech Money. | ||||||||||||||||||||||||
Table Tech Guon | Spinflip | Grants a Wood Guon Stone for 20 seconds after flipping a table. | ||||||||||||||||||||||||
Wood Guon Stone | Fleeting Protection | Orbits the player, blocking enemy shots on contact. Is destroyed after 20 seconds of existence.
Only obtainable via Table Tech Guon. | ||||||||||||||||||||||||
Yellow Guon Stone | Yellowstone | Orbits the player, blocking enemy shots on contact. Grants Lead Skin for 1 second upon killing an enemy. Bullets that hit the player in this state will deal no damage, and will be reflected back at their owners. | ||||||||||||||||||||||||
Grey Guon Stone | Vengeful Rock | Orbits the player, blocking enemy shots on contact. If the owner of the stone takes damage to an enemy projectile, the owner of the enemy projectile will take damage equal to 25 times the player's current damage stat. | ||||||||||||||||||||||||
Gold Guon Stone | Greedy Rock | Orbits the player, blocking enemy shots on contact. Has a 10% chance to drop 1 upon blocking an enemy bullet, up to a maximum of 20per room. | ||||||||||||||||||||||||
Brown Guon Stone | Humble Stone | Orbits the player, blocking enemy shots on contact. Orbits farther away than most Guon Stones.
For each quality item or gun held, the Brown Guon will orbit 10 degrees-per-second faster. Junk also increases the orbital speed. | ||||||||||||||||||||||||
Bloodglass Guon Stone | We are the crystal haems | Gives 3 Glass Guon Stones upon initial collection.
40% chance to give the player 3 Glass Guon Stones after taking damage. Possible mastery reward for the Oubliette. | ||||||||||||||||||||||||
Guon Boulder | Hefty Chunk | Orbits the player, blocking enemy shots on contact. Orbits much farther away than most Guon Stones, and has a much larger hitbox. | ||||||||||||||||||||||||
Glass Ammolet | Blank Recycling | Gives the player a Glass Guon Stone whenever they use a blank.
Unlike other Ammolets, this effect only triggers when the player manually spends one of their held blanks, and as such cannot be triggered by companions like the Owl. | ||||||||||||||||||||||||
Wicker Ammolet | Blanks Terrify | Using a blank inflicts fear on all enemies in the room for 7 seconds.
Grants an extra blank every floor. | ||||||||||||||||||||||||
Furious Ammolet | Blanks Enrage | Enrages the player for 7 seconds upon using a blank. While enraged, the player deals double damage.
Grants an extra blank every floor. | ||||||||||||||||||||||||
Silver Ammolet | Blanks Cleanse | Upon using a blank, any Jammed enemy in the room has a 50% chance to be unjammed.
Grants an extra blank every floor. | ||||||||||||||||||||||||
Cyclone Boots | Gusty Dodges | Upon dodge rolling, all enemies in a medium radius around the player will be forcefully pushed away. | ||||||||||||||||||||||||
Legboot | Knock It Off | Dodge rolling over an enemy bullet restores 1 ammo to the currently held gun.
Dodge rolling into an enemy restores 5 ammo to the currently held gun. | ||||||||||||||||||||||||
Blank Boots | Boots of Banishment | Rolling over an enemy bullet has a 20% chance to trigger a miniature blank effect.
+1 Curse. | ||||||||||||||||||||||||
Diamond Bracelet | Slinger's Best Friend | Thrown Gun Damage +700%. Thrown guns will slide back across the floor to their owner. | ||||||||||||||||||||||||
Pearl Bracelet | Thrown Guns Afflict | Thrown guns inflict Slow, Charm, and Fire upon enemies. Thrown guns will slide back across the floor to their owner. | ||||||||||||||||||||||||
Ring of Oddly Specific Benefits | Picky Picky | Increases Damage, Movement Speed, Player Bullet Speed, and Reload Speed by 16.3% if the player meets any one of the following criteria;
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Black Holster | Unload | Reloading a fully empty clip has a 15% chance to fire a black hole. | ||||||||||||||||||||||||
The Beholster | CreEyetion | Reloading an empty clip spawns a friendly beady projectile that will, in turn, fire at enemies. | ||||||||||||||||||||||||
The Hive Holster | Beeload | Reloading an empty clip will spawn five angry bees to attack enemies. Bee damage scales with player damage. | ||||||||||||||||||||||||
Book of Mimic Anatomy | Look closer... | Mimics drop bonus items upon death. Item quality corresponds to the quality of the mimic.
Wall Mimics will drop items of a random quality. Rat Chest Mimics will drop quality items. Pedestal Mimics will drop Armour and Ammo. The Door Lord will drop an additional , , and quality item. In Rainbow Mode, mimics will drop Armour. | ||||||||||||||||||||||||
Bag of Holding | Space Gallore | +10 Active Item Slots. | ||||||||||||||||||||||||
Time Fuddlers Robe | Timeline Twister | 15% chance to freeze time for 3 seconds upon killing an enemy. | ||||||||||||||||||||||||
Liquid-Metal Body | 1000 | Grants 3.5 seconds of Lead Skin after taking damage. While in the 'Lead Skin' state, the player is immune to damage, and any bullets that make contact with them will be reflected back at their owners. | ||||||||||||||||||||||||
Kaliber's Eye | They are mine. | Killed enemies have a 50% chance to be resurrected and permanently charmed. Resurrected enemies die upon room completion. | ||||||||||||||||||||||||
Gun Grease | Slippery Slope | Increases Reload Speed by 15%. Killed enemies will leave puddles of oil at their location. | ||||||||||||||||||||||||
Dragun Scale | Burning Rage | Upon taking damage or using an active item, all enemies in the room will be set on fire. | ||||||||||||||||||||||||
Blight Shell | Apocryphal Armoury | Entering a new chamber gives +1 Permanent Curse, and gives a random shotgun weapon. | ||||||||||||||||||||||||
Bullet Kin Plushie | Why Must I Do This? | 20% chance to enrage the player for 4 seconds upon killing an enemy. While enraged, the player deals double damage. | ||||||||||||||||||||||||
Kevin | Long Live the Keving | Spawns a friendly | ||||||||||||||||||||||||
Purple Prose | Pity Is A Powerful Weapon | Upon taking damage, all enemies in the room are charmed for a short time. | ||||||||||||||||||||||||
Rusty Casing | Heheheheheheh | Picking up consumables will also grant bonus . | ||||||||||||||||||||||||
Hiking Pack | Go Take A Hike | +2 Active Item Slots | ||||||||||||||||||||||||
Gunpowder Pheromones | My Pretties | Explosive enemies are automatically charmed from the moment they spawn.
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Accelerant | Burning Sensation | Triples the damage that enemies take from fire. | ||||||||||||||||||||||||
Horned Helmet | 19 STR 7 INT | Enrages the player for 4 seconds upon entering a new combat room. While enraged, the player deals double damage. | ||||||||||||||||||||||||
Rocket Man | Gonna be a long long time | Has a chance to fire a bonus rocket whenever the player fires a bullet.
Rocket projectile is chosen at random from any one of the following guns;
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Chance Effigy | Guns Upon a Time | Chance Kin will drop an additional loot pickup when killed.
Keybullet Kin will also drop a bonus pickup from the Chance Kin pool when killed. | ||||||||||||||||||||||||
Clay Sculpture | This Gungeon Has Gundead In It | Upon the player taking damage, one random non-boss enemy in the room will be sucked into the ground, instantly killing it. | ||||||||||||||||||||||||
Graceful Goop | They Have Died... Inside | Grants Poison Immunity. All player bullets will leave trails of poison behind themselves on the floor. | ||||||||||||||||||||||||
Mr. Fahrenheit | 200 Degrees | +2 Movement Speed. Grants Fire Immunity. The player leaves a trail of fire when moving. | ||||||||||||||||||||||||
Magic Quiver | Stranger Ranger | All Bows / Crossbows / Arrow Firing Guns gain a 50% damage increase.
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Goomperors Crown | The Slime Must Flow | 25% chance to permanently slow all enemies in a room upon entering. If this triggers, all subsequent waves in the room will also be slowed. | ||||||||||||||||||||||||
Permafrost | Cold Snap | All enemies are frozen upon entering a room. |
Active Items
Companions
Icon | Ingame | Name | Quote | Quality | Effect |
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Baby Good Chance Kin | Confused Friend | Follows the player. Upon the player taking damage, Baby Good Chance Kin has a 40% chance to drop a random pickup. |
Guns
Icon | Name | Quote | Quality | Type | Clipsize | Ammo
Capacity |
Damage | Fire Rate | Reload
Speed |
Spread | Notes |
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Synergies
Name | Items | Effects | Appearance | |||||||||
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...Another Time |
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Instead of Blank Key triggering a blank when a key is spent, a blank is instead given directly to the player. | ||||||||||
A Bomby Nation | Bombinomicon |
One of the following:
|
Bombinomicon's bombs are twice as powerful. Using Bombinomicon restores 1 ammo into the Lil' Bomber or Grenade Launcher for every bomb it was able to spawn. | |||||||||
A Moste Accursed Brew | Alchemy Crucible |
One of the following:
|
Upon re-rolling enemies, all the enemies created as a result of the reroll will be Weakened. Weakened enemies have -50% Health and -20% Movement Speed. | |||||||||
Armoured Armoured Armour | Armoured Armour |
One of the following:
|
The chance for Armoured Armour to double Armour pickups is raised to 75% | |||||||||
Behind The Goops |
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Firing the Camera will create a large pool of poison underneath the player.
If the player also has the 'Hot Pics' synergy between Tracer Rounds and the Camera, then firing the Camera will create a large pool of Green Fire instead. |
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Big Bomber |
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Bomber Jacket's blast radius is increased by 1.5 tiles, and it's blast damage is doubled. | ||||||||||
Blank-It Statement | Blank Boots |
One of the following:
|
The chance for Blank Boots to trigger a mini-blank when rolling over enemy bullets is raised to 40%. | |||||||||
Blue Bomber | Bombinomicon |
One of the following:
|
Bombinomicon spawns ice bombs instead of regular ones. | |||||||||
Burn, Baby Burn! | Accelerant |
One of the following:
|
Doubles the damage of all guns involved. | |||||||||
Burning With Passion | Flame Chamber |
One of the following:
|
Reloading an empty clip will, in addition to Flame Chamber's regular effects, spawn a large pool of pink goop at the player's feet. This goop will charm enemies who stand on it. | |||||||||
Buy 1 Get 1 Free |
|
Blank Stare's chance to give the player a blank upon any purchase is raised to 100%. | ||||||||||
Comedy Gold | Graceful Goop |
One of the following:
|
Every enemy killed will drop exactly 1 bonus . | |||||||||
Easy Peasy |
|
Bullets can reload multiple shots into the clip upon intersecting enemy bullets mid-air, not just one. | ||||||||||
False Pretences |
|
False Blank has a 50% chance to not give any curse when used. | ||||||||||
Frost and Gunfire | Frost Key |
One of the following:
|
Increases Coolness by 2 for every item from the synergy held. | |||||||||
Frost-Key the Snowman |
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Snowballer's damage is multiplied by the player's currently held amount of keys. | ||||||||||
G is for Gain |
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The cost of using G-Switch is lowered to 1. | ||||||||||
Glassworks |
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The reload speed buff of Glass Chamber is raised to 15% per Glass Guon Stone.
The damage buff of Glass Rounds is raised to 10% per Glass Guon Stone. |
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Gold Reserves | Golden Armour |
One of the following:
|
Upon being saved from death by Golden Armour instead of losing all their , the player will lose a random amount between 1 and the current amount held. | |||||||||
Golden Shower |
|
Chance for Gilded Lead to activate per projectile is raised to 50%. Mega Douser's stream becomes yellow. | ||||||||||
Good Lads | Baby Good Chance Kin |
One of the following:
|
The chance for Baby Good Chance Kin to pay out upon the player taking damage is raised to 60%. | |||||||||
Guild of the Gilded |
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Gilded Bullets triples the damage of bullets that it activates on. | ||||||||||
Gun Punch Man |
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The damage of the Boxing Glove is tripled. | ||||||||||
HEADS FULL O' EYEBALLS |
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Upon use, Bombinomicon will spawn 10 additional bombs at random positions in the room. | ||||||||||
Holy Smackerel |
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Chance for Cleansing Rounds to unjam enemies is raised to 50%. | ||||||||||
Hot Hot Table |
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Flipping a table will set all enemies in the room on fire. | ||||||||||
Hot Tempered |
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10% chance for bullets to trail green fire instead of poison. | ||||||||||
I CAN DO ANYTHING | Alchemy Crucible |
One of the following:
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Alchemy Crucible no longer respects the current floor when rerolling enemies, and can turn them into any enemy from any floor, as well as a plethora of harmless creatures like Chickens, Snakes, and Bunnies. | |||||||||
If We Could Turn Back Time |
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When used the Elevator Button is guaranteed to take the player up a chamber. | ||||||||||
It's a Key-per! |
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The player has a 10% chance to gain a free key with any shop purchase. | ||||||||||
Let Loose |
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Doubles the push radius of Cyclone Boot's knockback effect. | ||||||||||
Livin' Off Discounts |
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Using the Coupon to buy an item will not destroy the Ring of Miserly Protection, and will heal the player for two hearts. | ||||||||||
Luck of the Quickdraw |
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Killing a Keybullet Kin or Chance Kin permanently increases the player's damage by 5%. | ||||||||||
Lynks |
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Clay Sculpture will suck two enemies into the floor upon the player taking damage, instead of just one. | ||||||||||
Man... or Machine? |
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Junkllet's damage buff is raised to 7% per piece of Junk.
Full Armour Jacket's damage buff is raised to 7% per piece of armour. |
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Merchandising | Bullet Kin Plushie |
One of the following:
|
Increases Bullet Kin Plushie's chance to activate rage to 35%. | |||||||||
Minor Confusion |
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The mini-blank triggered by Blank Boots has a 25% chance to be replaced by a full blank. | ||||||||||
Scytheclone |
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All enemies pushed by Cyclone Boot's knockback take damage equal to 3 times the player's dodge roll damage, as though they had been rolled into directly with Armor of Thorns. | ||||||||||
Worship |
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Baby Good Chance Kin will drop two pickups at once when they pay out. | ||||||||||
Zilvered Up |
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If Golden Armour saves the player from death, the player will be given two pieces of bonus armour. | ||||||||||
[todo: Add funny synergy name] |
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Chance for Bloodthirsty Bullets to enjam enemies is lowered to 20%.
Bloodthirsty Bullets bonus damage is lowered from 30 times player damage to 14 times player damage. |
Bonus Credits
- Bloodthirsty Bullets, Libram of the Chambers are ideas submitted by TheTurtleMelon.
- Full Armour Jacket was submitted by Lerm on Discord.
- Table Tech Speed was submitted by Meridias on Discord.
- Gold Guon Stone was submitted by Stingy03 on Discord.
- The Heart of Gold is a reference to the in-development Binding of Isaac Mod; Divided Rennovation.