Makarov | |
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Statistics | |
Type: | Semiautomatic |
Quality: | |
Magazine Size: | 7 |
Max Ammo: | 350 |
Reload Time: | 1.2s |
DPS: | 15.6 |
Damage: | 5 |
Fire Rate: | 0.15 |
Shot Speed: | 23 |
Range: | 60 |
Force: | 10 |
Spread: | 4 |
Sell Creep Price: | 16 |
Ammonomicon Entry | |
The People's Gun | |
The Makarov was brought to the Gungeon by a lost Cosmonaut. Some say that the brave, lost soul still wanders the Gungeon. This gun is no better or worse than any other gun. |
Makarov is a gun.
Notes
- Mak Pak - If the player has Bottle or Backpack, Makarov's maximum ammo is increased by 30%. While holding Marakov, it occasionally fires a homing bullet at an enemy for free.
- No Odd Job - If the player has Klobbe, the two guns are dual-wielded. Their damage is increased by 20% and spread is increased by 60%, decreasing accuracy.
- Reload Roll - If the player has Easy Reload Bullets, dodge rolling reloads six bullets.
Trivia
- This gun is based on the real life Russian firearm Pistolet Makarova (Makarov's Pistol).
- This gun's description references The Cosmonaut, who was originally going to be found in the game as a Gungeoneer, but got cut during development.
- This gun is no better or worse than any other gun. is a reference to equality under the doctrine of Communism, which was prevalent during the creation of the Makarov.
- The No Odd Job synergy references GoldenEye 007. In its multiplayer mode, Oddjob is a character who is looked down upon and often banned in competitive play because his small hitbox confers an unfair advantage to players who choose him.