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==Effects==
 
==Effects==
* Adds a chance for the player's bullets to become blue and block enemy projectiles.
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* Adds a chance for the player's bullets to become blue. Blue projectiles will 'eat' any enemy projectiles within a radius of 1.5 tiles around them, destroying them.
  +
**For each bullet 'eaten', the projectile will gain a 10% damage and size increase.
** Hungry bullets have a bigger hitbox than normal bullets.
 
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**Individual hungry bullets will become 'sated' after eating 8 projectiles, and will no longer consume any more, effectively capping the damage and size multiplier per bullet at 80%.
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* Doubles the damage of beam style [[Guns]].
   
 
==Notes==
 
==Notes==
 
* Hungry Bullets is usually more effective for guns that fire many bullets in a large spread, such as shotguns.
 
* Hungry Bullets is usually more effective for guns that fire many bullets in a large spread, such as shotguns.
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*Does nothing against enemy beams, such as those fired by the [[Shelleton]], [[Beholster]], or [[Det]].
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*The beam damage multiplier granted by Hungry Bullets does not stack with the beam damage multipliers of [[Shock Rounds]], [[Flak Bullets]], [[Explosive Rounds]], [[Shadow Bullets]], [[Vorpal Bullets]], [[Blank Bullets]], [[Devolver Rounds]] or [[Katana Bullets]].
 
* If the player is using the [[Phoenix]], its short-ranged flame burst with each shot can occasionally destroy any bullet the burst touches.
 
* If the player is using the [[Phoenix]], its short-ranged flame burst with each shot can occasionally destroy any bullet the burst touches.
*As bullets affected by Hungry Bullets block bullets, they slowly grow in size.
 
   
 
==Trivia==
 
==Trivia==
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[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Bullet Upgrades]]
 
[[Category:Bullet Upgrades]]
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[[Category:Advanced Gungeons and Draguns]]

Revision as of 18:01, 27 October 2021

Hungry Bullets
Hungry Bullets
Statistics
Type: Passive
Quality: A Quality Item
Sell Creep Price: 41 Money
Unlock Method: Get caught by a Tarnisher.
Introduced in: AGD Indicator
Ammonomicon Entry
Hungry Hungry
Some bullets gain the ability to cannibalize.

The magic of the Gungeon brings sentience to these just-fired bullets, and they resort to their most basic instinct to feed.

Hungry Bullets is a passive item and a bullet upgrade.

Effects

  • Adds a chance for the player's bullets to become blue. Blue projectiles will 'eat' any enemy projectiles within a radius of 1.5 tiles around them, destroying them.
    • For each bullet 'eaten', the projectile will gain a 10% damage and size increase.
    • Individual hungry bullets will become 'sated' after eating 8 projectiles, and will no longer consume any more, effectively capping the damage and size multiplier per bullet at 80%.
  • Doubles the damage of beam style Guns.

Notes

Trivia

  • The quote "Hungry Hungry!" and resemblance of the item to a hippopotamus is a reference to the game Hungry Hungry Hippos.

See also