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Guns are the player's primary method of attacking enemies, and can be found by opening chests, defeating bosses, purchasing them from shops, or receiving them from NPCs. The player can carry an unlimited number of guns.

All guns come in 5 "types":

  • Automatic, which automatically fire bullets when holding down the shoot button and generally have large magazine sizes
  • Semiautomatic, which can also fire by holding down the shoot button but generally fire faster by tapping it, and have small magazine sizes
  • Charged, which need the fire button to be held for a short moment before the release of the projectile (some guns don't need to be charged to shoot, but the uncharged shots deal less damage)
  • Beam, which are similar to Automatic, except they fire a continuous beam rather than individual bullets
  • Burst, which work like Automatic or Semiautomatic, but fire multiple projectiles and consume multiple ammo in one shot

All starting guns, along with Gunther, Elimentaler, Casey, Dueling Laser, Windgunner, Betrayer's Shield with the Synergy.png Betrayer's Lies synergy, and the AKEY-47 with the Synergy.png Akey Breaky synergy have an unlimited amount of ammo, but are unable to break secret walls. All other guns have a limited amount of ammo, enabling them to break secret walls. Additionally, ammo can be replenished by finding ammo pickups.

If a gun is out of ammo, it can be thrown by holding down the fire button and deals 20 damage if it hits an enemy. This damage can be increased by the Ruby Bracelet, which will make the thrown guns explode upon contact with an enemy. Thrown guns can detect secret rooms.

Four guns do not appear in the Ammonomicon (and this list): the Prize Pistol, used in Winchester's game; the Mimic Gun, which can rarely replace any gun and must be used until the player picks up ammo or does enough damage; the High Dragunfire, found only in a special Secret Room; and the Windgunner, which can be temporarily used when Sprun transforms.

All guns, after emptying a clip, will have to reload, which takes a short time, varying with the gun. This time can be reduced by various means or entirely negated, such as by the Synergy.png Cormorant synergy. If a gun is left unequipped for double the time of its normal reload, it will passively reload.

If the player is too close to a wall and is facing it directly, the gun will not be able to shoot. This prevents loss of ammo by accident in cases which bullets wouldn't hit any enemies by any chance.

If left on the ground, guns will be stolen by the Resourceful Rat. If the player has the Ring of the Resourceful Rat, guns can be traded for a similar-powered item, while having the Synergy.png Resourceful Indeed synergy removes the stealing entirely.

There are currently 243 guns in the game total, including 191 base game guns, 15 guns that were added in the Supply Drop Indicator.png update, 15 guns that were added in the AGD Indicator.png update, and 22 guns that were added in AFTA Indicator.png update.

For items which aren't weapons, see Items.

For weapons cut from the game or unused, see here.

List of Guns[]

Icon Name Quote Quality Type DPS Magazine Size Ammo Capacity Damage Fire

Rate

Reload Time Shot Speed Range Force Spread Notes Class
Rusty Sidearm.png Rusty Sidearm Still Works. Mostly. N/A Semiautomatic 16.4 6 Infinity.png 6 0.20 1.2 16 16 10 7 Starting gun of The Hunter. Does not crack secret walls. SHITTY
Marine Sidearm.png Marine Sidearm Always With You N/A Semiautomatic 15.6 10 Infinity.png 5 0.25 1.2 25 18 12 5 Starting gun of The Marine. Does not crack secret walls. SHITTY
Rogue Special.png Rogue Special Underhanded And Efficient N/A Semiautomatic 13.6 8 Infinity.png 5 0.25 1.2 22 13 6 10 Fires short-range, inaccurate lasers. Starting gun of The Pilot. Does not crack secret walls. SHITTY
Budget Revolver.png Budget Revolver Affordable Arms N/A Semiautomatic 20.0 5 Infinity.png 6 0.15 0.9 23 18 10 10 Starting gun of The Convict. Does not crack secret walls. SHITTY
Dart Gun.png Dart Gun Sticky N/A Semiautomatic 18.0 6 Infinity.png 6 0.20 1.0 20 25 2 5 Fires sticky darts. Starting gun of The Cultist. Does not crack secret walls. Only available in co-op. SHITTY
Robot's Right Hand.png Robot's Right Hand Built To Kill N/A Semiautomatic 20.0 20 Infinity.png 5 0.20 1.2 25 20 10 7 Starting gun of The Robot. Does not crack secret walls. SHITTY
Slinger.png Slinger Farewell to arms N/A Semiautomatic 22.4 7 Infinity.png 6 (bullet)
4 (gun)
0.1 (Manual)

0.25 (Automatic)

1.3 23 (Bullet)

19 (Gun)

1,000 (Bullet)

30 (Gun)

9 (Bullet)

40 (Gun)

0 Starting weapon of The Gunslinger. Reloading throws the gun, which has a chance to stun enemies. Does not crack secret walls. NONE
Blasphemy.png Blasphemy To The Point B Quality Item.png Semiautomatic 70.0 N/A Infinity.png 14 0.20 1.0 26 Infinity.png 10 10 Starting weapon of The Bullet. Swings destroy nearby bullets. At full health, swings send out a piercing sword projectile. Does not crack secret walls. SILLY
Casey.png Casey Batting .50 D Quality Item.png Charged 50.0 1 Infinity.png 100 0.20 1.0 N/A 2.5 120 N/A Charged swings reflect nearby bullets. Does not crack secret walls. Increases curse by 2. SILLY
Pea Shooter.png Pea Shooter Baby's First Gun D Quality Item.png Semiautomatic 10.6 6 1000 4 0.15 1.5 20 20 3 10 Fires peas. SHITTY
38 Special.png 38 Special For The Inquisitive D Quality Item.png Semiautomatic 26.5 6 350 5 0.07 0.78 23 35 10 5 Fires faster right after a dodge roll. SHITTY
Derringer.png Derringer One Last Trick D Quality Item.png Semiautomatic 15.2 2 200 10 0.07 1.2 23 60 30 6 SHITTY
Trank Gun.png Trank Gun Non Non Lethal C Quality Item.png Semiautomatic 47.6 12 200 6.5 0.15 1.2 23 60 30 6 PISTOL
Unfinished Gun.png Unfinished Gun Still Warm D Quality Item.png Semiautomatic 20.9 15 350 6 0.20 1.5 15 35 6 15 Fires piercing bullets. FIRE
Elimentaler.png Elimentaler Full of Holes 1S Quality Item.png Semiautomatic 29.0 15 Infinity.png Cheese ball: 5.5

Pointy cheese: 8

Cheese wheel: 15

0.22 1.2 23 1,000 9 0 Encases enemies in cheese, freezing them. Enemies that die while cheesed spawn a large cheese pool, which cheeses any enemies that step in it. PISTOL
Bullet (Gun).png Bullet Fires Guns C Quality Item.png Semiautomatic 21.0 6 250 Gun: 7
Bullet: 4
0.2 1.0 ? ? ? ? Fires rotating guns which fire bullets as they travel. PISTOL
Shell.png Shell Fires Shotguns B Quality Item.png Semiautomatic 36.9 6 150 Shotguns: 3x8
Bullets: 2x4
0.5 1.4 ? ? ? ? Fires three shotguns, each of which fires three bullets upon hitting something. SHOTGUN
Hyper Light Blaster.png Hyper Light Blaster Skill Honed Sharp B Quality Item.png Semiautomatic 85.1 12 12 20 0.15 1.5 26 20 6 ? Has very low ammo, but regenerates 1 ammo if a shot hits an enemy. PISTOL
Boxing Glove.png Boxing Glove Pistol Hondo C Quality Item.png Charged 30.0 350 350 Regular: 12
Super: 200
0.40 1.5 ? 3.5 ? N/A Shoots a boxing glove with a chance to stun. Gains a star each time it kills an enemy, up to 3. When at 3 stars, can be charged to consume the stars and fire a high-damage super punch. Increases curse by 1. CHARGE
Makarov.png Makarov The People's Gun D Quality Item.png Semiautomatic 16.6 7 350 5 0.15 1.2 23 60 10 4 SHITTY
M1911.png M1911 Classic C Quality Item.png Semiautomatic 26.0 7 200 8 0.15 1.2 23 60 30 6 PISTOL
Magnum.png Magnum 5 Shots Or 6? B Quality Item.png Semiautomatic 44.6 6 140 13 0.15 1.0 23 60 30 7 PISTOL
Colt 1851.png Colt 1851 You Dig C Quality Item.png Burst 28.2 12 350 6 0.21 1.5 25 1,000 10 8 Fires a burst of two bullets. PISTOL
SAA.png SAA Exhilarating Reload Time B Quality Item.png Semiautomatic 43.6 6 200 Direct: 8

Bounce: 12

0.12 0.6 25 1,000 14 0 Fires bouncing bullets that aim towards enemies after bouncing. PISTOL
Cold 45.png Cold 45 Shatterday Night Special B Quality Item.png Semiautomatic 25.3 12 350 6 0.15 1.2 28 35 10 6 Fires bullets that freeze enemies. ICE
Polaris.png Polaris Storied B Quality Item.png Semiautomatic 17.9-71.6 12 450 Level 1: 5

Level 2: 12 (6x2)

Level 3: 20

0.25 0.6 40 1,000 30 5 Has 3 levels. Killing enough enemies causes the gun to level up, increasing its damage. Taking damage decreases its level by 1. PISTOL
Jolter.png Jolter .95 Caliber B Quality Item.png Semiautomatic 39.5 12 200 13 0.25 1.2 25 25 50 10 Fires large and rectangular bullets with high knockback. PISTOL
Dungeon Eagle.png Dungeon Eagle Caw! C Quality Item.png Charged 32.1 9 200 Uncharged: 10

Charged: 20

0.20 1.2 25 60 10 10 Can be charged to fire more powerful shots. PISTOL
Grey Mauser (Gun).png Grey Mauser Silent And Deadly B Quality Item.png Semiautomatic 43.3 10 100 8 0.10 1.5 32 1,000 9 8 Reloading an empty clip makes the player invisible. Can be used to steal from shops. PISTOL
Vorpal Gun.png Vorpal Gun .50 Criticaliber B Quality Item.png Semiautomatic 23.8 6 250 Normal Shot: 5

Critical Shot: 100

0.10 0.90 ? 1,000 9 8 Has a chance to fire a critical shot which deals 20 times its damage. PISTOL
High Kaliber.png High Kaliber Soul Reaver A Quality Item.png Semiautomatic 33.0 66 666 15 0.50 1.0 22 25 13 8 Causes enemy souls to leave their bodies. Touching a soul deals high damage to the enemy. PISTOL
Shellegun.png Shellegun Circle Of Death B Quality Item.png Semiautomatic 33.1/13.3 12 (pistol)
20 (beam)
300 8 0.10 1.08 25 30 22 5 Reloading alternates between a pistol and a continuous beam. Increases curse by 1. PISTOL
Dueling Pistol.png Dueling Pistol Ricochet D Quality Item.png Semiautomatic 10.0 1 120 10 0.20 1.2 30 1,000 15 8 Fires large piercing bullets that bounce twice. SHITTY
AU Gun.png AU Gun Some Assembly Required 1S Quality Item.png Semiautomatic 80.0 1 22 100 0.20 1.2 25 1,000 10 0 Fires a single powerful bullet. PISTOL
Big Iron.png Big Iron Heavy B Quality Item.png Semiautomatic 42.0 6 150 21 (7x3) 0.33 1.2 16 16 10 4 Fires a random spread of three bullets. PISTOL
Composite Gun.png Composite Gun Undetectable 1S Quality Item.png Charged 100.0 2 50 Uncharged: 40

Charged: 100

0.20 0.6 25 1,000 10 0 Charged shot consumes all ammo in magazine and will activate a blank effect when it hits a wall. PISTOL
Flare Gun.png Flare Gun Over Here D Quality Item.png Semiautomatic 17.3 1 150 13 0.10 0.8 23 1,000 35 6 Fires bullets that have a chance to burn enemies. FIRE
Smiley's Revolver.png Smiley's Revolver All Smiles B Quality Item.png Semiautomatic 43.2 6 250 9 0.10 0.7 23 60 30 6 Decreases shop prices while held.

Fire rate increased shortly after rolling.

PISTOL
Shades's Revolver.png Shades's Revolver Someone Loses An Eye C Quality Item.png Semiautomatic 30.0 6 150 15 0.30 1.5 23 60 30 6 Increases coolness by 3. PISTOL
Knight's Gun.png Knight's Gun Plowshare A Quality Item.png Semiautomatic 64.9 6 180 40 (8x5) 0.4 1.7 23 10 20 ? Fires five bullets in an arrow shape. Gains some pickups when reloading an empty clip. SILLY
GuNNER.png GuNNER Backpack Not Included B Quality Item.png Semiautomatic 27.5 12 200 13.5 0.4 1.5 27 1,000 9 0 Taking damage while GuNNER is held drains 40 ammo and drops a skull that heals the player upon pickup. RIFLE
Regular Shotgun.png Regular Shotgun Cocked And Loaded D Quality Item.png Semiautomatic 32.0 8 150 24 (4x6) 0.60 1.8 23 15 30 10 SHOTGUN
Big Shotgun.png Big Shotgun A Shotgun That's Big A Quality Item.png Semiautomatic 63.1 5 40 Large: 45 (15x3)
Small: 5.5
0.6 2.1 ? 1,000 ? ? Fires three exploding shots that burst into bullets. Reloading next to Shotgun Kin sucks them up, killing them and restoring 1 ammo. EXPLOSIVE
Old Goldie.png Old Goldie For The Discerning A Quality Item.png Semiautomatic 88.1 4 150 35 (3.5x10) 0.50 1.2 23 10 30 5 Increases coolness by 1. SHOTGUN
Sawed-Off.png Sawed-Off No Butts About It D Quality Item.png Semiautomatic 25.9 6 150 16 (4x4) 0.50 1.2 23 8 30 8 Starting gun of The Convict. SHOTGUN
Winchester.png Winchester Better Than A Box Of Roses C Quality Item.png Semiautomatic 36.9 8 100 24 (4x6) 0.60 1.7 23 15 30 7 SHOTGUN
Rattler.png Rattler Snakes On A Gun B Quality Item.png Semiautomatic 35.6 8 200 21 (3x7) 0.20 1.2 23 20 30 0 Simultaneously fires a shotgun blast and a beam that has a chance to poison enemies. POISON
Bubble Blaster.png Bubble Blaster The Suds C Quality Item.png Automatic 105.3 100 500 12 0.12 1.4 N/A 15 10 12 Fires bubbles which move slowly towards enemies. Reloading the gun launches bubbles away from the player at high speed. SILLY
Elephant Gun.png Elephant Gun Shoots Elephants C Quality Item.png Semiautomatic 31.4 2 120 33 (5.5x6) 0.60 1.5 23 15 30 0 Fires a cone spread of bullets with high knockback. SHOTGUN
Tangler.png Tangler Get Wrecktangled C Quality Item.png Semiautomatic 43.6 4 150 36 (6x6) 0.60 1.5 23 15 30 10 Fires a shotgun blast of rectangular bullets that bounce off walls. Enemies hit will be folded into a rectangle. SILLY
Void Shotgun.png Void Shotgun CQC B Quality Item.png Semiautomatic 50.0 4 120 30 (5x6) 0.40 1.2 23 10 30 0 Fires 6 purple bullets with high knockback. SHOTGUN
Mass Shotgun.png Mass Shotgun My Favorite Gun B Quality Item.png Semiautomatic 20.0/60.0 1 200 Ball: 30

Split: 72 (6x12)

0.40 1.2 23 60 30 0 Shoots a large slow projectile that will split up in a barrage of small bullets shortly afterwards. SHOTGUN
Shotgun Full of Hate.png Shotgun Full of Hate Hate Is Power! A Quality Item.png Semiautomatic 54.5 8 150 6x4 (bullets) + 5 (skull) + 3 (nail) 0.45 1.2 23 60 30 14 Shoots a shotgun burst of skulls, nails, regular bullets, and poison bullets that leave pools of poison goop. SHOTGUN
Shotgun Full of Love.png Shotgun Full of Love Kill With Kindness A Quality Item.png Semiautomatic 51.1 8 120 30 (5x6) 0.45 1.2 23 60 30 14 Has a chance to Charm enemies. CHARM
Shotgrub.png Shotgrub No Worries! C Quality Item.png Semiautomatic 46.5 8 250 25 (5x5) 0.9 1.5 23 60 30 0 Fires a spread of 5 bullets that leave small pools of poison goop. POISON
Gilded Hydra.png Gilded Hydra Heads Up! 1S Quality Item.png Semiautomatic 30.0-83.3 1+ 50 60 (7.5x8) 0.40 2.0 23 15 30 0 Fires a large burst of piercing, bouncing bullets. Clip size is increased by 1 for each half heart the player is missing, and healing decreases clip size. SHOTGUN
Blunderbuss.png Blunderbuss Shoots Anything D Quality Item.png Charged 44.4 4 100 30 (3x10) 0.50 1.2 26 1,000 25 20 Fires a short-ranged spray of bullets. CHARGE
Pulse Cannon.png Pulse Cannon Time Of Death... C Quality Item.png Semiautomatic 41.7 8 120 24 (4x6) 0.6 1.8 23 15 60 0 Fires a shotgun blast spread of 6 bullets. SHOTGUN
Siren.png Siren Mershotgun C Quality Item.png Semiautomatic 32.0 6 200 18 (6x3) 0.40 1.5 23 60 30 0 Fires a shotgun blast of bullets that leave pools of water. Negates fall damage and goop effects while equipped. SHOTGUN
Zilla Shotgun.png Zilla Shotgun Quadruple the fun! A Quality Item.png Charged 42.7 4 240 Uncharged:

32 (4x8)

Charged:

42 (6x7)

0.50 1.5 26 1,000 26 20 Can be charged to fire the entire magazine at once, which will cause it to fire piercing, bouncing bullets. SHOTGUN
Ice Breaker.png Ice Breaker Never Let Go B Quality Item.png Semiautomatic 32.4 3 200 Ice: 10 (2x5)

Explosive: 35

0.40 0.9 23 10 30 0 The first two shots fire a shotgun blast of ice bullets, and the final shot fires a single explosive shot. ICE
The Membrane.png The Membrane Green Or Yellow? C Quality Item.png Semiautomatic 38.9 6 120 Before split: 24 (4x6)

After split: 36 (3x12)

0.45 1.2 22 30 6 8 Fires a shotgun blast of bouncing green bullets that split into more bouncing green bullets. SHOTGUN
Huntsman.png Huntsman Axes Of Evil C Quality Item.png Semiautomatic 28.3 6 150 21 (3.5x6) 0.65 1.2 23 15 10 10 Fires a shotgun blast of bullets. Reloading destroys nearby bullets. Increases curse by 1. FULLAUTO
Blooper.png Blooper Close Your Bloop B Quality Item.png Semiautomatic 58.3 5 80 42 (7x6) 0.65 2.0 23 10 30 0 Fires shotgun blasts of blue bullets with high knockback. SHOTGUN
JK-47.png JK-47 Substitute C Quality Item.png Automatic 18.9 30 500 5.5 0.25 1.5 23 1,000 9 4 Reloading inflicts fear on nearby enemies. SILLY
Bow.png Bow Hold Fire To Charge C Quality Item.png Charged 26.8 1 100 Uncharged: 7.5

Charged: 30

1.00 0.12 26 1,000 25 0 Fully charged shots pierce. CHARGE
Charmed Bow.png Charmed Bow <3-----<<< B Quality Item.png Charged 37.5/20.0 1 150 Uncharged: 7.5

Charged: 14

0.2-0.7 0.0 Uncharged: 25

Charged: 45

1,000 8 ? Charms enemies when fully charged. CHARM
Crossbow.png Crossbow The Original D Quality Item.png Semiautomatic 29.3 1 100 22 0.50 0.75 26 1,000 25 7 Fires bolts. Starting gun of The Hunter. PISTOL
Sticky Crossbow.png Sticky Crossbow Reload, Explode C Quality Item.png Semiautomatic 30.0 6 100 5 (arrow) + 15 (explosion) 0.45 1.5 25 1,000 8 0 Fires bolts that stick to enemies and explode upon reloading. EXPLOSIVE
Shotbow.png Shotbow A Teleporter Accident B Quality Item.png Semiautomatic 30.9 3 80 36 (6x6) 1.00 1.5 26 1,000 25 5 Fires a shotgun blast of bolts. SHOTGUN
Triple Crossbow.png Triple Crossbow 3 > 1 C Quality Item.png Semiautomatic 38.2 3 100 Slow: 7

Triple: 21 (7x3)

0.1 0.9 26 1,000 25 5 Reloading alternates between triple bolts and single bolts that slow enemies. SHOTGUN
Crescent Crossbow.png Crescent Crossbow Moon Shot A Quality Item.png Charged 19.5+ 12 100 Large: 22

Medium: 8

Small: 3

0.20 1.5 32 1,000 20 0 Fires stars that split into smaller bouncing stars. CHARM
Gunbow.png Gunbow Failed Experiment A Quality Item.png Charged 12.4-55.7 1 60 35 0.001 1.0 26 1,000 25 0 Fires a fast, piercing projectile that ricochets many times. CHARGE
Klobbe.png Klobbe Everyone's Favorite D Quality Item.png Automatic 11.9 32 900 1.2 0.04 2.0 14 1,000 1 20 Rapidly fires low-damage bullets. FULLAUTO
Machine Pistol.png Machine Pistol Rapid Fire D Quality Item.png Automatic 29.7 30 600 3.2 0.07 1.2 23 16 6 10 FULLAUTO
Thompson Sub-Machinegun.png Thompson Sub-Machinegun Myeah, See! C Quality Item.png Automatic 40.8 30 350 5 0.10 0.78 23 1,000 9 10 FULLAUTO
AK-47.png AK-47 Accept No Substitutes B Quality Item.png Automatic 44.7 30 500 5.5 0.11 0.6 23 1,000 9 4 FULLAUTO
Strafe Gun.png Strafe Gun Bleeding Edge Gameplay 1S Quality Item.png Automatic 46.5 20 400 Impact: 1
Explosion: 8
0.13 1.4 500 ? ? ? Fires nails that explode upon releasing the trigger. FULLAUTO
AKEY-47.png AKEY-47 Unlocked And Loaded! 1S Quality Item.png Automatic 44.7 30 500 5.5 0.11 0.6 23 1,000 9 4 Opening a locked chest or door with the gun equipped opens it for free. Alternatively, shooting a locked chest or door unlocks it. SILLY
Stone Dome.png Stone Dome Big Head Mode B Quality Item.png Automatic 26.5 750 750 4.5 0.20 2.0 25 1,000 10 8 Sits on the player's head and rapidly fires homing bullets. While held, inflicts fear on nearby enemies. Increases curse by 1. FULLAUTO
Crown of Guns.png Crown of Guns All Hail C Quality Item.png Automatic 220.0 3000 3000 5.5 0.04 2.0 ? 40 9 360 Sits atop the player's head and fires bullets in all directions. SILLY
M16.png M16 Underslung A Quality Item.png Burst 35.6 30 (machine gun)
3 (grenade launcher)
500 Gun: 5.5

Grenade: 10 (impact) + 25 (explosion)

0.10 1.2 23 1,000 11 7 Reloading alternates between bursts of 3 bullets and a grenade launcher. FULLAUTO
Combined Rifle.png Combined Rifle Halve Lives B Quality Item.png Automatic 36.6 30 (gun)
1 (ball)
500 5 (gun)
100 (ball)
0.12 1.0 23 (Rifle)

19 (Energy Ball)

50 (Rifle)

150 (Energy Ball)

9 (Rifle)

2.5 (Energy Ball)

7 (Rifle)

0 (Energy Ball)

Reloading alternates between a rapid-fire rifle and a bouncing, piercing energy ball. FULLAUTO
Zorgun.png Zorgun Don't Push The Red Button A Quality Item.png Automatic 57.5 30 300 5.5 0.10 0.6 23 1,000 9 5 Rapidly fires homing bullets. The final bullet in each clip fires a random explosive (grenade, rocket, or drill). FULLAUTO
The Fat Line.png The Fat Line Technobabble B Quality Item.png Automatic 38.4 100 500 4 0.075 3.0 ? ? 0 ? Fires purple bullets, which start at the wall the gun is aimed at and travel back towards the gun. Bullets will curve and home in on enemies as they travel. FULLAUTO
Mr. Accretion Jr..png Mr. Accretion Jr. Music of the Spheres B Quality Item.png Semiautomatic 21.9 20 100 Varies 0.7 2.0 19 1,000 ? 0 Fires planets which start orbiting the player if they hit a wall or obstacle. SILLY
VertebraeK-47.png VertebraeK-47 Nervous Yet? B Quality Item.png Automatic 27.3 30 250 4 (bullet)

2 (chain)

0.10 1.5 18 1,000 6 5 Bullets close to each other will form links between each other, which hurts enemies on touch. FULLAUTO
Balloon Gun.png Balloon Gun Hot Air C Quality Item.png Automatic 44.1 10 250 12 0.25 1.6 ? ? ? ? Fires small homing tornadoes. While held, grants flight but loses all ammo on taking damage. FULLAUTO
MAC10.png MAC10 $#!^@ Never End C Quality Item.png Burst 34.7 30 600 3.5 0.07 1.0 23 1,000 3 10 Fires a burst of four bullets. FULLAUTO
Triple Gun.png Triple Gun Bullet the Stampede B Quality Item.png Varies 16.7/

43.2/

160.0

9 (revolver)

32 (machine gun)
∞ (beam)

250 (revolver)

500 (machine gun/beam)

10 (revolver)

6.5 (machine gun)

0.5 (revolver)

0.11 (machine gun)

43.2 ? ? ? ? Changes form based on how much ammo it has left. PISTOL
Heck Blaster.png Heck Blaster Whoa, Nelly B Quality Item.png Automatic 31.4 999 999 2.5 0.05 0.3 40 14 3 8 Rapidly fires invisible bullets. Jammed enemies hit will revert to normal. FULLAUTO
Patriot.png Patriot Gun Eater 1S Quality Item.png Automatic 69.0 100 500 7 0.30 1.0 30 1,000 15 1 Fires piercing bullets.

Fire rate increases rapidly as the trigger is held.

FULLAUTO
AC-15.png AC-15 Metalled Gear B Quality Item.png Automatic 25.8/27.9 40 300 Unarmored: 3.8
Armored: 15
Unarmored: 0.125

Armored: 0.5

1.8 30 (Unarmored)

50 (Armored)

1,000 (Unarmored)

25 (Armored)

8 (Unarmored)

50 (Armored)

10 (Unarmored)

1 (Armored)

Becomes more powerful if the player has armor. SILLY
Vulcan Cannon.png Vulcan Cannon Boundless Slaughter 1S Quality Item.png Automatic 100.0 900 900 5 0.05 0.6 35 1,000 15 12 FULLAUTO
Plague Pistol.png Plague Pistol Chemical Warfare D Quality Item.png Semiautomatic 16.8 12 200 4 0.15 1.2 20 25 13 5 Bullets create poison puddles on impact. POISON
Gungine.png Gungine 12 Cylinder 1S Quality Item.png Automatic 80.6 100 800 5 0.05 1.14 35 1,000 15 6 Greatly increases movement speed while held. Reloading clears nearby goop and refills the gun's ammo. FULLAUTO
The Predator.png The Predator High-tech $#!* B Quality Item.png Semiautomatic 29.4 8 150 25 0.80 1.2 72 32 10 5 Locks onto enemies and fires high speed homing lasers. Invisibility while reloading an empty magazine. PISTOL
Dragunfire.png Dragunfire Roar A Quality Item.png Automatic 42.4 30 600 5 0.05 1.6 25 1,000 27 7 Rapidly fires burning bullets that have a chance to inflict Burn. FULLAUTO
Sniper Rifle.png Sniper Rifle Scope Creep C Quality Item.png Semiautomatic 24.8 10 80 26 1.00 1.5 200 1,000 15 1 Fires bullets that can pierce through one enemy. RIFLE
A.W.P..png A.W.P. Noob Cannon A Quality Item.png Semiautomatic 30.5 8 50 40 1.20 2.1 100 1,000 25 5 Fires bullets that can pierce through one enemy. RIFLE
M1.png M1 Bolt Action C Quality Item.png Semiautomatic 22.6 6 100 20 0.80 1.3 200 60 25 2 Fires high-speed piercing bullets. RIFLE
Winchester Rifle.png Winchester Rifle Guns And Deviltry. D Quality Item.png Semiautomatic 19.7 12 130 15 0.72 1.2 32 1,000 9 5 RIFLE
Corsair.png Corsair Plot A Course C Quality Item.png Charged 12.5 1 200 10 0 0.5 26 1,000 25 5 Fires slow, bouncing bullets that accelerate and curve towards enemies. CHARGE
Railgun.png Railgun Calibrating 1S Quality Item.png Charged 27.0-243.2 1 40 50 N/A 0.6 250 1,000 50 0 Fires a fast-moving piercing bullet that bounces many times. CHARGE
Prototype Railgun.png Prototype Railgun DANGER: HIGH VOLTAGE A Quality Item.png Charged 51.0 1 40 150 N/A 0.6 800 1,000 0 0 Fires a fast-moving piercing bullet. CHARGE
Void Marshal.png Void Marshal Acquired Under The Table B Quality Item.png Semiautomatic 51.9 15 250 9 0.10 1.2 35 35 10 7 PISTOL
Deck4rd.png Deck4rd Unicorn Of Handguns A Quality Item.png Semiautomatic 47.1 2 40 5 (impact) + 35 (explosion) 0.20 1.5 20 1,000 22 10 Fires a single powerful bullet that will explode upon impact. EXPLOSIVE
The Judge.png The Judge Hot Shot B Quality Item.png Semiautomatic 32.5 9 400 7.5 0.15 1.0 30 1,000 9 7 The final shot of each clip has a chance to poison, freeze or ignite enemies. (likely more effects possible) PISTOL
Mourning Star.png Mourning Star Satellite Rain 1S Quality Item.png Beam 110.0 800 800 ~110/s 0.3 ? ? ? ? ? Calls down a controllable orbital laser. SILLY
Alien Sidearm.png Alien Sidearm Shield Breaker D Quality Item.png Charged 19.6 10 350 Uncharged: 5

Charged: 25

0.15 1.2 23 15 10 5 Charged shots are larger and deal more damage. PISTOL
RUBE-ADYNE Prototype.png RUBE-ADYNE Prototype It Never Quits B Quality Item.png Semiautomatic 35.0 6 200 7 0.12 0.6 40 60 10 5 Fires lasers that bounce four times. PISTOL
RUBE-ADYNE MK.II.png RUBE-ADYNE MK.II Polished Product A Quality Item.png Semiautomatic 63.8 15 300 8 0.10 0.48 40 35 10 7 Fires bouncing lasers with limited range. PISTOL
Rubenstein's Monster.png Rubenstein's Monster Unit 00 N/A Automatic 102.2 100 900 7 0.07 0.9 26 1,000 9 11 Created when both RUBE-ADYNE Prototype and RUBE-ADYNE MK.II are picked up. Rapidly fires bouncing lasers. SHITTY
Chamber Gun.png Chamber Gun Product of Environment C Quality Item.png Semiautomatic Varies Varies Varies Varies Varies Varies Varies Varies Varies Varies Transforms based on the current chamber. NONE
Gunderfury.png Gunderfury Gun of Guncraft A Quality Item.png Automatic 25.5-181.2 8-50 200-500 3.4-20x2 Varies Varies Varies Varies Varies Varies Gains persist experience and levels up with kills, changing its appearance and stats. FULLAUTO
Mine Cutter.png Mine Cutter Safety First B Quality Item.png Semiautomatic 45.0 12 250 Triple: 10

Single: 8

0.10 1.2 23 60 30 7 Reloading alternates between firing three small, piercing, parallel lasers and single large lasers. PISTOL
Void Core Assault Rifle.png Void Core Assault Rifle Rapid Fire B Quality Item.png Burst 27.8 30 300 6.5 0.35 1.2 23 20 15 3 Fires bursts of three lasers. FULLAUTO
Flash Ray.png Flash Ray Ah Ahhh! D Quality Item.png Semiautomatic 23.1 8 350 7.5 0.20 1.2 600 1,000 4 10 Shoots piercing lasers with a chance to stun. PISTOL
Wind Up Gun.png Wind Up Gun Charge It D Quality Item.png Automatic 18.9 20 600 5 0.13 1.5 30 35 10 8 In each magazine, the first 10 bullets pierce. The last 10 deal half damage. FULLAUTO
H4mmer.png H4mmer Many Bullets B Quality Item.png Automatic 63.5 30 450 Bullets: 3.8

Hammer: 20

0.05 0.6 23 1,000 6 7 Fires a barrage of bullets. The last shot in the magazine is a hammer, which deals extra damage and can stun enemies. FULLAUTO
Snakemaker.png Snakemaker SSSSSSSSSSS A Quality Item.png Semiautomatic 34.8 10 200 12 0.25 1.2 50 1,000 10 0 Has a chance to transmogrify enemies into snakes. SILLY
Turbo-Gun.png Turbo-Gun Repetitive Strain C Quality Item.png Automatic 32-80 6 180 8.4 (base) 0.10 1.0 21 20 6 4 Damage increases for the next magazine depending on the number of reload attempts during its reload. SHITTY
Hegemony Carbine.png Hegemony Carbine All The Same C Quality Item.png Automatic 23.0 25 600 3.5 0.10 1.4 30 50 4 5 Shoots rapid fire white bolts of energy. FULLAUTO
Screecher.png Screecher Cover Your Ears! C Quality Item.png Automatic 30.0 1,000 1,000 1.5 0.05 0.6 12 12 0 0 Rapidly fires piercing sound waves that have a small chance to stun. SHITTY
Laser Lotus.png Laser Lotus Level 5 A Quality Item.png Semiautomatic 50.3 10 150 16 0.20 1.38 45 1,000 26 5 Fires piercing lasers. RIFLE
Hegemony Rifle.png Hegemony Rifle So Precise B Quality Item.png Semiautomatic 31.9 15 250 10 0.25 1.2 35 15 15 13 Rapidly fires inaccurate white lasers. RIFLE
Fightsabre.png Fightsabre Heresy 1S Quality Item.png Automatic 29.4 25 500 6 0.15 1.5 23 50 10 8 Reloading swings the gun around, reflecting nearby bullets. Increases curse by 2. FULLAUTO
Helix.png Helix Splice 'n' Dice C Quality Item.png Semiautomatic 34.0 12 250 15 (7.5x2) 0.25 2.0 35 35 10 7 Fires two bullets in a helix pattern. POISON
Laser Rifle.png Laser Rifle Blast Off! C Quality Item.png Burst 25.5 24 500 5 0.50 1.2 200 60 16 5 Fires a burst of three lasers. FULLAUTO
Crestfaller.png Crestfaller Cold Reality C Quality Item.png Semiautomatic 18.4 8 250 10 0.45 1.2 40 1,000 11 6 Fires bullets that slow and have a chance to freeze. RIFLE
Rad Gun.png Rad Gun Totally Rad B Quality Item.png Semiautomatic 24.6+ 12 250 4+ 0.15 ≥0.9 ? ? ? ? Increases coolness by 2. When reloading, if the reload button is hit at the right time, the gun's damage is increased. Failing a reload resets the damage. SILLY
Thunderclap.png Thunderclap Lightning In A Bullet A Quality Item.png Semiautomatic 38.7 15 300 8 0.15 1.7 20 1,000 10 5 Fires balls of lightning. RIFLE
Charge Shot.png Charge Shot Hold To Fire B Quality Item.png Charged 24.4 5 75 30 0.01 1.0 26 1,000 25 5 Fires a large laser that pierces enemies and bounces off of walls two times. Laser deals higher damage after bouncing. CHARGE
Dark Marker.png Dark Marker Big Bang 1S Quality Item.png Semiautomatic 38.6 12 200 Bullets: 8

Explosion: 80

0.20 2.0 32 1,000 20 0 Charge shot consumes the entire clip to create a room-wide explosion and blank effect. EXPLOSIVE
Particulator.png Particulator Strange Matter 1S Quality Item.png Semiautomatic 41.6 1 60 Large: 30

Small: 7

0.70 2.4 10 10 8 0 Fires a large bullet, which will split into 10 bullets which seek out enemies. SILLY
The Emperor.png The Emperor Electric Terror A Quality Item.png Burst 37.5 30 300 7 0.30 1.2 20 50 10 7 Fires a burst of four bullets connected by electricity. FULLAUTO
RPG.png RPG Leveled Up B Quality Item.png Semiautomatic 18.3 1 40 20 (impact) + 35 (explosion) 1.00 3.0 40 90 10 5 Fires grenades. EXPLOSIVE
Grenade Launcher.png Grenade Launcher Fwomp! B Quality Item.png Semiautomatic 29.2 1 60 10 (impact) + 25 (explosion) 1.20 0.78 20 20 20 4 Shoots a grenade that bounces off of surfaces and explodes on impact with enemies. EXPLOSIVE
Stinger.png Stinger Drone Warfare B Quality Item.png Semiautomatic 27.5 1 50 10 (impact) + 15 (explosion) 1.00 2.0 20 60 10 1 Fires homing rockets that explode into bees. EXPLOSIVE
The Exotic.png The Exotic Pack of Wolves A Quality Item.png Semiautomatic 44.5 1 50 25 (impact)

+ 15 (explosion)

+ 35

(7 * 5 mini rockets)

2.0 1.5 10 (Rocket)

25 (Small rocket)

60 (Rocket)

10 (Small rocket)

? 1 Fires rockets which burst into more homing rockets. While held, grants a ghost companion that follows the player and reveals the contents of nearby chests. EXPLOSIVE
Com4nd0.png Com4nd0 You're Fired B Quality Item.png Semiautomatic 54.6 4 40 20 (impact) + 25 (explosion) 0.60 1.5 14 90 10 5 Fires homing rockets. EXPLOSIVE
RC Rocket.png RC Rocket Avoid User Error A Quality Item.png Semiautomatic 86.7 1 50 100 (impact) + 30 (explosion) 0.60 1.5 10 200 10 1 Fires rockets guided by the player's cursor. EXPLOSIVE
Yari Launcher.png Yari Launcher Hell. Yes. 1S Quality Item.png Automatic 221.2 20 140 10 (impact) + 15 (explosion) 0.04 1.5 10 90 30 45 Rapidly fires homing rockets. Bypasses the boss DPS cap. EXPLOSIVE
Lil' Bomber.png Lil' Bomber ReFuse To Lose! D Quality Item.png Charged 30.0 3 60 15 (impact) + 25 (explosion) 1.00 2.0 23 1,000 35 6 Fires a bomb that bounces off of walls and explodes on enemy contact. EXPLOSIVE
Grasschopper.png Grasschopper Noisy A Quality Item.png Semiautomatic 20.0 1 30 20 (impact) + 20 (explosion) 0.07 2.0 36 18 22 5 Fires a single powerful blast that releases a small blank effect. EXPLOSIVE
Void Core Cannon.png Void Core Cannon Critical Strike B Quality Item.png Burst 34.8 4 120 10 (Impact)

10 (Explosion)

0.20 2.0 40 90 10 8 Fires bursts of four large energy balls, which home in on enemies and explode upon impact. EXPLOSIVE
Bundle of Wands.png Bundle of Wands Dark Arts C Quality Item.png Semiautomatic 42.0 6 150 21 (7x3) 0.30 1.5 23 60 30 5 Has a chance to transmogrify. SILLY
Staff of Firepower.png Staff of Firepower Missing Link A Quality Item.png Semiautomatic Gun: 24

Staff: 54.3

Both: 42.3

Gun: 6

Staff: 12

200 Gun: 7

Staff: 12

0.15 1.0 25 1,000 12 7 Reloading alternates between a rapid fire pistol and a beam weapon that can set enemies on fire. SILLY
Witch Pistol.png Witch Pistol Spells Your Doom C Quality Item.png Semiautomatic 18.5 6 350 6 0.15 1.2 27 1,000 20 2 Fires bullets that have a chance to transmogrify enemies. PISTOL
Hexagun.png Hexagun Light Fantastic B Quality Item.png Semiautomatic 28.0 1 75 35 0.001 1.02 200 1,000 25 0 Fires piercing bullets that have a chance to transmogrify enemies. RIFLE
Phoenix.png Phoenix Reborn In Flame D Quality Item.png Semiautomatic 16.8 12 350 4 0.15 1.2 25 25 13 3 Shooting creates a small cone of fire in front of the player that burns enemies. FIRE
Magic Lamp.png Magic Lamp One Wish, Three Times B Quality Item.png Semiautomatic 63.2 3 100 8 (shots)

115 (genie)

0.50 1.2 12 1,000 10 5 Hitting an enemy three times causes a genie to punch them. SILLY
Teapot.png Teapot Monocular Monster C Quality Item.png Semiautomatic 14.7 12 250 8.5

15 (pink shot)

0.40 3.0 20 1,000 7 4 While reloading, ignites nearby enemies. PISTOL
Gunslinger's Ashes.png Gunslinger's Ashes Spirit, Willing C Quality Item.png Semiautomatic 21.4 6 80 Contact: 12 Shots: 15 (5x3) 0.60 1.2 1 6 25 0 Fires slow homing ghosts that shoot and deal contact damage. SILLY
Luxin Cannon.png Luxin Cannon Omnichrome C Quality Item.png Automatic 43.8 30 600 4.5 0.07 1.5 60 1,000 10 6 Fires laser shots at enemies. The last bullet of magazine fires a crystal, which splits into 5 small crystals on impact. FULLAUTO
Gunther.png Gunther Jealous Weapon 1S Quality Item.png Semiautomatic 34.6-69.2 15 Infinity.png First Stage: 6

Second Stage: 9

Third Stage: 12

0.10 1.2 16 50 20 10 Cannot be used to reveal hidden walls. Grows stronger with each room cleared. PISTOL
Unicorn Horn.png Unicorn Horn Fires Friendship A Quality Item.png Beam 30.0 500 500 30/s 0.10 N/A 30 30 45 0 Fires a rainbow beam that homes in on enemies. Increases curse by 1. BEAM
Cobalt Hammer.png Cobalt Hammer Break Stuff A Quality Item.png Charged 57.8 6 60 Uncharged: 26

Charged: 36

0.30 1.2 100 1,000 80 0 Fires blue lasers. Charging the weapon makes it fire lasers in four directions. CHARGE
Frost Giant.png Frost Giant Icy Grasp B Quality Item.png Semiautomatic 80.0 12 130 12 0.001 1.6 20 30 10 12 Fires big bullets that have a chance to freeze. ICE
Bullet Bore.png Bullet Bore Mind Muncher A Quality Item.png Semiautomatic 23.3 1 75 10 (impact) + 25 (explosion) 1.00 1.5 20 1,000 8 5 Fires drills that home in on enemies, stun them, and explode after a short delay. EXPLOSIVE
Cat Claw.png Cat Claw Kneadle Your Foes! A Quality Item.png Automatic 65.5 33 400 2 (impact) + 10 (explosion) 0.15 1.2 23 1,000 2 5 Fires darts that home in on enemies and explode after a short delay. The darts deal minimal damage on contact. FULLAUTO
Megahand.png Megahand -P- B Quality Item.png Charged 62.4 18 200 Uncharged: 6

Charged: 45

0.07 0.54 20 1,000 8 0 Has 2 levels of damage depending on how long the gun has been charged. CHARGE
Demon Head.png Demon Head Wanged B Quality Item.png Beam 31.0 500 500 31/s 0.10 N/A 100 40 30 5 Fires a continuous beam that has a chance to inflict Burn and slightly homes in on enemies. BEAM
Heroine.png Heroine Charge Beam Active B Quality Item.png Charged 47.2 6 200 Level 1: 5

Level 2: 10

Level 3: 70

0.07 0.54 25 1,000 10 0 Has 3 levels of damage depending on how long the gun has been charged. CHARGE
Mutation.png Mutation Didn't Need Two Anyway B Quality Item.png Beam 45.0 500 500 45/s 0.10 N/A 40 20 50 5 Fires a continuous beam and heavily pushes back the player. BEAM
Flame Hand.png Flame Hand 2D6 + Int Mod B Quality Item.png Semiautomatic 23.6 100 200 Varying (~11.7) 0.50 0.0 23 1,000 35 0 Fires fireballs that pierce enemies and have a chance to set enemies on fire. FIRE
Sunlight Javelin.png Sunlight Javelin Brilliant Aura B Quality Item.png Charged 30.0 100 150 45 1.00 0.0 120 1,000 90 0 Shoots fiery javelins that make enemies take damage over time. FIRE
Machine Fist.png Machine Fist Avalanche Of Bullets A Quality Item.png Automatic 46.0 50 (gun)

1 (rocket)

500 Bullet: 4

Rocket: 20 (impact) + 30 (explosion)

0.07 1.0 27 1,000 15 6 Reloading alternates between firing a gatling gun, and a single shot exploding rocket punch that is guided by the player's reticle. The rocket punch consumes 10 ammo upon firing. FULLAUTO
Robot's Left Hand.png Robot's Left Hand See You Later A Quality Item.png Automatic 40.0 60 600 5 0.10 1.6 ? ? ? ? Rapidly fires blue lasers. FULLAUTO
Snowballer.png Snowballer May Contain Rocks D Quality Item.png Automatic 17.3 20 400 3.5 0.15 1.2 28 35 10 10 Fires snowballs that have a chance to freeze enemies. ICE
Super Meat Gun.png Super Meat Gun Very Fast A Quality Item.png Semiautomatic 45.0 12 300 6 0.10 0.5 25 1,000 10 5 Fires piercing, bouncing saw blades. Slightly increases movement speed. SILLY
Anvillain.png Anvillain Practical And Safe C Quality Item.png Charged 47.7 3 60 35 0.10 0.5 20 1,000 8 5 Fires piercing anvils with high knockback and a chance to stun. CHARGE
Fossilized Gun.png Fossilized Gun Proof That Guns Once Existed D Quality Item.png Beam 15.0 500 500 15/s 0.10 N/A 15 20 40 0 Fires a stream of oil. Reloading spits fire, which can ignite the oil. FIRE
Gamma Ray.png Gamma Ray Mean Green C Quality Item.png Beam 16.0 800 800 16/s 0.10 N/A Infinity.png 50 10 0 Fires a green laser that slightly curves towards enemies and can poison. BEAM
Freeze Ray.png Freeze Ray Ice To Meet You A Quality Item.png Beam 20.0 500 500 20/s 0.10 N/A 60 30 10 0 Fires a blue laser that has a chance to freeze enemies. ICE
Science Cannon.png Science Cannon Charged Particles B Quality Item.png Beam 26.0 500 500 26/s 0.10 N/A 90 500 35 0 Fires a large laser after a short charge-up, which inflicts random status effects on enemies. BEAM
Disintegrator.png Disintegrator Return To Dust 1S Quality Item.png Beam 70.0 500 500 70/s 0.10 N/A 120 50 0 0 Fires a large laser after a long charge-up. BEAM
Proton Backpack.png Proton Backpack Crossing Streams B Quality Item.png Beam 50.0 500 500 50/s 0.10 N/A 14 90 30 0 Fires a homing laser. BEAM
Mega Douser.png Mega Douser Contents Under Pressure D Quality Item.png Beam 15.0 900 900 15/s 0.10 N/A 20 20 40 0 Fires a stream of water. BEAM
Plunger.png Plunger Take Your Best Shot! C Quality Item.png Beam 5.0 500 500 5/s 0.10 N/A 20 20 40 0 Fires a stream of poison. Has a chance to poison enemies and leaves poison puddles on impact. POISON
Raiden Coil.png Raiden Coil Shoot Em' Up A Quality Item.png Beam 17.5 500 500 17.5/s 0.10 N/A Infinity.png 30 10 5 Fires a laser that homes in on all on-screen enemies. SILLY
Moonscraper.png Moonscraper Beeeeoooowwww! C Quality Item.png Beam 26.0 700 700 26/s 0.10 N/A Infinity.png 50 20 5 Fires a beam that reflects off of solid objects once. BEAM
Barrel.png Barrel Nothin' Easier C Quality Item.png Semiautomatic 30.3 9 300 8 0.20 0.78 20 1,000 13 7 Fires a fish that has a chance to stun and leaves a pool of water on impact. SILLY
Trick Gun.png Trick Gun Reload To Transform C Quality Item.png Semiautomatic 16.5 6 200 Pistol: 7

Shotgun: 16 (2x8)

0.10 (pistol)

0.80 (shotgun)

1.2 30 (pistol)

25 (shotgun)

60 (pistol)

12 (shotgun)

11 (pistol)

5 (shotgun)

2 (pistol)

10 (shotgun)

Reloading transforms the gun between a pistol and a shotgun. SILLY
Mailbox.png Mailbox Special Delivery D Quality Item.png Semiautomatic 16.6 10 350 5 0.20 1.2 22 1,000 10 10 Fires mail at enemies. The last bullet of each magazine is a package, which can explode, leave confetti, burn, or poison. SILLY
Nail Gun.png Nail Gun Pest Control D Quality Item.png Semiautomatic 25.1 500 500 3 0.12 0.0 26 12 8 10 Fires a rapid stream of low damage nails. Fires faster if fire button is tapped rather than held. SHITTY
Light Gun.png Light Gun Third-Party B Quality Item.png Semiautomatic 28.8 6 150 7 0.20 1.0 400 60 30 5 Fires zaps of light at enemies. The last bullet in the magazine is a duck, which will automatically seek out the nearest enemy and attack them. SILLY
Dueling Laser.png Dueling Laser More interesting this way! B Quality Item.png Semiautomatic 70.4 1 Infinity.png 100 N/A 1.0 ? ? ? ? Fires a large, piercing, high-damage laser. Needs to recharge after each shot. SILLY
Wood Beam.png Wood Beam Speak Softly B Quality Item.png Beam 10.0 (no swing) 100 900 Based on swing speed

(Max: 26)

1.0 0.9 40 10 ? ? Melee weapon that extends itself to hit enemies. Increases curse by 1. SHITTY
Mahoguny.png Mahoguny 100% Organic C Quality Item.png Semiautomatic 56.3 10 350 Wood: 5 (impact) + 10 (explosion)

Leaves: 4

0.40 1.2 15 30 20 0 Fires bouncing explosive wood bullets and several leaves. EXPLOSIVE
The Scrambler.png The Scrambler Bullet Or The Gun? C Quality Item.png Semiautomatic 42.5 1 120 6 (egg) + 9x5 (seekers) 0.10 1.2 20 32 0 6 Fires bullets that hatch into many homing bullets upon hitting an enemy or obstacle. SILLY
Trashcannon.png Trashcannon Take It Out! C Quality Item.png Semiautomatic 16.6 1 50 20 0.20 1.2 20 1,000 20 5 Fires a trash bag that explodes into poison projectiles that leave trails of poison goop. POISON
Glacier.png Glacier Refill Your Trays A Quality Item.png Automatic 24.0 12 120 8 (impact) + 6 (explosion) 0.50 1.5 18 35 8 5 Fires bouncing ice cubes that explode and freeze enemies. ICE
Origuni.png Origuni Thousand Cuts C Quality Item.png Semiautomatic 22.5 8 300 7.5 0.20 1.2 ? ? ? ? Fires paper planes that follow the player's crosshair. PISTOL
The Kiln.png The Kiln Fires Pots C Quality Item.png Semiautomatic 16.0 8 200 Pots: 8

Crystals: 4

0.40 1.2 20 45 6 0 Fires pots that break into 3 bouncing crystals upon hitting something. SHITTY
Skull Spitter.png Skull Spitter Hard Headed C Quality Item.png Semiautomatic 27.0 10 150 10 0.30 1.0 15 1,000 10 0 Fires homing skulls. PISTOL
Buzzkill.png Buzzkill Sawed On! C Quality Item.png Semiautomatic 24.7 12 350 7 0.20 1.2 25 1,000 10 5 Fires piercing, bouncing sawblades. SHITTY
Tear Jerker.png Tear Jerker Q_Q C Quality Item.png Semiautomatic 26.0 20 350 7 0.22 1.2 15 15 10 0 Fires tears that leave behind puddles of water. SHITTY
Starpew.png Starpew Reap And Sow A Quality Item.png Charged 35-93.3 1 100 5 0.20 1.0 ? ? ? ? Fires water droplets. Can be charged to increase the number of droplets fired. CHARGE
Eye of the Beholster.png Eye of the Beholster What A Beauty! B Quality Item.png Semiautomatic 23.2 12 300 6 0.15 1.2 200 1,000 4 4 The last shot of each clip spawns a friendly Beadie. SILLY
Molotov Launcher.png Molotov Launcher Exactly What You Think C Quality Item.png Semiautomatic 2.4 1 80 6 1.50 2.5 18 35 13 5 Fires molotovs that create fire puddles on impact. FIRE
Glass Cannon.png Glass Cannon Fragile, Fatal C Quality Item.png Charged 50.0 1 25 140 1.00 2.0 600 1,000 20 0 Fires a powerful beam. Loses all ammo upon taking damage. CHARGE
Shock Rifle.png Shock Rifle Zap B Quality Item.png Semiautomatic 27.9 15 250 8 0.20 1.5 140 1,000 20 5 Fires a zap of electricity. RIFLE
Bait Launcher.png Bait Launcher Meat Your Maker C Quality Item.png Charged 40.0 1 60 10 (Steak) + 50 (Tiger) 0.50 1.0 20 1,000 8 5 Fires a steak that causes a tiger to appear and maul the target. SILLY
Brick Breaker.png Brick Breaker Wrong Kind Of Mortar C Quality Item.png Semiautomatic 15.6 5 200 10 0.50 1.2 20 1,000 10 2 Fires piercing turtle shells that bounce off of walls. SILLY
Betrayer's Shield.png Betrayer's Shield Actually A Gun B Quality Item.png Automatic 32.3 12 350 7 0.10 1.5 23 18 12 5 Upon reloading, leaves a protective shield on the ground. Players in that area will be protected until the shield has absorbed a number of bullets. PISTOL
Lower Case r.png Lower Case r Alphabetical! D Quality Item.png Burst 18.0 36 900 2.2 0.07 2.0 25 1,000 14 0 Fires a burst of 6 bullets that spell out the word bullet. SILLY
Excaliber.png Excaliber Once And Future B Quality Item.png Burst 43.7 32 280 7 0.15 0.48 26 1,000 15 0 Fires a burst of three piercing sword projectiles. Reloading swings the sword, destroying nearby bullets and damaging nearby enemies. Increases curse by 2.5. FULLAUTO
Face Melter.png Face Melter Squiddley-squiddley-wheeyooo! B Quality Item.png Automatic 40.0 600 600 4 0.10 1.2 15 15 13 6 Simultaneously fires music notes in four directions. Places an amplifier on the ground at the player's position upon reloading. Whenever the Face Melter is fired, the amplifier will fire music notes in the same pattern. Reloading again will remove the amplifier and place a new one. SILLY
Really Special Lute.png Really Special Lute Purple Prose C Quality Item.png Automatic 82.5 75 300 42 (6x7) 0.5 1.2 9 10 13 ? Fires in a very wide spread. Buffs the player's companions. Chance to Charm enemies. SILLY
Trident.png Trident Under The Sea A Quality Item.png Semiautomatic 46.5 6 300 8 0.08 1.0 600 1,000 4 0 Fires a long-range laser that pierces one enemy. Destroys nearby bullets and pushes enemies away while reloading. SILLY
Kruller Glaive.png Kruller Glaive Studied the Blade B Quality Item.png Charged 20.8 1 100 25 0.2 1.0 ? ? 10 ? Throws a boomerang-like projectile that homes in on multiple enemies, damaging and sometimes stunning them. NONE
Abyssal Tentacle.png Abyssal Tentacle Look Away A Quality Item.png Beam 22.5 500 500 22.5/s 0.10 N/A 1,000 30 10 0 Fires a tentacle that homes in on and grips enemies, damaging them. SILLY
Quad Laser.png Quad Laser No One Can Defeat It C Quality Item.png Semiautomatic 53.3 1 50 80 0.07 1.5 1 15 32 5 Fires a large, square, extremely slow bullet. SHITTY
Tetrominator.png Tetrominator LINE PIECE! B Quality Item.png Semiautomatic 24.8 13 301 4

6 (line piece)

0.3 1.5 16 30 6 0 Fires random tetrominoes that stick to enemies. Line pieces explode, dealing more damage the more tetrominoes are stuck to an enemy. SILLY
Pitchfork.png Pitchfork Get Forked! C Quality Item.png Semiautomatic 26.7 100 200 4 0.15 0.0 23 1,000 35 5 Fires piercing fireballs that burn. FIRE
Evolver.png Evolver Tamagunchi C Quality Item.png Semiautomatic 13.5-93.8 8-300 300 (first 5 forms)

150 (6th form)

6-37.5 0.7 (snail form)

0.4 (other forms)

1.5 Varies Varies Varies Varies Killing enemies evolves the gun through 6 forms. SILLY
Gungeon Ant.png Gungeon Ant What Army? C Quality Item.png Semiautomatic 30.0 6 100 Oil: 6 (2x3)

Fire: 4.5 (1.5x3)

0 1.2 26 1,000 25 0 In oil mode, creates oil puddles on impact. In fire mode, fires fireballs that pierce and burn. Reloading switches modes. FIRE
Life Orb.png Life Orb Your Soul is Mine A Quality Item.png Beam 20 600 600 20/s 0.10 N/A ? ? ? ? After killing an enemy, reloading damages all enemies in the room. BEAM
Alien Engine.png Alien Engine The Dangerzone B Quality Item.png Automatic 160.4 400 1000 10 0.02 0.9 30 3 10 0 Rapid fire weapon that has a very short range, only damaging enemies that come into contact with the muzzle flash. Enemies damaged have a chance to catch on fire. Extremely high recoil. FIRE
Microtransaction Gun.png Microtransaction Gun Pay To Win A Quality Item.png Semiautomatic 44.4 Equal to Shells held Equal to Shells held 2/8/15/20 0.20 N/A ? ? ? ? Shoots various figurines, books, and gems at the cost of 1 coin per shot. PISTOL
Poxcannon.png Poxcannon Lousy T-Shirt C Quality Item.png Semiautomatic 26.1 6 250 15 0.35 1.7 25 1,000 60 5 Shoots poisonous t-shirts with high knockback. Poisoned enemies create a poison puddle on death. SILLY
T-Shirt Cannon.png T-Shirt Cannon Machine Gun Wash Only! D Quality Item.png Semiautomatic 18.1 6 250 8 0.35 0.9 25 1,000 60 5 Fires t-shirts that have high knockback. SILLY
Banana.png Banana Planpain C Quality Item.png Charged 15.0 7 50 10 (impact) + 30 (explosion) 1.00 0.01 23 1,000 35 6 Fires an explosive banana that sends out three more bouncing explosive bananas. SILLY
Bee Hive.png Bee Hive Bzzzzzzz! B Quality Item.png Automatic 29.9 150 300 3 0.10 0.06 9 Infinity.png 2 90 Fires bees that home in on and damage enemies. SILLY
Silencer.png Silencer 300 Dead Count C Quality Item.png Semiautomatic 14.0 8 200 13 0.60 1.5 23 60 30 5 Fires zippers. Hitting an enemy with the swing of the weapon will stun the enemy. SILLY
Camera.png Camera Say Cheese C Quality Item.png Charged 15.4 4 60 10 0.20 2.0 60 Infinity.png 1 7 Damages all enemies in the room, with a chance to stun. SILLY
Directional Pad.png Directional Pad Input Output B Quality Item.png Burst 20.7 30 120 8 (normal)
45 (fireball)
10 (grappling hook)
1.0 1.6 ? ? ? ? Fires bullets in four directions. Combos can be entered to fire fireballs or a grappling hook. After running out of ammo, it is destroyed but spawns a chest. PISTOL
3rd Party Controller.png 3rd Party Controller Assuming Direct Control A Quality Item.png Semiautomatic 4.7 10 300 2.5 0.4 1.75 30 1,000 13 10 Upon hitting an enemy, they will move in the same direction the player moves, and shoot towards the crosshair if the player shoots. CHARM
Gunzheng.png Gunzheng Hustle B Quality Item.png Automatic 85.7 350 800 6 0.07 0.0 32 1,000 8 35 Rapidly fires inaccurate, piercing, homing arrows. FULLAUTO
Sling.png Sling Outrageous! D Quality Item.png Charged 25.0 1 80 62.5 (to bosses) 0.10 0.9 23 1,000 35 0 Fires bouncing rocks. Deals 2.5x damage to bosses and 2x damage after bouncing. CHARGE
Cactus.png Cactus 1000 Needles! C Quality Item.png Automatic 25.0 1,000 1,000 2.5 0.10 0.0 60 1,000 1 7 Fires needles. SHITTY
Black Hole Gun.png Black Hole Gun Won't You Come A Quality Item.png Charged 29.6 1 30 10 1.00 1.56 4 1,000 9 0 Fires black holes that attract enemies and enemy bullets. SILLY
BSG.png BSG Big Shooty Gun 1S Quality Item.png Charged 47.5 1 25 50 4.00 2.4 25 1,000 10 0 Slowly charges up to fire a large high-damage projectile. EXPLOSIVE
Compressed Air Tank.png Compressed Air Tank You Know My Work A Quality Item.png Charged 125.0 1 50 50 0.60 1.2 35 Infinity.png 60 6 Fires sharks that swim around the room, seeking enemies and biting them. SILLY
Serious Cannon.png Serious Cannon Seriously MENTAL A Quality Item.png Charged 17.0 1 30 50 0.60 1.5 35 1,000 60 6 Fires large bouncing cannonballs. SILLY
Makeshift Cannon.png Makeshift Cannon You Only Get One Shot 1S Quality Item.png Charged 571.0 1 1 1213.3 (approx) 0.50 2.1 35 1,000 60 6 Fires a single blast that deals a large amount of damage. SILLY
Devolver.png Devolver Degenerates C Quality Item.png Semiautomatic 24.1 6 100 6 0.14 0.78 25 1,000 10 8 Has a chance to devolve enemies into simpler enemies. SILLY
Finished Gun.png Finished Gun Thanks For Playing D Quality Item.png/1S Quality Item.png Semiautomatic 84.1 5 500 14

25 (final shot)

0.07 0.78 30

20 (final shot)

1,000 14 0 Replaces Unfinished Gun once the Ammonomicon is complete. PISTOL

Guns Not Present in the Ammonomicon[]

These Guns, for various reasons, do not have permanent entries in the Ammonomicon- their entries only viewable when they are held.

Icon Name Quote Quality Type DPS Magazine Size Ammo Capacity Damage Fire

Rate

Reload Time Shot Speed Range Force Spread Notes Class
Blasphemy Past.png Blasphemy (Wooden) To The Point N/A Semiautomatic ? 6 Infinity.png 14 0.2 1 N/A N/A N/A 0 Given to the player in the Bullet's past in order to fight Cannon. SILLY
High Dragunfire.png High Dragunfire Pre-Rendered 1S Quality Item.png Automatic ? 30 600 5 0.05 1.6 25 1000 27 7 Rare variant of the Dragunfire. FULLAUTO
Mimic Gun.png Mimic Gun N/A Semiautomatic ? 8 900 6 0.07 2 15 35 6 0 Chance to replace guns the player picks up. Jams enemy bullets that it's own shots pass nearby.

Cannot be dropped or switched away from until enough damage is dealt or ammo is picked up.

SILLY
Prize Pistol.png Prize Pistol Definitely Fair N/A Semiautomatic ? 4 4 14 0.07 1.2 18 60 10 0 Given by Winchester to play his shooting range. Cannot be taken into combat. PISTOL
Windgunner.png Windgunner The Way Of Guns N/A Automatic ? 300 Infinity.png 45 0.1 0 25 1000 20 0 Granted by Sprun under the right conditions. FULLAUTO

Gun Class[]

Guns come in various different 'classes' that determine how they generate as loot, and prevent too many similar guns from appearing in one run. The classes that particular guns fall into are listed in the rightmost column of the table above, and a full list of the different class types is as follows; NONE, PISTOL, SHOTGUN, FULLAUTO, RIFLE, BEAM, POISON, FIRE, ICE, CHARM, EXPLOSIVE, SILLY, SHITTY, and CHARGE. Each gun has ONE class chosen from the list.

Having a gun of a certain type in the player's inventory reduces the chances of another gun of the same type generating as loot by 50%. Eg; Having a shotgun makes the player 50% less likely to find another shotgun.

The exact formula is as follows, where 'A' is the amount of guns of the same type in the player's inventory.


There are two exceptions to this:

  1. NONE class guns do not affect the rarity of other NONE class guns.
  2. SHITTY class guns have a slightly tweaked formula. Instead of each gun making the others 50% less common, each SHITTY gun makes obtaining another SHITTY gun 90% less common.

Class Notes[]

  • All character starters except for Blasphemy and the Slinger are SHITTY class, meaning that from the very beginning most characters are less likely to get SHTTY class guns.
  • The Synergy.png Shotgun Affinity synergy affects all weapons of SHOTGUN type.

Bugs[]

  • Charging guns, such as the Railgun, Heroine, or BSG, will break destructible objects upon making contact with the weapon while being it’s charged, separately from player contact. This is particularly hazardous with explosive barrels.
    • The hitbox only seems to effect objects and doesn’t deal any damage to chests or enemies.
    • This doesn’t work with all charging weapons, possibly due to their size. For instance, the Charmed Bow will not explode barrels or break debris this way, no matter how close the player is.
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