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Guns are the player's primary method of attacking enemies, and can be found by opening chests, defeating bosses, purchasing them from shops, or receiving them from NPCs. The player can carry an unlimited number of guns.

All guns come in 5 "types":

  • Automatic, which automatically fire bullets when holding down the shoot button and generally have large magazine sizes
  • Semiautomatic, which can also fire by holding down the shoot button but generally fire faster by tapping it, and have small magazine sizes
  • Charged, which need the fire button to be held for a short moment before the release of the projectile (some guns don't need to be charged to shoot, but the uncharged shots deal less damage)
  • Beam, which are similar to Automatic, except they fire a continuous beam rather than individual bullets
  • Burst, which work like Automatic or Semiautomatic, but fire multiple projectiles and consume multiple ammo in one shot

All starting guns, along with Gunther, Elimentaler, Casey, Dueling Laser, Windgunner, Betrayer's Shield with the Synergy.png Betrayer's Lies synergy, and the AKEY-47 with the Synergy.png Akey Breaky synergy have an unlimited amount of ammo, but are unable to break secret walls. All other guns have a limited amount of ammo, enabling them to break secret walls. Additionally, ammo can be replenished by finding ammo pickups.

If a gun is out of ammo, it can be thrown by holding down the fire button and deals 20 damage if it hits an enemy. This damage can be increased by the Ruby Bracelet, which will make the thrown guns explode upon contact with an enemy. Thrown guns can detect secret rooms.

Four guns do not appear in the Ammonomicon (and this list): the Prize Pistol, used in Winchester's game; the Mimic Gun, which can rarely replace any gun and must be used until the player picks up ammo or does enough damage; the High Dragunfire, found only in a special Secret Room; and the Windgunner, which can be temporarily used when Sprun transforms.

All guns, after emptying a clip, will have to reload, which takes a short time, varying with the gun. This time can be reduced by various means or entirely negated, such as by the Synergy.png Cormorant synergy. If a gun is left unequipped for double the time of its normal reload, it will passively reload.

If the player is too close to a wall and is facing it directly, the gun will not be able to shoot. This prevents loss of ammo by accident in cases which bullets wouldn't hit any enemies by any chance.

If left on the ground, guns will be stolen by the Resourceful Rat. If the player has the Ring of the Resourceful Rat, guns can be traded for a similar-powered item, while having the Synergy.png Resourceful Indeed synergy removes the stealing entirely.

There are currently 243 guns in the game total, including 191 base game guns, 15 guns that were added in the Supply Drop Indicator.png update, 15 guns that were added in the AGD Indicator.png update, and 22 guns that were added in AFTA Indicator.png update.

For items which aren't weapons, see Items.

For weapons cut from the game or unused, see here.

List of Guns[]

Icon Name Notes Quote Quality Type DPS Magazine Size Ammo Capacity Damage Fire

Rate

Reload Time Shot Speed Range Force Spread Class
Rusty Sidearm.png Rusty Sidearm Starting gun of The Hunter. Does not crack secret walls. Still Works. Mostly. N/A Semiautomatic 16.4 6 Infinity.png 6 0.20 1.2 16 16 10 7 SHITTY
Marine Sidearm.png Marine Sidearm Starting gun of The Marine. Does not crack secret walls. Always With You N/A Semiautomatic 15.6 10 Infinity.png 5 0.25 1.2 25 18 12 5 SHITTY
Rogue Special.png Rogue Special Fires short-range, inaccurate lasers. Starting gun of The Pilot. Does not crack secret walls. Underhanded And Efficient N/A Semiautomatic 13.6 8 Infinity.png 5 0.25 1.2 22 13 6 10 SHITTY
Budget Revolver.png Budget Revolver Starting gun of The Convict. Does not crack secret walls. Affordable Arms N/A Semiautomatic 20.0 5 Infinity.png 6 0.15 0.9 23 18 10 10 SHITTY
Dart Gun.png Dart Gun Fires sticky darts. Starting gun of The Cultist. Does not crack secret walls. Only available in co-op. Sticky N/A Semiautomatic 18.0 6 Infinity.png 6 0.20 1.0 20 25 2 5 SHITTY
Robot's Right Hand.png Robot's Right Hand Starting gun of The Robot. Does not crack secret walls. Built To Kill N/A Semiautomatic 20.0 20 Infinity.png 5 0.20 1.2 25 20 10 7 SHITTY
Slinger.png Slinger Starting weapon of The Gunslinger. Reloading throws the gun, which has a chance to stun enemies. Does not crack secret walls. Farewell to arms N/A Semiautomatic 22.4 7 Infinity.png 6 (bullet)
4 (gun)
0.1 (Manual)

0.25 (Automatic)

1.3 23 (Bullet)

19 (Gun)

1,000 (Bullet)

30 (Gun)

9 (Bullet)

40 (Gun)

0 NONE
Blasphemy.png Blasphemy Starting weapon of The Bullet. Swings destroy nearby bullets. At full health, swings send out a piercing sword projectile. Does not crack secret walls. To The Point B Quality Item.png Semiautomatic 70.0 N/A Infinity.png 14 0.20 1.0 26 Infinity.png 10 10 SILLY
Casey.png Casey Charged swings reflect nearby bullets. Does not crack secret walls. Increases curse by 2. Batting .50 D Quality Item.png Charged 50.0 1 Infinity.png 100 0.20 1.0 N/A 2.5 120 N/A SILLY
Pea Shooter.png Pea Shooter Fires peas. Baby's First Gun D Quality Item.png Semiautomatic 10.6 6 1000 4 0.15 1.5 20 20 3 10 SHITTY
38 Special.png 38 Special Fires faster right after a dodge roll. For The Inquisitive D Quality Item.png Semiautomatic 26.5 6 350 5 0.07 0.78 23 35 10 5 SHITTY
Derringer.png Derringer One Last Trick D Quality Item.png Semiautomatic 15.2 2 200 10 0.07 1.2 23 60 30 6 SHITTY
Trank Gun.png Trank Gun Non Non Lethal C Quality Item.png Semiautomatic 47.6 12 200 6.5 0.15 1.2 23 60 30 6 PISTOL
Unfinished Gun.png Unfinished Gun Fires piercing bullets. Still Warm D Quality Item.png Semiautomatic 20.9 15 350 6 0.20 1.5 15 35 6 15 FIRE
Elimentaler.png Elimentaler Encases enemies in cheese, freezing them. Enemies that die while cheesed spawn a large cheese pool, which cheeses any enemies that step in it. Full of Holes 1S Quality Item.png Semiautomatic 29.0 15 Infinity.png Cheese ball: 5.5

Pointy cheese: 8

Cheese wheel: 15

0.22 1.2 23 1,000 9 0 PISTOL
Bullet (Gun).png Bullet Fires rotating guns which fire bullets as they travel. Fires Guns C Quality Item.png Semiautomatic 21.0 6 250 Gun: 7
Bullet: 4
0.2 1.0 ? ? ? ? PISTOL
Shell.png Shell Fires three shotguns, each of which fires three bullets upon hitting something. Fires Shotguns B Quality Item.png Semiautomatic 36.9 6 150 Shotguns: 3x8
Bullets: 2x4
0.5 1.4 ? ? ? ? SHOTGUN
Hyper Light Blaster.png Hyper Light Blaster Has very low ammo, but regenerates 1 ammo if a shot hits an enemy. Skill Honed Sharp B Quality Item.png Semiautomatic 85.1 12 12 20 0.15 1.5 26 20 6 ? PISTOL
Boxing Glove.png Boxing Glove Shoots a boxing glove with a chance to stun. Gains a star each time it kills an enemy, up to 3. When at 3 stars, can be charged to consume the stars and fire a high-damage super punch. Increases curse by 1. Pistol Hondo C Quality Item.png Charged 30.0 350 350 Regular: 12
Super: 200
0.40 1.5 ? 3.5 ? N/A CHARGE
Makarov.png Makarov The People's Gun D Quality Item.png Semiautomatic 16.6 7 350 5 0.15 1.2 23 60 10 4 SHITTY
M1911.png M1911 Classic C Quality Item.png Semiautomatic 26.0 7 200 8 0.15 1.2 23 60 30 6 PISTOL
Magnum.png Magnum 5 Shots Or 6? B Quality Item.png Semiautomatic 44.6 6 140 13 0.15 1.0 23 60 30 7 PISTOL
Colt 1851.png Colt 1851 Fires a burst of two bullets. You Dig C Quality Item.png Burst 28.2 12 350 6 0.21 1.5 25 1,000 10 8 PISTOL
SAA.png SAA Fires bouncing bullets that aim towards enemies after bouncing. Exhilarating Reload Time B Quality Item.png Semiautomatic 43.6 6 200 Direct: 8

Bounce: 12

0.12 0.6 25 1,000 14 0 PISTOL
Cold 45.png Cold 45 Fires bullets that freeze enemies. Shatterday Night Special B Quality Item.png Semiautomatic 25.3 12 350 6 0.15 1.2 28 35 10 6 ICE
Polaris.png Polaris Has 3 levels. Killing enough enemies causes the gun to level up, increasing its damage. Taking damage decreases its level by 1. Storied B Quality Item.png Semiautomatic 17.9-71.6 12 450 Level 1: 5

Level 2: 12 (6x2)

Level 3: 20

0.25 0.6 40 1,000 30 5 PISTOL
Jolter.png Jolter Fires large and rectangular bullets with high knockback. .95 Caliber B Quality Item.png Semiautomatic 39.5 12 200 13 0.25 1.2 25 25 50 10 PISTOL
Dungeon Eagle.png Dungeon Eagle Can be charged to fire more powerful shots. Caw! C Quality Item.png Charged 32.1 9 200 Uncharged: 10

Charged: 20

0.20 1.2 25 60 10 10 PISTOL
Grey Mauser (Gun).png Grey Mauser Reloading an empty clip makes the player invisible. Can be used to steal from shops. Silent And Deadly B Quality Item.png Semiautomatic 43.3 10 100 8 0.10 1.5 32 1,000 9 8 PISTOL
Vorpal Gun.png Vorpal Gun Has a chance to fire a critical shot which deals 20 times its damage. .50 Criticaliber B Quality Item.png Semiautomatic 23.8 6 250 Normal Shot: 5

Critical Shot: 100

0.10 0.90 ? 1,000 9 8 PISTOL
High Kaliber.png High Kaliber Causes enemy souls to leave their bodies. Touching a soul deals high damage to the enemy. Soul Reaver A Quality Item.png Semiautomatic 33.0 66 666 15 0.50 1.0 22 25 13 8 PISTOL
Shellegun.png Shellegun Reloading alternates between a pistol and a continuous beam. Increases curse by 1. Circle Of Death B Quality Item.png Semiautomatic 33.1/13.3 12 (pistol)
20 (beam)
300 8 0.10 1.08 25 30 22 5 PISTOL
Dueling Pistol.png Dueling Pistol Fires large piercing bullets that bounce twice. Ricochet D Quality Item.png Semiautomatic 10.0 1 120 10 0.20 1.2 30 1,000 15 8 SHITTY
AU Gun.png AU Gun Fires a single powerful bullet. Some Assembly Required 1S Quality Item.png Semiautomatic 80.0 1 22 100 0.20 1.2 25 1,000 10 0 PISTOL
Big Iron.png Big Iron Fires a random spread of three bullets. Heavy B Quality Item.png Semiautomatic 42.0 6 150 21 (7x3) 0.33 1.2 16 16 10 4 PISTOL
Composite Gun.png Composite Gun Charged shot consumes all ammo in magazine and will activate a blank effect when it hits a wall. Undetectable 1S Quality Item.png Charged 100.0 2 50 Uncharged: 40

Charged: 100

0.20 0.6 25 1,000 10 0 PISTOL
Flare Gun.png Flare Gun Fires bullets that have a chance to burn enemies. Over Here D Quality Item.png Semiautomatic 17.3 1 150 13 0.10 0.8 23 1,000 35 6 FIRE
Smiley's Revolver.png Smiley's Revolver Decreases shop prices while held.

Fire rate increased shortly after rolling.

All Smiles B Quality Item.png Semiautomatic 43.2 6 250 9 0.10 0.7 23 60 30 6 PISTOL
Shades's Revolver.png Shades's Revolver Increases coolness by 3. Someone Loses An Eye C Quality Item.png Semiautomatic 30.0 6 150 15 0.30 1.5 23 60 30 6 PISTOL
Knight's Gun.png Knight's Gun Fires five bullets in an arrow shape. Gains some pickups when reloading an empty clip. Plowshare A Quality Item.png Semiautomatic 64.9 6 180 40 (8x5) 0.4 1.7 23 10 20 ? SILLY
GuNNER.png GuNNER Taking damage while GuNNER is held drains 40 ammo and drops a skull that heals the player upon pickup. Backpack Not Included B Quality Item.png Semiautomatic 27.5 12 200 13.5 0.4 1.5 27 1,000 9 0 RIFLE
Regular Shotgun.png Regular Shotgun Cocked And Loaded D Quality Item.png Semiautomatic 32.0 8 150 24 (4x6) 0.60 1.8 23 15 30 10 SHOTGUN
Big Shotgun.png Big Shotgun Fires three exploding shots that burst into bullets. Reloading next to Shotgun Kin sucks them up, killing them and restoring 1 ammo. A Shotgun That's Big A Quality Item.png Semiautomatic 63.1 5 40 Large: 45 (15x3)
Small: 5.5
0.6 2.1 ? 1,000 ? ? EXPLOSIVE
Old Goldie.png Old Goldie Increases coolness by 1. For The Discerning A Quality Item.png Semiautomatic 88.1 4 150 35 (3.5x10) 0.50 1.2 23 10 30 5 SHOTGUN
Sawed-Off.png Sawed-Off Starting gun of The Convict. No Butts About It D Quality Item.png Semiautomatic 25.9 6 150 16 (4x4) 0.50 1.2 23 8 30 8 SHOTGUN
Winchester.png Winchester Better Than A Box Of Roses C Quality Item.png Semiautomatic 36.9 8 100 24 (4x6) 0.60 1.7 23 15 30 7 SHOTGUN
Rattler.png Rattler Simultaneously fires a shotgun blast and a beam that has a chance to poison enemies. Snakes On A Gun B Quality Item.png Semiautomatic 35.6 8 200 21 (3x7) 0.20 1.2 23 20 30 0 POISON
Bubble Blaster.png Bubble Blaster Fires bubbles which move slowly towards enemies. Reloading the gun launches bubbles away from the player at high speed. The Suds C Quality Item.png Automatic 105.3 100 500 12 0.12 1.4 N/A 15 10 12 SILLY
Elephant Gun.png Elephant Gun Fires a cone spread of bullets with high knockback. Shoots Elephants C Quality Item.png Semiautomatic 31.4 2 120 33 (5.5x6) 0.60 1.5 23 15 30 0 SHOTGUN
Tangler.png Tangler Fires a shotgun blast of rectangular bullets that bounce off walls. Enemies hit will be folded into a rectangle. Get Wrecktangled C Quality Item.png Semiautomatic 43.6 4 150 36 (6x6) 0.60 1.5 23 15 30 10 SILLY
Void Shotgun.png Void Shotgun Fires 6 purple bullets with high knockback. CQC B Quality Item.png Semiautomatic 50.0 4 120 30 (5x6) 0.40 1.2 23 10 30 0 SHOTGUN
Mass Shotgun.png Mass Shotgun Shoots a large slow projectile that will split up in a barrage of small bullets shortly afterwards. My Favorite Gun B Quality Item.png Semiautomatic 20.0/60.0 1 200 Ball: 30

Split: 72 (6x12)

0.40 1.2 23 60 30 0 SHOTGUN
Shotgun Full of Hate.png Shotgun Full of Hate Shoots a shotgun burst of skulls, nails, regular bullets, and poison bullets that leave pools of poison goop. Hate Is Power! A Quality Item.png Semiautomatic 54.5 8 150 6x4 (bullets) + 5 (skull) + 3 (nail) 0.45 1.2 23 60 30 14 SHOTGUN
Shotgun Full of Love.png Shotgun Full of Love Has a chance to Charm enemies. Kill With Kindness A Quality Item.png Semiautomatic 51.1 8 120 30 (5x6) 0.45 1.2 23 60 30 14 CHARM
Shotgrub.png Shotgrub Fires a spread of 5 bullets that leave small pools of poison goop. No Worries! C Quality Item.png Semiautomatic 46.5 8 250 25 (5x5) 0.9 1.5 23 60 30 0 POISON
Gilded Hydra.png Gilded Hydra Fires a large burst of piercing, bouncing bullets. Clip size is increased by 1 for each half heart the player is missing, and healing decreases clip size. Heads Up! 1S Quality Item.png Semiautomatic 30.0-83.3 1+ 50 60 (7.5x8) 0.40 2.0 23 15 30 0 SHOTGUN
Blunderbuss.png Blunderbuss Fires a short-ranged spray of bullets. Shoots Anything D Quality Item.png Charged 44.4 4 100 30 (3x10) 0.50 1.2 26 1,000 25 20 CHARGE
Pulse Cannon.png Pulse Cannon Fires a shotgun blast spread of 6 bullets. Time Of Death... C Quality Item.png Semiautomatic 41.7 8 120 24 (4x6) 0.6 1.8 23 15 60 0 SHOTGUN
Siren.png Siren Fires a shotgun blast of bullets that leave pools of water. Negates fall damage and goop effects while equipped. Mershotgun C Quality Item.png Semiautomatic 32.0 6 200 18 (6x3) 0.40 1.5 23 60 30 0 SHOTGUN
Zilla Shotgun.png Zilla Shotgun Can be charged to fire the entire magazine at once, which will cause it to fire piercing, bouncing bullets. Quadruple the fun! A Quality Item.png Charged 42.7 4 240 Uncharged:

32 (4x8)

Charged:

42 (6x7)

0.50 1.5 26 1,000 26 20 SHOTGUN
Ice Breaker.png Ice Breaker The first two shots fire a shotgun blast of ice bullets, and the final shot fires a single explosive shot. Never Let Go B Quality Item.png Semiautomatic 32.4 3 200 Ice: 10 (2x5)

Explosive: 35

0.40 0.9 23 10 30 0 ICE
The Membrane.png The Membrane Fires a shotgun blast of bouncing green bullets that split into more bouncing green bullets. Green Or Yellow? C Quality Item.png Semiautomatic 38.9 6 120 Before split: 24 (4x6)

After split: 36 (3x12)

0.45 1.2 22 30 6 8 SHOTGUN
Huntsman.png Huntsman Fires a shotgun blast of bullets. Reloading destroys nearby bullets. Increases curse by 1. Axes Of Evil C Quality Item.png Semiautomatic 28.3 6 150 21 (3.5x6) 0.65 1.2 23 15 10 10 FULLAUTO
Blooper.png Blooper Fires shotgun blasts of blue bullets with high knockback. Close Your Bloop B Quality Item.png Semiautomatic 58.3 5 80 42 (7x6) 0.65 2.0 23 10 30 0 SHOTGUN
JK-47.png JK-47 Reloading inflicts fear on nearby enemies. Substitute C Quality Item.png Automatic 18.9 30 500 5.5 0.25 1.5 23 1,000 9 4 SILLY
Bow.png Bow Fully charged shots pierce. Hold Fire To Charge C Quality Item.png Charged 26.8 1 100 Uncharged: 7.5

Charged: 30

1.00 0.12 26 1,000 25 0 CHARGE
Charmed Bow.png Charmed Bow Charms enemies when fully charged. <3-----<<< B Quality Item.png Charged 37.5/20.0 1 150 Uncharged: 7.5

Charged: 14

0.2-0.7 0.0 Uncharged: 25

Charged: 45

1,000 8 ? CHARM
Crossbow.png Crossbow Fires bolts. Starting gun of The Hunter. The Original D Quality Item.png Semiautomatic 29.3 1 100 22 0.50 0.75 26 1,000 25 7 PISTOL
Sticky Crossbow.png Sticky Crossbow Fires bolts that stick to enemies and explode upon reloading. Reload, Explode C Quality Item.png Semiautomatic 30.0 6 100 5 (arrow) + 15 (explosion) 0.45 1.5 25 1,000 8 0 EXPLOSIVE
Shotbow.png Shotbow Fires a shotgun blast of bolts. A Teleporter Accident B Quality Item.png Semiautomatic 30.9 3 80 36 (6x6) 1.00 1.5 26 1,000 25 5 SHOTGUN
Triple Crossbow.png Triple Crossbow Reloading alternates between triple bolts and single bolts that slow enemies. 3 > 1 C Quality Item.png Semiautomatic 38.2 3 100 Slow: 7

Triple: 21 (7x3)

0.1 0.9 26 1,000 25 5 SHOTGUN
Crescent Crossbow.png Crescent Crossbow Fires stars that split into smaller bouncing stars. Moon Shot A Quality Item.png Charged 19.5+ 12 100 Large: 22

Medium: 8

Small: 3

0.20 1.5 32 1,000 20 0 CHARM
Gunbow.png Gunbow Fires a fast, piercing projectile that ricochets many times. Failed Experiment A Quality Item.png Charged 12.4-55.7 1 60 35 0.001 1.0 26 1,000 25 0 CHARGE
Klobbe.png Klobbe Rapidly fires low-damage bullets. Everyone's Favorite D Quality Item.png Automatic 11.9 32 900 1.2 0.04 2.0 14 1,000 1 20 FULLAUTO
Machine Pistol.png Machine Pistol Rapid Fire D Quality Item.png Automatic 29.7 30 600 3.2 0.07 1.2 23 16 6 10 FULLAUTO
Thompson Sub-Machinegun.png Thompson Sub-Machinegun Myeah, See! C Quality Item.png Automatic 40.8 30 350 5 0.10 0.78 23 1,000 9 10 FULLAUTO
AK-47.png AK-47 Accept No Substitutes B Quality Item.png Automatic 44.7 30 500 5.5 0.11 0.6 23 1,000 9 4 FULLAUTO
Strafe Gun.png Strafe Gun Fires nails that explode upon releasing the trigger. Bleeding Edge Gameplay 1S Quality Item.png Automatic 46.5 20 400 Impact: 1
Explosion: 8
0.13 1.4 500 ? ? ? FULLAUTO
AKEY-47.png AKEY-47 Opening a locked chest or door with the gun equipped opens it for free. Alternatively, shooting a locked chest or door unlocks it. Unlocked And Loaded! 1S Quality Item.png Automatic 44.7 30 500 5.5 0.11 0.6 23 1,000 9 4 SILLY
Stone Dome.png Stone Dome Sits on the player's head and rapidly fires homing bullets. While held, inflicts fear on nearby enemies. Increases curse by 1. Big Head Mode B Quality Item.png Automatic 26.5 750 750 4.5 0.20 2.0 25 1,000 10 8 FULLAUTO
Crown of Guns.png Crown of Guns Sits atop the player's head and fires bullets in all directions. All Hail C Quality Item.png Automatic 220.0 3000 3000 5.5 0.04 2.0 ? 40 9 360 SILLY
M16.png M16 Reloading alternates between bursts of 3 bullets and a grenade launcher. Underslung A Quality Item.png Burst 35.6 30 (machine gun)
3 (grenade launcher)
500 Gun: 5.5

Grenade: 10 (impact) + 25 (explosion)

0.10 1.2 23 1,000 11 7 FULLAUTO
Combined Rifle.png Combined Rifle Reloading alternates between a rapid-fire rifle and a bouncing, piercing energy ball. Halve Lives B Quality Item.png Automatic 36.6 30 (gun)
1 (ball)
500 5 (gun)
100 (ball)
0.12 1.0 23 (Rifle)

19 (Energy Ball)

50 (Rifle)

150 (Energy Ball)

9 (Rifle)

2.5 (Energy Ball)

7 (Rifle)

0 (Energy Ball)

FULLAUTO
Zorgun.png Zorgun Rapidly fires homing bullets. The final bullet in each clip fires a random explosive (grenade, rocket, or drill). Don't Push The Red Button A Quality Item.png Automatic 57.5 30 300 5.5 0.10 0.6 23 1,000 9 5 FULLAUTO
The Fat Line.png The Fat Line Fires purple bullets, which start at the wall the gun is aimed at and travel back towards the gun. Bullets will curve and home in on enemies as they travel. Technobabble B Quality Item.png Automatic 38.4 100 500 4 0.075 3.0 ? ? 0 ? FULLAUTO
Mr. Accretion Jr..png Mr. Accretion Jr. Fires planets which start orbiting the player if they hit a wall or obstacle. Music of the Spheres B Quality Item.png Semiautomatic 21.9 20 100 Varies 0.7 2.0 19 1,000 ? 0 SILLY
VertebraeK-47.png VertebraeK-47 Bullets close to each other will form links between each other, which hurts enemies on touch. Nervous Yet? B Quality Item.png Automatic 27.3 30 250 4 (bullet)

2 (chain)

0.10 1.5 18 1,000 6 5 FULLAUTO
Balloon Gun.png Balloon Gun Fires small homing tornadoes. While held, grants flight but loses all ammo on taking damage. Hot Air C Quality Item.png Automatic 44.1 10 250 12 0.25 1.6 ? ? ? ? FULLAUTO
MAC10.png MAC10 Fires a burst of four bullets. $#!^@ Never End C Quality Item.png Burst 34.7 30 600 3.5 0.07 1.0 23 1,000 3 10 FULLAUTO
Triple Gun.png Triple Gun Changes form based on how much ammo it has left. Bullet the Stampede B Quality Item.png Varies 16.7/

43.2/

160.0

9 (revolver)

32 (machine gun)
∞ (beam)

250 (revolver)

500 (machine gun/beam)

10 (revolver)

6.5 (machine gun)

0.5 (revolver)

0.11 (machine gun)

43.2 ? ? ? ? PISTOL
Heck Blaster.png Heck Blaster Rapidly fires invisible bullets. Jammed enemies hit will revert to normal. Whoa, Nelly B Quality Item.png Automatic 31.4 999 999 2.5 0.05 0.3 40 14 3 8 FULLAUTO
Patriot.png Patriot Fires piercing bullets.

Fire rate increases rapidly as the trigger is held.

Gun Eater 1S Quality Item.png Automatic 69.0 100 500 7 0.30 1.0 30 1,000 15 1 FULLAUTO
AC-15.png AC-15 Becomes more powerful if the player has armor. Metalled Gear B Quality Item.png Automatic 25.8/27.9 40 300 Unarmored: 3.8
Armored: 15
Unarmored: 0.125

Armored: 0.5

1.8 30 (Unarmored)

50 (Armored)

1,000 (Unarmored)

25 (Armored)

8 (Unarmored)

50 (Armored)

10 (Unarmored)

1 (Armored)

SILLY
Vulcan Cannon.png Vulcan Cannon Boundless Slaughter 1S Quality Item.png Automatic 100.0 900 900 5 0.05 0.6 35 1,000 15 12 FULLAUTO
Plague Pistol.png Plague Pistol Bullets create poison puddles on impact. Chemical Warfare D Quality Item.png Semiautomatic 16.8 12 200 4 0.15 1.2 20 25 13 5 POISON
Gungine.png Gungine Greatly increases movement speed while held. Reloading clears nearby goop and refills the gun's ammo. 12 Cylinder 1S Quality Item.png Automatic 80.6 100 800 5 0.05 1.14 35 1,000 15 6 FULLAUTO
The Predator.png The Predator Locks onto enemies and fires high speed homing lasers. Invisibility while reloading an empty magazine. High-tech $#!* B Quality Item.png Semiautomatic 29.4 8 150 25 0.80 1.2 72 32 10 5 PISTOL
Dragunfire.png Dragunfire Rapidly fires burning bullets that have a chance to inflict Burn. Roar A Quality Item.png Automatic 42.4 30 600 5 0.05 1.6 25 1,000 27 7 FULLAUTO
Sniper Rifle.png Sniper Rifle Fires bullets that can pierce through one enemy. Scope Creep C Quality Item.png Semiautomatic 24.8 10 80 26 1.00 1.5 200 1,000 15 1 RIFLE
A.W.P..png A.W.P. Fires bullets that can pierce through one enemy. Noob Cannon A Quality Item.png Semiautomatic 30.5 8 50 40 1.20 2.1 100 1,000 25 5 RIFLE
M1.png M1 Fires high-speed piercing bullets. Bolt Action C Quality Item.png Semiautomatic 22.6 6 100 20 0.80 1.3 200 60 25 2 RIFLE
Winchester Rifle.png Winchester Rifle Guns And Deviltry. D Quality Item.png Semiautomatic 19.7 12 130 15 0.72 1.2 32 1,000 9 5 RIFLE
Corsair.png Corsair Fires slow, bouncing bullets that accelerate and curve towards enemies. Plot A Course C Quality Item.png Charged 12.5 1 200 10 0 0.5 26 1,000 25 5 CHARGE
Railgun.png Railgun Fires a fast-moving piercing bullet that bounces many times. Calibrating 1S Quality Item.png Charged 27.0-243.2 1 40 50 N/A 0.6 250 1,000 50 0 CHARGE
Prototype Railgun.png Prototype Railgun Fires a fast-moving piercing bullet. DANGER: HIGH VOLTAGE A Quality Item.png Charged 51.0 1 40 150 N/A 0.6 800 1,000 0 0 CHARGE
Void Marshal.png Void Marshal Acquired Under The Table B Quality Item.png Semiautomatic 51.9 15 250 9 0.10 1.2 35 35 10 7 PISTOL
Deck4rd.png Deck4rd Fires a single powerful bullet that will explode upon impact. Unicorn Of Handguns A Quality Item.png Semiautomatic 47.1 2 40 5 (impact) + 35 (explosion) 0.20 1.5 20 1,000 22 10 EXPLOSIVE
The Judge.png The Judge The final shot of each clip has a chance to poison, freeze or ignite enemies. (likely more effects possible) Hot Shot B Quality Item.png Semiautomatic 32.5 9 400 7.5 0.15 1.0 30 1,000 9 7 PISTOL
Mourning Star.png Mourning Star Calls down a controllable orbital laser. Satellite Rain 1S Quality Item.png Beam 110.0 800 800 ~110/s 0.3 ? ? ? ? ? SILLY
Alien Sidearm.png Alien Sidearm Charged shots are larger and deal more damage. Shield Breaker D Quality Item.png Charged 19.6 10 350 Uncharged: 5

Charged: 25

0.15 1.2 23 15 10 5 PISTOL
RUBE-ADYNE Prototype.png RUBE-ADYNE Prototype Fires lasers that bounce four times. It Never Quits B Quality Item.png Semiautomatic 35.0 6 200 7 0.12 0.6 40 60 10 5 PISTOL
RUBE-ADYNE MK.II.png RUBE-ADYNE MK.II Fires bouncing lasers with limited range. Polished Product A Quality Item.png Semiautomatic 63.8 15 300 8 0.10 0.48 40 35 10 7 PISTOL
Rubenstein's Monster.png Rubenstein's Monster Created when both RUBE-ADYNE Prototype and RUBE-ADYNE MK.II are picked up. Rapidly fires bouncing lasers. Unit 00 N/A Automatic 102.2 100 900 7 0.07 0.9 26 1,000 9 11 SHITTY
Chamber Gun.png Chamber Gun Transforms based on the current chamber. Product of Environment C Quality Item.png Semiautomatic Varies Varies Varies Varies Varies Varies Varies Varies Varies Varies NONE
Gunderfury.png Gunderfury Gains persist experience and levels up with kills, changing its appearance and stats. Gun of Guncraft A Quality Item.png Automatic 25.5-181.2 8-50 200-500 3.4-20x2 Varies Varies Varies Varies Varies Varies FULLAUTO
Mine Cutter.png Mine Cutter Reloading alternates between firing three small, piercing, parallel lasers and single large lasers. Safety First B Quality Item.png Semiautomatic 45.0 12 250 Triple: 10

Single: 8

0.10 1.2 23 60 30 7 PISTOL
Void Core Assault Rifle.png Void Core Assault Rifle Fires bursts of three lasers. Rapid Fire B Quality Item.png Burst 27.8 30 300 6.5 0.35 1.2 23 20 15 3 FULLAUTO
Flash Ray.png Flash Ray Shoots piercing lasers with a chance to stun. Ah Ahhh! D Quality Item.png Semiautomatic 23.1 8 350 7.5 0.20 1.2 600 1,000 4 10 PISTOL
Wind Up Gun.png Wind Up Gun In each magazine, the first 10 bullets pierce. The last 10 deal half damage. Charge It D Quality Item.png Automatic 18.9 20 600 5 0.13 1.5 30 35 10 8 FULLAUTO
H4mmer.png H4mmer Fires a barrage of bullets. The last shot in the magazine is a hammer, which deals extra damage and can stun enemies. Many Bullets B Quality Item.png Automatic 63.5 30 450 Bullets: 3.8

Hammer: 20

0.05 0.6 23 1,000 6 7 FULLAUTO
Snakemaker.png Snakemaker Has a chance to transmogrify enemies into snakes. SSSSSSSSSSS A Quality Item.png Semiautomatic 34.8 10 200 12 0.25 1.2 50 1,000 10 0 SILLY
Turbo-Gun.png Turbo-Gun Damage increases for the next magazine depending on the number of reload attempts during its reload. Repetitive Strain C Quality Item.png Automatic 32-80 6 180 8.4 (base) 0.10 1.0 21 20 6 4 SHITTY
Hegemony Carbine.png Hegemony Carbine Shoots rapid fire white bolts of energy. All The Same C Quality Item.png Automatic 23.0 25 600 3.5 0.10 1.4 30 50 4 5 FULLAUTO
Screecher.png Screecher Rapidly fires piercing sound waves that have a small chance to stun. Cover Your Ears! C Quality Item.png Automatic 30.0 1,000 1,000 1.5 0.05 0.6 12 12 0 0 SHITTY
Laser Lotus.png Laser Lotus Fires piercing lasers. Level 5 A Quality Item.png Semiautomatic 50.3 10 150 16 0.20 1.38 45 1,000 26 5 RIFLE
Hegemony Rifle.png Hegemony Rifle Rapidly fires inaccurate white lasers. So Precise B Quality Item.png Semiautomatic 31.9 15 250 10 0.25 1.2 35 15 15 13 RIFLE
Fightsabre.png Fightsabre Reloading swings the gun around, reflecting nearby bullets. Increases curse by 2. Heresy 1S Quality Item.png Automatic 29.4 25 500 6 0.15 1.5 23 50 10 8 FULLAUTO
Helix.png Helix Fires two bullets in a helix pattern. Splice 'n' Dice C Quality Item.png Semiautomatic 34.0 12 250 15 (7.5x2) 0.25 2.0 35 35 10 7 POISON
Laser Rifle.png Laser Rifle Fires a burst of three lasers. Blast Off! C Quality Item.png Burst 25.5 24 500 5 0.50 1.2 200 60 16 5 FULLAUTO
Crestfaller.png Crestfaller Fires bullets that slow and have a chance to freeze. Cold Reality C Quality Item.png Semiautomatic 18.4 8 250 10 0.45 1.2 40 1,000 11 6 RIFLE
Rad Gun.png Rad Gun Increases coolness by 2. When reloading, if the reload button is hit at the right time, the gun's damage is increased. Failing a reload resets the damage. Totally Rad B Quality Item.png Semiautomatic 24.6+ 12 250 4+ 0.15 ≥0.9 ? ? ? ? SILLY
Thunderclap.png Thunderclap Fires balls of lightning. Lightning In A Bullet A Quality Item.png Semiautomatic 38.7 15 300 8 0.15 1.7 20 1,000 10 5 RIFLE
Charge Shot.png Charge Shot Fires a large laser that pierces enemies and bounces off of walls two times. Laser deals higher damage after bouncing. Hold To Fire B Quality Item.png Charged 24.4 5 75 30 0.01 1.0 26 1,000 25 5 CHARGE
Dark Marker.png Dark Marker Charge shot consumes the entire clip to create a room-wide explosion and blank effect. Big Bang 1S Quality Item.png Semiautomatic 38.6 12 200 Bullets: 8

Explosion: 80

0.20 2.0 32 1,000 20 0 EXPLOSIVE
Particulator.png Particulator Fires a large bullet, which will split into 10 bullets which seek out enemies. Strange Matter 1S Quality Item.png Semiautomatic 41.6 1 60 Large: 30

Small: 7

0.70 2.4 10 10 8 0 SILLY
The Emperor.png The Emperor Fires a burst of four bullets connected by electricity. Electric Terror A Quality Item.png Burst 37.5 30 300 7 0.30 1.2 20 50 10 7 FULLAUTO
RPG.png RPG Fires grenades. Leveled Up B Quality Item.png Semiautomatic 18.3 1 40 20 (impact) + 35 (explosion) 1.00 3.0 40 90 10 5 EXPLOSIVE
Grenade Launcher.png Grenade Launcher Shoots a grenade that bounces off of surfaces and explodes on impact with enemies. Fwomp! B Quality Item.png Semiautomatic 29.2 1 60 10 (impact) + 25 (explosion) 1.20 0.78 20 20 20 4 EXPLOSIVE
Stinger.png Stinger Fires homing rockets that explode into bees. Drone Warfare B Quality Item.png Semiautomatic 27.5 1 50 10 (impact) + 15 (explosion) 1.00 2.0 20 60 10 1 EXPLOSIVE
The Exotic.png The Exotic Fires rockets which burst into more homing rockets. While held, grants a ghost companion that follows the player and reveals the contents of nearby chests. Pack of Wolves A Quality Item.png Semiautomatic 44.5 1 50 25 (impact)

+ 15 (explosion)

+ 35

(7 * 5 mini rockets)

2.0 1.5 10 (Rocket)

25 (Small rocket)

60 (Rocket)

10 (Small rocket)

? 1 EXPLOSIVE
Com4nd0.png Com4nd0 Fires homing rockets. You're Fired B Quality Item.png Semiautomatic 54.6 4 40 20 (impact) + 25 (explosion) 0.60 1.5 14 90 10 5 EXPLOSIVE
RC Rocket.png RC Rocket Fires rockets guided by the player's cursor. Avoid User Error A Quality Item.png Semiautomatic 86.7 1 50 100 (impact) + 30 (explosion) 0.60 1.5 10 200 10 1 EXPLOSIVE
Yari Launcher.png Yari Launcher Rapidly fires homing rockets. Bypasses the boss DPS cap. Hell. Yes. 1S Quality Item.png Automatic 221.2 20 140 10 (impact) + 15 (explosion) 0.04 1.5 10 90 30 45 EXPLOSIVE
Lil' Bomber.png Lil' Bomber Fires a bomb that bounces off of walls and explodes on enemy contact. ReFuse To Lose! D Quality Item.png Charged 30.0 3 60 15 (impact) + 25 (explosion) 1.00 2.0 23 1,000 35 6 EXPLOSIVE
Grasschopper.png Grasschopper Fires a single powerful blast that releases a small blank effect. Noisy A Quality Item.png Semiautomatic 20.0 1 30 20 (impact) + 20 (explosion) 0.07 2.0 36 18 22 5 EXPLOSIVE
Void Core Cannon.png Void Core Cannon Fires bursts of four large energy balls, which home in on enemies and explode upon impact. Critical Strike B Quality Item.png Burst 34.8 4 120 10 (Impact)

10 (Explosion)

0.20 2.0 40 90 10 8 EXPLOSIVE
Bundle of Wands.png Bundle of Wands Has a chance to transmogrify. Dark Arts C Quality Item.png Semiautomatic 42.0 6 150 21 (7x3) 0.30 1.5 23 60 30 5 SILLY
Staff of Firepower.png Staff of Firepower Reloading alternates between a rapid fire pistol and a beam weapon that can set enemies on fire. Missing Link A Quality Item.png Semiautomatic Gun: 24

Staff: 54.3

Both: 42.3

Gun: 6

Staff: 12

200 Gun: 7

Staff: 12

0.15 1.0 25 1,000 12 7 SILLY
Witch Pistol.png Witch Pistol Fires bullets that have a chance to transmogrify enemies. Spells Your Doom C Quality Item.png Semiautomatic 18.5 6 350 6 0.15 1.2 27 1,000 20 2 PISTOL
Hexagun.png Hexagun Fires piercing bullets that have a chance to transmogrify enemies. Light Fantastic B Quality Item.png Semiautomatic 28.0 1 75 35 0.001 1.02 200 1,000 25 0 RIFLE
Phoenix.png Phoenix Shooting creates a small cone of fire in front of the player that burns enemies. Reborn In Flame D Quality Item.png Semiautomatic 16.8 12 350 4 0.15 1.2 25 25 13 3 FIRE
Magic Lamp.png Magic Lamp Hitting an enemy three times causes a genie to punch them. One Wish, Three Times B Quality Item.png Semiautomatic 63.2 3 100 8 (shots)

115 (genie)

0.50 1.2 12 1,000 10 5 SILLY
Teapot.png Teapot While reloading, ignites nearby enemies. Monocular Monster C Quality Item.png Semiautomatic 14.7 12 250 8.5

15 (pink shot)

0.40 3.0 20 1,000 7 4 PISTOL
Gunslinger's Ashes.png Gunslinger's Ashes Fires slow homing ghosts that shoot and deal contact damage. Spirit, Willing C Quality Item.png Semiautomatic 21.4 6 80 Contact: 12 Shots: 15 (5x3) 0.60 1.2 1 6 25 0 SILLY
Luxin Cannon.png Luxin Cannon Fires laser shots at enemies. The last bullet of magazine fires a crystal, which splits into 5 small crystals on impact. Omnichrome C Quality Item.png Automatic 43.8 30 600 4.5 0.07 1.5 60 1,000 10 6 FULLAUTO
Gunther.png Gunther Cannot be used to reveal hidden walls. Grows stronger with each room cleared. Jealous Weapon 1S Quality Item.png Semiautomatic 34.6-69.2 15 Infinity.png First Stage: 6

Second Stage: 9

Third Stage: 12

0.10 1.2 16 50 20 10 PISTOL
Unicorn Horn.png Unicorn Horn Fires a rainbow beam that homes in on enemies. Increases curse by 1. Fires Friendship A Quality Item.png Beam 30.0 500 500 30/s 0.10 N/A 30 30 45 0 BEAM
Cobalt Hammer.png Cobalt Hammer Fires blue lasers. Charging the weapon makes it fire lasers in four directions. Break Stuff A Quality Item.png Charged 57.8 6 60 Uncharged: 26

Charged: 36

0.30 1.2 100 1,000 80 0 CHARGE
Frost Giant.png Frost Giant Fires big bullets that have a chance to freeze. Icy Grasp B Quality Item.png Semiautomatic 80.0 12 130 12 0.001 1.6 20 30 10 12 ICE
Bullet Bore.png Bullet Bore Fires drills that home in on enemies, stun them, and explode after a short delay. Mind Muncher A Quality Item.png Semiautomatic 23.3 1 75 10 (impact) + 25 (explosion) 1.00 1.5 20 1,000 8 5 EXPLOSIVE
Cat Claw.png Cat Claw Fires darts that home in on enemies and explode after a short delay. The darts deal minimal damage on contact. Kneadle Your Foes! A Quality Item.png Automatic 65.5 33 400 2 (impact) + 10 (explosion) 0.15 1.2 23 1,000 2 5 FULLAUTO
Megahand.png Megahand Has 2 levels of damage depending on how long the gun has been charged. -P- B Quality Item.png Charged 62.4 18 200 Uncharged: 6

Charged: 45

0.07 0.54 20 1,000 8 0 CHARGE
Demon Head.png Demon Head Fires a continuous beam that has a chance to inflict Burn and slightly homes in on enemies. Wanged B Quality Item.png Beam 31.0 500 500 31/s 0.10 N/A 100 40 30 5 BEAM
Heroine.png Heroine Has 3 levels of damage depending on how long the gun has been charged. Charge Beam Active B Quality Item.png Charged 47.2 6 200 Level 1: 5

Level 2: 10

Level 3: 70

0.07 0.54 25 1,000 10 0 CHARGE
Mutation.png Mutation Fires a continuous beam and heavily pushes back the player. Didn't Need Two Anyway B Quality Item.png Beam 45.0 500 500 45/s 0.10 N/A 40 20 50 5 BEAM
Flame Hand.png Flame Hand Fires fireballs that pierce enemies and have a chance to set enemies on fire. 2D6 + Int Mod B Quality Item.png Semiautomatic 23.6 100 200 Varying (~11.7) 0.50 0.0 23 1,000 35 0 FIRE
Sunlight Javelin.png Sunlight Javelin Shoots fiery javelins that make enemies take damage over time. Brilliant Aura B Quality Item.png Charged 30.0 100 150 45 1.00 0.0 120 1,000 90 0 FIRE
Machine Fist.png Machine Fist Reloading alternates between firing a gatling gun, and a single shot exploding rocket punch that is guided by the player's reticle. The rocket punch consumes 10 ammo upon firing. Avalanche Of Bullets A Quality Item.png Automatic 46.0 50 (gun)

1 (rocket)

500 Bullet: 4

Rocket: 20 (impact) + 30 (explosion)

0.07 1.0 27 1,000 15 6 FULLAUTO
Robot's Left Hand.png Robot's Left Hand Rapidly fires blue lasers. See You Later A Quality Item.png Automatic 40.0 60 600 5 0.10 1.6 ? ? ? ? FULLAUTO
Snowballer.png Snowballer Fires snowballs that have a chance to freeze enemies. May Contain Rocks D Quality Item.png Automatic 17.3 20 400 3.5 0.15 1.2 28 35 10 10 ICE
Super Meat Gun.png Super Meat Gun Fires piercing, bouncing saw blades. Slightly increases movement speed. Very Fast A Quality Item.png Semiautomatic 45.0 12 300 6 0.10 0.5 25 1,000 10 5 SILLY
Anvillain.png Anvillain Fires piercing anvils with high knockback and a chance to stun. Practical And Safe C Quality Item.png Charged 47.7 3 60 35 0.10 0.5 20 1,000 8 5 CHARGE
Fossilized Gun.png Fossilized Gun Fires a stream of oil. Reloading spits fire, which can ignite the oil. Proof That Guns Once Existed D Quality Item.png Beam 15.0 500 500 15/s 0.10 N/A 15 20 40 0 FIRE
Gamma Ray.png Gamma Ray Fires a green laser that slightly curves towards enemies and can poison. Mean Green C Quality Item.png Beam 16.0 800 800 16/s 0.10 N/A Infinity.png 50 10 0 BEAM
Freeze Ray.png Freeze Ray Fires a blue laser that has a chance to freeze enemies. Ice To Meet You A Quality Item.png Beam 20.0 500 500 20/s 0.10 N/A 60 30 10 0 ICE
Science Cannon.png Science Cannon Fires a large laser after a short charge-up, which inflicts random status effects on enemies. Charged Particles B Quality Item.png Beam 26.0 500 500 26/s 0.10 N/A 90 500 35 0 BEAM
Disintegrator.png Disintegrator Fires a large laser after a long charge-up. Return To Dust 1S Quality Item.png Beam 70.0 500 500 70/s 0.10 N/A 120 50 0 0 BEAM
Proton Backpack.png Proton Backpack Fires a homing laser. Crossing Streams B Quality Item.png Beam 50.0 500 500 50/s 0.10 N/A 14 90 30 0 BEAM
Mega Douser.png Mega Douser Fires a stream of water. Contents Under Pressure D Quality Item.png Beam 15.0 900 900 15/s 0.10 N/A 20 20 40 0 BEAM
Plunger.png Plunger Fires a stream of poison. Has a chance to poison enemies and leaves poison puddles on impact. Take Your Best Shot! C Quality Item.png Beam 5.0 500 500 5/s 0.10 N/A 20 20 40 0 POISON
Raiden Coil.png Raiden Coil Fires a laser that homes in on all on-screen enemies. Shoot Em' Up A Quality Item.png Beam 17.5 500 500 17.5/s 0.10 N/A Infinity.png 30 10 5 SILLY
Moonscraper.png Moonscraper Fires a beam that reflects off of solid objects once. Beeeeoooowwww! C Quality Item.png Beam 26.0 700 700 26/s 0.10 N/A Infinity.png 50 20 5 BEAM
Barrel.png Barrel Fires a fish that has a chance to stun and leaves a pool of water on impact. Nothin' Easier C Quality Item.png Semiautomatic 30.3 9 300 8 0.20 0.78 20 1,000 13 7 SILLY
Trick Gun.png Trick Gun Reloading transforms the gun between a pistol and a shotgun. Reload To Transform C Quality Item.png Semiautomatic 16.5 6 200 Pistol: 7

Shotgun: 16 (2x8)

0.10 (pistol)

0.80 (shotgun)

1.2 30 (pistol)

25 (shotgun)

60 (pistol)

12 (shotgun)

11 (pistol)

5 (shotgun)

2 (pistol)

10 (shotgun)

SILLY
Mailbox.png Mailbox Fires mail at enemies. The last bullet of each magazine is a package, which can explode, leave confetti, burn, or poison. Special Delivery D Quality Item.png Semiautomatic 16.6 10 350 5 0.20 1.2 22 1,000 10 10 SILLY
Nail Gun.png Nail Gun Fires a rapid stream of low damage nails. Fires faster if fire button is tapped rather than held. Pest Control D Quality Item.png Semiautomatic 25.1 500 500 3 0.12 0.0 26 12 8 10 SHITTY
Light Gun.png Light Gun Fires zaps of light at enemies. The last bullet in the magazine is a duck, which will automatically seek out the nearest enemy and attack them. Third-Party B Quality Item.png Semiautomatic 28.8 6 150 7 0.20 1.0 400 60 30 5 SILLY
Dueling Laser.png Dueling Laser Fires a large, piercing, high-damage laser. Needs to recharge after each shot. More interesting this way! B Quality Item.png Semiautomatic 70.4 1 Infinity.png 100 N/A 1.0 ? ? ? ? SILLY
Wood Beam.png Wood Beam Melee weapon that extends itself to hit enemies. Increases curse by 1. Speak Softly B Quality Item.png Beam 10.0 (no swing) 100 900 Based on swing speed

(Max: 26)

1.0 0.9 40 10 ? ? SHITTY
Mahoguny.png Mahoguny Fires bouncing explosive wood bullets and several leaves. 100% Organic C Quality Item.png Semiautomatic 56.3 10 350 Wood: 5 (impact) + 10 (explosion)

Leaves: 4

0.40 1.2 15 30 20 0 EXPLOSIVE
The Scrambler.png The Scrambler Fires bullets that hatch into many homing bullets upon hitting an enemy or obstacle. Bullet Or The Gun? C Quality Item.png Semiautomatic 42.5 1 120 6 (egg) + 9x5 (seekers) 0.10 1.2 20 32 0 6 SILLY
Trashcannon.png Trashcannon Fires a trash bag that explodes into poison projectiles that leave trails of poison goop. Take It Out! C Quality Item.png Semiautomatic 16.6 1 50 20 0.20 1.2 20 1,000 20 5 POISON
Glacier.png Glacier Fires bouncing ice cubes that explode and freeze enemies. Refill Your Trays A Quality Item.png Automatic 24.0 12 120 8 (impact) + 6 (explosion) 0.50 1.5 18 35 8 5 ICE
Origuni.png Origuni Fires paper planes that follow the player's crosshair. Thousand Cuts C Quality Item.png Semiautomatic 22.5 8 300 7.5 0.20 1.2 ? ? ? ? PISTOL
The Kiln.png The Kiln Fires pots that break into 3 bouncing crystals upon hitting something. Fires Pots C Quality Item.png Semiautomatic 16.0 8 200 Pots: 8

Crystals: 4

0.40 1.2 20 45 6 0 SHITTY
Skull Spitter.png Skull Spitter Fires homing skulls. Hard Headed C Quality Item.png Semiautomatic 27.0 10 150 10 0.30 1.0 15 1,000 10 0 PISTOL
Buzzkill.png Buzzkill Fires piercing, bouncing sawblades. Sawed On! C Quality Item.png Semiautomatic 24.7 12 350 7 0.20 1.2 25 1,000 10 5 SHITTY
Tear Jerker.png Tear Jerker Fires tears that leave behind puddles of water. Q_Q C Quality Item.png Semiautomatic 26.0 20 350 7 0.22 1.2 15 15 10 0 SHITTY
Starpew.png Starpew Fires water droplets. Can be charged to increase the number of droplets fired. Reap And Sow A Quality Item.png Charged 35-93.3 1 100 5 0.20 1.0 ? ? ? ? CHARGE
Eye of the Beholster.png Eye of the Beholster The last shot of each clip spawns a friendly Beadie. What A Beauty! B Quality Item.png Semiautomatic 23.2 12 300 6 0.15 1.2 200 1,000 4 4 SILLY
Molotov Launcher.png Molotov Launcher Fires molotovs that create fire puddles on impact. Exactly What You Think C Quality Item.png Semiautomatic 2.4 1 80 6 1.50 2.5 18 35 13 5 FIRE
Glass Cannon.png Glass Cannon Fires a powerful beam. Loses all ammo upon taking damage. Fragile, Fatal C Quality Item.png Charged 50.0 1 25 140 1.00 2.0 600 1,000 20 0 CHARGE
Shock Rifle.png Shock Rifle Fires a zap of electricity. Zap B Quality Item.png Semiautomatic 27.9 15 250 8 0.20 1.5 140 1,000 20 5 RIFLE
Bait Launcher.png Bait Launcher Fires a steak that causes a tiger to appear and maul the target. Meat Your Maker C Quality Item.png Charged 40.0 1 60 10 (Steak) + 50 (Tiger) 0.50 1.0 20 1,000 8 5 SILLY
Brick Breaker.png Brick Breaker Fires piercing turtle shells that bounce off of walls. Wrong Kind Of Mortar C Quality Item.png Semiautomatic 15.6 5 200 10 0.50 1.2 20 1,000 10 2 SILLY
Betrayer's Shield.png Betrayer's Shield Upon reloading, leaves a protective shield on the ground. Players in that area will be protected until the shield has absorbed a number of bullets. Actually A Gun B Quality Item.png Automatic 32.3 12 350 7 0.10 1.5 23 18 12 5 PISTOL
Lower Case r.png Lower Case r Fires a burst of 6 bullets that spell out the word bullet. Alphabetical! D Quality Item.png Burst 18.0 36 900 2.2 0.07 2.0 25 1,000 14 0 SILLY
Excaliber.png Excaliber Fires a burst of three piercing sword projectiles. Reloading swings the sword, destroying nearby bullets and damaging nearby enemies. Increases curse by 2.5. Once And Future B Quality Item.png Burst 43.7 32 280 7 0.15 0.48 26 1,000 15 0 FULLAUTO
Face Melter.png Face Melter Simultaneously fires music notes in four directions. Places an amplifier on the ground at the player's position upon reloading. Whenever the Face Melter is fired, the amplifier will fire music notes in the same pattern. Reloading again will remove the amplifier and place a new one. Squiddley-squiddley-wheeyooo! B Quality Item.png Automatic 40.0 600 600 4 0.10 1.2 15 15 13 6 SILLY
Really Special Lute.png Really Special Lute Fires in a very wide spread. Buffs the player's companions. Chance to Charm enemies. Purple Prose C Quality Item.png Automatic 82.5 75 300 42 (6x7) 0.5 1.2 9 10 13 ? SILLY
Trident.png Trident Fires a long-range laser that pierces one enemy. Destroys nearby bullets and pushes enemies away while reloading. Under The Sea A Quality Item.png Semiautomatic 46.5 6 300 8 0.08 1.0 600 1,000 4 0 SILLY
Kruller Glaive.png Kruller Glaive Throws a boomerang-like projectile that homes in on multiple enemies, damaging and sometimes stunning them. Studied the Blade B Quality Item.png Charged 20.8 1 100 25 0.2 1.0 ? ? 10 ? NONE
Abyssal Tentacle.png Abyssal Tentacle Fires a tentacle that homes in on and grips enemies, damaging them. Look Away A Quality Item.png Beam 22.5 500 500 22.5/s 0.10 N/A 1,000 30 10 0 SILLY
Quad Laser.png Quad Laser Fires a large, square, extremely slow bullet. No One Can Defeat It C Quality Item.png Semiautomatic 53.3 1 50 80 0.07 1.5 1 15 32 5 SHITTY
Tetrominator.png Tetrominator Fires random tetrominoes that stick to enemies. Line pieces explode, dealing more damage the more tetrominoes are stuck to an enemy. LINE PIECE! B Quality Item.png Semiautomatic 24.8 13 301 4

6 (line piece)

0.3 1.5 16 30 6 0 SILLY
Pitchfork.png Pitchfork Fires piercing fireballs that burn. Get Forked! C Quality Item.png Semiautomatic 26.7 100 200 4 0.15 0.0 23 1,000 35 5 FIRE
Evolver.png Evolver Killing enemies evolves the gun through 6 forms. Tamagunchi C Quality Item.png Semiautomatic 13.5-93.8 8-300 300 (first 5 forms)

150 (6th form)

6-37.5 0.7 (snail form)

0.4 (other forms)

1.5 Varies Varies Varies Varies SILLY
Gungeon Ant.png Gungeon Ant In oil mode, creates oil puddles on impact. In fire mode, fires fireballs that pierce and burn. Reloading switches modes. What Army? C Quality Item.png Semiautomatic 30.0 6 100 Oil: 6 (2x3)

Fire: 4.5 (1.5x3)

0 1.2 26 1,000 25 0 FIRE
Life Orb.png Life Orb After killing an enemy, reloading damages all enemies in the room. Your Soul is Mine A Quality Item.png Beam 20 600 600 20/s 0.10 N/A ? ? ? ? BEAM
Alien Engine.png Alien Engine Rapid fire weapon that has a very short range, only damaging enemies that come into contact with the muzzle flash. Enemies damaged have a chance to catch on fire. Extremely high recoil. The Dangerzone B Quality Item.png Automatic 160.4 400 1000 10 0.02 0.9 30 3 10 0 FIRE
Microtransaction Gun.png Microtransaction Gun Shoots various figurines, books, and gems at the cost of 1 coin per shot. Pay To Win A Quality Item.png Semiautomatic 44.4 Equal to Shells held Equal to Shells held 2/8/15/20 0.20 N/A ? ? ? ? PISTOL
Poxcannon.png Poxcannon Shoots poisonous t-shirts with high knockback. Poisoned enemies create a poison puddle on death. Lousy T-Shirt C Quality Item.png Semiautomatic 26.1 6 250 15 0.35 1.7 25 1,000 60 5 SILLY
T-Shirt Cannon.png T-Shirt Cannon Fires t-shirts that have high knockback. Machine Gun Wash Only! D Quality Item.png Semiautomatic 18.1 6 250 8 0.35 0.9 25 1,000 60 5 SILLY
Banana.png Banana Fires an explosive banana that sends out three more bouncing explosive bananas. Planpain C Quality Item.png Charged 15.0 7 50 10 (impact) + 30 (explosion) 1.00 0.01 23 1,000 35 6 SILLY
Bee Hive.png Bee Hive Fires bees that home in on and damage enemies. Bzzzzzzz! B Quality Item.png Automatic 29.9 150 300 3 0.10 0.06 9 Infinity.png 2 90 SILLY
Silencer.png Silencer Fires zippers. Hitting an enemy with the swing of the weapon will stun the enemy. 300 Dead Count C Quality Item.png Semiautomatic 14.0 8 200 13 0.60 1.5 23 60 30 5 SILLY
Camera.png Camera Damages all enemies in the room, with a chance to stun. Say Cheese C Quality Item.png Charged 15.4 4 60 10 0.20 2.0 60 Infinity.png 1 7 SILLY
Directional Pad.png Directional Pad Fires bullets in four directions. Combos can be entered to fire fireballs or a grappling hook. After running out of ammo, it is destroyed but spawns a chest. Input Output B Quality Item.png Burst 20.7 30 120 8 (normal)
45 (fireball)
10 (grappling hook)
1.0 1.6 ? ? ? ? PISTOL
3rd Party Controller.png 3rd Party Controller Upon hitting an enemy, they will move in the same direction the player moves, and shoot towards the crosshair if the player shoots. Assuming Direct Control A Quality Item.png Semiautomatic 4.7 10 300 2.5 0.4 1.75 30 1,000 13 10 CHARM
Gunzheng.png Gunzheng Rapidly fires inaccurate, piercing, homing arrows. Hustle B Quality Item.png Automatic 85.7 350 800 6 0.07 0.0 32 1,000 8 35 FULLAUTO
Sling.png Sling Fires bouncing rocks. Deals 2.5x damage to bosses and 2x damage after bouncing. Outrageous! D Quality Item.png Charged 25.0 1 80 62.5 (to bosses) 0.10 0.9 23 1,000 35 0 CHARGE
Cactus.png Cactus Fires needles. 1000 Needles! C Quality Item.png Automatic 25.0 1,000 1,000 2.5 0.10 0.0 60 1,000 1 7 SHITTY
Black Hole Gun.png Black Hole Gun Fires black holes that attract enemies and enemy bullets. Won't You Come A Quality Item.png Charged 29.6 1 30 10 1.00 1.56 4 1,000 9 0 SILLY
BSG.png BSG Slowly charges up to fire a large high-damage projectile. Big Shooty Gun 1S Quality Item.png Charged 47.5 1 25 50 4.00 2.4 25 1,000 10 0 EXPLOSIVE
Compressed Air Tank.png Compressed Air Tank Fires sharks that swim around the room, seeking enemies and biting them. You Know My Work A Quality Item.png Charged 125.0 1 50 50 0.60 1.2 35 Infinity.png 60 6 SILLY
Serious Cannon.png Serious Cannon Fires large bouncing cannonballs. Seriously MENTAL A Quality Item.png Charged 17.0 1 30 50 0.60 1.5 35 1,000 60 6 SILLY
Makeshift Cannon.png Makeshift Cannon Fires a single blast that deals a large amount of damage. You Only Get One Shot 1S Quality Item.png Charged 571.0 1 1 1213.3 (approx) 0.50 2.1 35 1,000 60 6 SILLY
Devolver.png Devolver Has a chance to devolve enemies into simpler enemies. Degenerates C Quality Item.png Semiautomatic 24.1 6 100 6 0.14 0.78 25 1,000 10 8 SILLY
Finished Gun.png Finished Gun Replaces Unfinished Gun once the Ammonomicon is complete. Thanks For Playing D Quality Item.png/1S Quality Item.png Semiautomatic 84.1 5 500 14

25 (final shot)

0.07 0.78 30

20 (final shot)

1,000 14 0 PISTOL

Guns Not Present in the Ammonomicon[]

These Guns, for various reasons, do not have permanent entries in the Ammonomicon- their entries only viewable when they are held.

Icon Name Quote Quality Type DPS Magazine Size Ammo Capacity Damage Fire

Rate

Reload Time Shot Speed Range Force Spread Notes Class
Blasphemy Past.png Blasphemy (Wooden) To The Point N/A Semiautomatic ? 6 Infinity.png 14 0.2 1 N/A N/A N/A 0 Given to the player in the Bullet's past in order to fight Cannon. SILLY
High Dragunfire.png High Dragunfire Pre-Rendered 1S Quality Item.png Automatic ? 30 600 5 0.05 1.6 25 1000 27 7 Rare variant of the Dragunfire. FULLAUTO
Mimic Gun.png Mimic Gun N/A Semiautomatic ? 8 900 6 0.07 2 15 35 6 0 Chance to replace guns the player picks up. Jams enemy bullets that it's own shots pass nearby.

Cannot be dropped or switched away from until enough damage is dealt or ammo is picked up.

SILLY
Prize Pistol.png Prize Pistol Definitely Fair N/A Semiautomatic ? 4 4 14 0.07 1.2 18 60 10 0 Given by Winchester to play his shooting range. Cannot be taken into combat. PISTOL
Windgunner.png Windgunner The Way Of Guns N/A Automatic ? 300 Infinity.png 45 0.1 0 25 1000 20 0 Granted by Sprun under the right conditions. FULLAUTO

Gun Class[]

Guns come in various different 'classes' that determine how they generate as loot, and prevent too many similar guns from appearing in one run. The classes that particular guns fall into are listed in the rightmost column of the table above, and a full list of the different class types is as follows; NONE, PISTOL, SHOTGUN, FULLAUTO, RIFLE, BEAM, POISON, FIRE, ICE, CHARM, EXPLOSIVE, SILLY, SHITTY, and CHARGE. Each gun has ONE class chosen from the list.

Having a gun of a certain type in the player's inventory reduces the chances of another gun of the same type generating as loot by 50%. Eg; Having a shotgun makes the player 50% less likely to find another shotgun.

The exact formula is as follows, where 'A' is the amount of guns of the same type in the player's inventory.


There are two exceptions to this:

  1. NONE class guns do not affect the rarity of other NONE class guns.
  2. SHITTY class guns have a slightly tweaked formula. Instead of each gun making the others 50% less common, each SHITTY gun makes obtaining another SHITTY gun 90% less common.

Class Notes[]

  • All character starters except for Blasphemy and the Slinger are SHITTY class, meaning that from the very beginning most characters are less likely to get SHITTY class guns.
  • The Synergy.png Shotgun Affinity synergy affects all weapons of SHOTGUN type.

Bugs[]

  • Charging guns, such as the Railgun, Heroine, or BSG, will break destructible objects upon making contact with the weapon while being it’s charged, separately from player contact. This is particularly hazardous with explosive barrels.
    • The hitbox only seems to effect objects and doesn’t deal any damage to chests or enemies.
    • This doesn’t work with all charging weapons, possibly due to their size. For instance, the Charmed Bow will not explode barrels or break debris this way, no matter how close the player is.
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