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'''Chain Gunners''' run towards the player slightly faster than a normal Gun Nut. They occasionally stop in place to pull out a large ball and chain made of bullets. They then swing these chains around them incredibly fast a couple of times while slowly moving towards the player before putting them away again and chasing the player as normal.
 
'''Chain Gunners''' run towards the player slightly faster than a normal Gun Nut. They occasionally stop in place to pull out a large ball and chain made of bullets. They then swing these chains around them incredibly fast a couple of times while slowly moving towards the player before putting them away again and chasing the player as normal.
   
Since the [[Advanced Gungeons & Draguns Update]], the end of the ball and chain has a chance to detach and fly towards the player after a few seconds of swinging.
+
Since the [[Advanced Gungeons & Draguns Update]], the end of the ball and chain has a chance to detach and fly towards the player after a few seconds of swinging. the chance of the chain detaching depends on the health of the chain gunner(s)
   
 
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Revision as of 19:19, 26 July 2018

Gun Nut
Gun Nut
Statistics
Health:
1 Oub 2 Abbey 3 4 5/6
100 133.33 130 166.66 160 185 210
Location: Keep of the Lead Lord
Gungeon Proper
Hollow
Forge
Abbey of the True Gun
Bullet Hell
Ammonomicon Entry

Ammonomicon Gun Nut

Dark Knight
The Gun Nut commands lesser Gundead with the authority of the Bullet King, and patrols the halls of the Gungeon with a mighty blade forged from pure bullets.

Gun Nuts slowly walk towards the player. They periodically strike the ground with their sword, releasing a wide 90 degree burst of bullets. They can only aim in the 8 compass directions.

The Gun Nut's attack emerges from the tip of its sword, which can pass from the Nut's body through small barrier walls and other obstructions before striking the ground.

Spectral Gun Nut

Spectral Gun Nut
Spectral Gun Nut
Statistics
Health:
1 Oub 2 Abbey 3 4 5/6
54 72 70.2 90 86.4 99.9 113.4
Location: Forge
Bullet Hell
Ammonomicon Entry

Ammonomicon Spectral Gun Nut

From Beyond
High-ranking Gun Nuts who continue to serve, though their armor has fallen to disrepair.

Spectral Gun Nuts behave like regular Gun Nuts, but they can fly and aim in any direction. In addition to the burst of bullets, they also fire a larger jammed bullet that explodes into non-jammed bullets in all directions upon hitting an obstacle. The jammed bullet is always aimed towards the player, but can only be shot within the width of the burst of bullets.

Chain Gunner

Chain Gunner
Chain Gunner
Statistics
Health:
1 Oub 2 Abbey 3 4 5/6
90 120 117 149.99 144 166.5 189
Location: Keep of the Lead Lord
Gungeon Proper
Hollow
Forge

The Bullet's Past

Introduced in: Supply Drop Indicator
Ammonomicon Entry

Ammonomicon Chain Gunner

Weak, Link
The Chain Gunners are the remnant of a lost legion of Gun Nuts, famous for their unique weaponry.

Chain Gunners run towards the player slightly faster than a normal Gun Nut. They occasionally stop in place to pull out a large ball and chain made of bullets. They then swing these chains around them incredibly fast a couple of times while slowly moving towards the player before putting them away again and chasing the player as normal.

Since the Advanced Gungeons & Draguns Update, the end of the ball and chain has a chance to detach and fly towards the player after a few seconds of swinging. the chance of the chain detaching depends on the health of the chain gunner(s)

Trivia

  • The Gun Nut's name may allude to the Darknut from the Legend of Zelda series, a similarly heavily armored and oddly named enemy. The name Darknut was an error by the Japanese translation team; the original word intended was "Knight", not "Nut". The error became popular and has stuck ever since.
    • Similarly, the Chain Gunner appears to reference the Ball and Chain Soldier from games such as A Link to the Past and A Link Between Worlds. The quote "Weak, Link" references the game's protagonist.

Gallery

See also