Increases damage based on the amount of the player has.
Damage can increase up to a maximum of 100% at 500 . Any beyond 500 will not increase damage any further.
The damage increase is calculated using the formula ([]/500) * (2 - []/500):
Damage Increase
50
19%
100
36%
150
51%
200
64%
250
75%
Damage Increase
300
84%
350
91%
400
96%
450
99%
500
100%
Notes[ | ]
Alternative Rock - If the player has Face Melter, instead of firing four streams, Face Melter fires two parallel columns of notes. Reloading fires a guitar pick with a chance to stun.
Gilded Tables - If the player has Table Tech Money, tables have a 15% chance to be golden. Flipping a golden table will cause all normal enemies in the room to drop 2 to 6 extra upon death. Golden tables will not automatically flip due to Table Tech Money.