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|[[File:AKEY-47.png|32px]] || [[AKEY-47]] || Unlocked And Loaded! || Automatic || Shooting a locked chest or door unlocks it. || 3 {{Key}}
 
|[[File:AKEY-47.png|32px]] || [[AKEY-47]] || Unlocked And Loaded! || Automatic || Shooting a locked chest or door unlocks it. || 3 {{Key}}
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|[[File:Vorpal Gun.png|32px]] || [[Vorpal Gun]] || .50 Criticaliber || Semiautomatic || Has a chance to fire a high-damage critical shot. || 1 {{Key}}
 
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| [[File:Shelleton Key.png|40px]] || [[Shelleton Key]] || Passive || Locks Are Dead To You || Allows any chest or lock to be opened without using a key. Increases curse while held. || 3 {{Key}}
 
| [[File:Shelleton Key.png|40px]] || [[Shelleton Key]] || Passive || Locks Are Dead To You || Allows any chest or lock to be opened without using a key. Increases curse while held. || 3 {{Key}}
 
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| [[File:Brick of Cash.png|40px]] || [[Brick of Cash]] || Passive || Secrets Of The Masons || Reveals secret rooms. || 2 {{Key}}
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| [[File:Brick of Cash.png|40px]] || [[Brick of Cash]] || Passive || Secrets Of The Masons || Reveals secret rooms. || 1 {{Key}}
 
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| [[File:Ballot.png|40px]] || [[Ballot]] || Passive || Vote Of Confidence! || Increases the player's coolness, which decreases the cooldown of active items and increases luck. || 1 {{Key}}
 
| [[File:Ballot.png|40px]] || [[Ballot]] || Passive || Vote Of Confidence! || Increases the player's coolness, which decreases the cooldown of active items and increases luck. || 1 {{Key}}

Revision as of 05:27, 31 January 2017

Key Shopkeeper

Flynt is an NPC that can be rescued from a cell in the Gungeon Proper. After being rescued, he will set up shops in the Gungeon, where he will sell key and chest-themed items and guns.

Unlike other shopkeepers, the guns and items he sells cost keys instead of coins.

Items sold in the Gungeon

Icon Name Quote Type Notes Cost
AKEY-47 AKEY-47 Unlocked And Loaded! Automatic Shooting a locked chest or door unlocks it. 3 Key
Vorpal Gun Vorpal Gun .50 Criticaliber Semiautomatic Has a chance to fire a high-damage critical shot. 1 Key
Icon Name Type Quote Effect Cost
Shelleton Key Shelleton Key Passive Locks Are Dead To You Allows any chest or lock to be opened without using a key. Increases curse while held. 3 Key
Brick of Cash Brick of Cash Passive Secrets Of The Masons Reveals secret rooms. 1 Key
Ballot Ballot Passive Vote Of Confidence! Increases the player's coolness, which decreases the cooldown of active items and increases luck. 1 Key
Ring of Mimic Friendship Ring of Mimic Friendship Passive Unlikely Allies Mimics will not attack the player. 1 Key
Mimic Tooth Necklace Mimic Tooth Necklace Passive Chomp Every chest is guaranteed to be a Mimic. 2 Key
Ring of Chest Friendship Ring of Chest Friendship Passive Chest Friends Forever Increases the chance of finding chests. 1 Key
Ring of Chest Vampirism Ring of Chest Vampirism Passive Blood From Wood Breaking chests heals the player. 1 Key
Book of Chest Anatomy Book of Chest Anatomy Passive Controlled Demolition Improves the contents of broken chests. 1 Key
Heart Locket Heart Locket Passive Memento Mori Grants a heart container. 1 Key
Bracket Key Bracket Key Active `debugkill Deals a large amount of damage to all enemies in a room. Increases Curse. 3 Key
Trusty Lockpicks Trusty Lockpicks Active Who Needs Keys? Has a 50% chance to unlock a lock or locked chest. If it fails, the lock will no longer function. 1 Key

Quotes

After being rescued:

  • "My rescuer! I know you had no choice but to vanquish my fellow lock to free me. An unfortunate sacrifice, but a necessary one... Come by my shop whenever you see me! There are many things in my stores that you might find helpful."

After leaving the cell:

  • "Come see me later! I'll open you to a world of reasonably priced goods."

Entering his shop:

  • "This is the Key Shop, where I trade my wares for Key! You could say that I sell Key Items! Kikikiki!"
  • "Welcome!"

Purchasing an item:

  • "That's a Key-per!"
  • "A turnkey solution!"

Attempting to purchase an item without enough keys:

  • "Gotta keep that one locked up, I'm afraid."

Talking to him:

  • "The locks in this place are all sentient."
  • "When you unlock a door in the Gungeon, they... go to a better place. I hope. Who can say?"
  • "I was one of them, once. Until one night, the walls began to shift... and I was never connected to a door."
  • "Now, I trade for keys to get them out of the hands of Gungeoneers."
  • "But what do I know?"

Shooting him:

  • "A tumbler eh?"
  • "I'm pinned!"