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==Effects== |
==Effects== |
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− | Adds |
+ | * Adds an 8.5% chance to fire bullets that explode upon hitting an enemy or object. |
⚫ | |||
− | |||
+ | ** This effect can only be triggered a maximum of once per second, making it seem like slower fire rate weapons have a higher chance. |
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⚫ | |||
− | *The chance is higher for weapons with slower rates of fire. |
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==Notes== |
==Notes== |
Revision as of 12:58, 3 February 2019
Explosive Rounds is a passive item.
Effects
- Adds an 8.5% chance to fire bullets that explode upon hitting an enemy or object.
- The explosions deal 25 damage.
- This effect can only be triggered a maximum of once per second, making it seem like slower fire rate weapons have a higher chance.
Notes
- Air Support - If the player has Air Strike, it will cover a massive area when used.
- Cerebral Bros - Upgrades the Bullet Bore to fire 2 drills.
- Reactive - Makes Lower Case r spell out ROCKET, BOOM, KABOOM, and POW when fired, and its shots explode.
- Shot Across The Bow - If the player has Gunbow, it fires explosive missiles.
- The explosions do not harm the player.
- Explosions can show secret room cracks when using starter guns.
- If combined with Angry Bullets, explosive projectiles won't explode when hitting enemies and will just bounce off of them.
- Explosions can destroy otherwise permanent fixtures to the wall, such as shelving in the mines.
- If the Alien Engine explodes using this round, it leaves a small area of fire.
- If combined with Irradiated Lead, explosive projectiles may occasionally leave a small pool of poison goop on the floor.
- If combined with Hot Lead, explosive projectiles may occasionally leave a small pool of fire goop on the floor.
Trivia
- Mega Blast might be a reference to Xenon 2 Megablast.