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(Fixed Natural Selection description. Please verify if the synergy actually speeds up the evolution.)
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==Notes==
 
==Notes==
* {{Synergy|Natural Selection}} Changes between different forms [[Irradiated Lead]], [[Monster Blood]] or [[Big Boy]].(Note. Also seems to speed up evolving process)
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* {{Synergy|Natural Selection}} Having [[Irradiated Lead]], [[Monster Blood]] or [[Big Boy]] speeds up the evolving process.
 
* {{Synergy|The Powerhouse of the Cell}} If the player also has [[Antibody]], the Evolver evolves one stage and has a chance to evolve when killing an enemy with a different gun instead of devolving. Note that, due to the ammo refill from evolving, dropping the Antibody and picking it up again will give the player an unlimited supply of ammo for the Evolver.
 
* {{Synergy|The Powerhouse of the Cell}} If the player also has [[Antibody]], the Evolver evolves one stage and has a chance to evolve when killing an enemy with a different gun instead of devolving. Note that, due to the ammo refill from evolving, dropping the Antibody and picking it up again will give the player an unlimited supply of ammo for the Evolver.
   

Revision as of 14:18, 12 April 2019

Evolver
Evolver
Statistics
Type: Semiautomatic
Quality: C Quality Item
Magazine Size: 24 (First 3 forms)
8 (4th form)
300 (5th form)
150 (6th form)
Max Ammo: 300 (First 5 forms)
150 (6th form)
Sell Creep Price: 21 Money
Unlock Method: Purchase from Professor Goopton for 35 Hegemony Credit.
Introduced in: AFTA Indicator
Ammonomicon Entry
Tamagunchi
This gun adapts.

While some have disputed the claim that a gun can change shape or adapt to its new environment within the Gungeon, this weapon appears to be irrefutable proof of the phenomenon. Since its discovery, the number of self-proclaimed gunvolution deniers has increased by 4%.

Evolver is a gun introduced in A Farewell to Arms. The gun has a chance to evolve upon killing an enemy, which changes its appearance, modifies its stats, and refills its ammo. The six evolutions, in order, are: amoeba, sponge, flatworm, snail, a frog, and a dragon.

  • The amoeba fires round projectiles that deal 6 damage.
  • The sponge fires sponge shaped projectiles that deal 8.5 damage.
  • The flatworm fires round projectiles that deal 11.5 damage.
  • The snail fires a spread of three spiked snail shells that deal 11.5 damage each.
  • The frog emits a red tongue which latches onto the nearest enemy, similar to the Abyssal Tentacle.
  • The dragon fires a blue flame projectile which starts off slow and accelerates, dealing 37.5 damage. In this stage, the Evolver's maximum ammo drops to 150.

When killing an enemy with a different gun, it has a chance to devolve one level.

Notes

  • Synergy Natural Selection - Having Irradiated Lead, Monster Blood or Big Boy speeds up the evolving process.
  • Synergy The Powerhouse of the Cell - If the player also has Antibody, the Evolver evolves one stage and has a chance to evolve when killing an enemy with a different gun instead of devolving. Note that, due to the ammo refill from evolving, dropping the Antibody and picking it up again will give the player an unlimited supply of ammo for the Evolver.
  • In 6th stage, the Evolver can be reloaded once.

Trivia

  • The flavor text "Tamagunchi" is a reference to the digital pets Tamagotchi.

Gallery

See also