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Dead Blow
Dead Blow
Statistics
Location: Forge
Resourceful Rat's Lair
Ammonomicon Entry

Ammonomicon Dead Blow

Iron Hurtin
These superheated hammers fill the great Forge, forming an integral step in the production of Bullet Kin.

Dead Blows periodically pound the ground, leaving a patch of fire on the ground and sending fire bullets in all directions. They cannot be killed, and disappear once the room is completed. If the player clears a room before a Dead Blow pounds the ground, it will not fire any bullets.

Some Dead Blows follow the player, while others are stationary. If a Dead Blow is targeting the player, it is indicated by a red reticle.

Notes[ | ]

  • Dead Blows can appear on any floor in Challenge Mode, with the Hammer Time modifier.
  • The Dead Blow's bullet ring is 12 bullets, and its actual swing takes a moment. It is possible to avoid all damage from a blow simply by walking diagonally.

Trivia[ | ]

  • The Dead Blow's name refers to dead-blow hammers, which have rubber or shot-filled heads designed to soften the blow and avoid damaging the target surface. Ironically, this is the type of real hammer that is least like a Dead Blow.
  • It could also refers to a very common RPG element: "The Death Blow", which is the fatal hit that will kill a character.
  • before the Farewell To Arms Update, the Dead Blow did not appear in the in-game Ammonomicon.

See also[ | ]

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