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| reload = 0.5s |
| reload = 0.5s |
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| shotspeed = 26 |
| shotspeed = 26 |
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− | | |
+ | | charge = 0.3 |
+ | | range = 1000 |
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| force = 25 |
| force = 25 |
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| spread = 5 |
| spread = 5 |
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Many years ago, Gungeon mariners used wind to propel their bullets instead of combustion. The trips would take so long to cross a room that the bullets would sometimes mutiny and change course entirely. |
Many years ago, Gungeon mariners used wind to propel their bullets instead of combustion. The trips would take so long to cross a room that the bullets would sometimes mutiny and change course entirely. |
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+ | | dps = {{DPS|12.5|Assuming no ricochet}}|class=CHARGE}} |
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− | }} |
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− | ''' |
+ | '''Corsair''' is a [[Guns|gun]] that fires slow-moving bullets that accelerate and bounce around the room. The bullets curve towards enemies, and explode when they reach the end of their lifespan, leaving a red cross. |
==Notes== |
==Notes== |
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* {{Synergy|Unsinkable}} If the player has [[Glacier]], Corsair fires exploding Titanic ships. |
* {{Synergy|Unsinkable}} If the player has [[Glacier]], Corsair fires exploding Titanic ships. |
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* Prior to the [[Supply Drop Update]], the bullets did not curve. |
* Prior to the [[Supply Drop Update]], the bullets did not curve. |
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− | * If the player has [[Homing Bullets]], Corsair shots have a chance to circle around enemies, rapidly damaging them. The bullets will disappear after a fixed amount of time ( |
+ | * If the player has [[Homing Bullets]], Corsair shots have a chance to circle around enemies, rapidly damaging them. The bullets will disappear after a fixed amount of time (2–3 minutes) or after hitting too many obstacles, but will usually persist until the room is cleared. This is extremely effective for stationary or slow moving boss fights. |
− | * If the player has [[iBomb Companion App]], Corsair shots can be detonated manually to make them explode |
+ | * If the player has [[iBomb Companion App]], Corsair shots can be detonated manually to make them explode prematurely. |
− | * [[Gunjurer]]s |
+ | * [[Gunjurer]]s can't absorb Corsair shots. |
== Trivia == |
== Trivia == |
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* "Corsair" is a common name for a pirate or a privateer operating on the high seas, especially ones operating along the southern coast of the Mediterranean in the 16th–18th centuries who were often slavers. |
* "Corsair" is a common name for a pirate or a privateer operating on the high seas, especially ones operating along the southern coast of the Mediterranean in the 16th–18th centuries who were often slavers. |
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+ | |||
+ | == Bugs == |
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+ | |||
+ | * Corsair bullets can travel through locked cells, potentially damaging chests on the other side. |
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+ | *Corsair bullets can also break unflipped tables (albeit not instantly). |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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− | Black Flag.png|Corsair's appearance with the {{Synergy|Black Flag|-}} synergy. |
+ | File:Black Flag.png|Corsair's appearance with the {{Synergy|Black Flag|-}} synergy. |
</gallery> |
</gallery> |
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Revision as of 17:10, 12 September 2021
Corsair | |
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Statistics | |
Type: | Charged |
Quality: | |
Magazine Size: | 1 |
Max Ammo: | 200 |
Reload Time: | 0.5s |
DPS: | 12.5 |
Damage: | 10 (bullet) 40 (explosion) |
Fire Rate: | 0 |
Charge Time: | 0.3 |
Shot Speed: | 26 |
Range: | 1000 |
Force: | 25 |
Spread: | 5 |
Class: | CHARGE |
Sell Creep Price: | 21 |
Ammonomicon Entry | |
Plot A Course | |
Circumnavigates the room, then explodes.
Many years ago, Gungeon mariners used wind to propel their bullets instead of combustion. The trips would take so long to cross a room that the bullets would sometimes mutiny and change course entirely. |
Corsair is a gun that fires slow-moving bullets that accelerate and bounce around the room. The bullets curve towards enemies, and explode when they reach the end of their lifespan, leaving a red cross.
Notes
- Black Flag - If the player also has Grappling Hook or Serious Cannon, each Corsair shot will periodically fire two bouncing cannonballs perpendicular to itself as it travels.
- Swift Sloop - If the player also has Sense of Direction, increases Corsair's shot speed by 50%, decreases its charge time by 33%, and decreases its reload time by 20%.
- Three Sheets - If the player also has Balloon Gun, movement speed is increased, the damage of both guns is doubled, and their bullets travel 20% faster.
- Unsinkable - If the player has Glacier, Corsair fires exploding Titanic ships.
- Prior to the Supply Drop Update, the bullets did not curve.
- If the player has Homing Bullets, Corsair shots have a chance to circle around enemies, rapidly damaging them. The bullets will disappear after a fixed amount of time (2–3 minutes) or after hitting too many obstacles, but will usually persist until the room is cleared. This is extremely effective for stationary or slow moving boss fights.
- If the player has iBomb Companion App, Corsair shots can be detonated manually to make them explode prematurely.
- Gunjurers can't absorb Corsair shots.
Trivia
- "Corsair" is a common name for a pirate or a privateer operating on the high seas, especially ones operating along the southern coast of the Mediterranean in the 16th–18th centuries who were often slavers.
Bugs
- Corsair bullets can travel through locked cells, potentially damaging chests on the other side.
- Corsair bullets can also break unflipped tables (albeit not instantly).
Gallery
Corsair's appearance with the Black Flag synergy.