Enter the Gungeon Wiki
(→‎Notes: Added a note for negative effects of disintegrating mimcs)
No edit summary
Tag: Visual edit
(38 intermediate revisions by 25 users not shown)
Line 1: Line 1:
 
{{Gun infobox
 
{{Gun infobox
| introduced = {{AG&D}}
 
 
| type = Automatic
 
| type = Automatic
 
| quality = {{quality|B}}
| unlock = Purchase from [[Doug]] for 26 {{HC}}
 
 
| clipsize = 30 (Rifle)<br>1 (Energy ball)
 
| clipsize = 30 (Rifle)<br>1 (Energy ball)
 
| maxammo = 500
 
| maxammo = 500
  +
| reload = 1.2s
| quality = {{quality|B}}
 
  +
| dps = 36.6 (Rifle)
  +
| damage = 5 (Rifle)<br>100 (Energy ball)
  +
| firerate = 0.10 (Rifle)<br>0.50 (Energy Ball)
  +
| shotspeed = 23 (Rifle)<br>19 (Energy Ball)
  +
| range = 50 (Rifle)<br>150 (Energy Ball)
  +
| force = 9 (Rifle)<br>2.5 (Energy Ball)
  +
| spread = 7 (Rifle)<br>0 (Energy Ball)
  +
| sold = 30
 
| unlock = Purchase from [[Doug]] for 26 {{HC}}.
 
| introduced = {{AG&D}}
 
| quote = Halve Lives
 
| quote = Halve Lives
 
| desc = Alternates between firing pulse blasts and an extremely powerful ball of dark energy.
 
| desc = Alternates between firing pulse blasts and an extremely powerful ball of dark energy.
   
 
Alien technology, co-opted by the Hegemony of Man after the successful liberation of Planet 17.
 
Alien technology, co-opted by the Hegemony of Man after the successful liberation of Planet 17.
  +
|class=FULLAUTO}}
}}
 
   
'''{{PAGENAME}}''' is a [[Guns|gun]]. Reloading alternates between a rapid-fire rifle and a bouncing, piercing energy ball. Enemies killed by the energy ball disintegrate.
+
'''Combined Rifle''' is a [[Guns|gun]]. Reloading alternates between a rapid-fire rifle and a bouncing, piercing energy ball consuming ten rounds of ammunition. Enemies killed by the energy ball disintegrate.
   
==Notes==
+
== Notes ==
  +
* Disintegrating enemies with the energy ball will nullify certain death-triggered actions. For example, Shotgun Kin will not burst into projectiles and Blobulons will not divide into more enemies.
* {{Synergy}} With [[The Fat Line]], if an enemy is killed by the Combined Rifle's energy ball, any bullets that the enemy had fired will slow down significantly. Additionally, the energy ball will release a burst of The Fat Line's shots upon dissipating.
 
* Disintegrating the Dragun's second form with the Combined Rifle's secondary shot will cause the game to lock up. (Discovered on PS4, verified on Xbox One)
 
* Disintegrating the Ammoconda will prevent a pedestal from appearing and items and credits will not drop. (Discovered on Nintendo Switch)
 
** The same occurs with Cannonbalrog, Fuselier, and The Wallmonger (Discovered on Xbox One)
 
* Disintegrating one of the Kill Pillars will cause the rest to disappear, leaving their health bars on screen. The player can then leave the room and the floor, but will be unable to claim the rewards for the boss fight. (discovered on Nintendo Switch)
 
* Disintegrating a Mimic causes it to not drop an item. (Discovered on Xbox One)
 
   
 
==Trivia==
 
==Trivia==
 
* {{UnusedSynergy|''Unused''}} With [[The Fat Line]], if an enemy is killed by the Combined Rifle's energy ball, any bullets that the enemy had fired will slow down significantly. Additionally, the energy ball will release a burst of The Fat Line's shots upon dissipating.
* The Combined Rifle is a reference to the Pulse Rifle from [[Wikipedia:Half-Life_2|''Half-Life 2'']].
 
  +
* {{UnusedSynergy|''Unused:'' Gunship Sinker}} If the player has [[RC Rocket]], it causes an unknown effect.
  +
** This synergy is a reference to [[Wikipedia:Half-Life 2|''Half-Life 2'']], where the main protagonist, Gordon Freeman, uses a Resistance RPG to take down the combine gunship in one of the scenes, which also has the ability to fire rockets that can be controlled by the player's cursor, similar to [[RC Rocket]].
 
* The Combined Rifle is a reference to the [http://combineoverwiki.net/wiki/Overwatch_Standard_Issue_Pulse_Rifle Overwatch Standard Issue Pulse Rifle (OSIPR)] from [[Wikipedia:Half-Life 2|''Half-Life 2'']].
  +
** The name is a direct reference to the [http://combineoverwiki.net/wiki/combine Combine] from Half-Life 2.
  +
**The pickup line, "Halve lives", is also a reference to the name of the game [[wikipedia:Half-Life (video game)|Half-Life]].
  +
** "Planet 17" in the Ammonomicon entry is a reference to City 17.
  +
* It was formerly called the High-Energy Rifle with pickup quote "Combined Fire", and had the following Ammonomicon entry: "Alternates between firing pulse blasts and an extremely powerful ball of dark energy. Alien technology, co-opted by the Hegemony of Man during the Ten Days' War, though never officially saw combat."
  +
** "Ten Days' War" is a reference to the Seven Hour War that occurred in the Half-Life universe prior to the events of Half-Life 2.
   
 
==See also==
 
==See also==
Line 29: Line 41:
   
 
[[Category:Guns]]
 
[[Category:Guns]]
  +
[[Category:Advanced Gungeons and Draguns]]

Revision as of 16:59, 12 September 2021

Combined Rifle
Combined Rifle
Statistics
Type: Automatic
Quality: B Quality Item
Magazine Size: 30 (Rifle)
1 (Energy ball)
Max Ammo: 500
Reload Time: 1.2s
DPS: 36.6 (Rifle)
Damage: 5 (Rifle)
100 (Energy ball)
Fire Rate: 0.10 (Rifle)
0.50 (Energy Ball)
Shot Speed: 23 (Rifle)
19 (Energy Ball)
Range: 50 (Rifle)
150 (Energy Ball)
Force: 9 (Rifle)
2.5 (Energy Ball)
Spread: 7 (Rifle)
0 (Energy Ball)
Class: FULLAUTO
Sell Creep Price: 30 Money
Unlock Method: Purchase from Doug for 26 Hegemony Credit.
Introduced in: AGD Indicator
Ammonomicon Entry
Halve Lives
Alternates between firing pulse blasts and an extremely powerful ball of dark energy.

Alien technology, co-opted by the Hegemony of Man after the successful liberation of Planet 17.

Combined Rifle is a gun. Reloading alternates between a rapid-fire rifle and a bouncing, piercing energy ball consuming ten rounds of ammunition. Enemies killed by the energy ball disintegrate.

Notes

  • Disintegrating enemies with the energy ball will nullify certain death-triggered actions. For example, Shotgun Kin will not burst into projectiles and Blobulons will not divide into more enemies.

Trivia

  • UnusedSynergy Unused - With The Fat Line, if an enemy is killed by the Combined Rifle's energy ball, any bullets that the enemy had fired will slow down significantly. Additionally, the energy ball will release a burst of The Fat Line's shots upon dissipating.
  • UnusedSynergy Unused: Gunship Sinker - If the player has RC Rocket, it causes an unknown effect.
    • This synergy is a reference to Half-Life 2, where the main protagonist, Gordon Freeman, uses a Resistance RPG to take down the combine gunship in one of the scenes, which also has the ability to fire rockets that can be controlled by the player's cursor, similar to RC Rocket.
  • The Combined Rifle is a reference to the Overwatch Standard Issue Pulse Rifle (OSIPR) from Half-Life 2.
    • The name is a direct reference to the Combine from Half-Life 2.
    • The pickup line, "Halve lives", is also a reference to the name of the game Half-Life.
    • "Planet 17" in the Ammonomicon entry is a reference to City 17.
  • It was formerly called the High-Energy Rifle with pickup quote "Combined Fire", and had the following Ammonomicon entry: "Alternates between firing pulse blasts and an extremely powerful ball of dark energy. Alien technology, co-opted by the Hegemony of Man during the Ten Days' War, though never officially saw combat."
    • "Ten Days' War" is a reference to the Seven Hour War that occurred in the Half-Life universe prior to the events of Half-Life 2.

See also