Bullet Upgrades are a collection of bullet-themed passive items that provide bonuses to the bullets that the player's guns fire.
Below is a table of all of the bullet upgrades that the player can find.
| Icon | Item | Quote | Quality | Effect |
|---|---|---|---|---|
| +1 Bullets | +1 to Bullet | Increases damage by 25%. | ||
| Alpha Bullets | First! | The first shot of a weapon's magazine deals 80% more damage. | ||
| Angry Bullets | Hungry For More | Bullets that hit enemies will bounce off of them into a random direction and deal half damage. | ||
| Battery Bullets | Zap! | Bullets electrify water when passed over and the player gains immunity to electrified water. Increases accuracy. | ||
| Blank Bullets | The Best Defense... | Bullets have a chance of triggering a short-range blank upon hitting obstacles or enemies. Increases curse by 1.5. | ||
| Bloody 9mm | Be Realistic | Bullets have a chance to be replaced by a fast homing bullet that bounces off of walls and pierces enemies. | ||
| Bouncy Bullets | Boiyoiyoing! | Bullets bounce off of walls and objects twice. | ||
| Bumbullets | Bumblecore | Bullets fired have a chance to fire a bee which homes in on and damages enemies. | ||
| Chance Bullets | Good RNG | Bullets fired have a chance to fire projectiles from the player's other guns. | ||
| Chaos Bullets | Taste the Painbow | Bullets gain random effects. | ||
| Charming Rounds | Made With Love | Bullets have a chance to charm enemies. | ||
| Cursed Bullets | Too Spooky | Increases damage by 10% per point of curse gained. Increases curse by 1. | ||
| Devolver Rounds | Two Steps Back | Bullets have a chance to devolve enemies into Arrowkin. Beam-type guns have a chance per second to deal double damage. | ||
| Easy Reload Bullets | Rolling Reload | Dodge rolling reloads a single bullet. | ||
| Explosive Rounds | Mega Blast | Bullets have a chance to explode upon impact. | ||
| Fat Bullets | Fatter = Stronger | Doubles bullet size and knockback, increases damage by 30%. Decreases maximum ammo of guns by 10%. | ||
| Flak Bullets | Catch Some! | Bullets split into several smaller, lower-damage bullets that travel outwards within a limited range. Doubles damage for beam-type guns. | ||
| Frost Bullets | Icy Fire | Bullets have a chance to freeze enemies. | ||
| Ghost Bullets | Shoot Through | Bullets pierce through enemies. | ||
| Gilded Bullets | The Gun Percent | Increases damage based on the amount of | ||
| Heavy Bullets | Thunk! | Increases damage and bullet size by 25%, doubles knockback. Decreases bullet speed by 50%. | ||
| Helix Bullets | Praise Be | Doubles the player's bullets and causes them to travel in a helix pattern. Each bullet deals 66% of its original damage. | ||
| Homing Bullets | Fire And Forget | Bullets have a chance to home in on enemies. | ||
| Hot Lead | Chance To Ignite | Bullets have a chance to ignite enemies. | ||
| Hungry Bullets | Hungry Hungry | Bullets have a chance to 'eat' enemy projectiles. Any bullets that 'eat' projectiles get increased damage and size. | ||
| Irradiated Lead | Poison Shot | Bullets have a chance to poison enemies. | ||
| Katana Bullets | Folded Lead | Bullets have a chance to unleash a flurry of damaging slashes along the path of the original bullet upon killing an enemy. Increases curse by 1. | ||
| Magic Bullets | Sufficiently Advanced | Bullets have a chance to transmogrify enemies into chickens. | ||
| Omega Bullets | Last! | The final shot of a weapon's magazine deals double damage. | ||
| Orbital Bullets | Deadly Revolution | Missed bullets that hit a wall spawn an identical bullet that orbits the player, similar to Mr. Accretion Jr. | ||
| Platinum Bullets | Over One Million Served | Increases damage and fire rate with every bullet that hits an enemy. | ||
| Remote Bullets | The Unseen Hand | Fired bullets curve depending on the player's crosshair movement when playing on a keyboard & mouse, or the right stick when playing on a controller. Increases damage by 10%. | ||
| Rocket-Powered Bullets | Faster Bullets | Increases bullet speed by 50%, and increases damage and fire rate by 10%. | ||
| Scattershot | Quantity Over Quality | Guns fire triple the projectiles, with each projectile dealing 55% of its original damage. Decreases accuracy. | ||
| Shadow Bullets | Double Tap | Gives a chance for guns to fire an additional projectile. Beam-type guns have a chance per second to deal double damage. | ||
| Shock Rounds | Electrified! | Bullets create chains of damaging electricity when fired. | ||
| Silver Bullets | Blessed Metal | Increases damage to jammed enemies by 225% for a total damage output of 325%, and increases damage to bosses by 25%. | ||
| Snowballets | Powder Power | Bullets increase in size and damage as they travel. | ||
| Stout Bullets | Up Close And Personal | Bullets are 50% larger and deal significantly increased damage at close range, and deal slightly less damage at further range. Decreases bullet speed by 30%. | ||
| Vorpal Bullets | Through and Through | Upon firing a gun, occasionally fires a special high-damage bullet in similar fashion to the critical shot fired by the Vorpal Gun. Beam-type guns have a chance per second to deal double damage. | ||
| Zombie Bullets | Unfinished Business | Missed bullets have a chance to refund ammo. |
Trivia[]
- Most Bullet Upgrade sprites are designed after either pistol cartridges or shotgun shells. The exceptions to this being Silver Bullets and Chaos Bullets, which are instead designed after rifle cartridges.
- Some Bullet Upgrade items correspond very closely to existing guns, including:
- Devolver Rounds and the Devolver
- Vorpal Bullets and the Vorpal Gun
- Helix Bullets and the Helix
- Orbital Bullets and the Mr. Accretion Jr.
- Having too many bullet upgrades can crash the game.
- Chaos Bullets may cause the game to crash more often than usual.
- Having Orbital Bullets and the Yari Launcher with the
Shadow Warrior synergy active, causing the demon head to fire will cause severe amounts of lag.