Enter the Gungeon Wiki
Tag: Visual edit
Jesto95 (talk | contribs)
m (Reverted edits by 172.56.22.70 (talk) to last revision by Luigifan18)
Tag: Rollback
(29 intermediate revisions by 26 users not shown)
Line 1: Line 1:
 
{{TOC limit|2}}
 
{{TOC limit|2}}
Bosses are strong enemies found at the end of every floor in [[The Gungeon]]. Defeating a boss allows the player to advance to the next floor.
+
'''Bosses''' are strong enemies found at the end of every floor in [[The Gungeon]]. Defeating a boss allows the player to advance to the next main floor.
   
 
Upon being killed, bosses drop a weapon or item of random quality, several [[Pickups#Hegemony Credits|Hegemony Credits]], and one to three pickups such as hearts, ammo, or keys. Bosses will always drop a gun if the player has not yet picked up a gun on the current floor. If a boss from one of the five main floors is defeated without getting hit, they will drop a [[Master Round]] as well. Clearing a boss without getting hit will also cause it to drop doubled Hegemony Credits.
 
Upon being killed, bosses drop a weapon or item of random quality, several [[Pickups#Hegemony Credits|Hegemony Credits]], and one to three pickups such as hearts, ammo, or keys. Bosses will always drop a gun if the player has not yet picked up a gun on the current floor. If a boss from one of the five main floors is defeated without getting hit, they will drop a [[Master Round]] as well. Clearing a boss without getting hit will also cause it to drop doubled Hegemony Credits.
Line 10: Line 10:
 
| style="text-align: center;" |[[File:Trigger Twins.png|link=Trigger Twins]]
 
| style="text-align: center;" |[[File:Trigger Twins.png|link=Trigger Twins]]
 
|-
 
|-
| style="text-align: center;" |총탄킹
+
| style="text-align: center;" |[[Bullet King]]
| style="text-align: center;" |갈매기관총
+
| style="text-align: center;" |[[Gatling Gull]]
   
| style="text-align: center;" |방아쇠 형제
+
| style="text-align: center;" |[[Trigger Twins]]
 
|}
 
|}
   
Line 22: Line 22:
 
| style="text-align: center;" |[[File:The Gorgun.png|link=The Gorgun]]
 
| style="text-align: center;" |[[File:The Gorgun.png|link=The Gorgun]]
 
|-
 
|-
| style="text-align: center;" |아모콘다
+
| style="text-align: center;" |[[Ammoconda]]
 
| style="text-align: center;" |[[Beholster]]
 
| style="text-align: center;" |[[Beholster]]
| style="text-align: center;" |뱀총녀
+
| style="text-align: center;" |[[The Gorgun|Gorgun]]<br />
 
|}
 
|}
   
Line 33: Line 33:
 
| style="text-align: center;" |[[File:Treadnaught.png|link=Treadnaught]]
 
| style="text-align: center;" |[[File:Treadnaught.png|link=Treadnaught]]
 
|-
 
|-
| style="text-align: center;" |캐논발로그
+
| style="text-align: center;" |[[Cannonbalrog]]
| style="text-align: center;" |지뢰를 뜯어먹는 자
+
| style="text-align: center;" |[[Mine Flayer]]
 
| style="text-align: center;" |[[Treadnaught]]
 
| style="text-align: center;" |[[Treadnaught]]
 
|}
 
|}
   
==공허==
+
==[[Hollow]]==
 
{| style="width:90%; align:center" data-description="Hollow Bosses"
 
{| style="width:90%; align:center" data-description="Hollow Bosses"
 
| style="text-align: center;" |[[File:High Priest.png|link=High Priest]]
 
| style="text-align: center;" |[[File:High Priest.png|link=High Priest]]
Line 45: Line 45:
 
|-
 
|-
 
| style="text-align: center;" |[[High Priest]]
 
| style="text-align: center;" |[[High Priest]]
| style="text-align: center;" |불기둥
+
| style="text-align: center;" |[[Kill Pillars]]
 
| style="text-align: center;" |[[Wallmonger]]
 
| style="text-align: center;" |[[Wallmonger]]
 
|}
 
|}
Line 53: Line 53:
 
| style="text-align: center;" |[[File:High Dragun.png|link=High Dragun]]
 
| style="text-align: center;" |[[File:High Dragun.png|link=High Dragun]]
 
|-
 
|-
| style="text-align: center;" |하이 드래건
+
| style="text-align: center;" |[[High Dragun]]
 
|}
 
|}
   
   
==히든 보스==
+
==Secret Bosses==
 
===[[Black Powder Mine]]===
 
===[[Black Powder Mine]]===
 
{| style="width:90%; align:center"
 
{| style="width:90%; align:center"
 
|style="text-align: center;" |[[File:Blockner.png|link=Blockner]]
 
|style="text-align: center;" |[[File:Blockner.png|link=Blockner]]
 
|-
 
|-
| style="text-align: center;" |브록너
+
| style="text-align: center;" |[[Blockner]]
 
|}
 
|}
   
Line 76: Line 76:
 
| style="text-align: center;" |[[File:Blobulord.png|link=Blobulord]]
 
| style="text-align: center;" |[[File:Blobulord.png|link=Blobulord]]
 
|-
 
|-
| style="text-align: center;" |물컹왕
+
| style="text-align: center;" |[[Blobulord]]
 
|}
 
|}
   
Line 83: Line 83:
 
| style="text-align: center;" |[[File:Old King.png|link=Old King]]
 
| style="text-align: center;" |[[File:Old King.png|link=Old King]]
 
|-
 
|-
| style="text-align: center;" |올드킹
+
| style="text-align: center;" |[[Old King]]
 
|}
 
|}
   
Line 90: Line 90:
 
| style="text-align: center;" |[[File:Boss Resourceful Rat.png|link=Resourceful Rat#Boss]]
 
| style="text-align: center;" |[[File:Boss Resourceful Rat.png|link=Resourceful Rat#Boss]]
 
|-
 
|-
| style="text-align: center;" |쥐갈공명
+
| style="text-align: center;" |[[Resourceful Rat#Boss|Resourceful Rat]]
 
|}
 
|}
   
Line 97: Line 97:
 
|style="text-align: center;" |[[File:AgunimTitleCard.png|300px|link=Agunim]]
 
|style="text-align: center;" |[[File:AgunimTitleCard.png|300px|link=Agunim]]
 
|-
 
|-
| style="text-align: center;"|아구님
+
| style="text-align: center;"|[[Agunim|Agunim]]
 
|}
 
|}
   
===과거 보스===
+
===Past Bosses===
 
{| style="width:90%; align:center" data-description="Past Bosses"
 
{| style="width:90%; align:center" data-description="Past Bosses"
 
| style="text-align: center;" |[[File:Black Stache.png|link=Black Stache]]
 
| style="text-align: center;" |[[File:Black Stache.png|link=Black Stache]]
 
| style="text-align: center;" |[[File:Dr. Wolf's Monster.png|link=Dr. Wolf's Monster]]
 
| style="text-align: center;" |[[File:Dr. Wolf's Monster.png|link=Dr. Wolf's Monster]]
 
|-
 
|-
| style="text-align: center;" |검은 콧털(죄수 과거)
+
| style="text-align: center;" |[[Black Stache]]
 
| style="text-align: center;" |[[Dr. Wolf's Monster]]
 
| style="text-align: center;" |[[Dr. Wolf's Monster]]
 
|}
 
|}
Line 120: Line 120:
 
| style="text-align: center;" |[[File:The Last Human.png|link=The Last Human]]
 
| style="text-align: center;" |[[File:The Last Human.png|link=The Last Human]]
 
|-
 
|-
| style="text-align: center;" |아구님(총탄 과거)
+
| style="text-align: center;" |[[Agunim]]
 
| style="text-align: center;" |[[Cannon]]
 
| style="text-align: center;" |[[Cannon]]
 
| style="text-align: center;" |[[The Last Human]]
 
| style="text-align: center;" |[[The Last Human]]
Line 133: Line 133:
   
 
==Notes==
 
==Notes==
* When the player enters the past, they will lose their items and guns, but will keep blanks and armor.
+
* When the player enters the past, they will lose their items and guns, but will keep blanks and armor.
  +
** When entering The Robot's past, armor will always be reset to 6.
** Certain items always carry over to the past, including [[Galactic Medal of Valor]] and [[Enraging Photo]].
+
** Certain items always carry over to the past, including [[Galactic Medal of Valor]], [[Number 2]], and [[Enraging Photo]].
 
* Every boss has a DPS (damage per second) cap as a way of stopping players from dealing high amounts of damage over a short time, so guns with high fire rate or high damage can't destroy bosses in seconds.
 
* Every boss has a DPS (damage per second) cap as a way of stopping players from dealing high amounts of damage over a short time, so guns with high fire rate or high damage can't destroy bosses in seconds.
** The DPS cap of bosses varies per floor:
+
** The DPS cap is applied across a 3-second window.
*** [[Keep of the Lead Lord]] and [[Oubliette]]: 30
 
*** [[Gungeon Proper]] and [[Abbey of the True Gun]]: 42
 
*** [[Black Powder Mine]]: 60
 
*** [[Hollow]]: 70
 
*** [[Forge]]: 78
 
*** [[Bullet Hell]]: 80
 
** The DPS cap is applied across a 3 second window.
 
 
** The most damage a single shot can deal is equal to triple the floor's DPS cap.
 
** The most damage a single shot can deal is equal to triple the floor's DPS cap.
 
** In [[Boss Rush]], bosses have no damage per second cap.
 
** In [[Boss Rush]], bosses have no damage per second cap.
 
** In [[The Cultist|co-op]], the DPS cap is increased by 70%.
 
** In [[The Cultist|co-op]], the DPS cap is increased by 70%.
** The damage per second cap is ignored by [[Glass Cannon]], [[Makeshift Cannon]], [[Yari Launcher]], [[Boxing Glove]]'s 3 star charged super punch, and [[High Kaliber]]'s souls.
+
** The DPS cap is ignored by [[Glass Cannon]], [[Makeshift Cannon]], [[Yari Launcher]], [[Boxing Glove]]'s 3 star charged super punch, and [[High Kaliber]]'s souls.
** The damage per second cap is ignored if a weapon deals 1000 or more damage with a single projectile.
+
** The DPS cap is ignored if a weapon deals 1000 or more damage with a single projectile.
  +
** The DPS cap varies per floor and was increased in the [[A Farewell to Arms Update]]:
   
  +
{| class="wikitable"
  +
!Floor
  +
![[A Farewell to Arms Update|A Farewell to Arms]]
  +
!Classic
  +
|-
 
![[Keep of the Lead Lord]]/[[Oubliette]]
  +
|30
  +
|25
  +
|-
 
![[Gungeon Proper]]/[[Abbey of the True Gun]]
  +
|42
  +
|35
  +
|-
 
![[Black Powder Mine]]
  +
|60
  +
|50
  +
|-
 
![[Hollow]]
  +
|70
  +
|58
  +
|-
 
![[Forge]]
  +
|78
  +
|65
  +
|-
 
![[Bullet Hell]]
  +
|80
  +
|70
  +
|}
  +
<br />
 
[[Category:Bosses]]
 
[[Category:Bosses]]

Revision as of 05:30, 29 June 2021

Bosses are strong enemies found at the end of every floor in The Gungeon. Defeating a boss allows the player to advance to the next main floor.

Upon being killed, bosses drop a weapon or item of random quality, several Hegemony Credits, and one to three pickups such as hearts, ammo, or keys. Bosses will always drop a gun if the player has not yet picked up a gun on the current floor. If a boss from one of the five main floors is defeated without getting hit, they will drop a Master Round as well. Clearing a boss without getting hit will also cause it to drop doubled Hegemony Credits.

Keep of the Lead Lord

Bullet King Gatling Gull Trigger Twins
Bullet King Gatling Gull Trigger Twins

Gungeon Proper

Ammoconda Beholster The Gorgun
Ammoconda Beholster Gorgun

Black Powder Mine

Cannonbalrog Mine Flayer Treadnaught
Cannonbalrog Mine Flayer Treadnaught

Hollow

High Priest Kill Pillars Wallmonger
High Priest Kill Pillars Wallmonger

Forge

High Dragun
High Dragun


Secret Bosses

Black Powder Mine

Blockner
Blockner

Gungeon Proper, Black Powder Mine, and Hollow

Door Lord
Door Lord

Oubliette

Blobulord
Blobulord

Abbey of the True Gun

Old King
Old King

Resourceful Rat's Lair

Boss Resourceful Rat
Resourceful Rat

R&G Dept.

AgunimTitleCard
Agunim

Past Bosses

Black Stache Dr. Wolf's Monster
Black Stache Dr. Wolf's Monster
HS Absolution Interdimensional Horror
HS Absolution Interdimensional Horror
Agunim Cannon The Last Human
Agunim Cannon The Last Human

Bullet Hell

Lich
Lich

Notes

  • When the player enters the past, they will lose their items and guns, but will keep blanks and armor.
  • Every boss has a DPS (damage per second) cap as a way of stopping players from dealing high amounts of damage over a short time, so guns with high fire rate or high damage can't destroy bosses in seconds.
    • The DPS cap is applied across a 3-second window.
    • The most damage a single shot can deal is equal to triple the floor's DPS cap.
    • In Boss Rush, bosses have no damage per second cap.
    • In co-op, the DPS cap is increased by 70%.
    • The DPS cap is ignored by Glass Cannon, Makeshift Cannon, Yari Launcher, Boxing Glove's 3 star charged super punch, and High Kaliber's souls.
    • The DPS cap is ignored if a weapon deals 1000 or more damage with a single projectile.
    • The DPS cap varies per floor and was increased in the A Farewell to Arms Update:
Floor A Farewell to Arms Classic
Keep of the Lead Lord/Oubliette 30 25
Gungeon Proper/Abbey of the True Gun 42 35
Black Powder Mine 60 50
Hollow 70 58
Forge 78 65
Bullet Hell 80 70