Enter the Gungeon’s Advanced Gungeons & Draguns Update is a free update that was released on July 19, 2018. It features approximately 30 items and guns, new rooms, new enemies, a secret floor with the Resourceful Rat as a boss, approximately 350 new synergies, new NPCs, and various balance changes.
Fires a burst of three extremely large, exploding projectiles. Reloading next to Shotgun Kin and Shotgats sucks them up, killing them and restoring 1 ammo.
Shoots a boxing glove with a chance to stun. Gains a star each time it kills an enemy, up to 3 stars. When at 3 stars, can be charged to consume the stars and fire a high-damage super punch. Increases curse.
Fires a rocket that splits into several smaller homing rockets upon impact. Grants a ghost companion that follows the player and reveals the contents of nearby chests.
Randomly replaces another gun. The player cannot switch to other guns or drop the Mimic Gun until they either pick up ammo or deal enough damage. Jams enemy bullets that its bullets pass through.
If no other familiars are present, follows the player and attacks enemies. If familiars are present, transforms into another one of the player's familiars.
Rolling through bullets collects them in the sack. Using the sack empties the sack and fires a piece of explosive cheese for every bullet collected. Grants 3 extra active item slots.
Fires random attacks from other Blobulon enemies, along with groups of bullets that look like dice. Has a chance to fire multiple attacks at the same time. Has a chance to kill itself instead of attacking.
Hovers over the player and attempts to grab them. If the player is successfully grabbed, it will shoot the player to a previously cleared room, which will be reset and have all enemies respawned. Automatically dies if all other enemies in the room are killed.
Walks towards the player and creates a line of explosions upon death. If the player gets too close, it will leap towards the player and detonate itself.
Fires large web-shaped sprays of bullets at the player that leave slowing cobwebs on the floor. Frequently burrows into the ground and reappears elsewhere in the room.
Sinks into the floor and chases the player. If it successfully catches the player, it will deal damage, partially drain the current gun's ammo, and reduce the magazine size of all of the player's guns until they pick up ammo.
Other features[]
Teleporters now appear in all chest rooms and the room at the end of a chamber.
The player is invulnerable whilst sliding, but as the slide is immediately cancelled upon reaching the end of the table, the timing is more difficult when dodging bullets as opposed to a dodge roll.