A Farewell to Arms is a free update that was released April 5th, 2019. It features 22 new guns, 14 new items, new synergies, a new secret floor with a new boss, two new Gungeoneers, and various quality of life and balance changes. It does not contain any known achievements, and does not add any new enemy or boss entries in the Ammonomicon.
Gungeoneers [ ]
Guns [ ]
Icon
Name
Quote
Type
Notes
3rd Party Controller
Assuming Direct Control
Automatic
Links to enemies, allowing the player to control them.
Chamber Gun
Product of Environment
Semiautomatic
Transforms based on the current chamber.
Evolver
Tamagunchi
Semiautomatic
Killing enemies evolves the gun through 6 forms.
The Fat Line
Technobabble
Automatic
Fires projectiles from the target position towards the gun.
Finished Gun
Thanks For Playing
Semiautomatic
The last bullet of every magazine reflects enemy shots back at them.
Glass Cannon
Fragile, Fatal
Charged
Fires a powerful beam. Loses all ammo upon taking damage.
Gunderfury
Gun of Guncraft
Semiautomatic
Gains experience with kills and does not lose it between runs. Changes every 10 levels.
GuNNER
Backpack Not Included
Semiautomatic
Taking damage while GuNNER is held drains 40 ammo and drops a skull that heals the player upon pickup.
High Kaliber
Soul Reaver
Semiautomatic
Causes enemy souls to leave their bodies. Touching a soul deals high damage to the enemy.
JK-47
Substitute
Automatic
Reloading inflicts fear on all nearby enemies.
Knight's Gun
Plowshare
Semiautomatic
Reloading an empty magazine has a chance to dig up a pickup or specific items from the ground.
Kruller Glaive
Studied the Blade
Charged
Throws a boomerang-like projectile that homes in on multiple enemies, damaging and sometimes stunning them.
The Predator
High-tech $#!*
Semiautomatic
Locks onto enemies and shoots a high-speed laser.
Really Special Lute
Purple Prose
Semiautomatic
Makes companions more powerful while firing.
Slinger
Farewell to arms
Semiautomatic
The Gunslinger 's starting weapon. Upon reloading, the gun is thrown, which can stun enemies.
Sunlight Javelin
Brilliant Aura
Semiautomatic
Shoots fiery javelins that make enemies take damage over time.
Teapot
Monocular Monster
Semiautomatic
While reloading, ignites nearby enemies.
Tetrominator
LINE PIECE!
Semiautomatic
Fires random tetrominoes that stick to enemies. Line pieces explode, dealing more damage the more tetrominoes are stuck to an enemy.
Trank Gun
Non Non Lethal
Semiautomatic
Triple Gun
Bullet the Stampede
Varies
Changes form based on how much ammo it has left.
Void Core Cannon
Critical Strike
Burst
Fires bursts of four large energy balls, which home in on enemies and explode upon impact.
Windgunner
Automatic
Sprun transforms into this gun when triggered.
Items [ ]
Enemies [ ]
All new enemies in this update are not viewable in the Ammonomicon, this includes the new boss.
Tweaks [ ]
Items [ ]
Guns [ ]
Betrayer's Shield damage increased from 6 to 7.
Big Shotgun max ammo increased from 50 to 70.
Charge Shot magazine size increased from 1 to 5, and max ammo increased from 50 to 75.
Crescent Crossbow max ammo increased from 100 to 150.
Dark Marker max ammo increased from 200 to 250, and damage increased from 8 to 13.5.
Deck4rd max ammo increased from 40 to 60.
Devolver only devolves enemies into Arrow Kin.
Dragunfire damage increased from 5 to 6.5, and shots pierce. Spread and reload also reduced.
Grasschopper now causes mini-Blanks when its shots explode.
Grenade Launcher max ammo increased from 25 to 60.
Laser Lotus max ammo increased from 100 to 150.
Old Goldie max ammo increased from 70 to 150.
Orange Guon Stone damage increased from 3 to 5.
Plunger fully restores ammo upon reloading when standing on poison.
RUBE-ADYNE MK.II damage increased from 8 to 10.
Rubenstein's Monster damage increased from 7 to 8.
Silencer damage decreased from 13 to 10.
Starpew magazine size increased from 1 to 100, also charges much faster.
The Emperor damage decreased from 7 to 5.6.
Thunderclap damages all enemies around the player when reloading.
Trident magazine size increased from 6 to 10.
VertebraeK-47 max ammo increased from 250 to 300.
Vulcan Cannon damage increased from 4 to 5, magazine size increased from 600 to 900, and max ammo increased from 800 to 900.
Zorgun magazine size decreased from 30 to 20, and max ammo increased from 300 to 350.
Quality [ ]
Other Features [ ]
A new NPC named Bowler, who activates Rainbow Mode .
Wall and Pedestal Mimics now drop an extra item when killed.
The boss DPS cap is raised, meaning that bosses can be killed more quickly.
Rebalanced items, with many low-tier items receiving buffs or completely new effects, and items being more consistently powerful.
2 new trophy slots have been added to the room of The Breach containing the Sorceress , Daisuke , and Tonic . One of these is for Bowler, the skull trophy is unlocked by unlocking the Gunslinger.
NPCs and shrines that appear in the Gungeon have their own theme songs.
New Beholster shrine .
Unlock alternate skins for starter guns by beating the character's past with their alternate skin equipped.
Boss HP bars fade out when overlapping the player.
Crit flash with Vorpal Gun /Vorpal Bullets is less bright.
Drill sound from Bullet Bore now much quieter.
Better rewards from beating Old King , including a Synergy Chest.
The Robot can now spend armor at shrines that cost health.
Red chests that give health items now also give you a key.
Increased chances of spawning rare rooms (witch cauldron, black market, cleanse shrine).
You can pet the Dog .
Links [ ]
Version History
A Farewell to Arms Update
v2.1.0 , v2.1.1 , v2.1.2 , v2.1.3 , v2.1.4 , v2.1.5 , v2.1.6 , v2.1.7 , v2.1.8 , v2.1.9
Advanced Gungeons & Draguns Update
v2.0.0 , v2.0.1 , v2.0.2 , v2.0.3 , v2.0.4 , v2.0.5 , v2.0.6 , v2.0.7 , v2.0.8 , v2.0.9 , v2.0.10 , v2.0.11 , v2.0.12 , v2.0.13
Supply Drop Update
v1.1.0 , v1.1.2 , v1.1.3 , v1.1.4 , v1.1.5
Release
v1.0.0 , v1.0.1 , v1.0.2 , v1.0.3 , v1.0.4 , v1.0.5 , v1.0.6 , v1.0.7 , v1.0.8 , v1.0.9 , v1.0.10 , v1.0.11