Gun Nut (Exit the Gungeon)

Gun Nuts are powerful enemies in Exit the Gungeon, readily armed with their mighty weapons, tough armour, and high HP, they can dispatch all but the most vigilant gungeoneers with ease.

Gun Nut
Gun Nuts are the standard for this tough gundead regiment, and as such they are the most common and most frequently appearing of the group.

They walk towards the player, occasionally pausing to raise their mighty sword, only to slam it down and release a large, tightly packed semicircle spread of bullets in the direction they are facing. In addition to this semicircle, three triangle formations of bullets are also launched. One travels right in the middle of the semicircle and is of little consequence, but the other two travel just a little big backwards, over the Gun Nut's shoulders, and can easily catch an unaware Gungeoneer off guard.

Jetpack Variant
Gun Nuts have a Jetpack Variant, which is functionally identical in the way it attacks, but has the added ability of flight.



Spectral Gun Nut
Spectral Gun Nuts are the disarmed phantoms of deceased Gun Nuts, who still serve their purpose as they did in life.

Instead of slamming a sword, Spectral Gun Nuts charge a large cannon in their chests, releasing a semicirle spread of bullets to be fired either to the left or right of them (depending on where the player is) though they cannot aim more precisely than that. Alongside their semicircle spread, they fire a single large bullet that bursts upon hitting a wall (or travelling significant distance) into a ring of bullets that then emanates out.

Spectral Gun Nuts are flying enemies, and thus are not at risk of falling.

Winged Gun Nut
Please be aware that the name 'Winged Gun Nut' is not official or canon, and it merely a placeholder as the enemy has no official name at the moment.

Winged Gun Nuts are a stronger variant of the Gun Nut appearing exclusively in the later areas of Exit the Gungeon. Unlike their Gun Nut compatriots, they are permanently capable of flight thanks to two large wings on the back of their shining armour.

To attack, the Winged Gun Nut raises it's sword into the air, and summons two rings of bullets from it at once, which emanate outwards indefinitely. Intermixed with this ring are several spiky bullets as well.