V1.0.8

Changes

 * Fixed a bug where holding an infinite ammo gun when the last enemy in a room is killed prevented normal ammo crates from spawning
 * Water drums will now always spawn in the fireplace room if you've used them before
 * Sticky Crossbow bolts will no longer damage players when detonated
 * Enemies now immediately drop currency when transmogrified
 * Orbital items will no longer shoot Red-Caped Bullet Kin
 * Improved performance of the Pilot's past considerably
 * Fixed a dungeon generation bug where short hallways could intersect with other rooms
 * Fixed a bug where transitioning levels while in a conversation would break player movement (e.g. boss rush elevator)
 * Updated input code handling in an effort to resolve multiple controller bugs
 * Added the option to display an aim cursor while using a controller
 * Coolness's cooldown reduction is now capped at 50%
 * Fixed an exploit where some guns could be fired extremely quickly by switching weapons between shots (e.g. the sword Blasphemy)
 * Killing mimics in reward rooms no longer has a chance to spawn room clear rewards
 * The balloon can no longer attach to dogs or other companions
 * Improved one method of traversing the giant pit in the fourth Chamber
 * Improved bee performance
 * The end-of-floor elevator will now come even if the player is stealthed
 * Discount items will now work correctly when acquired by the coop player
 * Changing items while using the Grappling Hook no longer breaks player movement
 * The Dog item is no longer invisible when popping out of chests
 * Added a faster uniform scaling graphics option (Fast Scaling)
 * Fixed a visual bug with the Lost Adventurer's movement
 * Fixed a text issue which displayed "%META_CURRENCY" in some languages
 * Fixed a bug which could cause the pause menu to display incorrectly when returning to the Breach
 * Fixed multiple bugs caused by dying while inside a minecart
 * Fixed a visual bug which could cause the Bullet King to show up as two thrones
 * Fixed a problem with the Shopkeeper's dialogue when players enter/leave the shop
 * Fixed a typo in the Ammonomicon for the BSG
 * Fixed a bug where the Gunsling King could keep adding icons to your minimap
 * Glitch chests can no longer spawn in the tutorial
 * Players can no longer open the gun select menu while the full map is shown
 * Fixed an issue where specific combinations of guns could double all gun capacity