V2.0.12

Changes

 * The Empty Bottle can now be directly used on the heart dispenser
 * Removed torch colliders in Winchester's room
 * Improved performance for long-lived scaled projectiles
 * Updated our input library to fix some control issues on Mac & Linux
 * Custom keybinds can now use the mouse wheel
 * Added more data to save files to prevent the new secret path from changing when computer configuration changes slightly (i.e. some Windows Updates)
 * Fixed an issue with the minecart leading to the new secret floor
 * Fixed some issues that could make the entrance to the new secret floor harder to reveal while flying
 * Fixed some issues with Winchester’s game and some of the new items (specifically, Bumbullets and a new gun)
 * Fixed a dungeon generation issue that could cause hallways to connect to rooms in odd locations
 * Fixed an issue where chests in the same room could drop the same item
 * Fixed an issue where the chancellor could become invulnerable after killing the Bullet King with Casey
 * Fixed an issue where the player could teleport while still in a conversation
 * Fixed some ammo count issues caused by transforming guns
 * Fixed issues with the Gun Queue challenge modifier and some synergies
 * Fixed an issue where replacing the Rat Sack could cause some items to drop and become impossible to pick back up
 * Fixed the interaction between the Crisis Stone and Blasphemy
 * Fixed the interaction between active reload and gun formes
 * Fixed render layer issues with the map on some floors with some graphics settings
 * Fixed a case where a new NPC could appear twice on the same floor
 * Fixed visual artifacts in Challenge Mode on some graphics settings
 * Fixed an issue where monitors with a near-square aspect ratios wouldn't render correctly
 * Fixed some issues with how Turbo Mode is handled in the player's save file
 * Fixed some errors in the French localization
 * Fixed a number of exceptions, silent issues that can cause crashes and unusual behavior

Hotfix 1

 * Fixed an issue where two unfinished guns were showing up in the Ammonomicon (the Fat Line and Triple Gun)