V1.0.3

Changes

 * Small adjustment to early game key balance
 * Added a DirectX dependency that may solve black screen issues for some players
 * Added D3D11 support to address pink screen and map issues for some players
 * Fixed a rare freeze while generating dungeons
 * Meta currency and NPC cell keys will now be auto collected when the player leaves the room
 * Fixed an issue where players could respawn inside walls after falling into a pit
 * Added safety checks to prevent players from dying to poison and fire just after boss death scenes
 * Fixed another issue where players could get stuck in elevators
 * Tiger projectiles will no longer break boss death scenes
 * Fixed a bug which could cause the Singularity to loop audio forever
 * Flying no longer prevents the player from entering the first secret floor
 * Fixed an issue where the Wallmonger would get stuck on the dying Cop
 * Shield of the Maiden now correctly stops the Beholster's beam
 * Fixed an issue where Snitch Bricks would reveal secret rooms which could not be opened with blanks
 * Limited the maximum aim assist value
 * Further reduces memory usage in the main menu
 * Fixed an issue where some Mac users had a different save location than intended