V1.1.2

Improvements/Balance Changes

 * Reduced Glass Guon shop chance
 * Updated input library for better handling of new controllers and OS updates
 * Added more inputs to advance NPC conversations (this was causing some players to get stuck in certain conversations)

Challenge Mode Changes

 * All Floor 4 bosses now have a single, unique challenge
 * Zone Control - Number of boxes now scales up with room size
 * Gorgun's Gaze - Timing is a little more forgiving
 * Gorgun's Gaze and Shockwave now have custom timing when both selected for a room
 * Hammer Time - Increased time between attacks slightly and removed attack timing variation
 * Adrenaline Rush - Reduced the increase speed and max speed in boss fights
 * The challenge mode cost is now reduced after 30 attempts

Bug Fixes

 * Fixed an issue where players could be teleported out of bounds in the GTCKTP room (finally tracked this one down!)
 * Fixed an issue where players could be on fire in the GTCKTP room
 * Fixed a visual bug with the Bloodied Scarf and the GTCKTP room
 * Fixed an issue where shots reflected by Unfriendly Fire could not be blanked or destroyed with Blasphemy
 * Fixed an issue where the Chest Teleporter could place chests in the incorrect room
 * Fixed an issue where launching the game outside of Steam would delete your midgame save
 * Removed a Shadow Magician room that was causing soft locks
 * Fixed an issue where enemies charmed by the Yellow Chamber were not always removed at the end of rooms
 * Fixed an issue with the Sixth Chamber not affecting coolness
 * Fixed a bug where quick restarting at the Hunter could unlock the Battle Standard
 * Fixed a VFX issue caused by leaving a room while the Supply Drop item is in use
 * Added a workaround for those experiencing disappearing sprite issues; press F8 to rebuild all sprites
 * Alt-tabbing while watching the DraGun intro will now pause the game
 * Fixed a bug where quick restarting from the Pilot's past could load an invalid character
 * Blank damage items no longer affect enemies in rooms that have not yet been activated
 * Fixed an exploit which allowed repeated use of the Supply Drop item
 * Fixed an issue where Shelleton's reforming after falling into a pit could spawn directly on the player
 * Fixed several localization issues
 * Fixed a word wrap issue in Chinese