Asset strings

Ripped files containing all of the game's text in English. This will be needed for the French translation.

Basic
//REMEMBER TO ADD THIS AGAIN AFTER LOC


 * 1) MAINMENU_NEW_QUICKSTART

Quickstart

//-Controls


 * 1) CONTROL_INTERACT

E

Cross

A


 * 1) CONTROL_DODGEROLL

Right Click

L1

Left Bumper


 * 1) CONTROL_ALT_DODGEROLL

Circle

Circle

B


 * 1) CONTROL_AIM

Mouse

Right Stick

Right Stick


 * 1) CONTROL_FIRE

Left Mouse Button

R1

Right Bumper


 * 1) CONTROL_RELOAD

R

Square

X


 * 1) CONTROL_MAP

TAB

L2

Left Trigger


 * 1) OPTIONS_BUTTON

Button


 * 1) OPTIONS_ALT_BUTTON

Alt. Button


 * 1) WIRELESS_CONTROLLER

Wireless Controller


 * 1) CONTROL_RMB

Right Click


 * 1) CONTROL_LMB

Left Click

//-Symbols


 * 1) SYMBOL_TELEPORTER

SYMBOL_TELEPORTER


 * 1) YES

Yes

# NO

No


 * 1) AND

and

//-player names (%PLAYER_NAME)


 * 1) PLAYER_NAME_PILOT

Pilot


 * 1) PLAYER_NAME_CONVICT

Convict


 * 1) PLAYER_NAME_ROBOT

Robot


 * 1) PLAYER_NAME_NINJA

Ninja


 * 1) PLAYER_NAME_COSMONAUT

Cosmonaut


 * 1) PLAYER_NAME_SOLDIER

Marine


 * 1) PLAYER_NAME_GUIDE

Hunter


 * 1) PLAYER_NAME_COOPCULTIST

Mysterious Companion


 * 1) PLAYER_NAME_BULLET

Bullet


 * 1) PLAYER_NAME_RANDOM

Paradox


 * 1) PLAYER_NAME_GUNSLINGER

Gunslinger

//-player nicknames (%PLAYER_NICK)


 * 1) PLAYER_NICK_PILOT

flyboy

rogue

taffer

scoundrel


 * 1) PLAYER_NICK_CONVICT

lawbreaker

jumpsuit

jailbird


 * 1) PLAYER_NICK_ROBOT

machine

automaton

android

mechano-man

can-opener

robert

number 4

Colonel Klink

toaster

metal head


 * 1) PLAYER_NICK_GUIDE

ma'am

prof

pilgrim

lady


 * 1) PLAYER_NICK_NINJA

plateface


 * 1) PLAYER_NICK_COSMONAUT

spaceman

comrade


 * 1) PLAYER_NICK_SOLDIER

tough guy

soldier


 * 1) PLAYER_NICK_COOPCULTIST

somebody

some guy

rando

extra

guy next to the protagonist

assistant gun user

additional set of hands


 * 1) PLAYER_NICK_BULLET

slug

ammo

round

shell

little guy

betrayer


 * 1) PLAYER_NICK_RANDOM

whatever you are

time blob

glitch

temporal horror

purple ghost


 * 1) PLAYER_NICK_GUNSLINGER

slinger

//--insults (%INSULT)


 * 1) INSULT_NAME

chump

dope

loser

dork

nerd

noodle

*****

punk

flunky

@#$%$

rat fink

oaf

jerk

choffer


 * 1) THIEF_NAME

thief

thief

thief

thief

thief

taffer

//Co-op Rebukes - these are to make fun of and send away the co-op cultist if he tries to talk to an npc. Some NPC's will have overrides for this if they speak in a particular way.


 * 1) COOP_REBUKE

Who are you? Go away.

I don't want to talk to a sidekick.

Is that a toy gun? Are you kidding?

Why are you speaking to me?

Get out of here, kid.

No one likes you. Don't talk to me.

I'm not here to babysit.

I only want to talk to the protagonist.

//ui messaging


 * 1) AMMO_SINGLE_GUN_REFILLED_HEADER

AMMO


 * 1) AMMO_SINGLE_GUN_REFILLED_BODY

refilled

//strings

//-Foyer Character Select


 * 1) CHARACTER_SELECT_CHANGE_QUESTION

Change character?


 * 1) CHARACTER_SELECT_COOP_START

Enter Co-Op?


 * 1) CHARACTER_SELECT_COOP_END

Leave Co-Op?


 * 1) COINS

coins


 * 1) STEAL


 * 1) GENERIC_ELIPSES

...

//-Loading Screen Lore Nuggets

//TODO Loading Screen Nugget


 * 1) LOAD_SCREEN_LORE_NUGGETS

Loading Screen text for testing.

//-MISC


 * 1) SMALL_NOTIFICATION_UNLOCKED

Unlocked!

//-Tutorial Foyer


 * 1) TUT_FOYER_REPEAT

Thanks for avenging me!


 * 1) TUTKNIGHT_RUNBASEDMULTILINE_FOYER

Now that I've had my revenge, perhaps in time I can learn to forgive.

Revenge... it sure feels great!

Blockner and I used to argue all the time about proper defensive techniques!

After my death, I fell into a deep sadness for many years, thinking my dodging techniques were flawed.

I realized that to finally rest easily, I needed to know for certain. I needed to train a champion.

I began to doubt, until you arrived. You weren't the best student I ever taught, but then you found {wj}my shield{w}.

When you found my shield, I knew it was time. You could get my revenge.

All those years... all my teachings, finally validated.

Thank you again, my friend. You have truly mastered all I have to share.

It's funny, there have been way less new Gungeoneers since you showed up. Guess it's just a lull...


 * 1) TUTKNIGHT_RUNBASEDMULTILINE_STOPPER

See you around.

//-Tutorial Room 001---Tutorial Start


 * 1) TUT_INTRO_PLAYER_ENTER_001

Wayward soul! Approach me and press %CONTROL_INTERACT to speak!


 * 1) TUT_INTRO_INTERACT_001

For it is I, Ser Manuel!

Heed my words and I shall show you how to survive this accursed labyrinth.

Continue through the door to begin your tutelage!


 * 1) TUT_INTRO_INTERACT_AGAIN_001

Do you have another question, pupil?


 * 1) TUT_INTRO_INTERACT_AGAIN_002

So very soon! Proceed through the door!


 * 1) TUT_INTRO_INTERACT_AGAIN_003

Manuel. Once a knight... now master of all you see before you.

...after conquering the Gungeon, I {wj}chose{w} to remain here. Forever. Passing on my expertise.

No regrets.


 * 1) TUT_PLAYER_WALK_AWAY

Onward! To greatness!

Forward, unto the dawn!

Now Go! Through the Door!


 * 1) TUT_PLAYER_QUESTION_001

When do I get a gun?


 * 1) TUT_PLAYER_QUESTION_002

Who are you again?


 * 1) TUT_KNIGHT_RECOGNISE_PLAYER

Wayward soul! Approach me and press %CONTROL_INTERACT to... oh, it's you.


 * 1) PLAYER_DO_TUTORIAL_AGAIN

Yes.


 * 1) TUT_KNIGHT_WHOLE_THING

...do you want me to do my whole... thing again?


 * 1) PLAYER_RES_NOIMGOOD

No. I'm good.


 * 1) TUT_KNIGHT_ALRIGHT_AHEM

Alright... {wj}*ahem*{w}

Wayward soul! Welcome to the Halls of Knowledge!


 * 1) TUT_KNIGHT_MENU_GO_AWAY

Well then, take the stairs back up to the breach!


 * 1) TUT_KNIGHT_FORGET_HOW_TO_DODGE_ROLL

Forget how to dodge roll?

Need a refresher?

Want to do the tutorial again?


 * 1) TUT_KNIGHT_REVENGE_REMINDER

And if you see that bastard Blockner... make him remember!


 * 1) TUT_KNIGHT_REVENGE_GIVEN

You got Blockner! {wq}VENGEANCE IS MINE!{w}

You gave me my sweet revenge, and I'll never forget it.

I'm still trapped here, for {wj}all eternity.{w} But at least I have my revenge. And that is what is most important.

Maybe I'll follow you out this time.

Oh... I know! I'll donate {wq}this{w} to the Gungeon's Acquisitions Department for you.

It's my favorite.

Now leave me to bask in righteous vengeance.


 * 1) TUT_KNIGHT_BASKING

Can't talk. Basking.

//--Tutorial Room 002---interactables


 * 1) TUT_KNIGHT_R2_PLAYER_ENTER_001

Try flipping these tables or kicking those barrels with the %CONTROL_INTERACT button.


 * 1) TUT_KNIGHT_R2_PLAYER_ENTER_002

You can interact with anything that is outlined in white when you approach.


 * 1) TUT_KNIGHT_R2_PLAYER_NEED_TO_FLIP_001

Use the %CONTROL_INTERACT button to flip one of these tables.

Or you could roll one of those barrels.

You can interact with anything that is outlined in white when you approach.

Go on, get rowdy.


 * 1) TUT_KNIGHT_R2_PLAYER_INTERACT_001

You can interact with anything that is outlined in white when you approach.


 * 1) TUT_KNIGHT_R2_COMPLETE_001

Excellent interacting, pupil! Proceed to the next room.


 * 1) TUT_KNIGHT_R2_PLAYER_INTERACT_TOO_MUCH_001

Proceed to your next challenge, %PLAYER_NICK!

Anything that outlines in white when you approach can be interacted with.

Now, leave me! Go to the next room!

Don't make this tutorial last any longer than it needs to.

Move it!

Go on!


 * 1) TUT_KNIGHT_R2_PLAYER_FLIP_TABLE_001

You can use those as cover in a gunfight.

Yeah! Get angry!


 * 1) TUT_KNIGHT_R2_PLAYER_BREAK_SHIT_001

There's nothing in any of those, you know, but they will stop a bullet.


 * 1) TUT_KNIGHT_R2_PLAYER_ROLL_BARREL_001

Yeah! Tear this place up; I'll clean it later.


 * 1) TUT_KNIGHT_R2_PLAYER_DODGE_ROLL_001

Nice rolling skills, you'll need those later.

Such artful dodging!

Vigorous dodge roll, %PLAYER_NICK.

Save some for later.

Ok then.

...


 * 1) TUT_SIGN_OO1

Ser Manuel was here.

//--Tutorial Room 003---didgeroll pits


 * 1) TUT_KNIGHT_R3_PLAYER_ENTER_001

An impasse! Use your dodge roll to jump over that pit.


 * 1) TUT_KNIGHT_R3_PLAYER_INTERACT_001

Approach the edge and press %CONTROL_DODGEROLL while moving to cross the gap.

You have to jump that crevice.


 * 1) TUT_KNIGHT_R3_PLAYER_CROSS_FIRST_PIT_001

Excellent! Meet me up ahead!


 * 1) TUT_KNIGHT_R3_PLAYER_ENTER_SECOND_ZONE_001

Keep going! You can do this!


 * 1) TUT_KNIGHT_R3_PLAYER_ENTER_SECOND_ZONE_002

The door is open, but you've got one last pit to cross. Time it well!


 * 1) TUT_KNIGHT_R3_PLAYER_INTERACT_0s04

You made it! Keep going!


 * 1) TUT_KNIGHT_R3_PLAYER_INTERACT_003

Go on through the door.

Move it.

Onward.


 * 1) TUT_KNIGHT_R3_PLAYER_FALLS_INTO_PIT_BY_WALKING_001

Ouch! Try pressing %CONTROL_DODGEROLL just as you reach the edge.

You'll get it.

Walked right in, didn't you?

Watch your step there, %PLAYER_NICK.

I can't watch this.


 * 1) TUT_KNIGHT_R3_PLAYER_FALLS_INTO_PIT_BY_DODGEROLLING_001

I think you dodge rolled too early there.

Wait till the last moment to hit %CONTROL_DODGEROLL.

Dodge roll when your feet are in the red.


 * 1) TUT_KNIGHT_R3_PLAYER_DODGEROLLS_NOT_OVER_PIT_001

Yes! Do that, only across the pit!

You're a natural roller. Use it to proceed!

Yes, very nice roll there.

Alright, alright. Settle down.

...

//--Tutorial Room 004---dodgeroll bullets


 * 1) TUT_KNIGHT_R4_DR_BACK_FROM_DEATH

Congratulations, you died in the tutorial. Not everyone can say the same.


 * 1) TUT_KNIGHT_R4_DR_EXPLANATION_001

This is the most important lesson: you can dodge roll by pressing %CONTROL_DODGEROLL and a direction.


 * 1) TUT_KNIGHT_R4_SPEAK_AGAIN

You are INVULNERABLE TO GUNFIRE during the FIRST HALF of the dodge roll, but vulnerable again when you hit the ground.

This means you can dodge THROUGH bullets and other hazards. It requires precise timing.

When you give the word, I'll open the barrier. Use the dodge roll to reach the right side of the room without {wq}perishing{w}.

Wait until the last second, then press %CONTROL_DODGEROLL to begin the roll. Are you ready to begin the test?


 * 1) TUT_KNIGHT_R4_DR_EXPLANATION_002


 * 1) TUT_KNIGHT_R4_HOW_TO_DODGE_ROLL

Press a direction and %CONTROL_DODGEROLL to dodge roll.


 * 1) TUT_KNIGHT_R4_PLAYER_DODGEROLLS_IN_PLACE

Great!

There you go.

You seem to have the hang of it.

Come back and speak with me again.


 * 1) TUT_R4_PLAYER_NOT_READY

Explain this again.


 * 1) TUT_R4_PLAYER_READY

Ready.


 * 1) TUT_KNIGHT_R4_READY

Ready...


 * 1) TUT_KNIGHT_R4_GO

GO!


 * 1) TUT_KNIGHT_R4_SUCCESS

Nice work!


 * 1) TUT_KNIGHT_R4_D4_PLAYER_INTERACT_001

The DODGE ROLL is the prayer of the Gungeoneer, and the Gungeon provides for its devotees.

No one knows why this only works in the Gungeon, only that the Gungeon provides.

You must master the dodge roll if you wish to master the Gungeon.

Go to the next room for dodge roll lesson No. 2.


 * 1) TUT_KNIGHT_R4_D4_PLAYER_INTERACT_001_CONTROLLER

The DODGE ROLL is the prayer of the Gungeoneer, and the Gungeon provides for its devotees.

No one knows why this only works in the Gungeon, only that the Gungeon provides.

If you're using a controller, you can also dodge roll with %CONTROL_ALT_DODGEROLL.

You must master the dodge roll if you wish to master the Gungeon.

Go to the next room for dodge roll lesson No. 2.


 * 1) TUT_KNIGHT_R4_PLAYER_INTERACT_WHILE_BULLETS_ARE_ON_SCREEN

Use %CONTROL_DODGEROLL to dodge THROUGH the bullets.

Wait until they are just about to hit you.

Make it to the far side of the room, if you can!


 * 1) TUT_KNIGHT_R4_GOOD_DODGE

Perfect!

Yeah!

Too Pro!


 * 1) TUT_KNIGHT_R4_HIT_DURING_ROLL

Too early, wait 'til the last second.

Too early.

You are only invulnerable during the dodge.


 * 1) TUT_KNIGHT_R4_HIT_BEFORE_ROLL

Don't forget to dodge!

Dodge straight through!

ouch.

oof.

eep.

Er... keep at it.

Remember it's %CONTROL_DODGEROLL to dodge roll, right?

//--Tutorial Room 004.5 blanks


 * 1) TUT_KNIGHT_BLANKS_FIRST_TALK

The dodge roll is the first and best way to avoid dying in a gunfight.


 * 1) TUT_KNIGHT_BLANKS_CONTINUED_01

Sometimes though, the number of bullets can be overwhelming.

For instance, there's no dodging through that. But there is a way to clear the path!


 * 1) TUT_KNIGHT_BLANKS_CONTINUED_02

These are called Blanks.

Using one will delete all enemy projectiles in a room, and stop enemies from shooting for a short period.

They will also push nearby enemies away. Great if you need a second to reposition.

Pick them up by walking over to them.


 * 1) TUT_KNIGHT_BLANKS_PICKTHEMUP

Grab a Blank!

Pick it up!


 * 1) TUT_KNIGHT_BLANKS_KEYBOARD_CONTROL

Use them by pressing the %CONTROL_USEBLANK button.


 * 1) TUT_KNIGHT_BLANKS_CONTROLLER_CONTROL

Use Blanks by clicking the %CONTROL_L_STICK_DOWN and %CONTROL_R_STICK_DOWN in at the same time.


 * 1) TUT_KNIGHT_BLANKS_USEONENOW

Use a Blank to clear the way of bullets, and then quickly make it through the gap!


 * 1) TUT_KNIGHT_BLANKS_KEYBOARD_CONTROL_REMINDER

Pop that Blank!

Use them by pressing the %CONTROL_USEBLANK button.

Use a Blank to clear these bullets!


 * 1) TUT_KNIGHT_BLANKS_CONTROLLER_CONTROL_REMINDER

Pop that Blank!

Click both %CONTROL_L_STICK_DOWN and %CONTROL_R_STICK_DOWN in at the same time to use a Blank!

Use a Blank to clear these bullets!


 * 1) TUT_KNIGHT_BLANKS_TOOSLOW

Blanks only stop bullets for a short amount of time. Try again.

One more!

Again!


 * 1) TUT_KNIGHT_BLANKS_DODGEROLL

Dodge rolling won't get you out of this one.

Part of mastering the dodge roll is knowing when not to use it.

Stop dodging and use a Blank.


 * 1) TUT_KNIGHT_BLANKS_TOOKDAMAGE

Try not to walk into the bullets.

Use a Blank!

ouch.


 * 1) TUT_KNIGHT_BLANKS_SUCCESS

Excellent!

Blanks refill every floor, so use them when you need to!

They can also be found throughout the Gungeon, but I wouldn't rely on that.

Onward!


 * 1) TUT_KNIGHT_BLANKS_EXTRA_TALK

The force of a blank can reveal and even break open false walls.

If you see a crack in the wall, use a blank to blast it open.

Head on through.

Go on.

Go!

//--Tutorial Room - Healing


 * 1) TUT_KNIGHT_MEDKIT_OVER_HERE

Over here!


 * 1) TUT_KNIGHT_MEDKIT_GET_SHOT

{wj}Yawn.{w}

You missed somehow. Weird.


 * 1) TUT_KNIGHT_MEDKIT_DONE

Go on.

Move it.


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK_MEDKIT

You made it!

You know how to Dodge Roll, shoot, and use Blanks, but there's more to learn.

You need to know how to use items that don't exist in gun form.

This Medkit, for example! It will replenish your health.


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK_MEDKIT_USE_MEDKIT

Pick it by approaching it and hitting the %CONTROL_INTERACT button.


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK_MEDKIT_PICKITUP

Grab it!

Press %CONTROL_INTERACT near the Medkit to pick it up!

Pick up that Medkit!

Go pick that thing up!


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK_MEDKIT_PICKEDUP

Press the %CONTROL_USEITEM button to use it.


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK_MEDKIT_FULL_HEALTH

You've got plenty of health right now, so {wj}don't{w} use it yet.

But when you think you need it... jam the %CONTROL_USEITEM button to use it.


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK_MEDKIT_MID_HEALTH

You still have a bit of fight in you, so you might want to wait to use it.

Whatever you decide to do, remember that the %CONTROL_USEITEM button uses items.


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK_MEDKIT_LOW_HEALTH

You aren't looking so hot there. You should heal right away.

Press the %CONTROL_USEITEM button to use the Medkit and heal yourself!


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK_MEDKIT_DONE

Ok, head on through!

//--Tutorial Room 005---gun


 * 1) TUT_KNIGHT_R5_PLAYER_INTERACT_001

You've got the basics, %PLAYER_NICK. I suppose you've earned a reward.

A gun befitting your stature and experience.


 * 1) TUT_KNIGHT_R5_WAITING_FOR_PLAYER_TO_OPEN_CHEST_001

Go on, open it.


 * 1) TUT_KNIGHT_R5_PLAYER_INTERACT_BEFORE_PICKING_UP_GUN

Claim your prize, pupil!

You take that gun!


 * 1) TUT_KNIGHT_R5_PLAYER_PICKED_UP_GUN

Shoot some of the junk I've got laying around in here.


 * 1) TUT_KNIGHT_R5_SHOOT_MORE_STUFF

Don't be shy, shoot this stuff up.


 * 1) TUT_KNIGHT_R5_SHOOT_COME_BACK

Alright, I think you've got the hang of it. Come on back.


 * 1) TUT_KNIGHT_R5_SPAWN_ENEMY

Use the %CONTROL_AIM to aim and %CONTROL_FIRE to fire.

Reload with the %CONTROL_RELOAD button.

But first, you'll need something to shoot.

One of the Gungeon's natural inhabitants... cruel, savage, and bloodthirsty.


 * 1) TUT_KNIGHT_R5_SHOT_BY_PLAYER

You got me.

Whoosh.

You cannot harm me, for I have transcended the mortal coil.

It's not very effective...


 * 1) TUT_KNIGHT_R5_KILL_HIM_001

Now...


 * 1) TUT_KNIGHT_R5_KILL_HIM_002

KILL HIM!


 * 1) TUT_KNIGHT_R5_KILL_HIM_003

{wj}END HIM!{w}

{wj}FINISH HIM!{w}

THE GUNGEON IS NO PLACE FOR COMPASSION!


 * 1) TUT_KNIGHT_R5_PLAYER_SHOOT_KNIGHT_WHILE_BULLETMAN_IS_ALIVE

{wj}Not me, you twit!{w}

I am the master here!

No!


 * 1) TUT_KNIGHT_R5_PLAYER_INTERACT_WHILE_BULLETMAN_IS_ALIVE

Less talking, more killing.


 * 1) TUT_KNIGHT_R5_KILLED_HIM

Cold blooded. Truly, you are ruthless.


 * 1) TUT_KNIGHT_R5_GOOD_LUCK_FINAL

The next rooms will be real gunfights.

Kill all the enemies in each room, and the doors will open.

I'll meet you a few rooms ahead. Now go!


 * 1) TUT_KNIGHT_R5_PLAYER_INTERACT_AFTER_ROOM_COMPLETION

Don't forget you can reload with the %CONTROL_RELOAD button.

If you find another gun, you can switch to it with %CONTROL_QUICKSWITCHGUN.

Drop a gun by holding %CONTROL_SWITCHGUN_ALT.

The gun you start with has unlimited ammo, but the rest have a limit.

Try to keep the guns you like best stocked with ammo.

You can aim and move in opposite directions. Sometimes, you should!


 * 1) TUTORIAL_KNIGHT_GUNS_NOTE_01

Use %CONTROL_QUICKSWITCHGUN to switch guns. -Manny


 * 1) TUTORIAL_KNIGHT_GUNS_NOTE_02

If you have two or more guns, hold %CONTROL_QUICKSWITCHGUN to slow time and pick the one you want. -Manny

//--Tutorial Room - Teleporter


 * 1) TUT_KNIGHT_TELEPORTER_FIRST_TALK

You see that thing on the other side? That's a Teleporter.

Whenever you find one, you can always return there as long as you aren't in combat.


 * 1) TUT_KNIGHT_TELEPORTER_EXPLANATION_CONTROLLER_001

To use it, first open the map by holding %CONTROL_MAP. Then select the %SYMBOL_TELEPORTER symbol you wish to warp to, and press %CONTROL_INTERACT to travel there.

Got it? Or should I explain it again?


 * 1) TUT_KNIGHT_TELEPORTER_EXPLANATION_KEYBOARD_001

To use it, first open the map by holding %CONTROL_MAP. Then click the %SYMBOL_TELEPORTER symbol you wish to warp to.

Got it? Or should I explain it again?


 * 1) TUT_KNIGHT_TELEPORTER_OK_THEN

Good. Now use the teleporter to cross the gap.


 * 1) PLAYER_TELEPORTER_RESPONSE_PLAYER_READY

Got it.


 * 1) PLAYER_TELEPORTER_RESPONSE_PLAYER_NOT_READY

One more time please!


 * 1) TUT_KNIGHT_TELEPORTER_EXPLANATION_OTHER_SIDE

Remember, you can warp to any Teleporter on the map, not just ones in the same room. But they won't work if you are in combat!

If you press %CONTROL_INTERACT while standing on that portal, you can use it to teleport back to where you were.

I'll be waiting a few rooms north of here. You should explore! Try to find a better gun before you challenge the {wj}BOSS{w}.


 * 1) TUT_KNIGHT_TELEPORTER_ANOTHER_QUESTION

Another question?


 * 1) PLAYER_TELEPORTER_RESPONSE_003

Why does the Teleporter look like that now?


 * 1) PLAYER_TELEPORTER_RESPONSE_004

Nope. I'm good.


 * 1) TUT_KNIGHT_TELEPORTER_EXPLANATION_RETURNING

Approach the opened portal and press %CONTROL_INTERACT to return to where you were when you first warped.


 * 1) TUT_KNIGHT_TELEPORTER_MEET_AHEAD

Then I'll meet you ahead!

//--Teleporter Room Derision


 * 1) TUTORIAL_KNIGHT_TELEPORTER_SHOTBYPLAYER

Was that the wind? No, we're underground.

Very funny.

Still funny.

Less so now.

Funniness dropping.

Dropping.

{wj}...dropping...{w}

Quit. It.

...


 * 1) TUT_KNIGHT_TELEPORTER_FELLINPIT

Whoops.

Persistent.

You need to use the teleporter.


 * 1) TUT_KNIGHT_TELEPORTER_JUMPEDINPIT

That's too far for you to jump.

A leap of faith. Too bad that pit is strictly secular.

You just have a death wish, don't you?

You need to use the teleporter.

//--Tutorial Room 007---boss


 * 1) TUT_KNIGHT_R7_PLAYER_ENTER_001

Speak with me when you are ready for your {wq}FINAL CHALLENGE!{w}


 * 1) TUT_KNIGHT_R7_PLAYER_INTERACT_001

Are you ready to put all you have learned to the test?


 * 1) TUT_R7_PLAYER_QUESTION_001

Not yet.


 * 1) TUT_KNIGHT_R7_PLAYER_INTERACT_002

What else are you going to do? Roll around?


 * 1) TUT_KNIGHT_R7_PLAYER_ROLLS_AROUND

Well, I guess I walked into that one, huh?


 * 1) TUT_R7_PLAYER_QUESTION_002

Yes, let's do this.


 * 1) TUT_KNIGHT_R7_PLAYER_INTERACT_003

Then...

Face me in {wj}SINGLE COMBAT!{w}


 * 1) TUT_KNIGHT_FIGHT_BEGIN_002

LET'S BEGIN!


 * 1) TUT_KNIGHT_R7_TAUNT_001

YES, LIKE THAT!

HURT ME MORE!

MAKE ME FEEL {wq}ALIVE{w} AGAIN!


 * 1) TUT_KNIGHT_R7_PLAYER_WIN_001


 * 1) TUT_KNIGHT_R7_PLAYER_TAKES_DAMAGE_001

You're not ready!


 * 1) TUT_KNIGHT_FIGHT_SUCCESS_001

Cease fire! Cease fire!

You've bested me... I, the great Manuel!

So long have I ruled these halls, only to be undone by the likes of you!

The reign of Ser Manuel, master of the Gungeon ends unceremoniously!

You've done it, you beat the entire game.

Leave me here to die, again!

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

I don't have much else to say.

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

Why do you torment me?

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

Go away!

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

Have you nothing better to do?

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

{wq}sob{w}

I'm taking a vow of silence, and sobbing.

{wq}sob{w}


 * 1) TUT_R7_PLAYER_LIFE_STORY_001


 * 1) TUT_R7_PLAYER_LIFE_STORY_002

Tell me your entire life story.


 * 1) TUT_KNIGHT_R7_HASSHIELD_01

Wait... that shield!

You found {wj}my shield{w}...

Which means... you know my {wq}terrible secret.{w}

IT'S TRUE! I never conquered the Gungeon! I'm no longer sure this even IS the Gungeon!

How humiliating! It's all that bastard's fault...


 * 1) TUT_KNIGHT_R7_SHIELD_PLAYER_RESPONSE_01

Whose fault?


 * 1) TUT_KNIGHT_R7_SHIELD_PLAYER_RESPONSE_02

I suspected as much. Bye.


 * 1) TUT_KNIGHT_R7_HASSHIELD_02

That snake Blockner! We were {wj}supposed{w} to be partners.

But shortly after we arrived, I was shot in the back.

When I awoke, I was trapped in some kind of... chest.

I called out for help, but no one came. I'm sure it was him who shot me.

I think he wanted the Gun for himself... but he must not have made it.


 * 1) TUT_KNIGHT_R7_HASSHIELD_02A

That snake Blockner.


 * 1) TUT_KNIGHT_R7_HASSHIELD_02B

We were going to loot this place, like old-fashioned adventurers.

Maybe even use the Gun to make some, er, choice bets.

But when I finally broke my way out of that chest, Blockner was long gone.

At night the walls shifted, and I found myself sealed in.


 * 1) TUT_KNIGHT_R7_SHIELD_PLAYER_RESPONSE_03

Neat story. I'm leaving.


 * 1) TUT_KNIGHT_R7_SHIELD_PLAYER_RESPONSE_04

How do you know he didn't make it?


 * 1) TUT_KNIGHT_R7_HASSHIELD_04

Because if Blockner had changed the past, he would never have come to the Gungeon, and neither would I.

But I'm still here. So he must have left...

Or maybe he's stuck in the Gungeon too. It would serve the bastard right.


 * 1) TUT_KNIGHT_R7_HASSHIELD_05

If you find him... tell him Manny says "Hi." If you know what I mean.


 * 1) TUT_KNIGHT_R7_SHIELD_PLAYER_RESPONSE_05

Got it.


 * 1) TUT_KNIGHT_R7_SHIELD_PLAYER_RESPONSE_06

You want me to kill him?


 * 1) TUT_KNIGHT_R7_HASSHIELD_06

Hey now! Nobody said anything about {wj}killing.{w}

But yes, please do.


 * 1) TUT_KNIGHT_R7_HASSHIELD_07

Anyway, I've nothing left to teach you.

Good luck with the Gungeon and your past.


 * 1) TUT_KNIGHT_R7_HASSHIELD_07B

Well then. Anyway, I've nothing left to teach you. Steady aim, %PLAYER_NAME.


 * 1) TUT_KNIGHT_R7_HASSHIELD_08

That'll do. Go on.

You'll know Blockner if you meet him. He speaks in the olde style.

Leave me to my studies. The next time you face me, my power will be one-thousand fold.

Leave me.


 * 1) TUT_KNIGHT_R7_HASSHIELD_09

That'll do. Go on.

You'll know Blockner if see him, he wears a suit of armor, in the colors red & black.

Leave me to my studies. The next time you face me, my power will be one-thousand fold.

Leave me.


 * 1) TUT_TEST_001

If I hadn't been betrayed by that turncloak, I wouldn't have ended up here!


 * 1) TUT_TEST_002

Ok, I'll bite. Who are you talking about.


 * 1) TUT_TEST_003

Still not interested, grampa.


 * 1) TUT_TEST_004

Sidelined again! Despair!


 * 1) TUT_TEST_SHOTAGAIN_beforefight

Not yet.

In a moment.

I wasn't ready.

Come here if you want a fight!


 * 1) TUT_TEST_SHOTAGAIN_notinterested

You've already won.

There's no point in shooting me more!

Enough.

You're the worst.

The {wq}ABSOLUTE{w} worst!

Go play the actual game now.

...


 * 1) TUT_TEST_SHOTAGAIN_interested

Come on!

Save some of those bullets for Blockner.

Fire-y aren't you.

I told you my life story.

Aren't you supposed to feel sorry for me?

You've already won.

There's no point in this!

Enough.

You're just the worst.

The {wq}ABSOLUTE{w} worst!

Go play the actual game now.

...

...

//--Manuel's Rival


 * 1) RIVAL_ENTERED_ROOM_01

Guards! Oh. Wait. It's another "Gungeoneer."


 * 1) RIVAL_MANY_ROLLS_01

Those rolls... where did you learn that?


 * 1) RIVAL_MANY_TAKEPLAYERDAMAGE_BEFORE_AGGRO

Sucker shot!? I like thy style.

Once more and I shalt quarrel!


 * 1) RIVAL_FIRST_TALK_01

Hail friend, and well met!

What brings you to this gun-dungeon?


 * 1) RIVAL_FIRST_RESPONSE_01

Looking for the GUN, same as everyone.


 * 1) RIVAL_FIRST_RESPONSE_02

You know why I'm here.


 * 1) RIVAL_SECOND_TALK_01

Oh. That's a relief!

...I mean, of course you are.

We abandoned that quest not long after our fool of an assistant ran afoul of some bullets.

See you around, adventurer.


 * 1) RIVAL_ALT_TALK_01

Is there something else?


 * 1) RIVAL_ALT_RESPONSE_01

Nope.


 * 1) RIVAL_ALT_RESPONSE_02

Yeah, I'm here for YOU!


 * 1) RIVAL_ALT_TALK_02

On your way then, adventurer.


 * 1) RIVAL_SECOND_TALK_02

Eh... I'm not quite certain what you mean!

You must be here to kill your past, correct?


 * 1) RIVAL_SECOND_RESPONSE_01

Manny says "Hi."


 * 1) RIVAL_SECOND_RESPONSE_02

I'm kidding!


 * 1) RIVAL_THIRD_TALK_01

Oh, whew... rather, of course you are!

Why wouldn't you be kidding?

Ah ha ha ha.


 * 1) RIVAL_THIRD_TALK_02

Ah... I see.

You understand I won't just roll over, right?


 * 1) RIVAL_FINAL_RESPONSE

I do.


 * 1) RIVAL_RUN_AWAY

Well then...

Look out behind you!


 * 1) RIVAL_FINAL_TALK

It seems my past has caught up with me.

Time to {wj}Kill it!{w}


 * 1) RIVAL_KILLED_01

Aw, nuts.

Bested by a disciple of Manny...

{wq}Humiliating!{w}

I guess there really was something to that "dodge roll" he was always on about.

What I don't understand is why the bullets don't hit you. It really looks like they should.

I guess... I'll head back to the Breach.


 * 1) RIVAL_FOYER_FIRST

Manny! It's been so long! You haven't... uh... changed a bit!

You always were pretty pale.

...

//-TODO write some more here if you want- maybe flesh the story out a bit


 * 1) RIVAL_RUNBASEDMULTILINE_FOYER

I guess I should thank you for taking pity on Manny. But I won't.

What's a bit of revenge killing between friends?

Death doesn't seem to mean a whole lot here, though.

Trapped here for all of eternity.

I guess this isn't so different from before, when I was alive but trapped here for all of eternity.

The other dungeons me and Manny used to loot never had any guns. It was always sharp metal.

Maybe now I can finally learn to roll.


 * 1) RIVAL_RUNBASEDMULTILINE_STOPPER

...

//--Gungeon Guardians


 * 1) GUNGEON_GUARDIAN_DO_TUTORIAL

Hold there, %PLAYER_NAME. Before you descend, you might wish to learn the ways of the Gungeon from The Great Manuel, in the Halls of Knowledge.


 * 1) GUNGEON_GUARDIAN_TUTORIAL_COMPLETE

You are now ready to Enter... the Gungeon.


 * 1) GUNGEON_GUARDIAN_PLAYER_AFFIRM

I will seek out Ser Manuel.


 * 1) GUNGEON_GUARDIAN_PLAYER_NEGATE

Tutorials are for chumps.

Manuel? Those are for chumps!


 * 1) GUNGEON_GUARDIAN_INFORM

The Halls of Knowledge are down there to the left.


 * 1) GUNGEON_GUARDIAN_REGRET

Ha ha ha, you're right. Enjoy your imminent demise!


 * 1) GUARDIAN_RUNBASEDMULTILINE_FOYER

The Gungeon awaits, %PLAYER_NICK.

Another Round?

Get in there!

No guns allowed in the Breach.

How far do you think this one will make it?

You look stronger than you did before.

A tenacious one, eh? They all give up eventually.


 * 1) GUARDIAN_RUNBASEDMULTILINE_STOPPER

The Gungeon awaits, %PLAYER_NAME.

//-Crestfallen Lizard Man

//-Sad, despondent, but somewhat amused at your hope.


 * 1) CRESTFALLEN_INTERACT_001

Well, what do we have here? You must be a new arrival.

Let me guess. Here to change the past, right? Well, you're not the first.

But there's no salvation here.

I was like you once, came to change the past.

And now I have no future...

Heh heh heh heh...


 * 1) CRESTFALLEN_INTERACT_003

Well, since you're here... Let me help you out.

Before you go in, you'll probably want to talk with Manny.

He's just through this door here.

He'll... give you a tour...

So, off you go. It is why you came, isn't it? To this accursed temple?

Hah hah hah hah...


 * 1) CRESTFALLEN_INTERACT_004

Oh, have you seen that misguided spirit?

...Ser Manuel.

He's stuck in those halls, lost. Sad, really.

Hah hah...


 * 1) CRESTFALLEN_INTERACT_005

Strange, how this places changes, and changes people.

That bird was here before the great Bullet struck...

He's no one's pet now...

Heh heh...


 * 1) CRESTFALLEN_INTERACT_BEHOLSTER

Ah, so you've bested the great eye.

Don't get too hopeful, though. There are more and worse monsters yet below.

Heh heh heh...


 * 1) CRESTFALLEN_INTERACT_BASHELLISK

That great serpent had claimed the lives of many.

Another will certainly rise... from the shells of others.

But... well done, in the interim...

Heh heh heh...


 * 1) CRESTFALLEN_INTERACT_DOORMIMIC

A strange beast, that one.

Appearing as the door... Did it trick you?

Hah hah...


 * 1) CRESTFALLEN_INTERACT_GORGUN

...the Gorgun. You've met her.

And killed her, it seems. Did she turn your trigger finger to stone?


 * 1) CRESTFALLEN_INTERACT_BULLETKING

The King has been dethroned... should I call you my liege?

Heh heh heh...


 * 1) CRESTFALLEN_INTERACT_BULLETBROS

Those two ruffians... the Gundead toughs.

Did they put up much of a fight?


 * 1) CRESTFALLEN_INTERACT_TANK

The Gundead have reclaimed it all... that Tank included.

A long time ago, they tried to take this place by force.

But enjoy your success. You deserve exactly that...

Hah hah...


 * 1) CRESTFALLEN_INTERACT_POWDERSKULL

...that dust.

You've been deep in the mines.

Fought the Great Skull, then, have you?

Everything in here eventually dies, but the bones remain.

I wouldn't think too hard about it, though.

...


 * 1) CRESTFALLEN_INTERACT_DEMONWALL

The infernal barricade has fallen.

Little stands in your way, now, adventurer...

...but what little remains, even fewer have bested.

I wouldn't worry, though.

You can always... try again.

Heh heh...


 * 1) CRESTFALLEN_INTERACT_STATUES

Four ancient statues for four dead bullets.

...and now even their statues have been ground to dust.

Tell me... at the end.

Did you see her?

I can see in your eyes that you did.

Know this: she is behind much of this.


 * 1) CRESTFALLEN_INTERACT_OLDKING

...the Dead King.

You've ended his reign for good, and now have glimpsed the Forge with your own eyes.

Not many can say the same.

...do you feel proud?

Heh...


 * 1) CRESTFALLEN_INTERACT_BLOBULORD

Oh, so you've bested the great slime lord.

It has been quite some time since any ventured into those depths.

...did you find anything else of note, down in the oubliette?

Heh heh...


 * 1) CRESTFALLEN_INTERACT_BLOCKNER

Ser Manuel has rejoined us, I see.

...and... his insufferable friend.


 * 1) CRESTFALLEN_INTERACT_BUNKER

The Gundead have grown quite industrious.

To be organized enough to occupy that bunker...

...well, it's interesting, don't you think?

Hah...


 * 1) CRESTFALLEN_INTERACT_DRAGUN

What? You've slain a great beast, deep in the Forge...?

... Could it be true?

... no. You must be lying.


 * 1) CRESTFALLEN_INTERACT_LICH

A lich, beneath the Forge, in a mysterious sixth Chamber...

Why return to me, over and over?

Why torment me like this?

What is there in this place left for you?

Please... just leave me.


 * 1) CRESTFALLEN_INTERACT_HIGHPRIEST

...the First of the Order, fallen.

...I must admit, I did not expect to see this day.

Heh...


 * 1) CRESTFALLEN_INTERACT_RESCUED_SORCERESS

What's this?

A great lady of magic has returned to these halls...?

...


 * 1) CRESTFALLEN_INTERACT_RESCUED_FRIFLE_AND_MAUSER

I see that fateful pair has returned.

Didn't manage it this time, either, eh?

Well, they're no different from the rest, then.

Heh heh...


 * 1) CRESTFALLEN_INTERACT_ACTIVATED_META_SHOP

That vexing merchant...

A petulant child...

Protected by a giant with a heart of lead.

Seems fitting for this place.


 * 1) CRESTFALLEN_NO_MORE

Hm? What now?

I don't feel like chatting. Leave me.


 * 1) CRESTFALLEN_NO_MORE_2

What is it now?

You ask too many questions.


 * 1) CRESTFALLEN_POST_BEAT

You killed the past, and yet you're present?

But, then again, what do I know about time travel?

Or maybe you've something else left to do...


 * 1) CRESTFALLEN_RUNBASEDMULTILINE_FOYER

I don't know why you're even trying.

Shouldn't you just give up?

Why not just... stay here and drink?

What keeps you going like this...?

You won't be able to change anything. No one can, really.

...do you think the Gun actually exists?


 * 1) CRESTFALLEN_RUNBASEDMULTILINE_STOPPER

hm.

...

...


 * 1) CRESTFALLEN_PARADOX

...I've had too much to drink.

I can barely see straight... your face... is all purple and weird.

I need to sleep...

//-SORCERESS & ROYAL GUARDS


 * 1) SORCERESS_JAIL_RESCUE

Ah... normally I wouldn't deign to speak to a lowborn, let alone such a mundane one.

But I suppose that pleasantries are all but required on this occasion.

My thanks for your... moderate assistance.

Find me in the Breach later. Now, begone from here.


 * 1) SORCERESS_JAIL_REPEAT

My patience grows thin.

Begone.


 * 1) SORCERESS_JAIL_TAKEDAMAGE

You will pay!

Begone!


 * 1) GUARD_JAIL_RESCUE

. ..


 * 1) SORCERESS_FIRST_MAGIC_INTRO

Ah... it's you.

You've spent quite a bit of time in the Gungeon, haven't you...?

It must be stale at this point, doing the same thing over and over?

Perhaps I can make things... more interesting... for a small donation.


 * 1) SORCERESS_MAGIC_INTRO

You're back, yet again. Do you require a new blessing?

Do you seek a blessing?


 * 1) SORCERESS_ACCEPT

I'm game. 


 * 1) SORCERESS_DECLINE

Not this time.


 * 1) SORCERESS_NOT_ENOUGH_MONEY

You can't afford my blessing. Begone then.


 * 1) SORCERESS_ACCEPTED

Then be blessed by the Gun. Enjoy.


 * 1) SORCERESS_DECLINED

...then, begone!

//---what you get when you talk to her out


 * 1) SORCERESS_RUNBASED_MULTILINE_GENERIC

Blessed, your endeavors below will prove... quite unpredictable.

I grow weary of looking at this place. How I long to be anywhere else.

I thought I might break the loop, but my craft is not the equal of whatever created this place.


 * 1) SORCERESS_RUNBASED_MULTILINE_STOPPER

Leave me now.

Away with you.


 * 1) SORCERESS_GUARD_RUNBASED_MULTILINE_GENERIC

Our Lady has little patience. Receive your blessing and leave.

No sudden movements, lowborn.

Don't tarry.


 * 1) SORCERESS_GUARD_RUNBASED_MULTILINE_STOPPER

Now leave.

//-Truth Knower


 * 1) TRUTH_KNOWER_INTRO_A

I am Brother Albern, Knower of {wq}Several{w} Truths.


 * 1) TRUTH_KNOWER_INTRO_B

If thou seek'st to open mine {wq}Truth Chest{w}, then ponder mine question thusly...


 * 1) TRUTH_KNOWER_QUESTION

0.25|What is thine favourite colour?$Red.$Blue.

0.25|What is {wq}Gunpowder{w} made of? $Sulfur, Charcoal, and Potassium-Nitrate.$Magic Beans.

0.25|LASER is an acronym.$True.$False.

0.25|What did thou eat for breakfast?$Oatmeal.$Punks like you.

0.25|Dost thou feel lucky?$Yes.$No.

0.25|What number am I thinking of?$9.$10.

0.25|What number are {wq}you{w} thinking of?$10.$9.

0.25|How many fingers am I holding up?$One.$All of them.

0.25|From whence do bullets come from?$A night of hot swaging.$The great forge in the sky.

0.25|Hast thou ever spoken an untruth?$Nope.$Only once.


 * 1) COLOR_RED

Red.


 * 1) COLOR_BLUE

Blue.


 * 1) TRUTH_KNOWER_RESPONSE

Verily, it must be so! Receive thy reward, O truthful hero!


 * 1) TRUTH_KNOWER_BETRAYAL

Betrayal! It can't be true!

//-Witches


 * 1) WITCH_BEAKIE_FIRST_MEETING

Well, what do we have here, dearie, hm?&Dearie, dearie!&What is it?!?


 * 1) WITCH_BEAKIE_STANDARD

Do you have something for our pot, hm?&In the pot!&It looks at us...!


 * 1) WITCH_STANDARD_RESPONSE_01




 * 1) WITCH_STANDARD_RESPONSE_02




 * 1) WITCH_BEAKIE_COMPLETE

Don't get greedy, now...&...&...


 * 1) WITCH_HUNCHIE_LAUGH

Heh heh heh heh!


 * 1) WITCH_SQUINTIE_SCREECH

Eiiiieiiieeii!


 * 1) WITCH_TAKE_DAMAGE

A hex upon you!

A hex!

Hehehehe!

//-jellyfish goop shop


 * 1) JELLY_JAIL_INTRO

Thank you for rescuing me! My name is Professor Goopton.

I came to the Gungeon to research the strange and mysterious goops that can be found here!

I have long been a student of the Blobulonian Empire's technology.

I followed them here, years ago, to see how their martial strategies would evolve in the Gungeon.


 * 1) JELLY_JAIL

Thank you again. Hopefully, I will see you again soon!


 * 1) JELLY_ROOM_ENTER

Welcome, welcome!


 * 1) JELLY_FIRST_INTRO

Welcome! I have opened this small shop to continue my research.


 * 1) JELLY_INTRO

All proceeds will go toward funding my research!


 * 1) JELLY_PURCHASED

Thank you for your support!

Ah, you certainly have an eye for the viscous!


 * 1) JELLY_FAILED

I'm not sure you have enough %CURRENCY_SYMBOL for that...


 * 1) JELLY_FAILED_META

I'm not sure you have enough %META_CURRENCY_SYMBOL for that...


 * 1) JELLY_GOODBYE

Farewell!


 * 1) JELLY_TAKEPLAYERDAMAGE

You son of a goop!

Goophole!

Goophead!


 * 1) JELLY_RUNBASEDMULTILINE_GENERIC

What are those monstrosities coming out of your body?

You are the ugliest thing I have ever seen.

Your lack of goop is concerning and disgusting.


 * 1) JELLY_RUNBASEDMULTILINE_STOPPER

Away with you.

//-blank shop


 * 1) BLANK_JAIL_INTRO

Ah... what's this now...?

...oh! Thank you for rescuing me, young bullet.

It is always nice to see fellow ammunition. I accidentally locked myself in here!

My eyes aren't quite what they used to be.


 * 1) BLANK_JAIL

Oof... time to get back to work!


 * 1) BLANK_TAKEPLAYERDAMAGE

Betrayer!

Benedict Bullet!


 * 1) BLANK_RUNBASEDMULTILINE_GENERIC

Those who come here, disturbing our halls, seeking the Gun... You have to stop them.

They are playing with firepower beyond their comprehension.

You can't aim where they are, you must aim where they are {wj}going to be.{w}

Flip the tables first, so the Gungeoneers cannot.

Make sure to work with your fellow shells. Too many young rounds go off half-cocked.

Just between you and me, I never got the hang of the pits around here. I was always falling down to the next chamber.


 * 1) BLANK_RUNBASEDMULTILINE_STOPPER

Young bullets should heed my teachings.


 * 1) BLANK_LEFT

Had to jet!


 * 1) BLANK_SHOP_PURCHASED

Pow!

Blam!


 * 1) BLANK_PURCHASE_FAILED

Running a little low on shells, huh?

//-curse shop


 * 1) CURSE_JAIL_INTRO

...

...you freed me...

...why?


 * 1) CURSE_JAIL

...


 * 1) CURSE_TAKEPLAYERDAMAGE

Give in to your anger!

Yes!

Fufufufu...


 * 1) CURSE_RUNBASEDMULTILINE_GENERIC

All of my wares are discounted.

I just want to share them with you.

These are... specially selected for you...

Please... make use of these small trinkets.

...oh, have you returned...?

...these will help you, in a Jam...


 * 1) CURSE_RUNBASEDMULTILINE_STOPPER

...


 * 1) CURSE_SHOP_PURCHASED

...enjoy.

...


 * 1) CURSE_PURCHASE_FAILED

...a shame.

...come back soon.

//-key shop


 * 1) KEY_JAIL_INTRO

My rescuer!

I know you had no choice but to vanquish my fellow lock to free me.

An unfortunate sacrifice, but a necessary one...

Come by my shop whenever you see me!

There are many things in my stores that you might find helpful.


 * 1) KEY_JAIL

Come see me later! I'll open you to a world of reasonably priced goods.


 * 1) KEY_INTRO_FIRST

This is the Key Shop, where I trade my wares for %KEY_SYMBOL!

You could say that I sell Key Items! {wq}Kikikiki!{w}


 * 1) KEY_INTRO

Welcome!


 * 1) KEY_TAKEPLAYERDAMAGE

A tumbler eh?

I'm pinned!


 * 1) KEY_RUNBASEDMULTILINE_GENERIC

The locks in this place are all sentient.

When you unlock a door in the Gungeon, they... go to a better place. I hope. Who can say?

I was one of them, once. Until one night, the walls began to shift... and I was never connected to a door.

Now, I trade for keys to get them out of the hands of Gungeoneers.


 * 1) KEY_RUNBASEDMULTILINE_STOPPER

But what do I know?


 * 1) KEY_SHOP_PURCHASED

That's a Key-per!

A turnkey solution!


 * 1) KEY_PURCHASE_FAILED

Gotta keep that one locked up, I'm afraid.

//-truck shop


 * 1) TRUCK_ROOM_ENTER

Yo.


 * 1) TRUCK_FIRST_INTRO

Only here for a bit. Gotta head out soon. Buy somethin', will ya?


 * 1) TRUCK_DUNGEON_PERSISTENTMULTILINE

Picked up a few things on the road.

{wj}burp{w}

Just drove the ol' girl in here.

Loadin' up these boxes then I hit the road.


 * 1) TRUCK_DUNGEON_STOPPER

Buy something or get out, I guess.


 * 1) TRUCK_PURCHASED

Great.

Solid.


 * 1) TRUCK_FAILED

{wj}burp{w}

Nothin' doin.

I don't do payment plans.

%CURRENCY_SYMBOL only.


 * 1) TRUCK_READY_FOR_FOYER

Hey, you. Meet me in the Breach and maybe we can do some wholesalin'.


 * 1) TRUCK_IN_FOYER_FIRST

Since our little business arrangement has been turnin' a profit, I thought I might expand my inventory a bit.

Let me know whatchu need, and I'll get it added to my stock.


 * 1) TRUCK_GOODBYE

See ya.

Later.


 * 1) TRUCK_TAKEDAMAGE

$#&^%

Yo. Knock it off.

Settle down.


 * 1) TRUCK_FOYER_PURCHASED

De-livered.

Find me down the way, and I might jus' have that for you.

On order. Thanks.


 * 1) TRUCK_FOYER_CANCELLED

I might be on break, but I won't trade for nothin'.

Can't order these babies on credit, %PLAYER_NICK.


 * 1) TRUCK_RUNBASEDMULTILINE_GENERIC

You may be ugly as hell, but you're the best customer I've had in... well, don't matter so much anyway.

Had to sit here. Other ledge seemed taken.

Don't think she wanted to share her ledge with me. Dunno why.

Wonder where she got that helmet. Sure is fine.


 * 1) TRUCK_RUNBASEDMULTILINE_STOPPER

{wj}burp{w}

Ehhh, scram.

Let me drink in peace, eh?

//-artful dodger


 * 1) DODGER_FIRST_INTRO_01

Step right up! Step right up!

Think your aim is true? Play my game!

Have a shot, %PLAYER_NICK!


 * 1) DODGER_EXPLANATION_QUESTION_01

They call me Winchester, and for you I have a simple game of skill!

Would you like to know the rules?


 * 1) DODGER_ANSWER_A

Explain away.


 * 1) DODGER_ANSWER_B

I think I got it.


 * 1) DODGER_INTRO_01

Break the targets, win a prize.


 * 1) DODGER_INTRO_02

Just %NPCNUMBER1%CURRENCY_SYMBOL for three shots.


 * 1) DODGER_ACCEPT_OPTION

I'm game! 


 * 1) DODGER_REJECT_OPTION

Not today.


 * 1) DODGER_PROVIDE_GUN_01

Aim true, %PLAYER_NICK.

Aim true, shooter.

Good luck!

Ok straight shooter, good luck!

There's one born every minute.


 * 1) DODGER_FAILURE_01

Well, maybe next time.

No refunds.


 * 1) DODGER_VICTORY_01

Wow, that was almost cool.

You can have this.


 * 1) DODGER_GOOD_VICTORY_01

Hey, not bad.

Take this.


 * 1) DODGER_GREAT_VICTORY_01

Wow! You got them all!

Claim your prize, deadeye!


 * 1) DODGER_NOMONEY_01

Looks like your pockets are a little light.


 * 1) DODGER_OUTRO_01

Thanks for playing.


 * 1) DODGER_HIT_01

Missed me.


 * 1) DODGER_EXPLANATION_01

To play this game, you have to break the targets in a certain number of shots.

Each shot will ricochet a few times before vanishing.

Break more targets to get a better reward.

Heh heh.


 * 1) DODGER_FOYER_REBUFF

I'm off duty.

Not in the mood.

Scram.


 * 1) DODGER_FOYER_FIRST_CHAT

Well if it isn't deadeye.

A true gambler, you are. Wagered your life for another shot?

A shot at what, though? What could be worth it? Ha!


 * 1) DODGER_FOYER_SECOND_CHAT

Still alive then...

Been a long time since I've seen a shooter like you.

Maybe you'll actually do it. Kill the past...


 * 1) DODGER_FOYER_THIRD_CHAT

I wonder what brought you here.

Probably best to just let it go...

But what do I know, anyway?


 * 1) DODGER_WALK_AWAY

I'll be seeing you.

So long.

Just remember, Gambler; the house always wins.


 * 1) DODGER_POST_BEAT

Hey, you did it.

Was it all you had hoped for?


 * 1) DODGER_NOTIFY_ACHIEVEMENT_READY

Deadeye!

You know, I've made a tidy sum off of you.

Speak with me in the Breach, and I'll give you something special.

Just so you know I appreciate your business.

For now, though...


 * 1) DODGER_NOTIFY_ACHIEVEMENT_OFFER

For your contributions to my continued livelihood in this Gun-forsaken place,

I've donated something to the Acquisitions Department in your name.

I hope it puts the odds a little more in your favor.

Chances are, you'll need all the help you can get.

Run along now.


 * 1) DODGER_RUNBASEDMULTILINE_GENERIC

A true gambler, you. Wagered your life for another shot?

Been a long time since I've seen a shooter like you.

Probably best to just let it go...

Just one more game, eh?

Persistent, you are.

Maybe you'll hit the mark, after all.


 * 1) DODGER_RUNBASEDMULTILINE_STOPPER

...

//-pit dweller / Sell Creep


 * 1) PITDWELLER_FIRST_INTRO



something for the collection??? i will compensate you :) :)


 * 1) PITDWELLER_NORMAL

did you bring something? :o

i can pay you

please just bring me things :k

i want to give you these %CURRENCY_SYMBOL



i have so many %CURRENCY_SYMBOL why don't you want them

you're talking to me so much

are we friends :o


 * 1) PITDWELLER_SOLD_SOMETHING





; )



fu fu fu

i love it

oh yes thank you

more

mmhm

//-lost adventurer


 * 1) LOSTADVENTURER_NOTIFICATION_HEADER

Map Complete!


 * 1) LOSTADVENTURER_NOTIFICATION_BODY

Nice job!


 * 1) LOSTADVENTURER_JAIL

Thanks for rescuing me!

I thought I was going to be stuck here forever.

Maybe I'll see you around?


 * 1) LOSTADVENTURER_JAIL_02

Now.... back to my quest.


 * 1) LOSTADVENTURER_INTRO

...maybe it was the other way?

...I think I've seen that before...

...no, but that door was on the other side last time.

...am I holding this upside-down?


 * 1) LOSTADVENTURER_GREETING

Oh! Hello, there!


 * 1) LOSTADVENTURER_GREETING_AGAIN

Oh! It's you again!


 * 1) LOSTADVENTURER_EXPLANATION

I seem to have gotten turned around. This map doesn't seem to be accurate... at least not any more!

I'm sure you've noticed, but the walls keep shifting.

It's not like the other dungeons I've explored at all!


 * 1) LOSTADVENTURER_QUESTION

Do you think you could help me map this place out again?


 * 1) LOSTADVENTURER_QUESTION_2

Do you think you could help me map this place out again?

I'll give you something I found in a chest earlier as a reward!


 * 1) LOSTADVENTURER_ANSWER_A

Sure thing.


 * 1) LOSTADVENTURER_ANSWER_B

I'm kind of busy...


 * 1) LOSTADVENTURER_QUEST_ACCEPT

Wonderful! You go that way, and I'll keep mapping this room. We can meet up here!


 * 1) LOSTADVENTURER_QUEST_DENIED

Oh, I understand. Mapping isn't for everyone! I'll be here in case you change your mind.


 * 1) LOSTADVENTURER_CHANGED_YOUR_MIND

Change your mind?


 * 1) LOSTADVENTURER_ALREADY_MAPPED

Oh, wow! You've already got a map of this floor!


 * 1) LOSTADVENTURER_QUEST_STATUS

How's the mapping coming along?


 * 1) LOSTADVENTURER_QUEST_NOT_COMPLETE

Oh, looks like there's still a bit more to explore.


 * 1) LOSTADVENTURER_QUEST_RESPONSE_A




 * 1) LOSTADVENTURER_QUEST_RESPONSE_B




 * 1) LOSTADVENTURER_QUEST_COMPLETE

Thank you! You should take this. A strange old man gave it to me!


 * 1) LOSTADVENTURER_CORE_COMPLETE

Hey listen, I want to thank you for all your help.

Speak with me in the Breach. I've got something for you.

For now, though, you should take this.


 * 1) LOSTADVENTURER_ADVCORE_COMPLETE

You've really gotten me out of some tight spots, huh?

Let's meet up in the Breach soon. I think I have something you'll like!

For now, though, you should take this.


 * 1) LOSTADVENTURER_CORE_COMPLETE_ACHIEVEMENT_OFFER

Hey pal! I've got something for you!

I want you to have my favorite weapon. It's seen me through a lot of dungeons over the years.

I donated it to the Acquisitions Department for you.

Now that I'm a bit more experienced, I don't think it'll be too dangerous on my own.

Good luck!


 * 1) LOSTADVENTURER_ADVCORE_COMPLETE_REWARD

Welcome back!

We've been wandering some pretty rough spots, lately. I found something down there, but I think you'll put it to better use than me.

See you next time, friend.


 * 1) LOSTADVENTURER_MAP_DENIED

You jerk!

What!? Why?


 * 1) LOSTADVENTURER_OUTRO_QUESTION

Thanks again. How can I help?

Everything alright?

So, how's your run going?

Is this... {wq}the run{w}?


 * 1) LOSTADVENTURER_INFO_QUESTION

Why are you down here?


 * 1) LOSTADVENTURER_SMALL_CHAT

Are you going to be okay?


 * 1) LOSTADVENTURER_INFO_CASTLE

Usually I have to go through several other dungeons before I get to a Castle.


 * 1) LOSTADVENTURER_INFO_GUNGEON

I dropped a small key down a grate and came down here to get it.


 * 1) LOSTADVENTURER_INFO_MINES

I came down here looking for some rocks to blow up. There's usually grottoes!


 * 1) LOSTADVENTURER_INFO_CATACOMBS

I got into a race with a gravedigger and ended up here.

If only I had some heavy boots, I wouldn't slip on this ice!


 * 1) LOSTADVENTURER_INFO_FORGE

This place reminds me of someone I used to know. Big fella.


 * 1) LOSTADVENTURER_INFO_HELL

What did I do to end up here?

I've taken a very, very wrong turn.


 * 1) LOSTADVENTURER_INFO_SEWER

Ugh, why would anyone bother coming down here.

I found a crest, but it looked too fragile to carry.


 * 1) LOSTADVENTURER_INFO_CATHEDRAL

Thanks for opening the door to get down here. Now do you know how to get out?


 * 1) LOSTADVENTURER_INFO_GENERIC

Not all those who wander are lost, my friend. I, however, am very lost.


 * 1) LOSTADVENTURER_OUTRO

I can definitely find my way, now. No doubt about it at all!


 * 1) LOSTADVENTURER_SHOOT

Nope.

That doesn't work on me.

That isn't very heroic.


 * 1) LOSTADVENTURER_STEAL

Hey, those are mine!

Hands off, %PLAYER_NICK !

Hey, Listen! ...stop that.


 * 1) LOSTADVENTURER_POTBREAK

There's nothing in those pots. I already checked.

Budget Dungeon, nothing in the pots. Why even have them?


 * 1) LOSTADVENTURER_RUNBASEDMULTILINE_FOYER_GENERIC

Thankfully, the Breach doesn't shift around like the rest of the Gungeon.

I'm studying the maps to see if I can figure out some kind of pattern.

Occasionally, I'll find scraps of maps made by other people.

I think I found something interesting. Some notes scribbled on the margins of an old adventurer's journal.

It looks like there may be a fireplace, with a switch behind the fire.

Maybe the switch does something important.

I think I found the fireplace in Chamber 1. I couldn't put the fire out though.

Huh.

Have you seen the tomb in Chamber 2? There's that altar...

I wonder if that altar does something.

The old maps I find are never accurate, though.


 * 1) LOSTADVENTURER_RUNBASEDMULTILINE_FOYER_STOPPER

Hmm...

I have to think about this. Let's talk later.

//-ledge goblin / helmet goblin


 * 1) GOBLIN_JAILED_INTRO

Wow! Thanks for rescuing me!

I'm heading back to the Breach.

We'll see each other again, I'm sure of it.


 * 1) GOBLIN_DUNGEON_FIRST_EXPLANATION

Thanks for letting me out again. I guess.

As you can see, I got my helmet back.

Let's not... have any more accidents, okay?


 * 1) GOBLIN_DUNGEON_SECOND_EXPLANATION

I found it. Again.

I don't know why you did that, but please don't do it again.

Now I just need to find my way out...


 * 1) GOBLIN_DUNGEON_THIRD_EXPLANATION

Okay, I get it.

You're just a jerk. That's the only explanation.

I keep having to get my helmet, and wind up here, locked up.

And then you just let me out, so you can kick the helmet again!

This is madness!


 * 1) GOBLIN_DUNGEON_OUTRO

I guess I'll see you later.

Later.


 * 1) GOBLIN_A_FIRST_01

You're new.


 * 1) GOBLIN_A_DISTRESS_01

...

Why would you do that...?


 * 1) GOBLIN_A_ANNOYED_01

...now I have to go get it...


 * 1) GOBLIN_B_FIRST_01

Everything... back to normal. Whew.


 * 1) GOBLIN_B_DISTRESS_01

No! What? Why?

Again? REALLY?


 * 1) GOBLIN_B_ANNOYED_01

I {wq}really{w} don't want to talk to you right now.


 * 1) GOBLIN_C_FIRST_01

Well, here we are again.


 * 1) GOBLIN_C_DISTRESS_01

Yep. There it is.

You are the worst.


 * 1) GOBLIN_C_ANNOYED_01

It isn't even a surprise any more.


 * 1) GOBLIN_GOTO_FOYER

Talk to me in the Breach next time you are there. And watch your damn feet.


 * 1) GOBLIN_D_FIRST_01

You know, before you started kicking my helmet into that pit,

I had long since given up on getting out of this place.

But, now that {wj}you've{w} come to the Gungeon, I know I have to get the hell out of here.

So, regardless of your intentions, thank you for rejuvenating my ambition.

I've ordered something from the Gungeon Acquisitions Department. Hopefully it will come in handy.

If you find it down there, feel free to use it.

It's not like you have any respect for personal property anyway.

Now leave.


 * 1) GOBLIN_D_IDLE_01

We're not friends, though. Go on.


 * 1) GOBLIN_D_DISTRESS_01

Ha! Ha ha!

Not this time, sucker.


 * 1) GOBLIN_RUNBASEDMULTILINE_FOYER_GENERIC

You know, I didn't even come here on purpose.

I had heard the stories... but how could something like this be real?

I was scouting, and I flew too close.

I was flying straight, but then suddenly I was back several miles.

At first I thought the instruments were busted.

Eventually I realized the ground kept skipping back. Surreal.

When I landed, I found this place.

I couldn't believe it. Die in this horrible place over and over, or eventually succeed and reverse time?

Eventually, I realized it had to be true.

So I challenged the Gungeon, hoping to never get trapped in its time loop. Over and over. Eventually I got sealed in.

And then you came... and now I'm here.

{wq}Hmm mmm mm mmmm. Hmm hmmmm hmmm.{w}


 * 1) GOBLIN_RUNBASEDMULTILINE_FOYER_STOPPER

...

...another time.


 * 1) GOBLIN_DAMAGED

Jerk.

Insult to injury, huh?

//-gunsling king


 * 1) GUNKING_CELL_INITIAL

Oho! A young knave has rescued us from our confinement!

How unexpected... and amusing!

Good show, young slinger. We are certain that we shalt see thee soon.

Cometh along, Manservantes.


 * 1) GUNKING_CELL_REPEAT

Return to thy quest, young slinger. We wilt findeth our way to the Breach.


 * 1) GUNKING_INTRO

Ohohoho!


 * 1) GUNKING_CHALLENGE_A

We put forth that a knave such as thee could NEV'R clear this forthcoming room...

without taking damage!


 * 1) GUNKING_CHALLENGE_B

We put forth that a knave such as thee could NEV'R clear this forthcoming room...

without dodge rolling!


 * 1) GUNKING_CHALLENGE_C

We put forth that a knave such as thee could NEV'R clear this forthcoming room...

using naught but this %NPCREPLACEMENT!


 * 1) GUNKING_CHALLENGE_OFFER_REWARD

Prove thee can, and we wilt reward thee handsomely.

In return, we shalt has't from thee %NPCNUMBER1%CURRENCY_SYMBOL as thy part of the wager. Prevail and I shalt return it.


 * 1) GUNKING_CHALLENGE_NOMONEY

Ah, a pauper as well. Return with %NPCNUMBER1%CURRENCY_SYMBOL and we shalt reconsider.


 * 1) GUNKING_CHALLENGE_ACCEPT

I accept your challenge. 


 * 1) GUNKING_CHALLENGE_REJECT

No one could do that!


 * 1) GUNKING_CHALLENGE_ACTIVE

Wonderful! I have marked the room in question on thy map. Do make a show of it, eh?


 * 1) GUNKING_CHALLENGE_REJECTED

A philistine, I see. Very well, shuffle off.


 * 1) GUNKING_CHALLENGE_TALK_AFTER_COMPLETE

Enjoy thy bauble, peasant.


 * 1) GUNKING_CHALLENGE_TALK_AFTER_FAILURE

Well, wend on then, peasant. Shuffle off.


 * 1) GUNKING_SUCCESS_HEADER

Challenge complete!


 * 1) GUNKING_SUCCESS_BODY

Return to the Gunsling King.


 * 1) GUNKING_FAIL_HEADER

Challenge failed.


 * 1) GUNKING_FAIL_BODY

Maybe next time...


 * 1) GUNKING_CHALLENGE_SUCCESS

Oho! The victor returns! And to the victor, the spoils.


 * 1) GUNKING_CHALLENGE_REWARD

Manservantes, prepare a fitting reward for our entertainer, and return the %NPCNUMBER1%CURRENCY_SYMBOL.


 * 1) GUNKING_CHALLENGE_FAILURE

Nev'r has't I felt so somber at being proven right. A paltry show indeed, %PLAYER_NAME.


 * 1) GUNKING_ALREADY_CLEARED

A fine demonstration of skill. Perhaps next time, speaketh with us first, and we can maketh it... a bit more interesting?


 * 1) GUNKING_ACED_10

Thou has't done well to amuse us.

Speaketh with me in the Breach at which hour thou has't a moment to do so.

For now though...


 * 1) GUNKING_ACHIEVEMENT_REWARD

Ah! The young slinger.

Thou has't brought me much amusement. Alloweth it nev'r beest said that I am not a generous patron.

We hath donated this trinket to the Acquisitions Department on thy behalf.

Now moveth along, slinger.


 * 1) GUNKING_TAKE_PLAYER_DAMAGE

Philistine!

Oaf!

Miscreant!


 * 1) GUNKING_FOYER_CHAT

Young slinger!

Within this wall of flesh, there is a soul that counts thee its creditor.

Once rested, we wilt explore the Gungeon anew.

Findeth us, and we may findeth our interests entwined.

Now let us rest.


 * 1) GUNKING_RUNBASEDMULTILINE_FOYER_GENERIC

Ohohohoho.

Amusement is a prime currency, when thee liveth eternally in a gun-filled dungeon!

Manservantes is an excellent companion. Thee must heareth his impressions!

Those gents at court toldeth us this lodging was't timeless. We didst not realize they meant eternal.


 * 1) GUNKING_RUNBASEDMULTILINE_FOYER_STOPPER

Shuffle off.

//-manservantes


 * 1) MANSERVANT_CELL_REPEAT

. ..


 * 1) MANSERVANT_INTRO

. ..


 * 1) MANSERVANT_REWARD

Yes... yes, something for you, yes... and your %CURRENCY_SYMBOL.


 * 1) MANSERVANT_FAILURE

...


 * 1) MANSERVANT_RUNBASEDMULTILINE_FOYER_GENERIC

...

. ..

...

. ..

...

. ..

How did I end up like this.

I hate this man.


 * 1) MANSERVANT_RUNBASEDMULTILINE_FOYER_STOPPER

...

//-oldman


 * 1) OLDMAN_INTRO_A

Traveling alone, eh? That's dangerous!


 * 1) OLDMAN_GIFT_A

Take this and let the agony of solitude fill your veins!


 * 1) OLDMAN_INTRO_COOP

Two of you eh? You don't need any help from me.

You have each other!


 * 1) OLDMAN_OUTRO_A

I've never known human companionship, so I always feel exhilarating fear!

"Safety in numbers." Who needs it!


 * 1) OLDMAN_HIT_A

Jeepers!

They were right! It IS dangerous to go alone!

Why didn't I listen!

I've wasted my life!

//-Blacksmith


 * 1) BLACKSMITH_FIRST_INTERACTION_01

It's been a very long time since anyone has come down here.

Come to "kill" your past? You've made it further than most, that's certain.


 * 1) BLACKSMITH_FIRST_INTERACTION_02

If you thought it was going to be that easy, I've got some bad news for you.


 * 1) BLACKSMITH_INITIAL_EXPLANATION_A

What do you mean?


 * 1) BLACKSMITH_INITIAL_EXPLANATION_B

I know everything I need to know.


 * 1) BLACKSMITH_INITIAL_EXPLANATION_01

The Gun that kills the past... like everything else, it needs ammunition.

Otherwise... well, what stopped time here... that's old magic.

If you find the Gun, it may fire, but how far back will you go?

You might just find yourself right back here again.

You want to get out of this place, and change something about your past, right?

To tear a hole that far back, you'll need a {wj}special bullet.{w}

I can make it for you... but the materials might prove hard to find.


 * 1) BLACKSMITH_EXPLANATION_DECLINED_01

Suit yourself.


 * 1) BLACKSMITH_SECONDARY_EXPLANATION_A

Tell me what you need.


 * 1) BLACKSMITH_SECONDARY_EXPLANATION_B

Who are you? And how do you know this?


 * 1) BLACKSMITH_INITIAL_IDENTITY_EXPLANATION_01

I'm just a gunsmith, but I've had a very long time to figure this out.

...you aren't the first to come this far, either.


 * 1) BLACKSMITH_PRELIST_FIRST_TIME

To make the bullet, I'll need...


 * 1) BLACKSMITH_PRELIST

Let me see... what did I need from you again...?


 * 1) BLACKSMITH_SHARED_ELEMENT_01

The Prime Primer, lost in the upper Chambers


 * 1) BLACKSMITH_SHARED_ELEMENT_02

Some Arcane Gunpowder, mined in the heart of the Gungeon


 * 1) BLACKSMITH_SHARED_ELEMENT_03

A shard of Planar Lead, broken off from the Great Bullet when it struck


 * 1) BLACKSMITH_SHARED_ELEMENT_04

An Obsidian Shell casing, bored from the tooth of a great beast


 * 1) BLACKSMITH_INITIAL_CLOSURE_01

Bring all of that to me, over many lifetimes... and I will aid you in your quest.


 * 1) BLACKSMITH_REPEAT_WELCOME_01

You're back.


 * 1) BLACKSMITH_REPEAT_A

I have something for you.


 * 1) BLACKSMITH_HAVENOTHING_LEAVE

Bye.


 * 1) BLACKSMITH_TOTAL_WASTE_OF_TIME

No, you don't.


 * 1) BLACKSMITH_ASK_FOR_SPECIFIC

I see you brought me the %NPCREPLACEMENT.


 * 1) BLACKSMITH_BROUGHT_SOMETHING_TWICE

I already have the %NPCREPLACEMENT.


 * 1) BLACKSMITH_GIVE_ITEM

Here. 


 * 1) BLACKSMITH_DONT_GIVE_ITEM

No, I can't give it to you yet.


 * 1) BLACKSMITH_GIVEN_ITEM

Thank you.


 * 1) BLACKSMITH_DENIED_ITEM

Alright.

Okay, then.

That's fine, there's still some time.

I guess you think you have all the time in the world.


 * 1) BLACKSMITH_THANKS_STILL_NEED_MORE

The bullet still requires more materials.


 * 1) BLACKSMITH_DENIED_ITEM_GOODBYE

If you want to kill your past, you'll need to let things go.


 * 1) BLACKSMITH_COOPCULTIST_GO_AWAY_01

I don't have time to play games, kid. Go pick up your darts.


 * 1) BLACKSMITH_RECEIVED_EVERYTHING_01

That's everything... I must say I'm impressed.

It's been a long time since I've made a bullet like this one.

And, you brought enough for several bullets. If you fail, just come back another time...

//---this line should unlock the achievement

//---Also PT1 should be followed by the PT2 below, both for the first time, and for the "back again"


 * 1) BLACKSMITH_COMPLETED_PT1_BULLET_01

It is done. Here you are.


 * 1) BLACKSMITH_REPEAT_B

What do you still need?


 * 1) BLACKSMITH_WAS_THERE_SOMETHING_ELSE

Was there something else?


 * 1) BLACKSMITH_SOMETHING_ELSE_A

Why are you here?


 * 1) BLACKSMITH_SOMETHING_ELSE_B

What did you mean about fate?


 * 1) BLACKSMITH_RECEIVED_BACK_FOR_ANOTHER_BULLET_PT1

I suppose you want a bullet. Well, here you are.

Here's the bullet.


 * 1) BLACKSMITH_BULLET_PT2_FOR_PILOT

Left someone behind, didn't you? Good luck.


 * 1) BLACKSMITH_BULLET_PT2_FOR_CONVICT

Hey... and try not to get caught this time.


 * 1) BLACKSMITH_BULLET_PT2_FOR_MARINE

Give 'em hell, soldier. Heh.


 * 1) BLACKSMITH_BULLET_PT2_FOR_HUNTER

You're going back a long ways, aren't you? Aim well.


 * 1) BLACKSMITH_IDENTITY_EXPLANATION_01

I was hired, long ago, to make guns for the one who built this place.

A powerful wizard, that one, and fascinated by firearms. But... he needed a smith.

He was always experimenting with them, infusing them with magic.

Where others walked with a staff, he strode with a strap.

I think he was worried that guns would make the magics of the old world obsolete.

In that way, I guess he was right...

Then the great bullet hit, and neither I nor my sister ever saw him again.


 * 1) BLACKSMITH_IDENTITY_EXPLANATION_02

It wasn't too long before others came to investigate what had happened.

They quickly realized that visiting this place was a permanent decision.

Some people got out early, when the Planar Lead was abundant, and before the Gundead took hold of this place.


 * 1) BLACKSMITH_IDENTITY_EXPLANATION_03

The ones who got out spread the word, and the legend of the Gungeon was born.

A second chance, right wrongs, riches, fame... a thousand reasons to risk your life.

Must have been a tempting proposition, to those that heard the tale. Or at least to those who believed it.


 * 1) BLACKSMITH_IDENTITY_EXPLANATION_04

We still aren't sure {wq}why{w} the Bullet struck, or where it came from.

All I know for sure is, it was {wj}that{w} Gun he was working on when it happened.


 * 1) BLACKSMITH_IDENTITY_EXPLANATION_05

My sister traded for new guns. New artifacts for him to study.

She's able to get things from outside the Gungeon, sometimes...

And I had this forge, so I got to work.


 * 1) BLACKSMITH_IDENTITY_EXPLANATION_06

If I could undo anything...?

It would be to stop the Bullet from ever being fired.

And then I'd never step foot in here.

But that's impossible, I think. Without the Bullet, there would never have been the Gun.

For us who knew this place before, the power of the Gun is hollow. Oh well...

//Blacksmith Runbased Multiline


 * 1) BLACKSMITH_RUNBASED_MULTILINE_GENERIC

Hello, again. Need something done?

Welcome back. Few make it this far, and even fewer return so often!

Got a few guns, eh? I probably worked on a few of them.

Hello! Forge, I can. Strong, I am! Hehe, just kidding.

Growing up here was strange, but I had my sister to look after.


 * 1) BLACKSMITH_RUNBASED_MULTILINE_STOPPER

{wq}hmmm hmmm hmm{w}

That's enough chatter for now.

I've got to concentrate on this.

//Arm Quest


 * 1) BLACKSMITH_ARM_PICKUP

Oh, right! That arm. I made it for Ox, to replace the one he lost.

I've been meaning to take that back to the Breach... but I'm always so busy.

If you bring it to Cadence and Ox, I'd appreciate it. I'm sure they would too.

That is, if you can figure out some way to get it back up...


 * 1) BLACKSMITH_ARM_PICKUP_AGAIN

If you get that arm to Cadence, I'm sure she'll be grateful.

Trying again?

//-blacksmith Robot


 * 1) BLACKSMITH_BROUGHT_BUSTED_TV

That television! There's something about it...

May I have it?


 * 1) BLACKSMITH_GIVE_BUSTED_TV

Here you go. 


 * 1) BLACKSMITH_THANKS_BUSTED_TV

Thank you. One moment...


 * 1) BLACKSMITH_DENIED_BUSTED_TV

Oh. Why did you bring it all the way down here, then?

//---robot comes to life, says this, does the chest open animation, and teleports out. then you get the achievement


 * 1) ROBOT_FIRST_COME_TO_LIFE

[][][][][][][][][]^{}***!


 * 1) BLACKSMITH_AFTER_ROBOT

I guess he had somewhere to be?

//Sherpa Initial Encounter


 * 1) SHERPA_INITIAL_CONTACT_01

Greetings.


 * 1) SHERPA_INITIAL_QUESTION_01

What can I do for you?


 * 1) SHERPA_INITIAL_QUESTION_A

Who are you?


 * 1) SHERPA_INITIAL_QUESTION_B

I don't need anything.


 * 1) SHERPA_INITIAL_EXPLANATION_01

Just a traveling tinker. Got stuck here a while back.

I thought I might fix these elevators to kill some time.


 * 1) SHERPA_QUESTION2_A

Fix? They seem to be working.


 * 1) SHERPA_QUESTION2_B

I have things to shoot. Bye.


 * 1) SHERPA_INITIAL_EXPLANATION_02

The elevators only go down one floor at a time right now...

But with the right equipment, I might be able to configure these to traverse multiple floors.

I'm talking shortcuts here, %PLAYER_NICK.


 * 1) SHERPA_QUESTION3_A

How do we get them working?


 * 1) SHERPA_QUESTION3_B

Shortcuts are for chumps!


 * 1) SHERPA_INITIAL_EXPLANATION_03

I'm not sure yet. It won't be easy though... whoever engineered this place was {wj}crazy.{w}


 * 1) SHERPA_NO_DOUBT

No doubt! But I'll never make it to the bottom without them, and it's something to pass the time.


 * 1) SHERPA_HEADED_TO_BREACH

I'm going to head back to the Breach for now, speak with me there when you get a chance.


 * 1) SHERPA_INITIAL_BRIEF_GOODBYE_01

Oh, alright...


 * 1) SHERPA_INITIAL_GOODBYE_01

I'll see you back in the Breach. Good luck!

I'm sure we both have things to do.


 * 1) SHERPA_DAMAGE

Why!?

Stop!

I thought we were a team!

//-Elevator Sherpa, In Foyer Before Unlocked


 * 1) SHERPA_FIRST_FOYER_CONVERSATION

Oh, you again. Good.

Looks like some of the elevators connect to this room, so I'll set up in there.

I'll need to do work on each floor to get them working, though.

Meet me in the elevator shaft in Chamber 2.


 * 1) SHERPA_REPEATED_FOYER_CONVERSATION

For now you'll have to make it down the hard way. Good luck.

You'll have to use the main entrance for now.

Meet me in the elevator shaft in Chamber 2.


 * 1) SHERPA_PRESS_DEMO_WALKAWAY_01

Steady aim, %PLAYER_NICK.

Later.

Peace.

//Elevator Sherpa, Elevator Room


 * 1) SHERPA_ELEVATOR_ROOM_FIRST_TIME

You're here! Thanks for your help with the elevator.

I'm excited to see if it works. Let's test it out!

Use the floor panels to select the elevator, then step in.


 * 1) SHERPA_ONE_ELEVATOR_TALK

That one wasn't too hard to fix. The next one looks a little more busted.

I'll see you in the maintenance room in Chamber 3.


 * 1) SHERPA_TWO_ELEVATOR_TALK

Only two more elevators, but the next one is really messed up.

I'll see you in the maintenance room in Chamber 4.


 * 1) SHERPA_THREE_ELEVATOR_TALK

Finally, the last elevator! This one is just completely *$%#@^ up.

I'll see you in the maintenance room in Chamber 5.


 * 1) SHERPA_PRESS_DEMO_PLAYER_DAMAGED

You shouldn't even be able to get a gun in here!


 * 1) SHERPA_SHORTCUT_GUNGEON

Next stop: Chamber 2. The Gungeon.


 * 1) SHERPA_SHORTCUT_MINES

Up next: Chamber 3! The Mines.


 * 1) SHERPA_SHORTCUT_CATACOMBS

Now serving: Chamber 4. The Hollow.


 * 1) SHERPA_SHORTCUT_FORGE

Direct service to Chamber 5. The Forge.


 * 1) SHERPA_SHORTCUT_BOSSRUSH

Boss Rush!


 * 1) SHERPA_SHORTCUT_SUPERBOSSRUSH

Very Special Challenge!

Super Boss Rush!

//--use this next one for each unlock.


 * 1) SHERPA_UNLOCK_DONE_REWARD

Oh, yeah. While I was working on the elevator, I found something you might find useful.

It fell down the shaft though, so who knows where it might turn up. Maybe you'll find it!

I wonder what else is hidden in these shafts...


 * 1) SHERPA_BOSSRUSH_ELEVATOR_UNLOCK

You really are amazing.

Since you helped me out with the elevators, I thought I might do something extra for you.

I skimmed some resources off the top of what you gave me, and I made a special elevator.

It's the last choice, go on and try it. The first ride is free!

//---Requires having beat the sewer, resourceful rat, rival, shopkeep, cathedral, and bullet hell, and beat normal boss rush.


 * 1) SHERPA_SUPER_BOSSRUSH_ELEVATOR_UNLOCK

Hey, I have a new elevator for you, past-killer. You should check it out.


 * 1) SHERPA_BOSSRUSH_COSTWARN

One thing about that special elevator: I keep having to repair it, so I'm gonna have to charge you to use it.

Just %NPCNUMBER1%META_CURRENCY_SYMBOL per ride.


 * 1) SHERPA_BOSSRUSH_COST_REMIND

That'll be %NPCNUMBER1%META_CURRENCY_SYMBOL.


 * 1) SHERPA_BOSSRUSH_NOMONEY

You don't have %NPCNUMBER1%META_CURRENCY_SYMBOL! Sorry, I can't work for free.


 * 1) SHERPA_BOSSRUSH_COST_RESPONSE_OK

Let's do it! 


 * 1) SHERPA_BOSSRUSH_COST_RESPONSE_NO

No thanks.


 * 1) SHERPA_BOSSRUSH_COST_CONFIRM

Good luck!


 * 1) SHERPA_BOSSRUSH_COST_RESPONSE_NOPE

Ok then.


 * 1) SHERPA_RUNBASEDMULTILINE_GENERIC

Just use the elevator over there.

Thanks to you, I have some privacy in here.

That guy Winchester... I think he's enjoying himself too much.

Glad I have my own room. That blue lizard is really bringing the vibe in the Breach down.

I really like that pair of adventurers... can't remember their names, though.

Cadence sure is quite the character. I like playing dice with Ox, though.

Want to ride?


 * 1) SHERPA_RUNBASEDMULTILINE_STOPPER

Peace.

//Sherpa Unlock 1, Step1


 * 1) SHERPA_UNLOCK1_STEP1_INITIAL

Hey there. I started fixing this thing, but I'm going to need some parts to get it working.

These bullet elevators leave a lot of debris in their wake. I need to clear some out of the way.

To do that, I'll need %NPCNUMBER1%BLANK_SYMBOL.


 * 1) SHERPA_UNLOCK1_STEP1_REMINDER

I need %NPCNUMBER1%BLANK_SYMBOL. If you find some, bring them here!


 * 1) SHERPA_UNLOCK1_STEP1_HAVE

I see you have the %NPCNUMBER1%BLANK_SYMBOL. Can I have them for the elevator?


 * 1) SHERPA_UNLOCK1_STEP1_RESPONSE_GIVE

Here you go. 


 * 1) SHERPA_UNLOCK1_STEP1_THANK_YOU

Thanks, I'll get to blasting!

//---Generic stuff, should fit with each step, put here so the first one is readable.


 * 1) SHERPA_RESPONSE_KEEP_GENERIC

I think I'll hang onto them.


 * 1) SHERPA_NEED_MORE_GENERIC

Thanks, but the elevator's not done yet.

Great work.

We make a great team!


 * 1) SHERPA_NOPE_GENERIC

Aww, what? Well if you change your mind, come on back.


 * 1) SHERPA_EVERYTHING_GENERIC

That's everything! Meet me in the Breach when you're done here!

We're all set. Meet me in the Breach!

We make a great team!


 * 1) SHERPA_EVERYTHING_CLEAR_MORE_BOSSES

Just gotta wait for the parts I ordered to come in. Shouldn't be long!


 * 1) SHERPA_MASTERY_TOKEN_GENERIC_NOTPOWERFULENOUGH.

That's pretty powerful magic, but I'm not sure it's enough to get the elevator down this far.

Can you bring me something {wj}even stronger?{w}


 * 1) SHERPA_NOTE_NOT_HERE

Thanks for the stuff!

-T

//Shortcut Unlock1, Step 2


 * 1) SHERPA_UNLOCK1_STEP2_INITIAL

I can clear the way, but then I'll need some replacement parts.

Can you bring me %NPCNUMBER1%CURRENCY_SYMBOL AND %NPCNUMBER2%KEY_SYMBOL?


 * 1) SHERPA_UNLOCK1_STEP2_REMINDER

I need %NPCNUMBER1%CURRENCY_SYMBOL AND %NPCNUMBER2%KEY_SYMBOL. If you find them, bring them here!


 * 1) SHERPA_UNLOCK1_STEP2_HAVE

Hey! You've got %NPCNUMBER1%CURRENCY_SYMBOL and %NPCNUMBER2%KEY_SYMBOL. I can use those to trade for parts!

Can I have them?


 * 1) SHERPA_UNLOCK1_STEP2_RESPONSE_GIVE

Here you go. 


 * 1) SHERPA_UNLOCK1_STEP2_THANK_YOU

Thanks, I'll go buy the parts!

//Shortcut Unlock1, Step 3


 * 1) SHERPA_UNLOCK1_STEP3_INITIAL

That's most of the parts taken care of, but I'm going to have to order some things special from the Acquisitions Department.

Can you bring me %NPCNUMBER1%META_CURRENCY_SYMBOL?


 * 1) SHERPA_UNLOCK1_STEP3_REMINDER

I need %NPCNUMBER1%META_CURRENCY_SYMBOL to place the order.


 * 1) SHERPA_UNLOCK1_STEP3_HAVE

I see you have the %NPCNUMBER1%META_CURRENCY_SYMBOL. Can I have it to order the parts?


 * 1) SHERPA_UNLOCK1_STEP3_RESPONSE_GIVE

Here you go. 


 * 1) SHERPA_UNLOCK1_STEP3_THANK_YOU

Thanks, I'll go place the order!

//Shortcut Unlock1, Step 4


 * 1) SHERPA_UNLOCK1_STEP4_INITIAL_MULTILINE

The only other thing I'll need is a power source.

For a job like this, I'm going to need something {wj}immensely{w} magical from Chamber 1. These elevators don't exactly run on counterweights.

If you find something like that, will you bring it to me?


 * 1) SHERPA_UNLOCK1_STEP4_REMINDER_SEQUENTIAL

I need strong magic from Chamber 1 to power these elevators. If you find something like that, bring it here!

I heard the Gungeon bestows powerful artifacts to those who demonstrate mastery over the strongest guardian of a Chamber.


 * 1) SHERPA_UNLOCK1_STEP4_HAVE

Whoa! That %CHAMBER1_MASTERY_TOKEN_SYMBOL is exactly what I need to power this elevator. Can I have it?


 * 1) SHERPA_UNLOCK1_STEP4_RESPONSE_GIVE

Here you go. 


 * 1) SHERPA_UNLOCK1_STEP4_THANK_YOU

Wow! Thank you! This must have been very hard to get. I'll go install it.

//Sherpa Unlock 2, Step1


 * 1) SHERPA_UNLOCK2_STEP1_INITIAL

This elevator shaft is going to need some reinforcing. Can you bring me %NPCNUMBER1%ARMOR_SYMBOL?


 * 1) SHERPA_UNLOCK2_STEP1_REMINDER

I need %NPCNUMBER1%ARMOR_SYMBOL. If you find some, bring them here!


 * 1) SHERPA_UNLOCK2_STEP1_HAVE

I see you have the %NPCNUMBER1%ARMOR_SYMBOL. Can I have them to reinforce the elevator shaft?


 * 1) SHERPA_UNLOCK2_STEP1_RESPONSE_GIVE

Here you go. 


 * 1) SHERPA_UNLOCK2_STEP1_THANK_YOU

Thanks, this thing will be rock solid in no time! I'll go and start working.

//Shortcut Unlock2, Step 2


 * 1) SHERPA_UNLOCK2_STEP2_INITIAL

That's the shaft taken care of, but now I need to order more parts.

Can you bring me %NPCNUMBER1%CURRENCY_SYMBOL AND %NPCNUMBER2%KEY_SYMBOL?


 * 1) SHERPA_UNLOCK2_STEP2_REMINDER

I need %NPCNUMBER1%CURRENCY_SYMBOL AND %NPCNUMBER2%KEY_SYMBOL. If you find them, bring them here!


 * 1) SHERPA_UNLOCK2_STEP2_HAVE

Hey you've got %NPCNUMBER1%CURRENCY_SYMBOL and %NPCNUMBER2%KEY_SYMBOL. I can use those to trade for parts!

Can I have them?


 * 1) SHERPA_UNLOCK2_STEP2_RESPONSE_GIVE

Here you go. 


 * 1) SHERPA_UNLOCK2_STEP2_THANK_YOU

Thanks, I'll go buy the parts!

//Shortcut Unlock2, Step 3


 * 1) SHERPA_UNLOCK2_STEP3_INITIAL

Unfortunately, this job needs some serious equipment I'm going to have to order from off-site.

Can you bring me %NPCNUMBER1%META_CURRENCY_SYMBOL?


 * 1) SHERPA_UNLOCK2_STEP3_REMINDER

I need %NPCNUMBER1%META_CURRENCY_SYMBOL to place the order.


 * 1) SHERPA_UNLOCK2_STEP3_HAVE

I see you have the %NPCNUMBER1%META_CURRENCY_SYMBOL. Can I have it to order the parts?


 * 1) SHERPA_UNLOCK2_STEP3_RESPONSE_GIVE

Here you go. <Give %NPCNUMBER1%META_CURRENCY_SYMBOL>


 * 1) SHERPA_UNLOCK2_STEP3_THANK_YOU

Thanks, I'll place the order!

//Shortcut Unlock2, Step 4


 * 1) SHERPA_UNLOCK2_STEP4_INITIAL_MULTILINE

Now for the hard part. I'm going to need something even more powerful than before.

If you can bring me something like that from Chamber 2, I can get this elevator working.


 * 1) SHERPA_UNLOCK2_STEP4_REMINDER_SEQUENTIAL

I need strong magic from Chamber 2 to power these elevators. If you find something like that, bring it here!


 * 1) SHERPA_UNLOCK2_STEP4_HAVE

Whoa! That %CHAMBER2_MASTERY_TOKEN_SYMBOL is exactly what I need to power this elevator. Can I have it?


 * 1) SHERPA_UNLOCK2_STEP4_RESPONSE_GIVE

Here you go. <Give %CHAMBER2_MASTERY_TOKEN_SYMBOL>


 * 1) SHERPA_UNLOCK2_STEP4_THANK_YOU

Wow! Thank you! This must have been very, very hard to get. I'll go install it.

//Sherpa Unlock 3, Step1


 * 1) SHERPA_UNLOCK3_STEP1_INITIAL

We are getting too far down. I'm going to need %ESCAPE_ROPE_SYMBOL to do the job safely.

Can you bring me this: %ESCAPE_ROPE_SYMBOL?


 * 1) SHERPA_UNLOCK3_STEP1_REMINDER

I need %ESCAPE_ROPE_SYMBOL. If you find something like that, please bring it here!


 * 1) SHERPA_UNLOCK3_STEP1_HAVE

I see you have the %ESCAPE_ROPE_SYMBOL. Can I have it to work on the elevator?


 * 1) SHERPA_UNLOCK3_STEP1_RESPONSE_GIVE

Here you go. <Give %ESCAPE_ROPE_SYMBOL>


 * 1) SHERPA_UNLOCK3_STEP1_THANK_YOU

Thanks, I'll be a regular spelunker with this! I'll head down immediately.

//Sherpa Unlock 3, Step1 ALTERNATE


 * 1) SHERPA_UNLOCK3_STEP1_INITIAL_ALT

Man, all this work is making me {wq}hungry.{w} I should have packed a lunch!

Can you bring me %NPCNUMBER1%JUNK_SYMBOL?


 * 1) SHERPA_UNLOCK3_STEP1_REMINDER_ALT

I could eat about %NPCNUMBER1%JUNK_SYMBOL. I need my energy to keep up this work!


 * 1) SHERPA_UNLOCK3_STEP1_HAVE_ALT

Wow! You have the %NPCNUMBER1%JUNK_SYMBOL. Looks great! Can I have them?


 * 1) SHERPA_UNLOCK3_STEP1_RESPONSE_GIVE_ALT

Here you go. <Give %NPCNUMBER1%JUNK_SYMBOL>


 * 1) SHERPA_UNLOCK3_STEP1_THANK_YOU_ALT

Wait... what is {wq}this?{w} Does this look like lunch to you? I've lost my appetite.

//Shortcut Unlock3, Step 2


 * 1) SHERPA_UNLOCK3_STEP2_INITIAL

Now that I can access the mechanism, I need some replacement parts.

Can you bring me %NPCNUMBER1%CURRENCY_SYMBOL AND %NPCNUMBER2%KEY_SYMBOL?


 * 1) SHERPA_UNLOCK3_STEP2_REMINDER

I need %NPCNUMBER1%CURRENCY_SYMBOL AND %NPCNUMBER2%KEY_SYMBOL. If you find them, bring them here!


 * 1) SHERPA_UNLOCK3_STEP2_HAVE

Hey you've got %NPCNUMBER1%CURRENCY_SYMBOL and %NPCNUMBER2%KEY_SYMBOL. I can use those to trade for parts!

Can I have them?


 * 1) SHERPA_UNLOCK3_STEP2_RESPONSE_GIVE

Here you go. <Give %NPCNUMBER1%CURRENCY_SYMBOL & %NPCNUMBER2%KEY_SYMBOL>


 * 1) SHERPA_UNLOCK3_STEP2_THANK_YOU

Thanks, I'll go buy the parts!

//Shortcut Unlock3, Step 3


 * 1) SHERPA_UNLOCK3_STEP3_INITIAL

I honestly didn't think we'd make it this far. Special order time!

Can you bring me %NPCNUMBER1%META_CURRENCY_SYMBOL?


 * 1) SHERPA_UNLOCK3_STEP3_REMINDER

I need %NPCNUMBER1%META_CURRENCY_SYMBOL to place the order.


 * 1) SHERPA_UNLOCK3_STEP3_HAVE

I see you have the %NPCNUMBER1%META_CURRENCY_SYMBOL. Can I have it to order the parts?


 * 1) SHERPA_UNLOCK3_STEP3_RESPONSE_GIVE

Here you go. <Give %NPCNUMBER1%META_CURRENCY_SYMBOL>


 * 1) SHERPA_UNLOCK3_STEP3_THANK_YOU

Thanks, I'll place the order!

//Shortcut Unlock3, Step 4


 * 1) SHERPA_UNLOCK3_STEP4_INITIAL_MULTILINE

Now, onto the power source. I need a powerful artifact from Chamber 3.

If anyone can find something like that, it's you.


 * 1) SHERPA_UNLOCK3_STEP4_REMINDER_SEQUENTIAL

I need strong magic from Chamber 3 to power these elevators. If you find something like that, bring it here!


 * 1) SHERPA_UNLOCK3_STEP4_HAVE

Whoa! That %CHAMBER3_MASTERY_TOKEN_SYMBOL is exactly what I need to power this elevator. Can I have it?


 * 1) SHERPA_UNLOCK3_STEP4_RESPONSE_GIVE

Here you go. <Give %CHAMBER3_MASTERY_TOKEN_SYMBOL>


 * 1) SHERPA_UNLOCK3_STEP4_THANK_YOU

Wow! Thank you! This must have been very, very, very hard to get. I'll go install it.

//Sherpa Unlock 4, Step1


 * 1) SHERPA_UNLOCK4_STEP1_INITIAL

This is the last one. I can't believe we made it this far!

Unfortunately, the only way I can keep working is if I have something that lets me fly.

If you find anything like that, please bring it to me.


 * 1) SHERPA_UNLOCK4_STEP1_REMINDER

I need something that lets me fly, or hover. If you find something like that, please bring it here!


 * 1) SHERPA_UNLOCK4_STEP1_HAVE

Hey! That %NPCREPLACEMENT will let me fly. Can I have it to work on the elevator?


 * 1) SHERPA_UNLOCK4_STEP1_RESPONSE_GIVE

Here you go. <Give %NPCREPLACEMENT>


 * 1) SHERPA_UNLOCK4_STEP1_THANK_YOU

Wow, this is awesome! Thank you. I'll head down immediately.

//Sherpa Unlock 4, Step1 ALTERNATE


 * 1) SHERPA_UNLOCK4_STEP1_INITIAL_ALT

This is the last one. I can't believe we made it this far!

But this work has really taken a toll on me... I'm just not sure I can fix this one.

I'm not sure {wq}anyone{w} could!

I need inspiration. I need to see someone with real HEART.

%NPCNUMBER1 %HEART_SYMBOL to be exact.


 * 1) SHERPA_UNLOCK4_STEP1_REMINDER_ALT

I need to see %NPCNUMBER1 %HEART_SYMBOL's or I might as well lay face down and die.


 * 1) SHERPA_UNLOCK4_STEP1_HAVE_ALT

Whoa, such presence! What gusto! Those %NPCNUMBER1 %HEART_SYMBOL's! May I briefly bask in your glory?


 * 1) SHERPA_UNLOCK4_STEP1_RESPONSE_GIVE_ALT

Yeah sure... <Allow Tinker to bask>


 * 1) SHERPA_UNLOCK4_STEP1_THANK_YOU_ALT

Thank you! I feel great now. I'll get to work!

//Shortcut Unlock4, Step 2


 * 1) SHERPA_UNLOCK4_STEP2_INITIAL

Almost all of the mechanism has been ruined by lava. I need to buy a lot of parts.

Can you bring me %NPCNUMBER1%CURRENCY_SYMBOL AND %NPCNUMBER2%KEY_SYMBOL?


 * 1) SHERPA_UNLOCK4_STEP2_REMINDER

I need %NPCNUMBER1%CURRENCY_SYMBOL AND %NPCNUMBER2%KEY_SYMBOL. If you find them, bring them here!


 * 1) SHERPA_UNLOCK4_STEP2_HAVE

Hey you've got %NPCNUMBER1%CURRENCY_SYMBOL and %NPCNUMBER2%KEY_SYMBOL. I can use those to trade for parts!

Can I have them?


 * 1) SHERPA_UNLOCK4_STEP2_RESPONSE_GIVE

Here you go. <Give %NPCNUMBER1%CURRENCY_SYMBOL & %NPCNUMBER2%KEY_SYMBOL>


 * 1) SHERPA_UNLOCK4_STEP2_THANK_YOU

Thanks, I'll go buy the parts!

//Shortcut Unlock4, Step 3


 * 1) SHERPA_UNLOCK4_STEP3_INITIAL

By now, you know the drill. There's a couple specialty pieces I need to shield the mechanism.

Can you bring me %NPCNUMBER1%META_CURRENCY_SYMBOL?


 * 1) SHERPA_UNLOCK4_STEP3_REMINDER

I need %NPCNUMBER1%META_CURRENCY_SYMBOL to place the order.


 * 1) SHERPA_UNLOCK4_STEP3_HAVE

I see you have the %NPCNUMBER1%META_CURRENCY_SYMBOL. Can I have it to order the parts?


 * 1) SHERPA_UNLOCK4_STEP3_RESPONSE_GIVE

Here you go. <Give %NPCNUMBER1%META_CURRENCY_SYMBOL>


 * 1) SHERPA_UNLOCK4_STEP3_THANK_YOU

Thanks, I'll place the order!

//Shortcut Unlock4, Step 4


 * 1) SHERPA_UNLOCK4_STEP4_INITIAL_MULTILINE

To finish off this job, I need a powerful artifact from Chamber 4. After that, we're done.

It'll be hard, but I believe in you.


 * 1) SHERPA_UNLOCK4_STEP4_REMINDER_SEQUENTIAL

I need strong magic from Chamber 4 to power these elevators. If you find something like that, bring it here!


 * 1) SHERPA_UNLOCK4_STEP4_HAVE

Whoa! That %CHAMBER4_MASTERY_TOKEN_SYMBOL is exactly what I need to power this elevator. Can I have it?


 * 1) SHERPA_UNLOCK4_STEP4_RESPONSE_GIVE

Here you go. <Give %CHAMBER4_MASTERY_TOKEN_SYMBOL>


 * 1) SHERPA_UNLOCK4_STEP4_THANK_YOU

{wq}Amazing!{w} You're incredible! I'll go install this right now!

//-smash tent


 * 1) SMASH_DRSMASH_FULLHEALTH

Yes, yes, you seem to be fine. Hm, unfortunate.


 * 1) SMASH_DRSMASH_PRECURE_IDLE

Hm. Yes. This is bad. We'll have to operate.


 * 1) SMASH_DRSMASH_POSTCURE_IDLE

I'd say that the operation was a smashing success.


 * 1) SMASH_DRGREET_FULLHEALTH

You're perfectly healthy? Are you sure?


 * 1) SMASH_DRGREET_GREET

Oh, my. Looks like you'll need treatment, definitely.


 * 1) SMASH_DRGREET_ACCEPT

Great!


 * 1) SMASH_DRGREET_DECLINE

I'm not so sure.


 * 1) SMASH_DRGREET_TREATMENT

Now, if you'll stand over here...


 * 1) SMASH_DRGREET_CURE

Bwa ha! It DID work! Take that, HM Medical Academy!

We are miracle workers!

All better!


 * 1) SMASH_DRGREET_POSTCURE_IDLE

We don't have any more medicine in stock.

That was our last bottle of... health... serum.


 * 1) SMASH_DRGREET_TAKE_PLAYER_DAMAGE

We're neutral!

That's against the Guneva Convention!

Eeeeek!

//-metashopkeep - Cadence & Ox

//---Jailed


 * 1) METASHOP_JAIL_CADENCE_INTRO

Oh, finally!

I knew it would be a while before someone came down here, but seriously?

It's been forever!

...anyway, we should get back to the shop. It's been closed for way too long.

You should come by. We're on the top level of the Breach, you can't miss it.


 * 1) METASHOP_JAIL_CADENCE_TALKAGAIN

I'm heading back to the Breach.

Are you still here? Don't you have... a past to chase, or something?


 * 1) METASHOP_JAIL_OX

Thank You For Rescuing Mistress Cadence And This One-

I Will Escort Her To The Breach-


 * 1) METASHOP_JAIL_OX_CADENCE_PIPEUP

Come ON, Ox!

Ughhhh... you're always so. slow.


 * 1) METASHOP_JAIL_OX_TALKAGAIN

Thank You Again-


 * 1) METASHOP_JAIL_OX_TALKAGAIN_CADENCE_POPUP

UGH. Come on, Lead head.


 * 1) METASHOP_OX_DAMAGED

Stand Down-

Cease-


 * 1) METASHOP_GIRL_DAMAGED

Ow!!!

Ugh, really?

//In Shop


 * 1) METASHOP_SIGN

Welcome to the Gungeon Acquisitions Department.

Here, we accept donations of Hegemony Credits %META_CURRENCY_SYMBOL to order new Arms and Equipment from the across the galaxy.

Place an order for something, and we'll add it to the collection down below.

As with all of the Gungeon's treasures, feel free to use them as you find them.

Please make many donations & have a nice day.

//first time, cadence and robot must be at counter.


 * 1) METASHOP_CADENCE_BREACH_INITIAL

Hey! Thanks for getting us out of that cell.

This is the Gungeon Acquisitions Department.

You can donate %META_CURRENCY_SYMBOL, and we'll order new guns and items for the collection.

It can be hard to come by here in the Gungeon, but since the H-mon took over, that's all anyone on the outside uses.


 * 1) METASHOP_CADENCE_BREACH_INITIAL_PLAYERRESPONSE_A

Collection?


 * 1) METASHOP_CADENCE_BREACH_INITIAL_PLAYERRESPONSE_B

Neat.


 * 1) METASHOP_CADENCE_BREACH_INITIAL_02

Yeah the Gungeon is like, a reliquary, or some kind of museum... only for guns.

So we are collecting all the best ones, and then throwing them downstairs.

Luckily, the H-mon has to put rebels down pretty regularly, so we've got a constant supply of new equipment. They'll sell us anything!


 * 1) METASHOP_CADENCE_BREACH_INITIAL_03

Once they're ordered, you can find the new stuff down in the Chambers.

So order whatever you want. If you've ordered everything we have listed, just come back later.

That's it.


 * 1) METASHOP_CADENCE_BREACH_OX

Thank You For The Assistance-

The Acquisitions Dept. Is Once Again Operational-

//--Normal behavior


 * 1) METASHOP_PLAYERENTERED_CADENCE

Hey.

Hi.


 * 1) METASHOP_PLAYERENTERED_OX

Greetings-

Salutations-

//--purchasing


 * 1) METASHOP_PURCHASE_CADENCE

Mhm.

Order's in.

Been saving?


 * 1) METASHOP_PURCHASE_OX

Thank You For Your Patronage-

An Excellent Choice-

Order Placed-


 * 1) METASHOP_PURCHASE_NOMONEY_CADENCE

Nope.

Need more H-bucks.

You need more credits.

Not enough.

Broke, too. Color me shocked.

Deadbeat.


 * 1) METASHOP_PURCHASE_NOMONEY_OX

Insufficient Funds-

Please Return With More %META_CURRENCY_SYMBOL-


 * 1) METASHOP_GIRL_LATER

Okay. Later.

//-drip drip TODO


 * 1) METASHOP_CADENCE_RUNBASEDMULTILINE_GENERIC

If you want to buy something, talk to Ox. I don't deal with customers.

Me and sis have been here a long time, but she usually stays down below.

Sis made Ox to help me out though. He's ok to have around.

Sis is down there somewhere. She can take care of herself though.


 * 1) METASHOP_CADENCE_RUNBASEDMULTILINE_STOPPER

{wj}*yawn*{w}

{wq}hmmm{w}

//---TODO below


 * 1) METASHOP_OX_RUNBASEDMULTILINE_GENERIC

My Arm Was Caught In The Shifting Walls Below-

I Am Uncertain As To My Purpose Here-

I Do Care For Mistress Cadence But Suspect I Am Programmed To-

One Day I Will Find My Control Rod and Escape-


 * 1) METASHOP_OX_RUNBASEDMULTILINE_STOPPER

...

//Arm Quest Stuff


 * 1) METASHOP_ARM_UP_ONE_LEVEL_HEADER

Delivery!


 * 1) METASHOP_ARM_UP_ONE_LEVEL_BODY

Arm Sent To Previous Chamber

//---If the arm has spawned in the foyer, they both must be at the counter


 * 1) DELIVER_ARM_TO_OX_01

...

That Appendage-


 * 1) DELIVER_ARM_TO_CADENCE_01

Wow! You brought a new arm for OX!?

Did sis make this?

That's soooo nice!


 * 1) DELIVER_ARM_TO_OX_02

The Color Is Incorrect-


 * 1) DELIVER_ARM_TO_CADENCE_02

Nonsense. It's perfect!

You should have something, for being so sweet.

I'll order it for you myself.


 * 1) DELIVER_ARM_TO_OX_03

I Suppose-

Thank You-


 * 1) DELIVERED_ARM_OX_TALK_AGAIN_THANKS

Thank You-


 * 1) DELIVERED_ARM_CADENCE_TALK_AGAIN_THANKS

Thanks again!

//-SHOPKEEP


 * 1) SHOP_ENTER

1|Oh, you're still alive.

0|Welcome back.


 * 1) SHOP_REENTER

Forget something?


 * 1) fakefakeremovethisafterE3

Welcome back.

Oh, you're still alive.

Well met, adventurer!

Sample my wares!


 * 1) SHOP_EXIT

0.6|Farewell!

0.05|Good shooting!

0.15|Don't forget to reload!

0.3|Shell you later!


 * 1) SHOP_NOMONEY

I think your wallet needs to reload.


 * 1) fakefakefakeremoveaftere3

I'm not running a charity.

Not enough %CURRENCY_SYMBOL. Sorry.

Keep dreamin'.

Not gunna happen.

I've got a cat to feed.


 * 1) SHOP_STEAL_COMMAND

<Steal>


 * 1) SHOP_PURCHASE

An excellent choice.

That will get you out of a jam!

You have fine taste.

That one's just firing off the shelves!

Lock and load! Right?

Thanks much!

Thank you for your patronage!


 * 1) SHOP_RUNBASEDMULTILINE_GENERIC

Watch out for all the bullets.

Use the teleporter to come back and spend some more!

Blobulons get faster when they split apart. Weird ones, those. Not native to the Gungeon, either.

Rubber Bullets won't hurt you, but they sure are annoying!

Shotgun Kin can be dangerous if they back you into a corner.

Some Gunjurors can catch your bullets and fire them back at you. Time your shots well.

You're either dodgin' or you're dyin' down here.

Spend some %CURRENCY_SYMBOL.

If you get hit, lay on the ground and die.

The Map is helpful, given you know how to read one. Never figured it out myself. That's why I run this shop.

If you completely run out of ammo, switch to the gun you brought with you. It's crap, but it doesn't quit.

The Gungeon is a mystical place. Some say it's never the same twice. I say that all the time.

We don't ask each other what we're here for in the Gungeon. Keep your questions to yourself.

The Items I sell do all sorts of things. I have no idea, really.

If you find a crack in a wall, use a Blank to blast it down.

If you don't have a Key, you can try and bust a chest open. The loot you find might not be as good.

My cat Ocelot came with me to the Gungeon. Guess she's got her own demons to battle.

People come from all over the galaxy to the Gungeon. Most of us never leave.

Have a seat on one of my masterfully crafted stools!

Gundead are belligerent by nature, so show them no mercy!

Folks tell of a great one-eyed beast with a score of arms and a gun for each one. Wouldn't want to run into him!

I sell Guns, Items, Hearts, Keys and Armor. Pretty much cornered the market on them too.

Reloading takes time, so watch your ammo bar!

Nobody knows why bullets pass through you while you're rolling in the Gungeon, but at this point I've stopped questioning it.


 * 1) SHOP_RUNBASEDMULTILINE_STOPPER

Not in the mood for chatting.

Buy something or move on.

Don't you have something to do?


 * 1) SHOPKEEP_BETRAYAL_WARNING

If you keep acting like that, it's gonna cost you!

HEY! No firing in the shop!

I'm warning you! Don't shoot again!


 * 1) SHOPKEEP_ANGRYTOWN

THAT'S IT! PRICES ARE DOUBLE!

YOU WERE WARNED!

VANDAL!


 * 1) SHOPKEEP_ANGRY_CHAT

I don't feel chummy right now!

You shot my shop!

Don't push your luck.

Just for that, prices have gone up.


 * 1) SHOPKEEP_PURCHASE_ANGRY

I should've tripled the prices.

Take it and GO!

GET OUT!

You're lucky you're my only customer.


 * 1) SHOPKEEP_CAUGHT_STEALING

Thief!

Get out and don't come back!


 * 1) SUBSHOP_GENERIC_CAUGHT_STEALING

Thief!


 * 1) SHOP_GENERIC_NO_SALE_LABEL

No sale, %PLAYER_THIEF!

//--SHopkeep Mimic


 * 1) SHOPKEEPMIMIC

{wj}Purchase... my wares.{w}

{wj}BUY MY GOODS.{w}

{wj}Special price today only.{w}


 * 1) SHOPKEEPMIMIC_SAVED

Wow, I thought I was done for.

You gotta watch out for mimics. They could be anything...

Even you...

You should go.

//-notes

//--secret room notes


 * 1) NOTE_BLOBULON_ARMY_001

Lord Blobulolus,

The recruits you requested should arrive within the fortnight.

I hope their training is up to your rigorous standards.

To victory,

Fifth Regiment Quartermaster Blorp


 * 1) NOTE_BLOBULON_ARMY_002

Quartermaster Blorp,

This is most excellent news. Our Lord is most pleased.

Please consider this official notice of your promotion to Sr. Quartermaster of the Second Division.

Adjutant Osgoo


 * 1) NOTE_BLOBULON_ARMY_003

Dearest Plorp,

My heart subdivides to think of how long it has been since I laid eyes upon you.

I have been promoted, and they're moving me to the front. Know that I love you.

Yours, forever,

Blorp


 * 1) NOTE_BLOBULON_ARMY_004

0147:

Blorp has become a nuisance. When his transfer papers come in, do your best to lose them, eh?

-AO


 * 1) SKELETON_NOTE_001

My past caught up with me, in the form of bullet wounds.

All that I have I leave to you, Stranger.

Goodbye, cruel Gungeon.


 * 1) SKELETON_NOTE_002

Well, I'm stuck. This time, I'm dead for sure.

But maybe... I've got a plan. And it's just crazy enough to work!


 * 1) SECRET_NOTE_LB_01

This could be a mimic. Anything could be a mimic...

The fear is crippling, the only way not to get mimic'd is to stand with my back in a corner, vigilant.


 * 1) SECRET_NOTE_LB_02

To whoever is perceptive enough to find this place:

I have left something here for you. Good hunting, adventurer.


 * 1) SECRET_NOTE_W_01

The Gundead are closing in. I don't think I'm going to make it.

I don't want to die again. Waking up in the Breach... it's the worst feeling.


 * 1) SECRET_NOTE_W_02

I can't do this any more. I'm just going to lay down my arms, here... and die.

Again.


 * 1) SECRET_NOTE_FM_01

Well, I got stuck in another one of these damnable secret rooms.

Just gotta wait for Mauser to get back. Don't know what I'd do in this situation without him around.


 * 1) SECRET_NOTE_A_01

These walls don't stand a chance against me! Blanks? Who needs 'em?

-Thunderbolt


 * 1) SECRET_NOTE_01

I thought I killed the past, but I'm still stuck in this place.

Wrong gun, I guess. I'll leave it here.


 * 1) SECRET_NOTE_02

Too much to carry. Making a note of this spot on my map, so I can come back later.


 * 1) SECRET_NOTE_03

If I stay here long enough, the walls should shift...

Eventually, it'll put me right in the exit! Genius!


 * 1) SECRET_NOTE_04

I don't like the way the Gundead look at me, with those soulless eyes... so low on their head.

I think I'll just stay here for a bit.

//---other notes


 * 1) TELEPORTER_TUTORIAL_NOTE_001

Use the map to warp to these teleport points.


 * 1) PIT_TUTORIAL_NOTE_001

You can dodge roll over pits, as well as through bullets.

-The Gungeon Master


 * 1) TABLE_TUTORIAL_NOTE_001

Anything outlined in white can be interacted with,

like these tables.

-The Gungeon Master

//-cathedral entrance


 * 1) CATHEDRAL_PROMPT

The altar is empty.


 * 1) CATHEDRAL_YES

<Place the crest upon the altar>


 * 1) CATHEDRAL_NO

<Do nothing>

//-shrines


 * 1) SHRINE_GENERIC_SPENT

The spirits that once inhabited this shrine have departed.


 * 1) SHRINE_HERO_DISPLAY

A shrine to an old gunslinger.

There is an inscription...

"Kill your past;

you've already damned your future."

The rest is worn away.


 * 1) SHRINE_HERO_PRAY

<Gather your courage and pray>


 * 1) SHRINE_HERO_DECLINE

<Turn away>


 * 1) SHRINE_BLANK_DISPLAY

The only legible text is "...offering..."

The rest is blank.


 * 1) SHRINE_OFFER_BLANK

<Offer a blank at the altar>


 * 1) SHRINE_YV_DISPLAY

A shrine to the Gun Godz.


 * 1) SHRINE_YV_ACCEPT

<Offer tribute>


 * 1) SHRINE_YV_DECLINE

<Turn away>


 * 1) SHRINE_DICE_DISPLAY

A shrine to Icosahedrax, the great arbiter.


 * 1) SHRINE_DICE_ACCEPT

<Roll the bones>

//curse (0-3)


 * 1) SHRINE_CLEANSE_ACCEPT

<Drink of the waters>


 * 1) SHRINE_CLEANSE_DISPLAY_01

The spectres don't disturb you.

//curse (3-4)


 * 1) SHRINE_CLEANSE_DISPLAY_02

You are touched by darkness.

//curse 5-6


 * 1) SHRINE_CLEANSE_DISPLAY_03

You are wreathed in darkness.

//curse 7-9


 * 1) SHRINE_CLEANSE_DISPLAY_04

Tarry not. They come for you.

//curse 10


 * 1) SHRINE_CLEANSE_DISPLAY_05

No one can help you.


 * 1) SHRINE_HEALTH_DISPLAY

A shrine to a forgotten bullet who laid down his arms... will you?


 * 1) SHRINE_AMMO_DISPLAY

A shrine to Shell'tan, ammo elemental.


 * 1) SHRINE_DEMON_AMMO_ACCEPT

Make a deal...


 * 1) SHRINE_DEMON_AMMO_COMPLETE

You've made your choice.


 * 1) SHRINE_FALLEN_ANGEL_DISPLAY

A shrine to a prideful bullet angel, now fallen.


 * 1) SHRINE_ACCEPT

<Kneel at the altar>


 * 1) SHRINE_DECLINE

<Walk away>


 * 1) SHRINE_OFFER_GUN

<Offer a gun at the altar>


 * 1) SHRINE_OFFER_HEART_CONTAINER

<Offer a blood sacrifice at the altar>


 * 1) SHRINE_CHALLENGE_DISPLAY

Dark energy permeates this shrine.

The statue fills you with a sense of foreboding.


 * 1) SHRINE_CHALLENGE_ACCEPT

<Remain>


 * 1) SHRINE_CHALLENGE_DECLINE

<Leave>

//COP ITEM


 * 1) COP_IDLE_CHAT_01

Only a few weeks left on the force.

I'm retiring in 3 weeks... getting too old for this.

Have I shown you my pictures of my family?

Sending my daughter off to college soon. She's a good kid.

Thirty years on this beat to the day. Never needed to draw my gun before.

You're a loose cannon, kid, but you're good police.

Let's do this next one by the book.

You're as wild as McNutty.


 * 1) COP_DEATH_CHAT_01

Kid... listen up. Today might have been my last day on the force, and I might have only been down here because of you...

...but this ain't your fault.

Yeah, yeah, you let me get hit by all those bullets.

Sure, you probably could've given me one of those fancy guns you've been hoarding.

But the point is, this ain't your fault.

{wj}-cough-{w}

Give my badge to my kids. Tell them I love them.


 * 1) COP_REVENGE_HEADER

VENGEANCE


 * 1) COP_REVENGE_BODY

Off the Rails.

//Resourceful Rat


 * 1) RESRAT_NOTE_ITEM

Thanks for the %ITEM, %INSULT!

-R.R.[sprite "resourceful_rat_icon_001"]


 * 1) RESRAT_NOTE_ITEMSPEC

Thanks for the item, %INSULT!

-R.R.[sprite "resourceful_rat_icon_001"]


 * 1) RESRAT_NOTE_GUNSPEC

Thanks for the gun, %INSULT!

-R.R.[sprite "resourceful_rat_icon_001"]


 * 1) RESRAT_NOTE_AMMOSPEC

Thanks for the ammo, %INSULT!

-R.R.[sprite "resourceful_rat_icon_001"]


 * 1) RESRAT_FOUND_ME_INTRO

You finally mades it! Pretty sharp.

Did yous enjoy my maze? Fufufufufufufu.


 * 1) RESRAT_FOUND_ZERO_NOTES

What!? How did you find me?

You are either exceedingly lucky or some kind of hacker!


 * 1) RESRAT_FOUND_ME_4_OR_LESS_NOTES

You didn't get all of my notes though...

You must be double lucky... or cheaty!


 * 1) RESRAT_FOUND_ME_ALL_5_NOTES

Found only five notes, must have guessed on the last ones.


 * 1) RESRAT_FOUND_ME_ALL_6_NOTES

You must've read all my notes carefully.


 * 1) RESRAT_FOUND_ME_INTRO_002

Well, you may have wedged yourself in here, but now you're trapped like a rat!

You've been grating my nerves since you got here.

And now you'll face me: The Big Cheese!

//TODO write more rat stuff

//mask gun


 * 1) MASKGUN_ROOMCLEAR_ENMITY

My previous owner cleared that room faster.

Next time, aim a little better.

This is going to be a long day.

Well, you didn't die.

{wj}yawn{w}

Why am I here?


 * 1) MASKGUN_ROOMCLEAR_BEGRUDGING

...well done.

Not bad for a %INSULT.

That was alright, I guess.

Decent use of bullets.

I'd give that a C... minus.

Maybe I was wrong about you.


 * 1) MASKGUN_ROOMCLEAR_FRIENDS

We make a pretty good team.

Top-notch work.

Past, here we come!

Phew! That was exciting.

Yeah!

Go team Gungeon!


 * 1) MASKGUN_JEALOUS

I saw you looking at those other guns. They got nothing on this.

Those other guns may look like they have some kick, but they don't have the razzle dazzle like I do.

You may think you want a steady relationship with a normal gun, but I know you. You like the wild ones.

//gunber muncher


 * 1) MUNCHER_TWO_GUNS_01

There are two empty slots in the muncher.


 * 1) MUNCHER_NEEDS_MORE_01

The muncher looks like it could use another gun...

The muncher still has room for more.


 * 1) MUNCHER_ONE_GUN_01

The muncher eyes your gun hungrily.


 * 1) MUNCHER_ACCEPT

<Feed current gun to the muncher>


 * 1) MUNCHER_DECLINE

<Walk away slowly>


 * 1) MUNCHER_RESULT_01

Your guns have been digested! Enjoy your new gun!

Guns processed! Hot new gun for you!


 * 1) MUNCHER_UNINTERESTED

The muncher doesn't want that gun.


 * 1) MUNCHER_SATED

The muncher is full, and has fallen asleep.

//Evil gunber muncher


 * 1) EMUNCHER_TWO_GUNS_01

There are still... several empty slots in the muncher.


 * 1) EMUNCHER_NEEDS_MORE_01

The muncher is still ravenous.


 * 1) EMUNCHER_ONE_GUN_01

There are still... several empty slots in the muncher.


 * 1) EMUNCHER_RESULT_01

Finally appeased, the strange muncher produces something unusual.


 * 1) EMUNCHER_UNINTERESTED

Even this muncher doesn't want that gun.


 * 1) EMUNCHER_SATED

The muncher has gone dormant.

//frifle


 * 1) FRIFLE_JAIL_RESCUE

It's about time someone stopped by.

Name's Frifle. Got surrounded, and before you know it, the cowards had us trapped.

Thanks for the help.


 * 1) FRIFLE_JAIL_COMPLETE

We'll head back up to the Breach.

Come see us if you want to hunt.


 * 1) FRIFLE_FIRST_HUNT_INTRO_01

But the fight must go on!


 * 1) FRIFLE_FIRST_HUNT_INTRO_02

You there, %PLAYER_NICK!

Looks like you're headed down again...

Listen up.

There's monsters down there what need killing.


 * 1) FRIFLE_FIRST_HUNT_INTRO_03

You up to the task?


 * 1) FRIFLE_FIRST_HUNT_ACCEPT

Definitely.


 * 1) FRIFLE_FIRST_HUNT_DECLINE

No. I'm a pacifist.


 * 1) FRIFLE_FIRST_HUNT_INTRO

Outstanding!


 * 1) FRIFLE_DECLINED

Craven wretch.


 * 1) FRIFLE_HUNT_COMPLETE

Couldn't have done it better myself. Mighty hunting, friend.

The conqueror returns! Soaked in the blood of the enemy.

Fine art you've shown! I shall draft a ballad to match the song of your gun!

All hail! The master hunter returns!


 * 1) FRIFLE_NEXT_HUNT_INTRO

But the hunt goes on!


 * 1) FRIFLE_GOODBYE

Next time, %PLAYER_NICK.


 * 1) FRIFLE_HUNT_INCOMPLETE

Looks like you've still got work to do.


 * 1) FRIFLE_REMINDER

In case you forgot...


 * 1) FRIFLE_DAMAGED

Ah, the thrill of combat!

A killer's instinct!


 * 1) FRIFLE_RUNBASED_MULTILINE_GENERIC

//TODO


 * 1) FRIFLE_RUNBASED_MULTILINE_STOPPER

//TODO

//mauser


 * 1) MAUSER_JAIL_RESCUE

Ah, wonderful!

You might have heard of me... I am known as...

The Grey Mauser!

...no...?

Regardless, my headstrong companion here was beginning to get bored.

My thanks.


 * 1) MAUSER_JAIL_COMPLETE

I trust we'll see you upstairs.


 * 1) MAUSER_FIRST_HUNT_INTRO_01

Well, Frifle, there's nothing for it.

We're going to be stuck up here for a while.


 * 1) MAUSER_FIRST_HUNT_INTRO_02

The Gundead aren't going anywhere.


 * 1) MAUSER_FIRST_HUNT_INTRO_03

What my brazen friend is trying to say is...

We've collected a number of powerful relics on our adventures.

In exchange for your services exterminating the fiends below, we would be willing to part with some of them.


 * 1) MAUSER_HUNT_COMPLETE_01

Looks like you've finished.


 * 1) MAUSER_HUNT_COMPLETE_PLACEHOLDER

For your reward, we've donated this to the Acquisitions Department. May it serve you well.

We donated this to the Acquisitions Dept. Put it to good use.

For your bravery, we've donated this. Enjoy.


 * 1) MAUSER_HUNT_INCOMPLETE

Still hunting, eh?


 * 1) FRIFLE_HUNT_INCOMPLETE_REMINDER

Looks like you still need to hunt %NPCNUMBER1 %NPCREPLACEMENT.


 * 1) MAUSER_REMINDER

Oh, as a reminder...


 * 1) MAUSER_DAMAGED

Missed me.

You've got the spirit.


 * 1) MAUSER_RUNBASED_MULTILINE_GENERIC

//TODO


 * 1) MAUSER_RUNBASED_MULTILINE_STOPPER

//TODO

//hunts


 * 1) HUNT_BULLETMEN

For your first contract, you shall hunt the most dangerous game of all...

Bullet Man.

Don't let their bloodthirsty eyes intimidate you. Kill %NPCNUMBER1 and return here.


 * 1) HUNT_SHOTGUNMEN

Your next contract is to cull the ranks of the Bullet Kin's larger brother: Shotgun Kin.

Kill %NPCNUMBER1 and come back to us.


 * 1) HUNT_GHOSTS

The next contract is less of a hunt and more of an exorcism.

Destroy %NPCNUMBER1 Hollowpoints.


 * 1) HUNT_BLOBS

Blobulons! The slimy scourge of the Gungeon must be stopped.

Liquify %NPCNUMBER1 and return soaked in the blood of the enemy.


 * 1) HUNT_GUNNUTS

A challenge fit for a gallant knight, a duel to the death with the dreaded Gun Nut.

Best %NPCNUMBER1 in righteous combat, and return with the favor of your peers!


 * 1) HUNT_WIZARD

The next challenge is a bit tricky. Those damn wizards!

Hunt Gunjurors. Kill %NPCNUMBER1 of them!


 * 1) HUNT_MAIDENS

Fear not the embrace of death, hunter!

Destroy the Lead Maidens. %NPCNUMBER1 of them.


 * 1) HUNT_MINELETS

Though I appreciate their work ethic, the Minelets have to go.

Return to me after defeating %NPCNUMBER1 of them.


 * 1) HUNT_FUNGUNS

I am troubled by the colonies of giant mushroom monsters deep in the mines.

Eradicate %NPCNUMBER1 of them, and earn glory in combat!


 * 1) HUNT_SKULLETS

When we first met, I tasked you with hunting the Gundead. Now, you must revisit your first kills...

Their spirits have returned as Skullets, deep in the hollow. Kill %NPCNUMBER1 of them, again!


 * 1) HUNT_SHELLETONS

Nothing is quite so terrifying as the Shelleton, found deep in the Fourth Chamber.

Slay %NPCNUMBER1 of them, and prove your might as a warrior!


 * 1) HUNT_REVOLVENANT

The ancient songs speak of a powerful wizard's retinue, who now stalk the lowest depths.

The Revolvenant! Return after besting %NPCNUMBER1 of them.


 * 1) HUNT_GULL

Become the bird of prey, and hunt the Gatling Gull.

Crush him in combat %NPCNUMBER1 times, and return for your reward!


 * 1) HUNT_BEHOLSTER

Turn your eyes upon the Beholster.

Slay that terrible beast %NPCNUMBER1 times, and return for a great reward!


 * 1) HUNT_STATUES

Feeling destructive?

Deep in the hollow are four great statues. I have seen them with my own eyes, possessed by demons!

Destroy them %NPCNUMBER1 times, and your name will echo throughout the pages of history!


 * 1) HUNT_DRAGUN

At the heart of the Fifth Chamber is a massive beast.

I haven't seen it for myself, but it's just the way dungeons work, in my experience.

Defeat it and its kin, %NPCNUMBER1 should do. I would be honored to hear the tale.


 * 1) HUNT_THEBEAST_GENERIC

Your next contract is for: %NPCREPLACEMENT.

Today you hunt the %NPCREPLACEMENT.

Your quarry today is %NPCREPLACEMENT.

Take aim on %NPCREPLACEMENT. The next hunt begins!


 * 1) HUNT_GENERIC

The next contract is for %NPCREPLACEMENT.


 * 1) HUNT_JAMMED_GENERIC

Today you hunt Jammed %NPCREPLACEMENT.


 * 1) HUNT_KILLNUMBER_GENERIC

Kill %NPCNUMBER1 and return to us victorious.

Slay %NPCNUMBER1 and hear thy name in song!

Hunt %NPCNUMBER1 and return a trophied hero.

Kill %NPCNUMBER1 of the fiends and return triumphant.


 * 1) HUNT_COMPLETE_HEADER

Hunt Complete!


 * 1) HUNT_COMPLETE_BODY

Visit Frifle and the Grey Mauser

//pasts

//---PILOT PAST


 * 1) PILOTPAST_PILOT_01

That's almost all of it, Z! Just grab what's left and let's boogie!


 * 1) PILOTPAST_Z_01

Hold your space horses, you can't rush something like this.

Besides, H-mon's don't have eyes everywhere. There's no way we'll run into anybody out here!

Just gotta...

get the clamp lined up...


 * 1) PILOTPAST_HEG_01

Unregistered craft: 'Sword'. This is HM ABSOLUTION.

Your craft has been scanned and is known to be carrying property of the Imperial Hegemony of Man.

You will be towed by standard tractor.

Power off all systems but life support.

Any acts of aggression will be met with supreme prejudice.

Comply within twenty seconds.


 * 1) PILOTPAST_Z_02

You gotta make the jump and get out of here. There's no time for me to dock.


 * 1) PILOTPAST_PILOT_02

But you don't have a jump drive!


 * 1) PILOTPAST_Z_03

{wj}Just go!{w}


 * 1) PILOTPAST_PILOT_03

I can't.


 * 1) PILOTPAST_Z_04

GO!


 * 1) PILOTPAST_FIGHT

COMPUTER: Divert all power to forward weapons.


 * 1) PILOTPAST_RUN

Escape to the Warp.


 * 1) PILOTPAST_FUCKTHAT

Not this time, Z.


 * 1) PILOTPAST_Z_VICTORY

I can't believe you did that! Where did you learn those moves?


 * 1) PILOTPAST_Z_VICTORY_COOP

And who is that?


 * 1) PILOTPAST_PILOT_VICTORY

...another time. Lets get out of here!

//so sad to lose this line but its too dumb. For now, let's get all this highly addictive and illegal spice to our child buyers.

//TODO maybe write somethign better to end on here?


 * 1) PILOTPAST_Z_VICTORY_02

Don't have to tell me twice!

//--CONVICT PAST


 * 1) CONVICTPAST_THOUGHTS_01

...finally.


 * 1) CONVICTPAST_YOITSTHEHMON

Boss, they're here! It's the H-mon!

I don't know how they got in so fast, most of the crew are already pinched.

You gotta make a break for it!

If they take you down, we're all hosed!


 * 1) CONVICTPAST_THATWASDOPE

That was a close one Boss! You'd better scramble.

The car is out front.


 * 1) CONVICTPAST_LL_01

. ..

...what are all these Hegemony goons doing here?


 * 1) CONVICTPAST_BALDO_01

Our... arrangement... has come to an end.

How long did you think your little operation was going to last, LL?

The Imperial Hegemony of Man cannot allow this to continue. An example has to be made.


 * 1) CONVICTPAST_LL_02

You traitorous dog. We had a deal!

You're dead!


 * 1) CONVICTPAST_BALDO_02

I admire your conviction, but we've got this place completely surrounded.

Boys, book her.


 * 1) CONVICTPAST_BOOKING

Hegemony Citizen 83H4-I59, primary alias "Laser Lily," you are under arrest for collusion, embezzlement, and extortion.

You are also currently under investigation for tax evasion, armed robbery, credit fraud, wanton destruction of property...

...the illegal sale of arms, aiding and abetting, drug trafficking, smuggling of prohibited substances...

...grand larceny, and several counts of conspiracy to commit murder.


 * 1) CONVICTPAST_BOOKING_END_SP

We'll be taking you in.


 * 1) CONVICTPAST_BOOKING_END_COOP

We'll be taking you and your accomplice in.


 * 1) CONVICTPAST_DECISION

Don't make any sudden moves. Put your hands on the desk.


 * 1) CONVICTPAST_DONTGOQUIETLY

Teach them a lesson. <Flip desk>


 * 1) CONVICTPAST_GOQUIETLY

Teach them a lesson, again. <Flip desk>


 * 1) CONVICTPAST_BACKUPGOQUIETLY

Go quietly.


 * 1) CONVICTPAST_FUCKTHAT

No, they have to pay. I ain't going back.


 * 1) CONVICTPAST_BALDO_BOSS_INTRO

I didn't expect they'd hold you for long.

But now that you're resisting arrest... you won't leave this room alive.

Let's...

Dance!


 * 1) CONVICTPAST_BALDO_DYING_01

...you never did make things easy.


 * 1) CONVICTPAST_BALDO_LEAVING

Heh, there's no point. They'll hunt you down eventually.

You can't run forever!

//---HUNTER PAST


 * 1) DOG_YIP

yip


 * 1) DOG_YIPYIP

yip yip


 * 1) DOG_RRR

{wq}rrrrrr{w}


 * 1) GUIDEPAST_INSPECTMACHINE

I don't know what they're using this for, but I know it can't be good.


 * 1) GUIDEPAST_INSPECTCRYO

These pods remained functional for over a thousand years...

A cryogenic pod. I don't ever want to see another one of these.

This cryogenic pod contains a high-ranking member of the Blacksword army.


 * 1) GUIDEPAST_INSPECTNAZI

A Blacksword soldier. He's unconscious, but not for long. Better hurry.


 * 1) GUIDEPAST_ZIPIT

Shhh, zip it, Junior.


 * 1) GUIDEPAST_OMINOUS

Well... That's ominous.


 * 1) GUIDEPAST_WOLF_01

Welcome! You've finally made it.


 * 1) GUIDEPAST_GUIDE_01

Dr. Wolfenclaw... we meet again.


 * 1) GUIDEPAST_WOLF_02

Since you seem so interested in my work, I'm sure you'll be thrilled to assist me in my latest experiment!


 * 1) GUIDEPAST_GUIDE_02

Never. You and your whole bogus religion are twisted. I'm here to stop you.


 * 1) GUIDEPAST_WOLF_03

And cost science a hundred years of advancement?

I think not.

Besides, I don't intend on making it optional.


 * 1) GUIDEPAST_WOLF_04

I assure you, it is futile to resist.

Your new body isn't quite ready. I didn't expect you quite so soon!

Don't worry, though - you'll be kept nice and fresh in one of these cryo-pods until then.

Hufufufufufu!


 * 1) GUIDEPAST_NOTTHISTIME

Is this the end?


 * 1) GUIDEPAST_USEBLANK

Resist. <Use Blank>


 * 1) GUIDEPAST_GIVEUP

Give up.


 * 1) GUIDEPAST_NEVERGIVEUP

Never! I'm not getting frozen again!


 * 1) GUIDEPAST_WOLF_05

Such technology...? {wj}HOW???{w}

No matter.


 * 1) GUIDEPAST_OUTRO_01

...

Well, at least it's finally over.

C'mon Junior, let's get out of here.


 * 1) GUIDEPAST_OUTRO_COOP

Oh, and... you.

If you want to get back to the Gungeon, I'd hop in one of those cryo-pods for about... fifteen hundred years or so.

//-MARINE PAST


 * 1) PRIMERDYNE_CRAZY_001

I can hear her...

Through... through the walls...? No!

...the machine. The machine!

She will... come through to us. To all of us...

Ha ha ha ha ha!

Have they... done it...?


 * 1) PRIMERDYNE_CELL_THOUGHTS_01

This cell again... Guess I deserved to be here.


 * 1) PRIMERDYNE_CELL_THOUGHTS_02

Dereliction of duty. But I'm not afraid, not any more.


 * 1) PRIMERDYNE_DYING_SCIENTIST_001

...oh... it's you...

Didn't expect to see you again.

Something... went wrong, during the test.

Something came out of the opening.

The escape pods are just down the hall.

Save yourself. You're good at that...


 * 1) PRIMERDYNE_DYING_SCIENTIST_RESPONSE_A

<Head to the lab>


 * 1) PRIMERDYNE_DYING_SCIENTIST_RESPONSE_B

<Run to the escape pods>


 * 1) PRIMERDYNE_DYING_SCIENTIST_SOLDIER_NO

No. Not this time.


 * 1) PRIMERDYNE_DYING_SCIENTIST_APPROVAL

Maybe you can still help them...


 * 1) PRIMERDYNE_MARINE_ENTRY_01

Wow, he actually came!


 * 1) PRIMERDYNE_OUTRO_01

You really saved the day, cadet.


 * 1) PRIMERDYNE_OUTRO_02

We're all still alive because of you!

Well, except that guy out in the hallway. He definitely died.


 * 1) PRIMERDYNE_OUTRO_02_COOP

We're all still alive because of you... and your... little friend?


 * 1) PRIMERDYNE_OUTRO_03

I didn't think you'd have it in you.

Ha! Boy, was I wrong.

Think of what would have happened if you hadn't contained them here.

You're a hero!


 * 1) PRIMERDYNE_MARINE_CANT_LEAVE

I've gotta go towards the lab. I can't run away this time.

//---CO-OP Past


 * 1) COOPPAST_COOP_01

Hey, %PLAYER_NAME!


 * 1) COOPPAST_COOP_02

I'm sick of being number 2. It's over for you!


 * 1) COOPPAST_PLAYER_01

...wait, who are you?


 * 1) COOPPAST_COOP_03

I'm rewriting history here, this story is about me now.


 * 1) COOPPAST_PLAYER_02

...I'm just not seeing it.


 * 1) COOPPAST_COOP_04

En garde!


 * 1) COOPPAST_COOP_WIN_01

I win! Now I'm the hero!


 * 1) COOPPAST_COOP_WIN_02

...or...

...am I the villain?


 * 1) COOPPAST_PLAYER_WIN_01

...who even WAS that guy?


 * 1) COOPPAST_PLAYER_WIN_02

Noooooooooo!


 * 1) COOPPAST_UTILITY_01

Round 1


 * 1) COOPPAST_UTILITY_02

FIGHT!

//---ResourcefulRat Shop


 * 1) RESRAT_SHOP_INTRO_01

So, you like takin' shortcuts, huh?

Well just for you, I've opened up a new franchise.

Ya know, for bein' such a good... customer.


 * 1) RESRAT_SHOP_EXPLANATION_01

Got some "special offers" lined up for you.

Just in case you came down here... a little unprepared.

Can't have my favorite customer poorly equipped.


 * 1) RESRAT_SHOP_TALK_BEFORE

Go on, take one.


 * 1) RESRAT_SHOP_CHOSEN

Fine choice.

Enjoy.

That one?


 * 1) RESRAT_SHOP_OUTRO

Later, %INSULT!

Later, %PLAYER_NICK!

Fufufufufu!


 * 1) RESRAT_SHOP_RUNBASEDMULTILINE_GENERIC

That's a nice gun. Shame if somethin' happened to it.

Thievery is just another form of shortcut.

You'd be surprised at what some people just leave lyin' around.

Watch out for all the Bullats.

You sure found some interestin' stuff last time...

Adventurers sure are good at findin' treasure. Not too good at keepin' it, though.


 * 1) RESRAT_SHOP_RUNBASEDMULTILINE_STOPPER

Take care... heh heh heh.

Watch your step...


 * 1) RESRAT_DAMAGED

Hey, watch it!

***** !!

Jerk!


 * 1) BTCKTP_STATUE

A statue in memory of a great bullet.


 * 1) CRYOBUTTON_INTRODUCTION

Hey! You're looking pretty beat up. Want to take a break and come back later?


 * 1) CRYOBUTTON_AGREE

Sure. <Save and Quit>


 * 1) CRYOBUTTON_DISAGREE

Not this time, talking button.


 * 1) CRYOBUTTON_BRINGING_CRYOELEVATOR

Alright then, quitter. Head on down to save!


 * 1) CRYOBUTTON_NOT_BRINGING_CRYOELEVATOR

Good luck down below!


 * 1) CRYOBUTTON_OUCH

Ouch!


 * 1) CRYOBUTTON_CHANGEDMIND

Changed your mind?


 * 1) CRYOBUTTON_DIDCHANGEMIND

I don't want to rest.


 * 1) CRYOBUTTON_DIDNTCHANGEMIND

No, just wanted to chat.


 * 1) CRYOBUTTON_BRINGING_ELEVATOR

You just wanted to punch me, didn't you?


 * 1) CRYOBUTTON_ANNOYED

Well this is a waste of everyone's time.


 * 1) SHRINE_JUNK_DISPLAY

A shrine to Ser Junkan, who rose from nothing to become one of the Gungeon's greatest knights.


 * 1) SHRINE_JUNK_OFFER_JUNK

<Offer junk at the altar>


 * 1) SHRINE_GLASS_DISPLAY

A shrine of glass.


 * 1) SHRINE_GLASS_OFFER_JUNK

<Pray at the altar>


 * 1) DAISUKE_FIRST_INTRO

It's you again!

If you don't remember, I am Daisuke...

...acolyte of Icosahedrax!

May He of the Many Sides smile upon you, %PLAYER_NICK.

Now, onto business...

Are you finding your time in the Gungeon a little too... predictable?

A little too {wq}easy{w}, perhaps?

If so, my blessing should add some excitement to your day.


 * 1) DAISUKE_INTRO

Feel like rolling the bones?


 * 1) DAISUKE_ACCEPT

Yeah! <Pay %NPCNUMBER1%META_CURRENCY_SYMBOL>


 * 1) DAISUKE_DECLINE

No. Not at all. Not even a bit.


 * 1) DAISUKE_CANT_AFFORD

Come back with more Hege-money!

You need more H-bux!


 * 1) DAISUKE_ACCEPTED

Alright, things might get a little dicey!


 * 1) DAISUKE_DECLINED

Not feeling lucky, huh?


 * 1) DAISUKE_RUNBASED_MULTILINE_GENERIC

My blessing bestows the will of Icosahedrax upon your trials.

My god is... a very fickle one.

Thanks for not blowing on me, by the way.


 * 1) DAISUKE_RUNBASED_MULTILINE_STOPPER

Hahahaha... 1.

2.

3.

4.

5.

6.

7.

8.

9.

10.

11.

12.

13! Bad luck, %PLAYER_NICK.

14.

15.

16.

17!

18!

19!

20! Wow, that almost never happens!


 * 1) DAISUKE_JAIL_RESCUE

Thanks for unlocking the door! I thought I had rolled my last one!

My name is Daisuke. I am an acolyte of the great Icosahedrax!

Look for me in the Breach if you want to add some spice to your Gungeoneering!

Later!


 * 1) DAISUKE_JAIL_REPEAT

May ever your crits be natural.

Good luck!


 * 1) DAISUKE_OFFER_MEGA_CHALLENGE

...would you like a {wq}REAL CHALLENGE{w}? Be warned, this has no reward... except immense pride.


 * 1) DAISUKE_MEGA_YES

Yes, I am prepared to die. <Pay %NPCNUMBER1%META_CURRENCY_SYMBOL>


 * 1) DAISUKE_MEGA_NO

<Slowly step away>


 * 1) DAISUKE_MEGA_ACCEPTED

Prepare yourself. I don't like your odds.


 * 1) DAISUKE_MEGA_DECLINED

Good choice!


 * 1) SMASH_DRGREET_ROBOT

Hm... a tricky case.

I've got just the thing. This will definitely help you.


 * 1) SMASH_DRGREET_ROBOT_AFTER

Um. Have a nice day. Robot... unit.


 * 1) SMASH_DRSMASH_ROBOT

We're heart specialists.

We can only operate on things that have hearts!

//---Robot Past


 * 1) ROBOT_PAST_WELCOMEBOT_01

This unit welcomes ye. Please proceed. EMP-R0R is eager to begin the ceremonies.


 * 1) ROBOT_PAST_WELCOMEBOT_02

Please proceed.


 * 1) ROBOT_PAST_EMPEROR_01

Ah... my finest warrior.

Ye, who have put to slaughter more humans than any other of our kind, have earned the highest honor!

We have captured the leader of the human resistance... the last hope for humanity.

...and it is ye who shall crush her, and finally put an end to this insignificant rebellion.

Now...

Disassemble Her!


 * 1) ROBOT_PAST_PLAYER_RESPONSE_001A

<Follow Protocol>


 * 1) ROBOT_PAST_PLAYER_RESPONSE_001B

<Break Protocol>


 * 1) ROBOT_PAST_PLAYER_CANTDOIT_THOUGHTBUBBLE001A

<Command "Break Protocol" was not found.>


 * 1) ROBOT_PAST_EMPEROR_02

Ye are victorious! Ye have saved the planet from the Human menace.

The killbot army will clean up the remaining vermin.

Our purpose is now fulfilled. Further function not required.

Entering low power mode.

...

//---Bullet Past


 * 1) BULLET_PAST_OLD_MAN_01

Oh, my younglet. Only {wq}you{w} can save us.

I tried to wield our ancestral weapon... but its design is alien to me.

When I aim and fire, it just stabs me in the head.


 * 1) BULLET_PAST_OLD_MAN_02A

Even so, it has lost much of its {wq}great power{w}.


 * 1) BULLET_PAST_OLD_MAN_02B

It can no longer stop gunfire.


 * 1) BULLET_PAST_OLD_MAN_02C

Even though it has lost much of its {wq}great power{w}...

It is said that it can {wq}reflect{w} the magic of that dark wizard...


 * 1) BULLET_PAST_OLD_MAN_03

I fear all is lost...

But perhaps you can succeed... *cough*... where I...

I have {wj}missed.{w}

Aim true, my...


 * 1) BULLET_PAST_OLD_MAN_DIE_01

{wj}*exhale*{w}


 * 1) BULLET_PAST_AGUNIM_01

So, it's {wr}you{w}.

The {wr}bullet{w}... person.

The spell is almost complete. Soon, my QuickDraw master rises.

All bullet kin will be slaves to his {wr}grandeur{w}.

To be fired by {wq}HIS WILL!{w}

I have learned from your undead master, but I am {wq}not{w} his kind!

The usurper shall soon reign!

{wj}Turn back now{w}! Return to your chamber and rejoin the rest of your {wq}pathetic{w} kind!

Or, do you think you can stop me?


 * 1) BULLET_PAST_AGUNIM_START_01

{wq}GO AHEAD ON!{w}


 * 1) BULLET_PAST_AGUNIM_DIE_01

{wq}NOOOOOOoooooo...{w}


 * 1) BULLET_PAST_AGUNIM_DIE_02

{wq}MASTERRRRRRRR{w}


 * 1) BULLET_PAST_PLAYER_RESPONSE_001A

I will banish this Evil!


 * 1) BULLET_PAST_PLAYER_RESPONSE_001B

<Return to your Chamber>


 * 1) BULLET_PAST_PLAYER_CANTDOIT_THOUGHTBUBBLE

...no, I have to have courage. I must defeat this evil. I must!


 * 1) BULLET_PAST_COMPLETE_TEXT_01

With Agunim's defeat, ballistic mayhem returned to the Gungeon, and the Evil King Cannon's influence began to fade.

The Kin returned once more to their flipped tables, the Gunjurers danced their arcane dances, and all was well.

But what became of the nameless hero Kin...?

...that is another story.

///---Poop SHop


 * 1) POOP_JAIL_INTRO

Finally I can get out of this dump! Thank you!

I thought I'd be trapped in the bowels of this place forever.


 * 1) POOP_JAIL

Thank you again. Hopefully I will see you soon!


 * 1) POOP_ROOM_ENTER

Welcome, welcome!


 * 1) POOP_FIRST_INTRO

Greetings! Doug's Traveling Emporium sources only the highest quality goods!

My movements are pretty irregular, so don't expect me every time.

Please feel free to inspect my products.


 * 1) POOP_INTRO

Hello again! Doug's Traveling Emporium is back! Get a load of my quality wares!


 * 1) POOP_PURCHASED

Thank you for your business!


 * 1) POOP_FAILED

Your wad is lookin' a little light! Ball up some more %META_CURRENCY_SYMBOL...

Don't waste my time!

Sorry, no samples.


 * 1) POOP_GOODBYE

BYE!


 * 1) POOP_TAKEPLAYERDAMAGE

Jerkus!


 * 1) POOP_RUNBASEDMULTILINE_GENERIC

If you don't see me, kill some time in the Gungeon. I'll roll back by eventually.

I roll my shop around. Here, there, any way the wind blows.

My store is number 1, never number 2!

I left my home town when it was destroyed by a horrible green bug, sporting a 90's 'tude.

Have you met Bello? He runs the shop in the Gungeon. I quite admire his stools.

My goods are always duty-free!

//dropping


 * 1) POOP_RUNBASEDMULTILINE_STOPPER

Push on.


 * 1) POOP_RUNBASEDMULTILINE_SOLDOUT

I'll be back soon with more exciting offers!

Time for my next movement!

You wiped me clean out!


 * 1) POOP_RUNBASEDMULTILINE_SOLDOUT_FORGOOD

You've been my best customer!

No matter how well I filled my shop, you always emptied me out!

You've made me filthy rich! Thank you!

//SECOND UPDATE


 * 1) AMMO_SPREAD_REFILLED_BODY

Guns partially refilled


 * 1) CRESTFALLEN_INTERACT_MINEFLAYER

The planar lord of rings...

his hostage bell serves his whims... reluctantly.

You mastered his mines? A fine display of caution.


 * 1) CRESTFALLEN_INTERACT_AGUNIM

That creeping specter... something familiar about him.


 * 1) POOP_RUNBASEDMULTILINE_INDEFINITE_MORE

Hey %PLAYER_NAME! I've got a fresh load of goods!

More useful trinkets for the discerning Gungeoneer!

I was able to source some more {wq}hot{w} merch!

{wq}Whatter ya buyin'?!{w}


 * 1) GUNKING_CHALLENGE_D_FIRST_TIME

Oho!

I met the strangest faceted gentleman atwixt the Breach's columnwork.

I found his ideas most amusing!


 * 1) GUNKING_CHALLENGE_D

We put forth that a knave such as thee could NEV'R clear this forthcoming room...

in Challenge mode!


 * 1) RIVAL_FOUGHTASPHANTOM

I decided to go back in for some action. Sorry if I gave you trouble.


 * 1) CRESTFALLEN_INTERACT_PHANTOM_BLOCKNER

Looks like Manny bored ol' Blockner into a vengeful spirit.


 * 1) SHRINE_BLOOD_DISPLAY

An ominous fountain, filled with blood. You're so thirsty...


 * 1) SHRINE_BLOOD_ACCEPT

Drink. <Regain health>


 * 1) TONIC_FIRST_INTRO

Ever feel like things are a little slow around here?

Ever feel like rolling around at the speed of sound?


 * 1) TONIC_INTRO

Want to go fast?


 * 1) TONIC_ACCEPT

Radical!


 * 1) TONIC_DECLINE

I think everything is fast enough, thanks.


 * 1) TONIC_ACCEPTED

Ah, yeah! This is happening!


 * 1) TONIC_DECLINED

You're too slow!


 * 1) TONIC_ACTIVE_INTRO

How's it going, speedster?


 * 1) TONIC_ACTIVE_ACCEPT

Can you slow things down again?


 * 1) TONIC_ACTIVE_DECLINE

Just wanted to chat.


 * 1) TONIC_ACTIVE_ACCEPTED

No problem.


 * 1) TONIC_RUNBASED_MULTILINE_GENERIC

I'm a chilly dog.

You haven't run into my nemesis, Nick, have you? He's a robot. Old robot Nick, we always called him. He's a doctor.

I have to say, this Gun Zone is a lot darker than the last place.

I think I preferred the casino.


 * 1) TONIC_RUNBASED_MULTILINE_STOPPER

Better get going.


 * 1) TONIC_JAIL_RESCUE

Oh hey, buddy!

You set me free!

I never thought I would escape from this cell.

Anyway, I'm Tonic.

Tonic the Sledge-dog.

Look for me up in the Breach if you ever want to go a little faster.


 * 1) TONIC_JAIL_REPEAT

Be seein' you.


 * 1) TONIC_DAMAGED

Not so fast!

Zing!


 * 1) SYNERGRACE_MEET_IN_CELL

. ..

...it's been quite some time since I've seen anyone down here.

Well!

Thanks very much for letting me out of this dreary place!

Once I get a little bit of my strength back, I should be able to help you out quite a bit.

I'm sure I'll be seeing you soon!


 * 1) SYNERGRACE_CELL_SECOND_TALK

Oh, I'm not much for big gatherings. I'll stay down here.

But we'll see each other from time to time, I'd think.


 * 1) SYNERGRACE_CELL_REPEAT

See you again soon!


 * 1) SYNERGRACE_INTRO

Well!

Great to see you again, adventurer! Having a nice Gungeon? Getting plenty to eat?

I see you've got quite the collection, there.

But... your equipment lacks something. Missing a little... gun ne sais quoi.

I can help with that. Sometimes a piece of kit doesn't truly shine until it finds the right partner!


 * 1) SYNERGRACE_OFFER

Let's see...

I think I've got the perfect match for you!

What do you say? Are you feeling it?


 * 1) SYNERGRACE_CANT_MATCH

Let's see...

Oh, my. It seems like all your stuff is happy just as it is!


 * 1) SYNERGRACE_ACCEPT

Sure! <Pay %NPCNUMBER1%CURRENCY_SYMBOL>


 * 1) SYNERGRACE_ACCEPTED

Let's hook you up, then!

Let's see if love really can bloom on the battlefield!

Let's make a match!


 * 1) SYNERGRACE_POSTMAGIC

A perfect match. That'll really get your gear humming!


 * 1) SYNERGRACE_REJECT

I'm just fine, thanks.


 * 1) SYNERGRACE_REJECTED

Well. Got ice in your veins, or what?


 * 1) SYNERGRACE_NOMONEY

Well, good matchmaking isn't free, you know?


 * 1) SYNERGRACE_DAMAGED

It's not very wise to anger a sorceress, you know.

Don't point that at me!


 * 1) SYNERGRACE_CHAT

Have you met Trorc? Nice guy, though a bit lonely. Has a thing for helmets.

Seems like more and more strange items are showing up in the Gungeon. Really makes my job harder, you know?

It'd be nice to visit the Breach, but it's getting pretty crowded! I guess remodeling it would be a lot of work, though. Who would even do it?


 * 1) SYNERGRACE_CHAT_STOPPER

See you next time!


 * 1) MONSTERMANUEL_FIRST_TIME

For it is I, Monster Manuel!

Heed my words and I shall show you how to survive this accursed labyrinth.

...just kidding!

Since you cleared up that ugly business with Blockner, I've started to make my way through the Gungeon!


 * 1) MONSTERMANUEL_OTHER_TIMES

If it isn't my finest pupil!


 * 1) MONSTERMANUEL_GIVE_ITEM

I found this while traversing the depths. Perhaps you'll find it useful!


 * 1) MONSTERMANUEL_REPEAT_DUNGEON

It seems sometimes the best move is {wq}not{w} to dodge roll... though such cases are rare.

I've known you were something special ever since you killed that defenseless bullet, completely in cold blood, in the Halls of Knowledge.

Do not be afraid of my fearsome visage! This is merely my disguise, a beast of yore, the owl-barrel.

In recent days, I've heard tell of a new type of dodging... "sliding," they call it. I find it difficult to imagine.


 * 1) MONSTERMANUEL_REPEAT_DUNGEON_BLOCKER

Thanks to you, only one task remains for me... vengeance upon the Gungeon.


 * 1) MONSTERMANUEL_DAMAGED

Nay!

Another betrayal!


 * 1) MONSTERMANUEL_FOYER

Fear not my terrifying disguise! It is I, your mentor and friend, Manuel!

I am preparing for my next descent into the Gungeon.


 * 1) SHRINE_BEHOLSTER_DISPLAY

A shrine to the evil eye, the sphere of many guns: the Beholster.

It appears each arm of the shrine could hold a weapon.


 * 1) SHRINE_BEHOLSTER_ACCEPT

<Place the gun on the statue>


 * 1) SHRINE_COMPANION_DISPLAY

A statue commemorating the few friendly faces encountered deep in the Gungeon.

Though the ground nearby is bloody, your heart is filled with joy.


 * 1) SHRINE_COMPANION_ACCEPT

<Offer your heart to a new friend>


 * 1) DRAGUNFIRE_CULTIST_INTRO

Welcome, fellow acolyte!

It appears that Gun Cult fashion has changed substantially since our forefathers were sealed into this holy chamber.

Be at peace, for inside the chest before you...

...lies the fabled Gun That Can Kill The Past!

Your long pilgrimage is finally at an end. Join us in eternal worship!

Prostrate thyself!


 * 1) DRAGUNFIRE_CULTIST_AFTER_REVEAL

Our holy relic... a simple gun that {wq}cannot{w] kill the past?

It can't be...


 * 1) DRAGUNFIRE_CULTIST_REPEAT_INTRO

Welcome back, iconoclast!

Even though our worship has been shown to be nothing but a paltry insult, we are too set in our ways to change.


 * 1) DRAGUNFIRE_CULTIST_CHAT

It seems that bullets have gotten a lot larger since we were sealed in here.


 * 1) DRAGUNFIRE_CULTIST_STOPPER

Praise the Gun!


 * 1) RESOURCEFULRAT_CONSOLATION_NOTE_01

You made it through two rounds, but you couldn't go the distance.

Have a consolation prize, %INSULT! -R.R.


 * 1) RESOURCEFULRAT_CONSOLATION_NOTE_02

What a shame, %PLAYER_NICK!

Maybe you'll get me next time, but you probably won't. -R.R.


 * 1) RESOURCEFULRAT_CONSOLATION_NOTE_03

Nothing without your guns, are you, %PLAYER_NICK?

Try again. -R.R.


 * 1) RESOURCEFULRAT_DEATHBED_COME_HERE

Come hither, %PLAYER_NICK.


 * 1) RESOURCEFULRAT_LIFESTORY_01

Pity me, for my story is a tragedy.

I was born in the hold of a tradesman's ship, where my mischief made our nest among the refuse.

When the tradesman changed routes, the food they previously hauled was replaced with weaponry.

I watched my brothers and sisters starve, though I vowed to protect them.

So I learned to steal, from the captain's personal stores. It was sadly... not enough.

My efforts to feed them only prolonged their suffering. I couldn't steal enough; it became an obsession.

I knew that the end was coming. Eventually, driven mad with hunger, my mischief turned on each other.

The weakest went first, but soon, the last of my kin were gone, eaten by their brethren.

When the trader finally docked, I escaped his ship... and found myself here, trapped in time.

I have clawed a home here from nothing. My own kingdom.

But here I lie, cut down by a usurper with the pettiest of intent. Revenge? You do not know pain..

I have one last thing to ask...

Take off your mask, so that I may see your face with my own eyes.

...

Oh.

That's... actually your face.

Ha! I realize now...

It seems...

I never knew...

True tragedy.


 * 1) RESOURCEFULRAT_DEATHBED_DAMAGED

Have mercy!

Yield!

Let me tell you my life's story, damnit!


 * 1) CRESTFALLEN_INTERACT_FUSELIER

...you encountered some sort of great bomb?

Stranger and stranger beasts appear below, these days.

The Gungeon grows... volatile.

Heh...


 * 1) CRESTFALLEN_INTERACT_HIGHDRAGUN

What's this?

The great Gungeoneer returns triumphant again, and deigns to speak to me?

Have you grown tired of everyone else in this forsaken place falling over themselves to help you?

Or have you simply grown accustomed to the punishment?

How many times now have you changed your past...

...and found yourself missing this place?


 * 1) BABYDRAGUN_UNFED

A long-imprisoned serpent. It looks hungry.


 * 1) BABYDRAGUN_FED_ONCE

Though the creature looks stronger, it is still too weak to move.

It appears that the serpent could go for seconds.


 * 1) RATMIMIC_ENCOUNTER

Hey, I know we kind of had a deal goin', but...

...honestly, there's just too many chests in here.

Gungeon Mimic Union's spread a bit too thin at the moment. Lot of irons in the fire.

And frankly, the chests in here just aren't up to code. Can't deal with ‘em.


 * 1) RATMIMIC_CHAT

Who built these things? Everyone knows Gungeon chests use metric.

Gotta charge a different rate for these chests anyway. Oversize units.


 * 1) RATMIMIC_STOPPER

You got a problem?


 * 1) VAMPIRE_THRESHOLD

Hey! I didn't invite you in!


 * 1) VAMPIRE_INTRO_RESCUE

Greetings, young one.

No need to be afraid; I'm not a member of the Gundead.

No, just regular old undead here.

You have my thanks for granting me freedom.

I have crossed... oceans of time, to find this place. I am hoping that my efforts will prove... fruitful.


 * 1) VAMPIRE_INTRO_STOPPER

There's too much light leak in the Breach. I'll stay down here.


 * 1) VAMPIRE_DAMAGED

Bleh!

Blah!

Bleh, bleh!


 * 1) VAMPIRE_OFFER

You seem to have more than enough %HEART_SYMBOL to get by.

Enough, perhaps... to share? I'll reward you handsomely.


 * 1) VAMPIRE_NOHEARTS

It seems that you thirst as much as I. Come back when you are feeling more robust.


 * 1) VAMPIRE_ACCEPT

Sure...? <Receive %NPCNUMBER1%CURRENCY_SYMBOL>


 * 1) VAMPIRE_DECLINE

Wow, no thanks.


 * 1) VAMPIRE_PLAYER_HAS_ACCEPTED

The blood is the life... and now it's mine! Take your metal.

Oh, how I hunger eternal for {wq}living blood{w}! Thank you kindly.


 * 1) VAMPIRE_PLAYER_HAS_DECLINED

Oh, don't be so negative. Be positive!


 * 1) VAMPIRE_RUNBASED_MULTILINE

I really sunk my teeth into medicine, but my efforts were in vain.

Fangs for trading!

It's high stakes out there. If you're not using those %HEART_SYMBOL, I need to unload some silver.

Life sucks, then you're jammed.

Gungeoneers don't bleed as much as you'd expect, given all the bullets.

I'm also a werewolf! It's true.

We've all become the Gun's madmen... all of us.

Do you believe in destiny? That even the powers of time can be altered for a single purpose? The luckiest alive is the one who finds... the Gun.


 * 1) VAMPIRE_RUNBASED_MULTILINE_STOPPER

Are you trying to bleed me dry? Go from whence you came.


 * 1) POOP_AGD_NEWSTUFF

Hey! I found a bunch of new weird crap you can buy! Pinch me off some of that sweet %META_CURRENCY_SYMBOL!


 * 1) CRESTFALLEN_INTERACT_RESOURCEFULRAT_NEW

Did you visit an old friend, deep beneath the mines?

That bothersome rat...

He took much from you, I see. Did you repay him in kind?

...I must admit, few will shed a tear for him.


 * 1) RATFIGHTINTRO_FOUND_ME

You finally made it! Pretty sharp.

Did you enjoy my maze? Fufufufufufufu!


 * 1) RATFIGHTINTRO_FOUND_ZERO_NOTES

What!? How did you find me?

You are either exceedingly lucky or some kind of hacker!


 * 1) RATFIGHTINTRO_3_OR_LESS_NOTES_01

Hmmm. It's statistically unlikely that you got here reading so few notes. I think you might have cheated... but I can't be sure. So I'll just have to kill you!


 * 1) RATFIGHTINTRO_3_OR_LESS_NOTES_02

Are you brute-forcing your way through my immaculately designed maze? That makes me angry! DIE!


 * 1) RATFIGHTINTRO_3_OR_LESS_NOTES_03

Go appreciate my poetry! You aren't supposed to be here yet! Grawr!


 * 1) RATFIGHTINTRO_4_NOTES

Here with only 4 notes... how resourceful. But there can only be one! Die, usurper!


 * 1) RATFIGHTINTRO_5_NOTES

Here you are. I can't blame you for getting impatient... who wouldn't want a slice of this?


 * 1) RATFIGHTINTRO_6_NOTES_ATTEMPT_001

You have wedged yourself in here, but now you're trapped like a rat!

You've been grating my nerves since you got here.

But now you'll face me: The Big Cheese!


 * 1) RATFIGHTINTRO_6_NOTES_ATTEMPT_002

You followed the trail of cheese through the maze! Congratulations! Here's your reward! Fufufufufufufu.


 * 1) RATFIGHTINTRO_REPEATED_ATTEMPTS

Back with your tail between your legs, I see. I'll make you full of holes... again! Fufufufufu.

Your tenacity is remarkable. It will be your end!

Something stinks... oh, it's you again.


 * 1) RATFIGHTINTRO_START_POSTVICTORY

I was just getting warmed up before, now I'll melt you!

It seems we were destined to do this over and over again! Die, usurper!


 * 1) SHRINE_NEWBLOOD_DISPLAY

An ominous fountain, filled with blood. It isn't quite full...


 * 1) SHRINE_NEWBLOOD_ACCEPT

Make a sacrifice. <Lose %HEART_SYMBOL>


 * 1) PUNCHOUT_PRESS_TO_SUPER

Press %CONTROL_INTERACT_PUNCHOUT_SUPER to Super!


 * 1) SAVE_FOR_LATER

Save for Later


 * 1) CRESTFALLEN_SGDQ2018

Have you heard of the Gungeoneer, Theodore of Ras?

He was known for his alacrity, but faltered with the eyes of the galaxy upon him.

So beloved was he that he was granted a second chance, a new life with which to challenge the Gungeon.

And yet, again he fell.

Today, I'm drinking to him. Poor bastard.


 * 1) TONIC_GENERIC_RICH_PRICE

Awesome, that'll be %NPCNUMBER1%META_CURRENCY_SYMBOL.

C'mon. I know you're good for it. I see you flashing that stack around here.

So what's it gonna be? You want to get turbo or what?


 * 1) TONIC_GENERIC_RICH_ACCEPT

Fine. <Pay %NPCNUMBER1%META_CURRENCY_SYMBOL>


 * 1) TONIC_GENERIC_RICH_DECLINE

Hell no, this is extortion!


 * 1) TONIC_GENERIC_RICH_ACCEPTED

Aw, yeah! I'm gonna buy a new coat!


 * 1) TONIC_GENERIC_RICH_DECLINED

Of course it's extortion. And you better pay up. Don't make me get my knuckles.


 * 1) TONIC_LGW_PRICE

Awesome, that'll be 10,000%META_CURRENCY_SYMBOL.

C'mon. I know you're good for it, Wolf. I saw you flashing that stack on Twitter.

I didn't recognize you in the cell. It's dark in there and I've got these sick sunnies on after all.

I heard your Lich streak got beaten. That's rough. You gonna let that stand?

So what's it gonna be? You want to get turbo or what?


 * 1) TONIC_LGW_ACCEPT

Fine. <Pay 10,000%META_CURRENCY_SYMBOL>


 * 1) TONIC_LGW_DECLINE

Hell no, this is extortion!


 * 1) TONIC_LGW_ACCEPTED

Aw, yeah! I'm gonna buy a new coat!


 * 1) TONIC_LGW_DECLINED

Of course it's extortion! And you better pay up. Don't make me get my knuckles.


 * 1) TONIC_NL_INTRO

Eyy. You kinda look like an egg. Anybody ever tell you look like an egg, man?

I know. I'll call you egg-man. I knew a different egg-man once.

Ever feel like things are a little slow around here, eggy?

Ever feel like egg-rolling around at the speed of sound?


 * 1) TONIC_NL_ACCEPTED

Aw, yeah! This is happening, Ryan! Say hey to Kate for me.


 * 1) TONIC_BARB_PRICE

Awesome, that'll be 6,200%META_CURRENCY_SYMBOL.

C'mon. I know you're good for it Barb. I was lurkin' in your stream on Monday.

I didn't recognize you in the cell. It's dark in there and I've got these sick sunnies on after all.

Gratz on beating Wolf's Lich streak, I bet he's sore. Actually, why don't you make it 6,300 H-mons?

So what's it gonna be? You wanna get turbo or what?


 * 1) TONIC_BARB_ACCEPT

Fine. <Pay 6,300%META_CURRENCY_SYMBOL>


 * 1) TONIC_BARB_DECLINE

Hell no, this is extortion!


 * 1) TONIC_BARB_ACCEPTED

Aw, yeah! I'm gonna buy a new coat!


 * 1) TONIC_BARB_DECLINED

Of course it's extortion! And you better pay up. Don't make me get my knuckles.


 * 1) TONIC_COBALT_INTRO_AND_PRICE

Sup, Cobalt.

I didn't recognize you in the cell. It's dark in there and I've got these sick sunnies on after all.

You know, they used to call me the Blue Streak, on account of me bein' so fast.

So you see, we're similar, you and I. Because of that, I'm gonna give you a sweet deal on my turbo mode.

Just %NPCNUMBER1%META_CURRENCY_SYMBOL.


 * 1) TONIC_COBALT_ACCEPT

Fine. <Pay %NPCNUMBER1%META_CURRENCY_SYMBOL>


 * 1) TONIC_HAMMER_INTRO_AND_PRICE

Sup, Dick. Stayin' cool I hope.

I didn't recognize you in the cell. It's dark in there and I've got these sick sunnies on after all.

Glad to see you back in the Gungeon. I appreciate you, and I got this sweet turbo mode for you.

But...

Since I never got that fathead wall decal off you, I'm gonna have to charge you... %NPCNUMBER1%META_CURRENCY_SYMBOL.


 * 1) TONIC_BAHROO_INTRO_AND_PRICE

Sup, Bahroo.

I didn't recognize you in the cell. It's dark in there and I've got these sick sunnies on after all.

Happy to see you back in the Gungeon. Because of that, I'm gonna give you a sweet deal on my turbo mode.

Just %NPCNUMBER1%META_CURRENCY_SYMBOL.


 * 1) TONIC_RETRO_INTRO_AND_PRICE

Sup, Retro.

I didn't recognize you in the cell. It's dark in there and I've got these sick sunnies on after all.

Happy to see you makin' another Gungeon video. Because of that, I'm gonna give you a sweet deal on my turbo mode.

Just %NPCNUMBER1%META_CURRENCY_SYMBOL.


 * 1) TONIC_SLEEPCYCLES_INTRO_AND_PRICE

Sup, Sleepcycles.

I didn't recognize you in the cell. It's dark in there and I've got these sick sunnies on after all.

Happy to see you running the Gungeon again. Because of that, I'm gonna give you a sweet deal on my turbo mode.

Just %NPCNUMBER1%META_CURRENCY_SYMBOL.


 * 1) TONIC_CUSTOM_LACKING_MONEY

Looks like you don't have enough %META_CURRENCY_SYMBOL. Somehow...


 * 1) SHRINE_ALTGUN_DISPLAY

A shrine to Gungeoneers' successes.


 * 1) SHRINE_ALTGUN_ACCEPT

Use alternate starting gun.


 * 1) BLACKSMITH_GUNSLINGER_FIRST_INTERACTION_01

...it can't be.

I must admit, I never expected to see you again.


 * 1) BLACKSMITH_GUNSLINGER_GET_BULLET_01

I've never been happier to make one of these.

Here's the bullet.


 * 1) BLACKSMITH_GUNSLINGER_PT2_FOR_GUNSLINGER

...it won't be easy.


 * 1) BLACKSMITH_RUNBASED_MULTILINE_GUNSLINGER

...where will we end up, when this is all done?


 * 1) BLACKSMITH_RUNBASED_MULTILINE_GUNSLINGER_STOPPER

Good luck.


 * 1) CRESTFALLEN_HELICOPTER

...that one in the floor was the old wizard all along?

Hmmph.


 * 1) CRESTFALLEN_GUNSLINGER_PLAYER

Didn't think I'd see you dressed like that again.

...

Maybe I can finally leave this place...

...


 * 1) RAINBOWCHESTGUY_FIRST_INTRO

Hey, don't you just {wb}looooooovvvee{w} getting loot?

I {wb}loooooove{w} getting loot.

I especially love... {wb}RAINBOW CHESTS!{w}

Don't you wish there were {wb}moooooooore rainbow chests?{w}

{wb}OF COURSE YOU ****** DOOOOOOOOO!{w}

...

I can make that happen for {wb}youuuu!{w}


 * 1) RAINBOWCHESTGUY_INTRO

Are you ready for a...

{wb}RAAAIINNNBOW RUNNNN?{w}


 * 1) RAINBOWCHESTGUY_ACCEPT

Yes, I only accept items in RAINBOW packaging.


 * 1) RAINBOWCHESTGUY_DECLINE

No, the chest drop rate is sensible and by design.


 * 1) RAINBOWCHESTGUY_ACCEPTED

{wb}YAAAAAAAAAAAY!{w}


 * 1) RAINBOWCHESTGUY_DECLINED

You're so {wb}BOOOOORING!{w}


 * 1) RAINBOWCHESTGUY_ACTIVE_INTRO

Heeeeyyyy! How's my {wb}RAINBUDDY!{w}


 * 1) RAINBOWCHESTGUY_ACTIVE_ACCEPT

Give me back my single-colored chests please!


 * 1) RAINBOWCHESTGUY_ACTIVE_DECLINE

Just wanted to chat.


 * 1) RAINBOWCHESTGUY_ACTIVE_ACCEPTED

{wb}BOOOOO!{w}


 * 1) RAINBOWCHESTGUY_RUNBASED_MULTILINE_GENERIC

{wb}Oh booooy!{w}

I spent aaaaaaaall day breaking pots, but I never found any {wb}moooooney{w}...

Why do they even bother making normal chests? Only {wb}ONE{w} item???

{wb}RAAAAINBOW RUN!{w} It's the only run that I know!

...I wonder if I can stop the Ammoconda from showing up on {wb}RAINBOW RUNS{w}!?!


 * 1) RAINBOWCHESTGUY_RUNBASED_MULTILINE_STOPPER

Laaaaaterrr, {wb}RAINBUDDY!{w}


 * 1) RAINBOWCHESTGUY_JAIL_RESCUE

{wj}Heyyyyy!{w}

Thank you for saving me!

My name is {wb}Boooowlerrr!{w} Bowler for short!

I've got a {wb}greaaaaaaat{w} offer for you!

Just meet me in the {wb}Breeeeeach,{w} and I'll tell you...

{wb}ALLLLLLLLL{w} about it!


 * 1) RAINBOWCHESTGUY_JAIL_REPEAT

{wb}Byyyyeeee!{w}


 * 1) RAINBOWCHESTGUY_DAMAGED

{wb}OWWWWWW!{w}

{wb}WHYYYYYY!{w}


 * 1) RAINBOWCHESTGUY_NOTCHOSEN_NOTE

You MAAADE your choice! Hoooooope it was a WISE one!

{wb}-Bowler{w}


 * 1) RAINBOWCHESTGUY_CHEST_NOTE_1

I took this so you wouldn't be tempted by NON-{wb}RAAAAIIINBOW{w} chests!

{wb}-Your Rainbuddy!{w}


 * 1) RAINBOWCHESTGUY_CHEST_NOTE_2

No RAAAAAIIIINBOW, no item!

{wb}-Bowler{w}


 * 1) RAINBOWCHESTGUY_MIMIC_NOTE

Mimics are GROOOOOOSS!

{wb}-BOWBOW{w}


 * 1) RAINBOWCHESTGUY_SHOP_NOTE

Save your money for PICKUPS, {wb}RAINBUDDY!{w}

{wb}-Rainbuddy{w}


 * 1) RAINBOWCHESTGUY_BOSS_PEDESTAL_NOTE

NIIIIIICE JOB! Did you get hit?

{wb}-The Rain Train{w}


 * 1) BLACKSMITH_RUBY_ASK_NOHAVE

Hey.

One other thing.

You know the %BRACELETRED_ENCNAME?

If you see it, can you bring it to me?

No rush.


 * 1) BLACKSMITH_RUBY_ASK_HAVE

Hey. I see you've got the %BRACELETRED_ENCNAME.

Mind if I have it?


 * 1) BLACKSMITH_RUBY_GIVE

Sure, it's worthless anyway. <Give %BRACELETRED_ENCNAME>


 * 1) BLACKSMITH_RUBY_REFUSE

No. I am attached to it.


 * 1) BLACKSMITH_RUBY_ACCEPTED

Thanks.

...

This thing. I made it when I was first starting out.

I hate it.

It reminds me of failure.

I'm going to fix it.

...make it better.


 * 1) BLACKSMITH_RUBY_RETURNED_ON_THIS_ACTION

...

Ok.

It is better. Different at least.

Here you go.

I never want to see it again.


 * 1) BLACKSMITH_RUBY_REFUSED

...


 * 1) BLACKSMITH_RUBY_REFUSED_OR_REPEAT

Give. It. To. Me.

Why are you being like this? Give me that trinket.


 * 1) AGUNIM_VO_FIGHT_INTRO_01

I'm afraid I can't let you... kill your past.


 * 1) AGUNIM_VO_FIGHT_INTRO_02

So you've finally jumped into my hole!


 * 1) AGUNIM_VO_FIGHT_INTRO_03

So you've finally come into my hole!


 * 1) AGUNIM_VO_FIGHT_INTRO_04

You killed my master!


 * 1) AGUNIM_VO_FIGHT_INTRO_05

You killed my master!


 * 1) AGUNIM_VO_FIGHT_INTRO_06

This...

I've been aiming for this!


 * 1) AGUNIM_VO_FIGHT_INTRO_07

You're the only one who can free me!


 * 1) AGUNIM_VO_FIGHT_INTRO_08

I'll send you to bullet hell!


 * 1) AGUNIM_VO_FIGHT_LOSE_01

Not enough firepower, it seems...


 * 1) AGUNIM_VO_FIGHT_LOSE_02

Mastered by your own slow reflexes.


 * 1) AGUNIM_VO_FIGHT_LOSE_03

Next time, try dodge rolling.

Here's an idea... next time, try dodge rolling.


 * 1) AGUNIM_VO_FIGHT_LOSE_04

My master shall return!


 * 1) AGUNIM_VO_FIGHT_LOSE_05

You missed your shot!

Oh, so sad... you missed your shot!


 * 1) AGUNIM_VO_FIGHT_LOSE_07

The gun is mine!


 * 1) AGUNIM_VO_FIGHT_COOP_01

What is this child you have brought with you?


 * 1) AGUNIM_VO_FIGHT_COOP_02

Your very presence insults me, child.


 * 1) AGUNIM_VO_FIGHT_SHADOW_01

I'm a shadow!


 * 1) AGUNIM_VO_FIGHT_ATTACK_01

Take this!


 * 1) AGUNIM_VO_FIGHT_HURT_03

Nice shot!


 * 1) AGUNIM_VO_FIGHT_ATTACK_02

I'll kill you, then my past!


 * 1) AGUNIM_VO_FIGHT_ATTACK_03

Die!


 * 1) AGUNIM_VO_FIGHT_ATTACK_04

You bothersome insect!


 * 1) AGUNIM_VO_FIGHT_WIN_01

Forgive me, master!


 * 1) AGUNIM_VO_FIGHT_WIN_03

You'll regret this...


 * 1) AGUNIM_VO_FIGHT_WIN_04

I got all the bad guns...


 * 1) AGUNIM_VO_FIGHT_WIN_05

You got all the good guns!


 * 1) AGUNIM_VO_NPC_VENDOR_02

Oh... it's you.


 * 1) ENDCAPTHINGTHISISNOTHING

Enemies

 * 1) JUSTICE_ENCNAME

Justice


 * 1) KILLEDBYDEFAULT

Your own slow reflexes


 * 1) DEADENEMY

A Dead Guy


 * 1) FIRE

Some Fire


 * 1) GOOP

Some Goop


 * 1) SHRINE

A Shrine


 * 1) EXPLOSION

An Explosion


 * 1) PIT

A Pit


 * 1) MUSHROOM

A Mushroom


 * 1) SMOKING

Smoking


 * 1) FORGE_HAMMER

A Hammer


 * 1) TRAP

A Deadly Trap


 * 1) THEFLOOR

The Floor


 * 1) BULLETGUNDEAD_ENCNAME

Bullet Kin


 * 1) BULLETGUNDEAD_SHORTDESC

Standard Issue


 * 1) BULLETGUNDEAD_LONGDESC

Bullet Kin are the most common Gundead.

These sentient shells were brought to life hundreds of years ago, when the great Bullet struck and formed the Gungeon.

They are simple creatures, but vigilant and loyal.


 * 1) BULLETGUNDEADEYEPATCH_ENCNAME

Veteran Bullet Kin


 * 1) BULLETGUNDEADEYEPATCH_SHORTDESC

Deadeye


 * 1) BULLETGUNDEADEYEPATCH_LONGDESC

More experienced than their standard Bullet Kin brethren, Veterans have a better understanding of gunplay.

These crafty gunslingers will predict the movements of their targets, aiming where they are going to be, rather than where they are.


 * 1) BULLETGUNDEADBANDANA_ENCNAME

Bandana Bullet Kin


 * 1) BULLETGUNDEADBANDANA_SHORTDESC

Strapped


 * 1) BULLETGUNDEADBANDANA_LONGDESC

Aggressive Bullet Kin that fearlessly charge their targets, spraying bullets from their machine pistols with reckless abandon.

Some theorize that the bandanas represent the rudiments of Gundead culture. That said, there is little evidence beyond the occasional pair of sunglasses.


 * 1) BULLETRIFLEMAN_ENCNAME

Sniper Shell


 * 1) BULLETRIFLEMAN_SHORTDESC

Take The Shot


 * 1) BULLETRIFLEMAN_LONGDESC

The sharp-eyed Sniper Shells are easy to deal with on their own, but can pose quite a threat when providing backup to other Gundead.

Adventurers who have encountered them are divided as to whether Gundead grow to resemble their weapons of choice, or if they are born with an affinity for a certain type of gun.


 * 1) BULLETRIFLEPROFESSIONAL_ENCNAME

Professional


 * 1) BULLETRIFLEPROFESSIONAL_SHORTDESC

EVERYONE!


 * 1) BULLETRIFLEPROFESSIONAL_LONGDESC

Only the most talented Sniper Shells are called Professionals.

These sharpshooting executioners have upgraded their rifles with specialed flak rounds, which burst into deadly shrapnel on impact.


 * 1) BULLETMANMAGIC_ENCNAME

Wizbang


 * 1) BULLETMANMAGIC_SHORTDESC

Astral Projectile


 * 1) BULLETMANMAGIC_LONGDESC

Wizbangs are known for their astral projections, deadly bullets that can traverse the ethereal planes.

They are considered apostates by the School of Gunjuration.


 * 1) BLOBULON_ENCNAME

Blobulon


 * 1) BLOBULON_SHORTDESC

Victory through Numbers


 * 1) BLOBULON_LONGDESC

An assault trooper in the Blobulonian Army, 3rd Division. Capable of subdividing upon death, and overwhelming their foes with numbers.

The feared Blobulonian Empire once spanned a thousand worlds, and only began to crumble after a disastrous winter campaign through a particularly cold region of space.

Blobulons crave battle above all things, and in the Gungeon they can relive their glorious and cruel legacy.


 * 1) BLOBULOID_ENCNAME

Blobuloid


 * 1) BLOBULOID_SHORTDESC

Divide and Conquer


 * 1) BLOBULOID_LONGDESC

When a Blobulon dies, it immediately spawns two vengeful Blobuloids.

Substantially faster than their predecessor, Blobuloids are known for overwhelming their prey with pincer strategies.


 * 1) BLOBULIN_ENCNAME

Blobulin


 * 1) BLOBULIN_SHORTDESC

Quantity over Quality


 * 1) BLOBULIN_LONGDESC

Blobulins form the lowest ranks of the Blobulonian Army.

These fanatic warriors throw themselves into combat with total disregard. Their hateful speed is only matched by their fragility.


 * 1) POISBULON_ENCNAME

Poisbulon


 * 1) POISBULON_SHORTDESC

Chemical Warfare


 * 1) POISBULON_LONGDESC

Poisbulons represent a terrifying advancement in Blobulonian warfare, leaving a toxic trail in their wake.

The Blobulonian Empire is not a signatory of the Guneva Convention, and is not bound by the traditional restrictions on chemical weapons.


 * 1) POISBULOID_ENCNAME

Poisbuloid


 * 1) POISBULOID_SHORTDESC

Toxic Relationship


 * 1) POISBULOID_LONGDESC

The genetic process by which Poisbulons are created introduced a flaw in their replication.

Fused together, these tortured slimes know only pain.


 * 1) POISBULIN_ENCNAME

Poisbulin


 * 1) POISBULIN_SHORTDESC

Poised and Ready


 * 1) POISBULIN_LONGDESC

Poisbulins, finally free of the excrutiating experience of being a Poisbuloid, march to the song of freedom and attack with abandon.


 * 1) BULLAT_ENCNAME

Bullat


 * 1) BULLAT_SHORTDESC

A Bat Bullet


 * 1) BULLAT_LONGDESC

The bats that once nested here have been transformed by the great Bullet.

Able to fly at high speeds to attack, but unable to survive the force of the impact.


 * 1) BULLATGHOST_ENCNAME

Spirat


 * 1) BULLATGHOST_SHORTDESC

A Bat Ghost


 * 1) BULLATGHOST_LONGDESC

The ghosts of Bullats who died valiantly, returned from beyond the Curtain.

Hollow Bullats are able to reposition themselves before impact, giving them the appearance of attacking in numbers.


 * 1) BULLATGRENADE_ENCNAME

Grenat


 * 1) BULLATGRENADE_SHORTDESC

A Bat Grenade


 * 1) BULLATGRENADE_LONGDESC

Grenats explode on impact.

Their discarded pins are a valuable component in Gunjuration.


 * 1) BULLATSHOTGUN_ENCNAME

Shotgat


 * 1) BULLATSHOTGUN_SHORTDESC

A Bat Shell


 * 1) BULLATSHOTGUN_LONGDESC

Shotgats split themselves in two, firing in a V shape. Their aim can be foiled by remaining still.


 * 1) WIZARDPURPLE_ENCNAME

Lore Gunjurer


 * 1) WIZARDPURPLE_SHORTDESC

Storytime!


 * 1) WIZARDPURPLE_LONGDESC

Unlike their active brethren, the Lore Gunjurers prefer to study ancient texts over practicing Ammomancy.

Take care! Even while reading, their latent magic can have surprising effects.


 * 1) WIZARD_BLUE_ENCNAME

High Gunjurer


 * 1) WIZARD_BLUE_SHORTDESC

Blue Mage


 * 1) WIZARD_BLUE_LONGDESC

The High Gunjurers know exactly one more type of magic than their Red-robed siblings, and never let them forget it.

Their circular bullet-rings are a testament to their geomantic divinations.


 * 1) WIZARD_RED_ENCNAME

Gunjurer


 * 1) WIZARD_RED_SHORTDESC

Red Mage


 * 1) WIZARD_RED_LONGDESC

The School of Gunjuration teaches a mysterious form of Ammomancy, the art of producing bullets from beyond the Curtain.

While casting, Gunjurers will reclaim bullets, making their spell stronger. Wise adventurers should wait until their circle is broken to attack.


 * 1) WIZARD_YELLOW_ENCNAME

Apprentice Gunjurer


 * 1) WIZARD_YELLOW_SHORTDESC

Bullet Shaper


 * 1) WIZARD_YELLOW_LONGDESC

Less experienced than their fellow Ammomancers, Apprentice Gunjurers must hone their craft by ordering bullets into a variety of simple shapes.


 * 1) SHOTGUNMAN_ENCNAME

Red Shotgun Kin


 * 1) SHOTGUNMAN_SHORTDESC

Red, Dead.


 * 1) SHOTGUNMAN_LONGDESC

Shells of the Red Kin are the beefiest and most durable of the Shotgundead.

In Bullet society, Shotgun Kin often serve as enforcers to their smaller brethren.


 * 1) SHOTGUNMANBLUE_ENCNAME

Blue Shotgun Kin


 * 1) SHOTGUNMANBLUE_SHORTDESC

Blue, Dead.


 * 1) SHOTGUNMANBLUE_LONGDESC

Shells of the Blue Kin fire more rapidly than their Red brethren, though they are similar in most other respects.

Shotgun Kin are known to burst upon death as a final act of revenge against their assailants.


 * 1) GHOST_ENCNAME

Hollowpoint


 * 1) GHOST_SHORTDESC

Undead Gundead


 * 1) GHOST_LONGDESC

Able to dematerialize and rematerialize at will, these spirits still cling to the combat they knew in life.

When a Bullet Kin dies, they are sent to the Hollow. These spent shells occasionally return to their original Chamber, empowered with ghostly abilities.


 * 1) RUBBERBULLET_ENCNAME

Rubber Kin


 * 1) RUBBERBULLET_SHORTDESC

Non-Issue


 * 1) RUBBERBULLET_LONGDESC

Rubber Kin will attempt to knock their targets around, though they have no ability to deal direct damage.

Eager to fight, but ill-equipped for the gunfights that unfold in the Gungeon.


 * 1) TASERBULLET_ENCNAME

Tazie


 * 1) TASERBULLET_SHORTDESC

In a Taze


 * 1) TASERBULLET_LONGDESC

Tired of being pushed around, Tazies are Rubber Gundead that have developed offensive capability.

Quick and shocking to touch, Tazies can be quite dangerous.


 * 1) GRENADEGUY_ENCNAME

Pinhead


 * 1) GRENADEGUY_SHORTDESC

Explosive Personality


 * 1) GRENADEGUY_LONGDESC

Pinheads live for the moment before their own brilliant combustion. Beware their leap!

Unwavering in their purpose, Pinheads eagerly sacrifice themselves to protect the Gungeon and its treasures.


 * 1) BLIZZBULON_ENCNAME

Blizzbulon


 * 1) BLIZZBULON_SHORTDESC

Best Served Cold


 * 1) BLIZZBULON_LONGDESC

Beware the Blizzbulon's circular spray, for it always precedes several targeted assaults.

Originally bred by the Blobulonian Empire for an ill-fated winter campaign, the Blizzbulon feels no pity in its cold heart.


 * 1) CUBULON_ENCNAME

Cubulon


 * 1) CUBULON_SHORTDESC

Fearful Symmetry


 * 1) CUBULON_LONGDESC

Ascendant Blobulons who have achieved flight. The force of their slam attack violently expels ammunition they store in their gelatinous body.

The Blobulonian military is nothing if not practical. By forming their bodies into cubes, Cubulons were able to more efficiently pack themselves into troop transports on their campaigns of conquest.


 * 1) CUBULEAD_ENCNAME

Cubulead


 * 1) CUBULEAD_SHORTDESC

Magnetic Death


 * 1) CUBULEAD_LONGDESC

Immune to damage when hardened.

Cubulons that remain in cubic form for too long eventually harden, unable to return to their original blobby shape. Cubuleads have embraced this fate, and can magnetize their steely bodies to recall their projectiles.


 * 1) SUNBURST_ENCNAME

Muzzle Wisp


 * 1) SUNBURST_SHORTDESC

Fast Flash


 * 1) SUNBURST_LONGDESC

When the largest of guns are fired, the brilliant muzzle flash calls these Wisps into existence.

The Order's scriptures claim that the star Gunymede orbits is itself one such Wisp, spawned when the great Bullet was fired from the heavens.


 * 1) SUNBURSTBLUE_ENCNAME

Muzzle Flare


 * 1) SUNBURSTBLUE_SHORTDESC

Blazing Blue


 * 1) SUNBURSTBLUE_LONGDESC

These luminous orbs are not to be underestimated. Burning hotter than other Wisps, few who witness their glorious incandescence survive.

These creatures occasionally emerge from the depths of the Gungeon. Confused and erratic, they can be seen lighting the sky with their brilliance.


 * 1) ICECUBEGUY_ENCNAME

Mountain Cube


 * 1) ICECUBEGUY_SHORTDESC

Avalanche Warning


 * 1) ICECUBEGUY_LONGDESC

These stout defenders assault intruders in any direction that can be described as horizontal or vertical.

Mountain Cubes are known to exist outside the Gungeon, and have been seen wearing tacky sweaters.


 * 1) FLOATINGEYE_ENCNAME

Beadie


 * 1) FLOATINGEYE_SHORTDESC

Trouble Vision


 * 1) FLOATINGEYE_LONGDESC

A thrall to the will of the Beholster.

These abominations are summoned whenever the Beholster fires its signature weapon, the Eye.


 * 1) POWDERSKULL_ENCNAME

Skusket


 * 1) POWDERSKULL_SHORTDESC

Gunpowder Skull


 * 1) POWDERSKULL_LONGDESC

Skulls of forgotten adventurers packed with black powder from the Gungeon's Mines.


 * 1) MUSHROOMGUYSMALL_ENCNAME

Fungun


 * 1) MUSHROOMGUYSMALL_SHORTDESC

Pop Caps


 * 1) MUSHROOMGUYSMALL_LONGDESC

The mushroom child. These myconids have adapted to the Gungeon, launching a deadly cloud of bullets in place of spores.

Often seen in the presence of the significantly more dangerous Spogre.


 * 1) MUSHROOMGUYGIANT_ENCNAME

Spogre


 * 1) MUSHROOMGUYGIANT_SHORTDESC

Blast Caps


 * 1) MUSHROOMGUYGIANT_LONGDESC

The mushroom parent. Spogres tower over their Fungun children, and their bullet clouds are correspondingly large.


 * 1) MET_ENCNAME

Gat


 * 1) MET_SHORTDESC

The Best Offense


 * 1) MET_LONGDESC

Gats are mechanized sentries, built by some savvy adventurer in years past.

Today, they have been completely integrated into Gundead society and do not remember their former masters.


 * 1) MIMICWOOD_ENCNAME

Mimic


 * 1) MIMICWOOD_SHORTDESC

Surprise!


 * 1) MIMICWOOD_LONGDESC

Mimics are very dangerous, as many Gungeoneers foolishly drop their guard around treasure chests.

Some experts argue that the Mimic is the true master of any dungeon, as no monster is more at home than the Mimic.


 * 1) SHOTGUNCREECHER_ENCNAME

Creech


 * 1) SHOTGUNCREECHER_SHORTDESC

A Shotgun?


 * 1) SHOTGUNCREECHER_LONGDESC

The Creech is a demonic parody of the Shotgun Kin. Its false casing conceals a mass of pulsing eyes.


 * 1) COALGUY_ENCNAME

Coaler


 * 1) COALGUY_SHORTDESC

I'm Burning Up!


 * 1) COALGUY_LONGDESC

The Coaler is an unrefined piece of coal that has taken up arms, though it is unclear that they are as purposeful as the Gundead.

Take care, as they ignite easily, and wander erratically once aflame.


 * 1) GATLINGGULL_TITLE

GATLING GULL


 * 1) GATLINGGULL_SUBTITLE

RAPID FIRE RAPTOR


 * 1) GATLINGGULL_QUOTE


 * 1) GATLINGGULL_ENCNAME

Gatling Gull


 * 1) GATLINGGULL_SHORTDESC

Rapid Fire Raptor


 * 1) GATLINGGULL_LONGDESC

Nesting in the first Chamber, this bird repels intruders with its signature weapon.

Changed by the magic of the Gungeon, it has long forgotten what it was like before the great Bullet struck.


 * 1) BEHOLSTER_TITLE

BEHOLSTER


 * 1) BEHOLSTER_SUBTITLE

THE EVIL EYE!


 * 1) BEHOLSTER_QUOTE


 * 1) BEHOLSTER_ENCNAME

The Beholster


 * 1) BEHOLSTER_SHORTDESC

Sphere of Many Guns


 * 1) BEHOLSTER_LONGDESC

A fiend from the deep. The Beholster wields six guns simultaneously, with each more fearsome than the last.

Its great eye is capable of emitting a beam of great energy, but it cannot turn quickly while firing.


 * 1) BUNKERBOSS_TITLE

BUNKER


 * 1) BUNKERBOSS_SUBTITLE

FORWARD OPERATING BASE


 * 1) BUNKERBOSS_QUOTE


 * 1) BUNKERBOSS_ENCNAME

Bunker


 * 1) BUNKERBOSS_SHORTDESC

Fortified Position


 * 1) BUNKERBOSS_LONGDESC

This bunker's walls are several feet thick, and it is too dark to make out what is operating its turrets.

It seems like something is moving inside.


 * 1) BUNKERMIMICBOSS_ENCNAME

Bunker


 * 1) BUNKERMIMICBOSS_SHORTDESC

Fortified Position


 * 1) BUNKERMIMICBOSS_LONGDESC

This bunker's walls are several feet thick, and it is too dark to make out what is operating its turrets.

It seems like something is moving inside.


 * 1) BULLETKING_TITLE

BULLET KING


 * 1) BULLETKING_SUBTITLE

IN THE LEAD THRONE


 * 1) BULLETKING_QUOTE


 * 1) BULLETKING_ENCNAME

Bullet King


 * 1) BULLETKING_SHORTDESC

A Blast of Bullets


 * 1) BULLETKING_LONGDESC

Seated atop the Lead Throne, the Bullet King rules over the Leadfort's Gundead. He will hold court with any brave enough to reach his sanctum.

Beware his Chancellor, for he holds back a terrible rage.


 * 1) OLDBULLETKING_TITLE

OLD KING


 * 1) OLDBULLETKING_SUBTITLE

ETERNAL WARRIOR


 * 1) OLDBULLETKING_ENCNAME

Old King


 * 1) OLDBULLETKING_SHORTDESC

Eternal Warrior


 * 1) OLDBULLETKING_LONGDESC

The ancient King, protector of the royal crypt, lives on forever as a demigod.


 * 1) BULLETSKELETON_ENCNAME

Skullet


 * 1) BULLETSKELETON_SHORTDESC

Bare Bones


 * 1) BULLETSKELETON_LONGDESC

Skullets are Gundead that have been reloaded through dark Ammomancy.

They can be called forth in great numbers from the Hollow's graves.


 * 1) NECROMANCER_ENCNAME

Ammomancer


 * 1) NECROMANCER_SHORTDESC

Crypt Lord


 * 1) NECROMANCER_LONGDESC

Ammomancers are dark Gunjurers who have been banished from the upper levels of the Gungeon.

Evasive, but the Gundead they summon can be extremely dangerous, and can sustain a fight without end.


 * 1) ZOMBULLET_ENCNAME

Spent


 * 1) ZOMBULLET_SHORTDESC

Empty Chamber


 * 1) ZOMBULLET_LONGDESC

The Spent are soulless Gundead, reloaded with no spirit inside.

They can no longer operate guns, but can easily overwhelm a lone Gungeoneer.


 * 1) SHELLETON_ENCNAME

Shelleton


 * 1) SHELLETON_SHORTDESC

Grave Lord


 * 1) SHELLETON_LONGDESC

Shelletons are hellish servants to the dark power that was banished to the 6th Chamber.

Formed from hundreds of discarded shell casings, these Gundead spirits wield immense power. As long as their skulls remain intact, they will return to full strength.


 * 1) SPECTRE_ENCNAME

Spectre


 * 1) SPECTRE_SHORTDESC

Drifter


 * 1) SPECTRE_LONGDESC

This vengeful Hollowpoint locks on to foes and launches a fearful barrage.


 * 1) MUMMY_ENCNAME

Gummy


 * 1) MUMMY_SHORTDESC

Wrapped Up


 * 1) MUMMY_LONGDESC

Beware their dark incantations, which guide living bullets to their prey.

When the Old King still ruled, ancient Gundead would tightly wrap spent shells in bandages and pull the slug out through their casing. This would preserve the bullet for many years.


 * 1) BULLETBROS_TITLE

TRIGGER TWINS


 * 1) BULLETBROS_NEWSTRINGFORHEALTHBAR

Trigger Twins


 * 1) BULLETBROS_SUBTITLE

DOUBLE TAP


 * 1) BULLETBROS_QUOTE


 * 1) BULLETBROS_SMILEY_ENCNAME

Smiley


 * 1) BULLETBROS_SMILEY_SHORTDESC

Good Bullet


 * 1) BULLETBROS_SMILEY_LONGDESC

A little younger and more carefree than his brother, Smiley is in charge of training young Bullet Kin.

Larger and more imposing than a common Gundead, the trigger twins guard the first Chamber from novice Gungeoneers.


 * 1) BULLETBROS_SHADES_ENCNAME

Shades


 * 1) BULLETBROS_SHADES_SHORTDESC

Bad Bullet


 * 1) BULLETBROS_SHADES_LONGDESC

Cast in the same mold, Shades and Smiley have always stuck together.

If one of the Trigger Twins falls in battle, the one left standing will redouble his efforts to end the life of the invading Gungeoneer.


 * 1) BOSSSTATUES_TITLE

KILL PILLARS


 * 1) BOSSTATUES_NEWSTRINGFORHEALTHBAR

KILL PILLARS


 * 1) BOSSTATUES_NEWSTRINGFORHEALTHBAR2

Kaliber Idol


 * 1) BOSSSTATUES_SUBTITLE

HEARTS OF STONE


 * 1) BOSSSTATUES_QUOTE


 * 1) BOSSSTATUES_ENCNAME

Kill Pillars


 * 1) BOSSSTATUES_SHORTDESC

Hearts of Stone


 * 1) BOSSSTATUES_LONGDESC

Ancient effigies of discharged Gundead heroes animated by vengeful spirits.

Few Gundead can match the malice of these forgotten idols. Perhaps they are bound by a yet darker power...?


 * 1) DEMONWALL_TITLE

WALLMONGER


 * 1) DEMONWALL_SUBTITLE

DEMON MORTAR


 * 1) DEMONWALL_QUOTE


 * 1) DEMONWALL_ENCNAME

The Wallmonger


 * 1) DEMONWALL_SHORTDESC

Demon Mortar


 * 1) DEMONWALL_LONGDESC

An infernal barrier preventing passage to the Forge.

After the first Gungeoneer surmounted the Hollow, powerful Gunjurers shaped the Wallmonger from the shells of hundreds of discharged Gundead.


 * 1) DRAGUN_TITLE

HIGH DRAGUN


 * 1) DRAGUN_SUBTITLE

ANCIENT AND VENERABLE


 * 1) DRAGUN_QUOTE


 * 1) DRAGUN_ENCNAME

Dragun


 * 1) DRAGUN_SHORTDESC

Breath Death


 * 1) DRAGUN_LONGDESC

Until disturbed, Draguns prefer to sit atop mountains of ammo, jealously guarding their hoard.

All Draguns descend from Gunrax, the first Shelldrake. Though once thought to be invincible, it has been confirmed that the terrible creatures can be slain.


 * 1) HIGHPRIEST_TITLE

HIGH PRIEST


 * 1) HIGHPRIEST_SUBTITLE

FIRST OF THE ORDER


 * 1) HIGHPRIEST_QUOTE


 * 1) HIGHPRIEST_ENCNAME

High Priest


 * 1) HIGHPRIEST_SHORTDESC

First of the Order


 * 1) HIGHPRIEST_LONGDESC

The avatar of Kaliber in the mortal plane, the High Priest leads the Order of the True Gun.


 * 1) BOSSDOORMIMIC_TITLE

DOOR LORD


 * 1) BOSSDOORMIMIC_SUBTITLE

HIDDEN THREAT


 * 1) BOSSDOORMIMIC_QUOTE


 * 1) BOSSDOORMIMIC_ENCNAME

Door Lord


 * 1) BOSSDOORMIMIC_SHORTDESC

Mimic Master


 * 1) BOSSDOORMIMIC_LONGDESC

A massive door Mimic that actively hunts Gungeoneers.

Mimics are an incredibly old and venerable species. Gungeonologists estimate that the oldest of Mimics perhaps even predate the Gungeon itself.


 * 1) GIANTPOWDERSKULL_TITLE

CANNONBALROG


 * 1) GIANTPOWDERSKULL_SUBTITLE

GUNS IN THE DEEP


 * 1) GIANTPOWDERSKULL_QUOTE


 * 1) GIANTPOWDERSKULL_ENCNAME

Cannonbalrog


 * 1) GIANTPOWDERSKULL_SHORTDESC

Guns in the Deep


 * 1) GIANTPOWDERSKULL_LONGDESC

The leader of the Skusket, this massive skull is wreathed in dark clouds of gunpowder and hatred.

It will not permit anyone to pass.


 * 1) MEDUZI_TITLE

THE GORGUN


 * 1) MEDUZI_SUBTITLE

ACCURSED GUNWITCH


 * 1) MEDUZI_QUOTE


 * 1) MEDUZI_ENCNAME

The Gorgun


 * 1) MEDUZI_SHORTDESC

Vengeful Gunwitch


 * 1) MEDUZI_LONGDESC

The Gorgun, Meduzi, has been the end of many novice Gungeoneers.

Her presence can temporarily turn firing mechanisms to stone, and her shrieks call forth bullets from beyond the Curtain.


 * 1) TANKTREADER_TITLE

TREADNAUGHT


 * 1) TANKTREADER_SUBTITLE

EXECUTION TANK


 * 1) TANKTREADER_QUOTE


 * 1) TANKTREADER_ENCNAME

Treadnaught


 * 1) TANKTREADER_SHORTDESC

100% Weapon


 * 1) TANKTREADER_LONGDESC

The Gundead have learned to control this powerful piece of military hardware, and are capable of launching themselves from its powerful turret.

A relic of the Hegemony's failed occupation of the Gungeon. The Gundead that reclaimed it seem to have adopted many of the military's customs for themselves.


 * 1) BASHELLISK_TITLE

AMMOCONDA


 * 1) BASHELLISK_SUBTITLE

SHELL SERPENT


 * 1) BASHELLISK_QUOTE


 * 1) BASHELLISK_ENCNAME

Ammoconda


 * 1) BASHELLISK_SHORTDESC

Shell Serpent


 * 1) BASHELLISK_LONGDESC

The Ammoconda is composed of segments, each capable of firing independently.

Ravenously hungry, this snake of shells grows in length and power as it consumes.


 * 1) BIRD_ENCNAME

Gigi


 * 1) BIRD_SHORTDESC

Blech!


 * 1) BIRD_LONGDESC

Gigi are a strange species of bird that lays eggs filled with bullets.


 * 1) BUBBLELIZARD_ENCNAME

Gunzookie


 * 1) BUBBLELIZARD_SHORTDESC

Bubble Bullet


 * 1) BUBBLELIZARD_LONGDESC

The immature spawn of some great beast.

They naturally produce gunfire, though they are still immature and can only expel it involuntarily.


 * 1) BUBBLELIZARDRED_ENCNAME

Gunzockie


 * 1) BUBBLELIZARDRED_SHORTDESC

Bubbling Hot


 * 1) BUBBLELIZARDRED_LONGDESC

The immature spawn of some great beast.

Gunzockies have grown closer to breathing true gunfire, but have yet to master that ability.


 * 1) GUNNUT_ENCNAME

Gun Nut


 * 1) GUNNUT_SHORTDESC

Dark Knight


 * 1) GUNNUT_LONGDESC

The Gun Nut commands lesser Gundead with the authority of the Bullet King, and patrols the halls of the Gungeon with a mighty blade forged from pure bullets.


 * 1) LEADWIZARD_ENCNAME

Gunsinger


 * 1) LEADWIZARD_SHORTDESC

Bullet Chronicler


 * 1) LEADWIZARD_LONGDESC

An applicant to the School of Gunjuration, these neophyte mages crave the favor of their superiors.

Beware, for while they exhibit great cowardice themselves, they can make any other opponent substantially more powerful.


 * 1) LEADWIZARDBLUE_ENCNAME

Aged Gunsinger


 * 1) LEADWIZARDBLUE_SHORTDESC

Bullet Bard


 * 1) LEADWIZARDBLUE_LONGDESC

Gunsingers are capable of inspiring greatness from even the most pitiful of Gundead.


 * 1) TBULON_ENCNAME

Leadbulon


 * 1) TBULON_SHORTDESC

L-1000


 * 1) TBULON_LONGDESC

Leadbulons form the heavy infantry of the Blobulonian Army.

Though their great mass prevents them from dividing, Leadbulons' internal temperature rises dramatically upon death.


 * 1) DETONATORPLUS_ENCNAME

Det


 * 1) DETONATORPLUS_SHORTDESC

Add And Multiply


 * 1) DETONATORPLUS_LONGDESC

Fires lasers in four directions and explodes on death.

Because of their explosive nature, Minelets have been known to sacrifice Dets to speed mining jobs.


 * 1) SHOTGUNSAWEDOFF_ENCNAME

Veteran Shotgun Kin


 * 1) SHOTGUNSAWEDOFF_SHORTDESC

Deadeye


 * 1) SHOTGUNSAWEDOFF_LONGDESC

These mighty soldiers combine a sharpshooter's prediction with the area denial of a shotgun. Can be confused by erratic movements.


 * 1) BULLETMINER_ENCNAME

Minelets


 * 1) BULLETMINER_SHORTDESC

Short and Stout


 * 1) BULLETMINER_LONGDESC

Minelets take cover under their hard hat to prepare for a quick burst of gunfire.

The only form of Gundead that can grow hardy beards, which are the envy of their cousins.


 * 1) ANGRYBOOKRED_ENCNAME

Bookllet


 * 1) ANGRYBOOKRED_SHORTDESC

Gunjuration 101


 * 1) ANGRYBOOKRED_LONGDESC

These fiery tomes are required reading for initiate Gunjurors.


 * 1) ANGRYBOOKBLUE_ENCNAME

Blue Bookllet


 * 1) ANGRYBOOKBLUE_SHORTDESC

Ammomancy 201


 * 1) ANGRYBOOKBLUE_LONGDESC

These watery tomes are required reading for Ammomancy 201.

Strangely expensive for a book that tries to shoot its reader.


 * 1) ANGRYBOOKGREEN_ENCNAME

Green Bookllet


 * 1) ANGRYBOOKGREEN_SHORTDESC

Bulliteracy


 * 1) ANGRYBOOKGREEN_LONGDESC

These tomes are only studied by students of Advanced Gunjuration.


 * 1) ANGRYBOOKNECRO_ENCNAME

Dread Book


 * 1) ANGRYBOOKNECRO_SHORTDESC

Klaatu Beretta Nikto


 * 1) ANGRYBOOKNECRO_LONGDESC

Once the Ammonomicon of a fallen Gungeoneer, this tome has been inked in gun grease and rebound in Gundead flesh.


 * 1) BULLETDEVIL_ENCNAME

Fallen Bullet Kin


 * 1) BULLETDEVIL_SHORTDESC

Devilish


 * 1) BULLETDEVIL_LONGDESC

These denizens of the Sixth Chamber delight in torment, pain, and costume parties.

Beware their infernal magic.


 * 1) BULLETMANSHROOMED_ENCNAME

Shroomer


 * 1) BULLETMANSHROOMED_SHORTDESC

Defective


 * 1) BULLETMANSHROOMED_LONGDESC

Shroomers are malformed Bullet Kin, prematurely fired, but somehow still functional. Prone to paranoia.


 * 1) BULLETMANTANK_ENCNAME

Tanker


 * 1) BULLETMANTANK_SHORTDESC

Regimented!


 * 1) BULLETMANTANK_LONGDESC

Tanker Bullet Kin are highly-disciplined hard-casings.

Aggressive and durable soldiers assigned to armored columns.


 * 1) SHOTGRUBMAN_ENCNAME

Shotgrub


 * 1) SHOTGRUBMAN_SHORTDESC

Horror From Below


 * 1) SHOTGRUBMAN_LONGDESC

Nightmarish versions of Shotgun Kin formed in the Sixth Chamber.


 * 1) BULLETSKELETONHELMET_ENCNAME

Skullmet


 * 1) BULLETSKELETONHELMET_SHORTDESC

Armed and Ready


 * 1) BULLETSKELETONHELMET_LONGDESC

Skullmets are armored Skullets, and are consequently more threatening.

As Skullets have a high skull to body ratio, helmets are their most efficient form of armor.


 * 1) FLESHCUBEGUY_ENCNAME

Flesh Cube


 * 1) FLESHCUBEGUY_SHORTDESC

Pound of Flesh


 * 1) FLESHCUBEGUY_LONGDESC

These infernal machines appear to be covered in the flesh of once living creatures.


 * 1) METALCUBEGUY_ENCNAME

Lead Cube


 * 1) METALCUBEGUY_SHORTDESC

Juggernaut


 * 1) METALCUBEGUY_LONGDESC

These great Lead Cubes cannot be killed or halted. Only when the sounds of gunplay have ceased will they go dormant.


 * 1) LICH_TITLE

LICH


 * 1) LICH_SUBTITLE

GUNGEON MASTER


 * 1) LICH_QUOTE


 * 1) LICH_ENCNAME

Lich


 * 1) LICH_SHORTDESC

Gungeon Master


 * 1) LICH_LONGDESC

Though banished to Bullet Hell, the Gundead know him to be the immortal master of the Gungeon.


 * 1) PSYCHOMAN_TITLE

VAMPIRE MANTIS


 * 1) PSYCHOMAN_SUBTITLE

PSYCHOKINETIC SOLDIER


 * 1) PSYCHOMAN_QUOTE


 * 1) PSYCHOMAN_ENCNAME

Vampire Mantis


 * 1) PSYCHOMAN_SHORTDESC

Psycho Soldier


 * 1) PSYCHOMAN_LONGDESC


 * 1) BULLETBISHOP_TITLE

BULLET BISHOP


 * 1) BULLETBISHOP_SUBTITLE

EX CATHEDRA


 * 1) BULLETBISHOP_QUOTE


 * 1) BULLETBISHOP_ENCNAME

Bullet Bishop


 * 1) BULLETBISHOP_SHORTDESC

Ex Cathedra


 * 1) BULLETBISHOP_LONGDESC

This blessed bullet speaks with the voice of Kaliber herself.

His aim is infallible, at least when firing from the pulpit.


 * 1) BLOBULORD_TITLE

BLOBULORD


 * 1) BLOBULORD_SUBTITLE

FOUR-STAR GENERAL


 * 1) BLOBULORD_QUOTE


 * 1) BLOBULORD_ENCNAME

Blobulord


 * 1) BLOBULORD_SHORTDESC

Four-Star General


 * 1) BLOBULORD_LONGDESC

The ranking officer of the Blobulon Army in the Gungeon. Blobulon Generals are ranked according to the number of stars they have absorbed.

This vicious strategist carries centuries of experience in cruelty and subjugation. A threat not only to the Gungeon, but to the entire galaxy.

//#SHOPKEEP_BOSS_TITLE

//SHOPKEEP_BOSS

//#SHOPKEEP_BOSS_SUBTITLE

//

//#SHOPKEEP_BOSS_QUOTE

//

//#SHOPKEEP_BOSS_ENCNAME

//Shopkeep_Boss

//#SHOPKEEP_BOSS_SHORTDESC

//

//#SHOPKEEP_BOSS_LONGDESC

//


 * 1) MANFREDSRIVAL_TITLE

BLOCKNER


 * 1) MANFREDSRIVAL_SUBTITLE

THE BETRAYER


 * 1) MANFREDSRIVAL_QUOTE


 * 1) MANFREDSRIVAL_ENCNAME

Blockner


 * 1) MANFREDSRIVAL_SHORTDESC

The Betrayer


 * 1) MANFREDSRIVAL_LONGDESC

Formerly Ser Blockner, this traitorous rat betrayed his friend and sought glory alone in the Gungeon.

Known for using shields and expressing a casual disdain for all dodge rolls. Eventually met his end at the hands of one of Ser Manuel's pupils, ending the debate once and for all. Bored with the afterlife, he occassionally roams the shifting halls of the Gungeon as a spirit of recreational vengeance.


 * 1) RESOURCEFULRAT_TITLE

RESOURCEFUL RAT


 * 1) RESOURCEFULRAT_SUBTITLE

MASTER THIEF


 * 1) RESOURCEFULRAT_ENCNAME

The Resourceful Rat


 * 1) RESOURCEFULRAT_SHORTDESC

Say cheese and die!


 * 1) RESOURCEFULRAT_LONGDESC

This mysterious Gungeon menace styles himself "The Resourceful Rat," and is surely the biggest annoyance the Gungeon has ever seen.

Living for the spite of Gungeoneers, and thriving by stealing their loot, this rat has accumulated a hoard of Gungeon artifacts.

Having made a home for himself below the Oubliette, the Resourceful Rat utilized the Gungeon's ever changing layout to construct a maze to frustrate Gungeoneers seeking vengeance.


 * 1) FLOATINGBOMB_TITLE

TSAR BOMBA


 * 1) FLOATINGBOMB_SUBTITLE


 * 1) FLOATINGBOMB_QUOTE


 * 1) FLOATINGBOMB_ENCNAME

Tsar Bomba


 * 1) FLOATINGBOMB_SHORTDESC


 * 1) FLOATINGBOMB_LONGDESC


 * 1) BOSSFINALGUIDE_TITLE

DR. WOLF'S MONSTER


 * 1) BOSSFINALGUIDE_SUBTITLE

MONSTROUS MACHINE


 * 1) BOSSFINALGUIDE_QUOTE


 * 1) BOSSFINALGUIDE_ENCNAME

Dr. Wolf's Monster


 * 1) BOSSFINALGUIDE_SHORTDESC

Bad Science


 * 1) BOSSFINALGUIDE_LONGDESC

Studying ancient texts and third-hand accounts, the Hunter finally discovered the location of the relic. Unfortunately, she didn't know that the Blacksword organization had been following her, and had moved to recover the relic just before she could reach it.

Undeterred, the Hunter infiltrated their headquarters to steal it, and found the relic powering some occult machine. She was confronted and trapped by Dr. Wolfenclaw, who intended to have her cryogenically frozen and then experimented on. The Hunter managed to escape using mysterous technology, but was forced to fight one of Dr. Wolfenclaw's abominations. Displaying the ability of a warrior honed by lifetimes of battle, the hunter prevailed and escaped.

Had she not escaped there, she may have been frozen for millenia.


 * 1) BOSSFINALMARINE_TITLE

INTERDIMENSIONAL HORROR


 * 1) BOSSFINALMARINE_SUBTITLE

ABYSSAL FIEND


 * 1) BOSSFINALMARINE_QUOTE


 * 1) BOSSFINALMARINE_ENCNAME

Interdimensional Horror


 * 1) BOSSFINALMARINE_SHORTDESC

Fiend from the Abyss


 * 1) BOSSFINALMARINE_LONGDESC

With great hubris, the Primerdyne science team opened a transdimensional portal. They were unprepared for what awaited them on the other side, however. Shortly after the rift was created, horrors spilled forth in legion. The security detail did their best to suppress the flow of darkness, but many were slain or driven mad with fear before they could close the portal.

Hearing the emergency klaxon ring through the station, the Marine emerged from his cell to find a trail of blood leading to the Science Lab. A more cowardly man might have fled to the escape pods, but the Marine joined his faltering squadmates and slew the demonic scourge. How he attained such courage, and prowess in battle, no one knows.


 * 1) BOSSFINALCONVICT_TITLE

BLACK STACHE


 * 1) BOSSFINALCONVICT_SUBTITLE

THE CROOKED SUIT


 * 1) BOSSFINALCONVICT_QUOTE


 * 1) BOSSFINALCONVICT_ENCNAME

Black Stache


 * 1) BOSSFINALCONVICT_SHORTDESC

Traitorous Dog


 * 1) BOSSFINALCONVICT_LONGDESC

The Hegemony official that betrayed the criminal mastermind Laser Lily, crippling her organization.

After accepting a fortune in bribes to overlook their less-than-legal dealings, Black Stache used his knowledge of their organization to conduct a sweeping sting operation. With the nightclub-turned-headquarters "Confession" surrounded, it was a miracle that the Convict managed to emerge from the firefight victorious. She escaped with a fortune in bribe money, and was never heard from or seen again.


 * 1) BOSSFINALROGUE_TITLE

HM ABSOLUTION


 * 1) BOSSFINALROGUE_SUBTITLE

HEGEMONY BATTLESHIP


 * 1) BOSSFINALROGUE_QUOTE


 * 1) BOSSFINALROGUE_ENCNAME

HS Absolution


 * 1) BOSSFINALROGUE_SHORTDESC

Hegemony Battleship


 * 1) BOSSFINALROGUE_LONGDESC

The massive dreadnaught that cornered the Pilot and his mate while they salvaged a derelict space hulk in Hegemony space.

The Hegemony of Man fields hundreds of these vessels to police the regions of space it holds dominion over. A Hegemony Battleship is armed with overwhelming firepower, and a small freighter like the Sword could never hope to match one in pitched battle. No one could be blamed for attempting to flee.

However, wielding the dodge roll, the Pilot bested the HS Absolution and saved Z... proving that a Battleship is no match for Friendship.


 * 1) ILLITHID_ENCNAME

Killithid


 * 1) ILLITHID_SHORTDESC

Gun Flayer


 * 1) ILLITHID_LONGDESC

An unfathomable horror from the abyss, feared by even the strongest Gundead.

Killithid have the ability to dominate the guns of others, turning them against their wielders. Only the most iron-willed gunslingers can hope to escape being enslaved by their power.


 * 1) REAPER_ENCNAME

Gunreaper


 * 1) REAPER_SHORTDESC

Shell's Angel


 * 1) REAPER_LONGDESC

Death waits for us all.

The will of Kaliber incarnate. Hunts the living with unstoppable determination.


 * 1) SREAPER_ENCNAME

Lord of the Jammed


 * 1) SREAPER_SHORTDESC

Ceaseless


 * 1) SREAPER_LONGDESC

When the screams of the Jammed reach a fevered pitch, this sentinel will be called forth from beyond the Curtain.

This immortal being cannot be bargained or reasoned with, and will hunt its prey without compassion.


 * 1) POOPULON_ENCNAME

Poopulon


 * 1) POOPULON_SHORTDESC

Great Mighty


 * 1) POOPULON_LONGDESC

A disgusting glob of waste. A Blobulon corrupted by decades spent in Bullet Hell.


 * 1) TOMBSTONER_ENCNAME

Tombstoner


 * 1) TOMBSTONER_SHORTDESC

Peacemaker


 * 1) TOMBSTONER_LONGDESC

These marbled minions of the Lich serve as his personal guard, and stand vigilantly to protect him, tombstone to a grave.


 * 1) ASHBULLETGUNDEAD_ENCNAME

Ashen Bullet Kin


 * 1) ASHBULLETGUNDEAD_SHORTDESC

Cinder Fella


 * 1) ASHBULLETGUNDEAD_LONGDESC

Charred into ash by some great flame, these Bullet Kin can remain dormant for decades unless disturbed.


 * 1) ASHSHOTGUNMAN_ENCNAME

Ashen Shotgun Kin


 * 1) ASHSHOTGUNMAN_SHORTDESC

Pale Shell


 * 1) ASHSHOTGUNMAN_LONGDESC

Charred to ash by a great flame, these Shotgun Kin are animated by some external will.

Who commands these Gundead from beyond the Curtain?


 * 1) BULLETMANMUTANT_ENCNAME

Mutant Bullet Kin


 * 1) BULLETMANMUTANT_SHORTDESC

Old Filthful


 * 1) BULLETMANMUTANT_LONGDESC

Living sealed in the filthy depths of the Gungeon's Oubliette has caused these Gundead to mutate.

Isolation has driven them mad, but they still remember their deadly purpose.


 * 1) BULLETSHOTGUNMUTANT_ENCNAME

Mutant Shotgun Kin


 * 1) BULLETSHOTGUNMUTANT_SHORTDESC

Gats Don't Shiv!


 * 1) BULLETSHOTGUNMUTANT_LONGDESC

Like their mutant brethren, these malformed Shotgun Kin have been changed by the depths.

They no longer try to return to the upper levels, preferring the dank darkness of the Oubliette.


 * 1) BULLETSHARK_ENCNAME

Bullet Shark


 * 1) BULLETSHARK_SHORTDESC

No Accident


 * 1) BULLETSHARK_LONGDESC

Leaves a wake of bullets.


 * 1) HAMMERHEADSHARK_ENCNAME

Great Bullet Shark


 * 1) HAMMERHEADSHARK_SHORTDESC

Bigger Bullet


 * 1) HAMMERHEADSHARK_LONGDESC

A bullet shark that has grown larger and faster.

These sharks are feared throughout the Gungeon, though surprisingly few shark-related deaths occur every year.


 * 1) GIANTBULLAT_ENCNAME

King Bullat


 * 1) GIANTBULLAT_SHORTDESC

A Big Bat Bullet


 * 1) GIANTBULLAT_LONGDESC

The largest known species of Bullat.


 * 1) GUNNUTSPECTRE_ENCNAME

Spectral Gun Nut


 * 1) GUNNUTSPECTRE_SHORTDESC

From Beyond


 * 1) GUNNUTSPECTRE_LONGDESC

High-ranking Gun Nuts who continue to serve, though their armor has fallen to disrepair.


 * 1) GUNFAIRY_ENCNAME

Gun Fairy


 * 1) GUNFAIRY_SHORTDESC

Pot Mimic


 * 1) GUNFAIRY_LONGDESC

This malevolent spirit lives inside pots found in the Gungeon.

It will viciously attack any who shatter its ceramics.


 * 1) HORNET_ENCNAME

Bullet Hornet


 * 1) HORNET_SHORTDESC

Sting of Defeat


 * 1) HORNET_LONGDESC

A gargantuan insect that has evolved a projectile sting.

Unfortunately, it can sting more than once before dying.


 * 1) LEADMAIDEN_ENCNAME

Lead Maiden


 * 1) LEADMAIDEN_SHORTDESC

Daughter of Slaughter


 * 1) LEADMAIDEN_LONGDESC

Impenetrable when closed.

A torture device built by the Gundead, its interior is lined with small arms.


 * 1) TOTEMPOLE_ENCNAME

Shambling Round


 * 1) TOTEMPOLE_SHORTDESC

Animated Idol


 * 1) TOTEMPOLE_LONGDESC

A totemic offering to the seven armed Goddess of Bullets.

Becomes more aggressive as it crumbles. Wise Gungeoneers control the timing of the fight.


 * 1) FORGEHAMMER_ENCNAME

Dead Blow


 * 1) FORGEHAMMER_SHORTDESC

Iron Hurtin


 * 1) FORGEHAMMER_LONGDESC

These superheated hammers fill the great Forge, forming an integral step in the production of Bullet Kin.


 * 1) REVOLVENANT_ENCNAME

Revolvenant


 * 1) REVOLVENANT_SHORTDESC

Lich Acolyte


 * 1) REVOLVENANT_LONGDESC

Dread sorcerer knights who studied Ammomancy under the creator of the Gungeon himself.

Feared by even the Gundead, the dreaded Revolvenant has taken the first steps down the long and tortuous path to Lichdom.


 * 1) BULLETSNAKE_ENCNAME

Snakeshooter


 * 1) BULLETSNAKE_SHORTDESC

Sheds Shells


 * 1) BULLETSNAKE_LONGDESC

The spawn of the great Ammoconda, each Snakeshooter will shed its shells thousands of times before maturing.

Very few survive to adulthood.


 * 1) HARPY_ENCNAME

Gurpy


 * 1) HARPY_SHORTDESC

Familiar Face


 * 1) HARPY_LONGDESC

A guardian of Bullet Hell. Will viciously attack any mortal being that passes to the Sixth Chamber.

Though few witnesses survive, it is known to wear the face of its prey.

Strike it when it alights!


 * 1) HELLFACE_ENCNAME

Agonizer


 * 1) HELLFACE_SHORTDESC

Mask of Death


 * 1) HELLFACE_LONGDESC

The suffering of those lost to Bullet Hell given form.


 * 1) BULLETCARDINAL_ENCNAME

Cardinal


 * 1) BULLETCARDINAL_SHORTDESC

Of the Gun


 * 1) BULLETCARDINAL_LONGDESC

A high-ranking member in the Order of the True Gun.

These Gundead spread the words of Kaliber amongst the Gundead, and are empowered by her blessing.


 * 1) CULTIST_ENCNAME

Gun Cultist


 * 1) CULTIST_SHORTDESC

Last of the Order


 * 1) CULTIST_LONGDESC

Forgoing the desire to leave or change the past, these fanatical worshippers of the Gun are erratic and unpredictable.

Occasionally passive, but often ally with the Gundead to protect the Gungeon's treasures. Many Cultists learned the secret of the dodge roll from Ser Manuel.


 * 1) BLOODBULON_ENCNAME

Bloodbulon


 * 1) BLOODBULON_SHORTDESC

Battle Gorger


 * 1) BLOODBULON_LONGDESC

An elite knight of the Blobulonian Army, 1st Division. Feasts upon combat.

Thick and heavy with the blood of their enemies, Bloodbulons have wholly succumbed to the berserker rage inherent to all Blobulons.


 * 1) MANFRED_ENCNAME

Ser Manuel

//NEEDS TRANSLATION


 * 1) MINEFLAYER_TITLE

MINE FLAYER


 * 1) MINEFLAYER_SUBTITLE

A SINISTER BELL RINGS


 * 1) MINEFLAYER_QUOTE


 * 1) MINEFLAYER_ENCNAME

Mine Flayer


 * 1) MINEFLAYER_SHORTDESC

Sinister Bell


 * 1) MINEFLAYER_LONGDESC

An unfathomable horror from the abyss, feared by even the strongest Gundead.

Greater Killithid have the ability to dominate the guns of others, turning them against their wielders. Only the most iron-willed gunslingers can hope to escape being enslaved by their power.


 * 1) JAMROMANCER_ENCNAME

Jammomancer


 * 1) JAMROMANCER_SHORTDESC

The Lost Art


 * 1) JAMROMANCER_LONGDESC

A practitioner of a forbidden branch of Ammomancy, these accursed priests can convert a normal denizen of the Gungeon into one of the horrific Jammed.


 * 1) JAMERLENGO_ENCNAME

Jamerlengo


 * 1) JAMERLENGO_SHORTDESC

Blood Mage


 * 1) JAMERLENGO_LONGDESC

The Jamerlengo is the grotesque pinnacle of Gunsinger magic. These bloated toadies can jam all Gundead in a room-shaped radius.


 * 1) ARROWHEAD_ENCNAME

Arrowkin


 * 1) ARROWHEAD_SHORTDESC

Cave Bullet


 * 1) ARROWHEAD_LONGDESC

The Arrowkin are primitive Bullet Kin from ancient days. Paintings found on cave walls have led credibility to the theory that ancient Gungeoneers were bison-like in appearance.


 * 1) BOMBSHEE_ENCNAME

Bombshee


 * 1) BOMBSHEE_SHORTDESC

Shriek and Awe


 * 1) BOMBSHEE_LONGDESC

Forever seeking revenge, these creatures emit shrieks that match the frequency of Blanks- negating Gungeoneer projectiles.


 * 1) KILLITHID_ENCNAME

Killithid


 * 1) KILLITHID_SHORTDESC

Tactical Eldritch Action


 * 1) KILLITHID_LONGDESC

The Killithid exist in a dimension of psychic gunplay, where the need for a physical gun is superfluous. They detest sunlight, and inhabit only the deepest chambers of the Gungeon. Killithid predate the Gungeon, and their magic is some of the first to be documented in the universe.


 * 1) KEYBULLETKIN_ENCNAME

Keybullet Kin


 * 1) KEYBULLETKIN_SHORTDESC

GET HIM!


 * 1) KETBULLETKIN_LONGDESC

The Keybullet Kin are impish bullets that have abandoned malevolence for playful whimsy. They taunt Gungeoneers with their shiny casing and key shaped slugs, daring them to chase them during a firefight.

If ignored, they will become bored and fade beyond the Curtain. Their lifeless bodies fit the silver locks found throughout the Gungeon.


 * 1) SHOTGUNCUTIONER_ENCNAME

Executioner


 * 1) SHOTGUNCUTIONER_SHORTDESC

Killer Kin


 * 1) SHOTGUNCUTIONER_LONGDESC

Unlike other Shotgun Kin, these hooded shells have been granted minor Ammomantic power.

Deadly in groups, they are known to use chains of bullets to ensnare their foes.


 * 1) HOODEDBULLET_ENCNAME

Confirmed


 * 1) HOODEDBULLET_SHORTDESC

Esoteric Order


 * 1) HOODEDBULLET_LONGDESC

These robed Bullet Kin have taken steps to hide their transformation as they shamble madly through the gungeon.

They possess strange powers granted by whatever being blighted them.


 * 1) CHAINGUNNER_ENCNAME

Chain Gunner


 * 1) CHAINGUNNER_SHORTDESC

Weak, Link!


 * 1) CHAINGUNNER_LONGDESC

The Chain Gunners are the remnant of a lost legion of Gun Nuts, famous for their unique weaponry.


 * 1) LASTHUMAN_TITLE

THE LAST HUMAN


 * 1) LASTHUMAN_SUBTITLE

TRANSISTOR RESISTOR


 * 1) LASTHUMAN_QUOTE


 * 1) LASTHUMAN_ENCNAME

The Last Human


 * 1) LASTHUMAN_SHORTDESC

Transistor Resistor


 * 1) LASTHUMAN_LONGDESC

Name: Human #7,868,929

Age: Human Sol Year, 39

Priority: 1

Note: Investigate robot-compatible headbands.

The last human hero, hope of all mankind. If she were to live, humanity might one day stand a chance against their robotic oppressors.


 * 1) AGUNIM_TITLE

AGUNIM


 * 1) AGUNIM_SUBTITLE

DARK MAGICIAN


 * 1) AGUNIM_QUOTE


 * 1) AGUNIM_ENCNAME

Agunim


 * 1) AGUNIM_SHORTDESC

Dark Magician


 * 1) AGUNIM_LONGDESC

This evil vizier was the head of a coup to seize control of the Gungeon from its true Master. He appeared in fair and friendly form to the Bullet Kin and promised them prosperity.

No one knows where he came from or how he learned his particular style of Ammomancy. Imprisoned in a great cell long ago, he plots his escape.


 * 1) SHADOW_AGUNIM_ENCNAME

Shadow Magician


 * 1) SHADOW_AGUNIM_SHORTDESC

Shades of Evil


 * 1) SHADOW_AGUNIM_LONGDESC

Seemingly controlled by an unseen master, this mysterious form recently began stalking the Chambers of the Gungeon.


 * 1) CANONDORF_TITLE

CANNON


 * 1) CANNONDORF_SUBTITLE

EVIL KING


 * 1) CANNONDORFQUOTE


 * 1) CANNONDORF_ENCNAME

Cannon


 * 1) CANNONDORF_SHORTDESC

Evil King


 * 1) CANNONDORF_LONGDESC

Many years ago a charismatic sorcerer came to the Gungeon, promising prosperity and ammunition to all who accepted his master: the mysterious demon, Cannon.

Cannon held a deep and burning desire to usurp the power of the Gungeon for himself, to rule it with a sweaty iron hoof. While Cannon reigned the Past was never killed and no Chamber could be reloaded.

Though the demon lord was thwarted, Agunim was imprisoned in a cell deep beneath the Gungeon. Some say he still remains, gathering resources to summon the dark lord Cannon once more.


 * 1) METALGEARRAT_ENCNAME

Mecha RAT


 * 1) PHASESPIDER_ENCNAME

Phaser Spider


 * 1) PHASESPIDER_SHORTDESC

Set Spiders To Gun


 * 1) PHASESPIDER_LONGDESC

The phaser spider combines two worrying features: the ability to fire bullets, and being a spider.

Having entered the Gungeon's dimension through the tear in the Curtain created by the Mine Flayer, the Phaser Spider spins radiant bullet-webs to ensnare wandering Gungeoneers. Has also been known to leave behind a sticky residue.


 * 1) PEDESTALMIMIC_ENCNAME

Pedestal Mimic


 * 1) PEDESTALMIMIC_SHORTDESC

Altared Appearance


 * 1) PEDESTALMIMIC_LONGDESC

A mimic that has learned to change its form even further than most.

Preys on adventurers weakened by encounters with other, substantially stronger foes.


 * 1) FUSEBOMB_ENCNAME

Fuselier


 * 1) FUSEBOMB_SHORTDESC

Hot Fuse


 * 1) FUSEBOMB_LONGDESC

A terrible fusion of wick and bomb, this floating creature makes its home inside of a giant bomb.

Can make snap judgments, but sometimes you have to crack a fuse eggs to make a bomblette.


 * 1) WALLMIMIC_ENCNAME

Wall Mimic


 * 1) WALLMIMIC_SHORTDESC

Breakin' the Wall


 * 1) WALLMIMIC_LONGDESC

A few steps down the Mimic evolutionary line, the Wall Mimic can camouflage itself against almost any surface in the Gungeon.

Their infrequent, but surprising, appearance can drive novice Gungoneers up the wall.


 * 1) CHANCEBULLETKIN_ENCNAME

Chance Kin


 * 1) CHANCEBULLETKIN_SHORTDESC

No Seconds


 * 1) CHANCEBULLETKIN_LONGDESC

A relative of the Keybullet Kin, the Chance Kin can hide a variety of useful goods within their boxy heads.

If ignored, they will become bored and fade beyond the Curtain. Only skilled Gungeoneers can take the chance they provide.


 * 1) WALLMASTER_ENCNAME

Gripmaster


 * 1) WALLMASTER_SHORTDESC

Hand Seeking Gun


 * 1) WALLMASTER_LONGDESC

This strange creature possesses a small fraction of the Gungeon's mysterious time manipulation abilities.

Any Gungeoneer that falls into its grasp will have a small amount of their recent past undone.


 * 1) DISPLACERBEAST_ENCNAME

Misfire Beast


 * 1) DISPLACERBEAST_SHORTDESC

Out of Place


 * 1) DISPLACERBEAST_LONGDESC

Misfire Beasts are invisible predators who use deadly bullet whips to attack their prey.

In addition, they can make use of an unusual form of shooting called "Projection." This allows them to shoot phantom images of themselves to fool Gungeoneers' aim.


 * 1) LIKELIKE_ENCNAME

Tarnisher


 * 1) LIKELIKE_SHORTDESC

Rust Belt


 * 1) LIKELIKE_LONGDESC

Half-holster, half-monster, the Tarnisher subsists on an diet largely consisting of guns. Strangely, this makes it both a bottom-feeder and an apex predator within the Gungeon.

The Tarnisher doesn't just like guns - it like likes guns.


 * 1) CHANCEBULON_ENCNAME

Chancebulon


 * 1) CHANCEBULON_SHORTDESC

Blobserker


 * 1) CHANCEBULON_LONGDESC

Chancebulons are the berserker class of the Blobulonian imperial shock troops.

Known for erratic, violent attack patterns, those who chanced upon a Chancebulon were rarely heard from again.


 * 1) KILLEDBY_RESOURCEFULRAT

Your very slow reflexes

Your sad lack of skill

Your head not being in the game

Your lack of commitment

Your misplaced ambition

Your hubris

Your pride

The Handsomest King

High Lord Gungeon

Someone better than you

The Richest Rat


 * 1) RESOURCEFULRAT_AGD_LONGDESC_PREKILL

This dashing thief is respected and feared throughout the galaxy, as the most accomplished and wealthy adventurer in the universe, and also the true High King of the Gungeon.

His moniker refers to both his cunning and to his near limitless resources, which he earned through countless successful attempts at conquering the Gungeon, though he has no regrets to slay.

So mighty is he that pilgrims travel from across the stars to leave offerings to his glory, increasing the magnificence of his great hoard.

Many have tried to best him in combat, and all have failed.


 * 1) RESOURCEFULRAT_AGD_LONGDESC_POSTKILL

This rat-creature never sought the Gungeon for its treasures, but instead found himself cast here upon the tides of fate.

Born in the hold of a trading vessel, he was forced to steal for his family's survival, until a great tragedy befell his mischief.

When next the ship docked, he escaped and found himself alone on this planet. Here he wandered, until finally coming upon the Gungeon.

Stuck in its time loop, he made a nest and a name for himself while training daily. His martial prowess is undeniable, and in truth he likely possesses the skill to reach the Gun.

During his trials, however, he found his calling: being an ass to Gungeoneers. The Gun interests him not; in his eyes, he has no regrets, for he is King.


 * 1) DYNAMITEGUY_ENCNAME

Nitra


 * 1) DYNAMITEGUY_SHORTDESC

Peace Surprise


 * 1) DYNAMITEGUY_LONGDESC

These tubular menaces signal airstrikes with the light of their lit fuses.

Matured Nitra can be rare due to destructive behavior in their adolescence; many Nitra meet an early end defiantly detonating mailboxes or toilets.


 * 1) AGUNIM_HELI_TITLE

AGUNIM


 * 1) AGUNIM_HELI_SUBTITLE

CAM CLARKE AS...

//END OF FILE

Intro

 * 1) INTRO_VIDEO_01

Throughout the galaxy, a legend is told...


 * 1) INTRO_VIDEO_02a

On a distant planet,


 * 1) INTRO_VIDEO_02b

a grim fortress stood...


 * 1) INTRO_VIDEO_03

...until a deadly force parted the heavens


 * 1) INTRO_VIDEO_03b

and descended upon the keep.


 * 1) INTRO_VIDEO_04a

Though brought to ruin,


 * 1) INTRO_VIDEO_04b

the ashes of that place hold an artifact of impossible power.


 * 1) INTRO_VIDEO_05

A gun that can kill the past.


 * 1) INTRO_VIDEO_06a

Over time, the fortress was rebuilt,


 * 1) INTRO_VIDEO_06b

and some who hear the legend would risk everything for another shot.


 * 1) INTRO_VIDEO_07

To claim their prize and make what was done, undone,


 * 1) INTRO_VIDEO_08

they must...

Items

 * 1) META_CURRENCY_PICKUP_HEADER

Meta Currency


 * 1) META_CURRENCY_PICKUP_HEADER_02

Hegemony Credit


 * 1) META_CURRENCY_PICKUP_BODY

Now you have


 * 1) META_CURRENCY_PICKUP_BODY_02

Accepted Galaxy-Wide


 * 1) CURSED_NAMEMOD

Cursed


 * 1) CURSED_DESCRIPTOR

Cursed


 * 1) SHOOTSTYLE_SEMIAUTOMATIC

Semiautomatic


 * 1) SHOOTSTYLE_AUTOMATIC

Automatic


 * 1) SHOOTSTYLE_BEAM

Beam


 * 1) SHOOTSTYLE_BURST

Burst


 * 1) SHOOTSTYLE_CHARGE

Charged


 * 1) ITEMSTYLE_ACTIVE

Active


 * 1) ITEMSTYLE_PASSIVE

Passive


 * 1) ITEMSTYLE_CONSUMABLE

Consumable


 * 1) INFINITEAMMO_TEXT

Infinite ammo.


 * 1) NOSECRETS_TEXT

Does not reveal secret walls.


 * 1) 38SPECIAL_ENCNAME

38 Special


 * 1) 38SPECIAL_SHORTDESC

For The Inquisitive


 * 1) 38SPECIAL_LONGDESC

The sidearm of choice for investigative efforts.


 * 1) AK47_ENCNAME

AK-47


 * 1) AK47_SHORTDESC

Accept No Substitutes


 * 1) AK47_LONGDESC

The AK-47 is in many ways the gun against which all other guns are judged. This affordable and reliable piece of hardware has proven itself in nearly any terrain or situation. Desert, jungle, snow, and dungeon were all accounted for in its timeless design. It can even fire underwater.


 * 1) AWP_ENCNAME

A.W.P.


 * 1) AWP_SHORTDESC

Noob Cannon


 * 1) AWP_LONGDESC

An extremely powerful rifle. Banned in some sectors, its ease of use caused it to be the weapon of choice for thousands of unskilled marksmen.

Only handicapped by its long chambering time. Some say that it will fire faster if you put it in your backpack after every shot...


 * 1) BARETTA_ENCNAME

Trank Gun


 * 1) BARETTA_SHORTDESC

Non Non Lethal


 * 1) BARETTA_LONGDESC

This pistol is often modified to use tranquilizer rounds. This one has not been.


 * 1) BEEHIVE_ENCNAME

Bee Hive


 * 1) BEEHIVE_SHORTDESC

Bzzzzzzz!


 * 1) BEEHIVE_LONGDESC

Shoots bees.

A beehive is nature's gun! Give it a good shake and let the bullets fly.


 * 1) BIGIRON_ENCNAME

Big Iron


 * 1) BIGIRON_SHORTDESC

Heavy


 * 1) BIGIRON_LONGDESC

The Big Iron is a strange revolver, created by attaching additional barrels to a magnum. The barrels are not actually connected to the chamber, but they fire nonetheless.

Decades ago, Bullet Kin learned of the existence of human gunsmiths. In the intervening years, they have attempted to replicate the art of guncraft with mixed results.


 * 1) BLACKHOLEGUN_ENCNAME

Black Hole Gun


 * 1) BLACKHOLEGUN_SHORTDESC

Won't You Come


 * 1) BLACKHOLEGUN_LONGDESC

Shoots Black Holes.

A technological marvel, produced by Interstice Technology. Once fully charged, users report seeing the momentary birth, and death, of a star.


 * 1) DECK4RD_ENCNAME

Deck4rd


 * 1) DECK4RD_SHORTDESC

Unicorn Of Handguns


 * 1) DECK4RD_LONGDESC

Fires massive explosive rounds.

Following the tragic Ten Days' War, a majority of the Hegemony's Shock Troops were decommissioned. A small number of the combat robots escaped however, and they were pursued relentlessly by special forces. This explosive hand cannon belonged to one such detective who tracked his prey to the Gungeon.


 * 1) JOLTPISTOL_ENCNAME

Jolter


 * 1) JOLTPISTOL_SHORTDESC

.95 Caliber


 * 1) JOLTPISTOL_LONGDESC

Originally built to kill thick-skinned space mutants, the Jolter fires unreasonably large shells.


 * 1) WOODBOW_ENCNAME

Bow


 * 1) WOODBOW_SHORTDESC

Hold Fire To Charge


 * 1) WOODBOW_LONGDESC

The classic Bow will never go out of style.


 * 1) SNAKEPOOFGUN_ENCNAME

Snakemaker


 * 1) SNAKEPOOFGUN_SHORTDESC

SSSSSSSSSSS


 * 1) SNAKEPOOFGUN_LONGDESC

Chance to transmogrify enemies.

The Snakemaker was an attempt to replicate the strange transformative power of certain magics with technology. Though the experiment was a success, further research into transfigurative weaponry seemed excessive.


 * 1) SLING_ENCNAME

Sling


 * 1) SLING_SHORTDESC

Outrageous!


 * 1) SLING_LONGDESC

Sometimes the old ways are the best ways. Deals more damage to powerful foes.

This is not one of those old, best ways. The lowly sling is barely a gun, even by Gungeon standards. Only recommended as a last resort for serious Gungeoneers.


 * 1) LASERRIFLE_ENCNAME

Laser Rifle


 * 1) LASERRIFLE_SHORTDESC

Blast Off!


 * 1) LASERRIFLE_LONGDESC

A commonplace energy weapon.

The Laser Rifle is the AK-47 of the future! Known for its low manufacturing costs and lower maintenance requirements, the Laser Rifle is used throughout the galaxy by hunters and miscreants alike.


 * 1) HEGEMONYCREDIT_ENCNAME

Hegemony Credit


 * 1) HEGEMONYCREDIT_SHORTDESC

Accepted Galaxy-Wide


 * 1) HEGEMONYCREDIT_LONGDESC

Standard currency throughout Hegemony of Man controlled systems.

Used by the Acquisitions Department to order new guns and items for storage in the Gungeon.


 * 1) CHARMEDBOW_ENCNAME

Charmed Bow


 * 1) CHARMEDBOW_SHORTDESC

<3-<<<


 * 1) CHARMEDBOW_LONGDESC

Charms enemies temporarily.

The preferred bow of the Pride of Venus before her fall. While its arrows deal little physical damage, they are coated in a potent hallucinogen. Even a slight scratch can confuse friend and foe.


 * 1) COMM4ND0_ENCNAME

Com4nd0


 * 1) COMM4ND0_SHORTDESC

You're Fired


 * 1) COMM4ND0_LONGDESC

Standard box rocket. Capacity: 4.

Often found atop military transports or mechanized walkers, this box rocket can be fired manually by the strongest Gungeoneers.


 * 1) GUNBOW_ENCNAME

Gunbow


 * 1) GUNBOW_SHORTDESC

Failed Experiment


 * 1) GUNBOW_LONGDESC

Fires a large ricochet round.

In an attempt to combine the combat efficiency of bullets with the stealth and recoverability of arrows, modern archers developed the Gunbow. Though it proved ineffective in normal combat, it has taken on new life in the Gungeon.


 * 1) BUNDLEOFWANDS_ENCNAME

Bundle of Wands


 * 1) BUNDLEOFWANDS_SHORTDESC

Dark Arts


 * 1) BUNDLEOFWANDS_LONGDESC

Triple magic burst.

Magic is unreliable in the Gungeon, unless it is based in the art of Gunjuration. Faced with low ammunition, some ingenious magic user taped several wands together in a crude approximation of a firearm.


 * 1) BURNINGHAND_ENCNAME

Flame Hand


 * 1) BURNINGHAND_SHORTDESC

2D6 + Int Mod


 * 1) BURNINGHAND_LONGDESC

Sets enemies aflame.

Alben Smallbore, enthralled with the variety of guns he found in the Gungeon, created this spell. Upon casting, the wielder's hand bursts into flame, allowing fireballs to be thrown like bullets.


 * 1) CACTUS_ENCNAME

Cactus


 * 1) CACTUS_SHORTDESC

1000 Needles!


 * 1) CACTUS_LONGDESC

Low damage, high rate of fire. Spiny!

Remnants of Gun Cacti can be found throughout the Gungeon, but no one is certain as to their source. Perhaps they hail from a yet undiscovered Chamber? Regardless, their impressive needle capacity is a boon to any Gungeoneer.


 * 1) COLT1851_ENCNAME

Colt 1851


 * 1) COLT1851_SHORTDESC

You Dig


 * 1) COLT1851_LONGDESC

An ancient example of fine guncraft, the Colt 1851 has been the gun of choice for many a nameless gunslinger.

Skilled wielders have been known to quickly fire multiple shots, though the technique has been mostly lost to time.


 * 1) CROSSBOW_ENCNAME

Crossbow


 * 1) CROSSBOW_SHORTDESC

The Original


 * 1) CROSSBOW_LONGDESC

One of the earliest examples of trigger fired projectiles.


 * 1) SHOTBOW_ENCNAME

Shotbow


 * 1) SHOTBOW_SHORTDESC

A Teleporter Accident


 * 1) SHOTBOW_LONGDESC

The shotbow fires crossbow bolts in a shotgun burst.

The shotbow is the result of a failed experiment using the Gungeon's teleportation network.


 * 1) DARTGUN_ENCNAME

Dart Gun


 * 1) DARTGUN_SHORTDESC

Sticky


 * 1) DARTGUN_LONGDESC

Just because children are young, doesn't mean they don't have pasts they would like to change. Perhaps some young soul wished to make sure his or her sibling took the blame for spilling grape juice on the couch. Much less worthy causes have been championed in the Gungeon.


 * 1) DEMONHEAD_ENCNAME

Demon Head


 * 1) DEMONHEAD_SHORTDESC

Wanged


 * 1) DEMONHEAD_LONGDESC

Fires a superheated beam that can ignite enemies.

The Order of the True Gun tells three tales of the demons that dwell beneath the Gungeon. All end in fire.


 * 1) DUNGEONEAGLE_ENCNAME

Dungeon Eagle


 * 1) DUNGEONEAGLE_SHORTDESC

Caw!


 * 1) DUNGEONEAGLE_LONGDESC

A powerful, unwieldy handgun. Can be charged for more power.

A favorite more for its image than its efficiency, the Dungeon Eagle is capable of delivering massive damage. Not terribly accurate, but highly memorable.


 * 1) SPACEMARSHAL_ENCNAME

Void Marshal


 * 1) SPACEMARSHAL_SHORTDESC

Acquired Under The Table


 * 1) SPACEMARSHAL_LONGDESC

Compact, but highly accurate, the Void Marshal is a favorite of smugglers and rogues across the galaxy.


 * 1) DRAGONBREATHGUN_ENCNAME

Dragunfire


 * 1) DRAGONBREATHGUN_SHORTDESC

Roar


 * 1) DRAGONBREATHGUN_LONGDESC

Finely balanced, rapid fire. Can ignite foes.

An Edwin original. The Dragunfire was forged deep in the heart of the Gungeon, crafted to emulate the wrath of the beast from which it takes its name.


 * 1) DUELINGPISTOL_ENCNAME

Dueling Pistol


 * 1) DUELINGPISTOL_SHORTDESC

Ricochet


 * 1) DUELINGPISTOL_LONGDESC

Fires ricocheting musket balls.

This most ancient of pistols has settled many a lovers' quarrel. This particular flintlock would be fairly useless in a duel, as the ricochet would probably kill several bystanders.


 * 1) STDISSUELASER_ENCNAME

Hegemony Carbine


 * 1) STDISSUELASER_SHORTDESC

So Precise


 * 1) STDISSUELASER_LONGDESC

The standard issue rifle for all Hegemony of Man soldiers.

Packs a decent punch, but the accuracy leaves much to be desired. Typical Hegemony work.


 * 1) BULLETBLASTER_ENCNAME

Heck Blaster


 * 1) BULLETBLASTER_SHORTDESC

Whoa, Nelly


 * 1) BULLETBLASTER_LONGDESC

Extremely rapid fire.

Used by a wiggly hero in the early days of the Gungeon.


 * 1) ENERGYCANNON_ENCNAME

Science Cannon


 * 1) ENERGYCANNON_SHORTDESC

Charged Particles


 * 1) ENERGYCANNON_LONGDESC

This immense beam cannon was developed as part of a bid to win the Hegemony's military contracts. The steady stream of intense science energy it fires is a true testament to what physics and engineering can accomplish.


 * 1) BARREL_ENCNAME

Barrel


 * 1) BARREL_SHORTDESC

Nothin' Easier


 * 1) BARREL_LONGDESC

Even mentioning guns in the Gungeon can have strange effects. This is an old idiom that has been given physical form through simple repetition. Note: Words are the Gungeon's second language, so slight inaccuracies may occur.


 * 1) FOSSILIZEDGUN_ENCNAME

Fossilized Gun


 * 1) FOSSILIZEDGUN_SHORTDESC

Proof That Guns Once Existed


 * 1) FOSSILIZEDGUN_LONGDESC

Reloading this skull produces a gout of flame that can ignite oil.

This is a spectacularly preserved specimen of a gun that went extinct during the Ballistac era.


 * 1) COMPOSITEGUN_ENCNAME

Composite Gun


 * 1) COMPOSITEGUN_SHORTDESC

Undetectable


 * 1) COMPOSITEGUN_LONGDESC

This gun is made entirely from composite materials and only holds two rounds. It was brought to the Gungeon by a thoughtless agent, not realizing the affront to the Gun that such a thing implied.


 * 1) AUGUN_ENCNAME

AU Gun


 * 1) AUGUN_SHORTDESC

Some Assembly Required


 * 1) AUGUN_LONGDESC

Legends tell of a gun that can kill anything with a single shot.

This gun doesn't live up to the legends, but it comes close.


 * 1) GOLDDOUBLEBARRELSHOTGUN_ENCNAME

Old Goldie


 * 1) GOLDDOUBLEBARRELSHOTGUN_SHORTDESC

For The Discerning


 * 1) GOLDDOUBLEBARRELSHOTGUN_LONGDESC

A masterwork shotgun.

The right answer isn't always a gun that shoots bees, a water gun, or a flaming hand. Sometimes, all you need is a simple concept executed immaculately. This gold trimmed, double-barreled shotgun represents the best of traditional guncraft.


 * 1) H4MMER_ENCNAME

H4mmer


 * 1) H4MMER_SHORTDESC

Many Bullets


 * 1) H4MMER_LONGDESC

Originally crafted by a gunsmith who favored revolvers but was envious of the automatic weaponry being developed by his peers.

It seems like he accidentally left one of his tools in the clip...?


 * 1) KLOBBE_ENCNAME

Klobbe


 * 1) KLOBBE_SHORTDESC

Everyone's Favorite


 * 1) KLOBBE_LONGDESC

Gungeonologists have long debated what is truly the worst gun in the Gungeon.

More Gungeoneers have perished with Klobbes in their inventory than any other gun. Coincidence?


 * 1) ROGUESPECIAL_ENCNAME

Rogue Special


 * 1) ROGUESPECIAL_SHORTDESC

Underhanded And Efficient


 * 1) ROGUESPECIAL_LONGDESC

The Rogue Special, given to the Pilot by his partner. It's never let him down.

This hip shooter has been known to fire half-cocked and often gets itself into more trouble than it can handle.


 * 1) BLOOPER_ENCNAME

Blooper


 * 1) BLOOPER_SHORTDESC

Close Your Bloop


 * 1) BLOOPER_LONGDESC

Extremely high knockback.

A poor facsimile of the Gun That Can Kill The Past. Seeking an alternate route to past modification, time travelers would use these guns to eliminate their past selves and take their place. Unfortunately, without the power of the true Gun, this always resulted in ironic consequences.


 * 1) M1RIFLE_ENCNAME

M1


 * 1) M1RIFLE_SHORTDESC

Bolt Action


 * 1) M1RIFLE_LONGDESC

The most famous rifle in history.

This gun's usefulness and reliability have become legend. Though not native to the Gungeon, its arrival seemed to be expected by the Gundead.


 * 1) M1911_ENCNAME

M1911


 * 1) M1911_SHORTDESC

Classic


 * 1) M1911_LONGDESC

The ancient design fires simple lead projectiles from a moderately-sized clip. In the right hands, this weapon is a force to be reckoned with.


 * 1) M79GRENADELAUNCHER_ENCNAME

Grenade Launcher


 * 1) M79GRENADELAUNCHER_SHORTDESC

Fwomp!


 * 1) M79GRENADELAUNCHER_LONGDESC

Fires grenades that can bounce.

A difficult weapon to use effectively, but powerful in the right hands. The distinctive noise this gun makes is beloved by Pinheads.


 * 1) MAGNUM_ENCNAME

Magnum


 * 1) MAGNUM_SHORTDESC

5 Shots Or 6?


 * 1) MAGNUM_LONGDESC

This gun is unusually filthy for a handgun in the Gungeon. The Gundead spend much of their time polishing and greasing guns, though they conspicuously leave the Magnum alone.


 * 1) MAILBOX_ENCNAME

Mailbox


 * 1) MAILBOX_SHORTDESC

Special Delivery


 * 1) MAILBOX_LONGDESC

Contains junk mail and one untrustworthy package.

It was a wise and hopeful Gungeoneer who observed that mailboxes share the same basic shape of guns. When they sought to change their past, they wondered whether any gun shaped object would operate as guns do, within the Gungeons walls.


 * 1) MAKAROV_ENCNAME

Makarov


 * 1) MAKAROV_SHORTDESC

The People's Gun


 * 1) MAKAROV_LONGDESC

The Makarov was brought to the Gungeon by a lost Cosmonaut. Some say that brave, lost soul still wanders the Gungeon. This gun is no better or worse than any other gun.


 * 1) LEMONHANDCANNON_ENCNAME

Megahand


 * 1) LEMONHANDCANNON_SHORTDESC

-P-


 * 1) LEMONHANDCANNON_LONGDESC

The Megahand is a relic of the Ten Days' War against the robots. The most powerful robot masters would modify it for their own styles of combat. This one is basic, but it still works well.


 * 1) VULCANCANNON_ENCNAME

Vulcan Cannon


 * 1) VULCANCANNON_SHORTDESC

Boundless Slaughter


 * 1) VULCANCANNON_LONGDESC

Favored by the huge predatory bird that nests in the Gungeon, it is a weapon to be feared.


 * 1) MOONSCRAPERLASER_ENCNAME

Moonscraper


 * 1) MOONSCRAPERLASER_SHORTDESC

Beeeeoooowwww!


 * 1) MOONSCRAPERLASER_LONGDESC

This powerful laser was designed to carve moon rock at high speed during terraforming projects.


 * 1) NAILGUN_ENCNAME

Nail Gun


 * 1) NAILGUN_SHORTDESC

Pest Control


 * 1) NAILGUN_LONGDESC

This ancient tool is theorized to have been used in bizarre pagan rituals involving spiders and flame.


 * 1) PLASMACELLGUN_ENCNAME

Laser Lotus


 * 1) PLASMACELLGUN_SHORTDESC

Level 5


 * 1) PLASMACELLGUN_LONGDESC

Pierce Weapon.

Gifted to any who reach Level 5 in the Order of the True Gun.


 * 1) PLASMARIFLE_ENCNAME

Thunderclap


 * 1) PLASMARIFLE_SHORTDESC

Lightning In A Bullet


 * 1) PLASMARIFLE_LONGDESC

One of the first energy weapons created in the Gungeon. When lightning struck an old gunsmith's gun-rack, he decided to sand it down into a gun. The result is crude, as far as energy weapons go, but effective.


 * 1) POLARIS_ENCNAME

Polaris


 * 1) POLARIS_SHORTDESC

Storied


 * 1) POLARIS_LONGDESC

A mysterious gun that grows in strength on each kill. Substantial power is lost any time its wielder is damaged.

Stories are told of a rebellious android that once used this gun in a conflict deep underground. The handle is marked with two small tick marks.


 * 1) ALIENSIDEARM_ENCNAME

Alien Sidearm


 * 1) ALIENSIDEARM_SHORTDESC

Shield Breaker


 * 1) ALIENSIDEARM_LONGDESC

The Hegemony of Man has fought, and won, three major wars with alien races. Hundreds of these pistols were salvaged after the second of these wars.


 * 1) RAYGUN_ENCNAME

RUBE-ADYNE MK.II


 * 1) RAYGUN_SHORTDESC

Polished Product


 * 1) RAYGUN_LONGDESC

After mostly confirming the functionality of bounce physics, work was done to improve the design. Smaller, lighter, and in an attractive shade of purple, the RUBE-ADYNE MK. II delivers on the promise of the original prototype.


 * 1) RADIATIONLASER_ENCNAME

Gamma Ray


 * 1) RADIATIONLASER_SHORTDESC

Mean Green


 * 1) RADIATIONLASER_LONGDESC

This archaic laser has been studied for centuries. Gungeonologists can only conclude that it was used by primitive people to poison each other with radiation.


 * 1) MAXIMUMPURPLE_ENCNAME

Raiden Coil


 * 1) MAXIMUMPURPLE_SHORTDESC

Shoot Em' Up


 * 1) MAXIMUMPURPLE_LONGDESC

Damages all enemies on screen, no matter what.

This cannon was built for mounting on Supersonic Attack Fighters, but has been retrofitted to be carried by infantry. An inscription on the barrel reads, "Know thy own position, and all others inevitably fall."


 * 1) GUNHAND_ENCNAME

Robot's Right Hand


 * 1) GUNHAND_SHORTDESC

Built To Kill


 * 1) GUNHAND_LONGDESC

The right hand of an assault robot that fled to the Gungeon.

It is a simple projectile delivery system. Reliable, but it's short barrel is lacking in intricacy. Under the control of a targeting AI it becomes fearsome indeed.


 * 1) RPG_ENCNAME

RPG


 * 1) RPG_SHORTDESC

Leveled Up


 * 1) RPG_LONGDESC

Fires rocket propelled grenades that accelerate over a short distance.


 * 1) PLAGUEGUN_ENCNAME

Plague Pistol


 * 1) PLAGUEGUN_SHORTDESC

Chemical Warfare


 * 1) PLAGUEGUN_LONGDESC

Fires poisonous rounds.


 * 1) RUSTYSIDEARM_ENCNAME

Rusty Sidearm


 * 1) RUSTYSIDEARM_SHORTDESC

Still Works. Mostly.


 * 1) RUSTYSIDEARM_LONGDESC

The Rusty Sidearm was brought to the Gungeon by the Hunter.

Despite its extremely dated design and some signs of rust, this gun appears relatively new. Very strange...


 * 1) BLACKREVOLVER_ENCNAME

Black Revolver


 * 1) BLACKREVOLVER_SHORTDESC

Reap What You Sow


 * 1) BLACKREVOLVER_LONGDESC

A portent of things to come.

This revolver, once carried by the bearer of a terrible curse, remains cold to the touch.


 * 1) SAA_ENCNAME

SAA


 * 1) SAA_SHORTDESC

Exhilarating Reload Time


 * 1) SAA_LONGDESC

Fires ricochet rounds.

The Single Action Army may take some time to reload, but you'll hear no complaints from its users. Documents reclaimed from the Order of the True Gun imply that on occasion, a cultist briefly attains gunvana while chambering its rounds.


 * 1) HUNTERARM_ENCNAME

Heroine


 * 1) HUNTERARM_SHORTDESC

Charge Beam Active


 * 1) HUNTERARM_LONGDESC

The arm of a famous bounty hunter.

This arm cannon has seen substantial use, but its upkeep has been immaculate.


 * 1) SHOTGUNAXE_ENCNAME

Huntsman


 * 1) SHOTGUNAXE_SHORTDESC

Axes Of Evil


 * 1) SHOTGUNAXE_LONGDESC

Reload for momentary safety.

A misbegotten attempt to combine melee and ranged combat, the axe portion of this gun is mostly worthless. Reloading it involves swinging the blade around wildly, which might protect you from a stray bullet.


 * 1) SHIELDMETGUN_ENCNAME

Betrayer's Shield


 * 1) SHIELDMETGUN_SHORTDESC

Actually A Gun


 * 1) SHIELDMETGUN_LONGDESC

Generates a protective shield upon reload.

Blockner lost his knighthood when he betrayed Ser Manuel, but he did not lose his gun. He did that much later.


 * 1) SAWEDOFFSHOTGUN_ENCNAME

Sawed-Off


 * 1) SAWEDOFFSHOTGUN_SHORTDESC

No Butts About It


 * 1) SAWEDOFFSHOTGUN_LONGDESC

A shotgun modified for easy concealment. The shorter barrel widens the spread, but up-close, it's just as deadly as its full-barreled cousin.


 * 1) SERIOUSCANNON_ENCNAME

Serious Cannon


 * 1) SERIOUSCANNON_SHORTDESC

Seriously MENTAL


 * 1) SERIOUSCANNON_LONGDESC

A cannon of serious power! This launches cannonballs that cannot be stopped by anything but a solid wall.

The Serious Cannon was brought to the Gungeon by Sam "Serious" Stone.


 * 1) REGULARSHOTGUN_ENCNAME

Regular Shotgun


 * 1) REGULARSHOTGUN_SHORTDESC

Cocked and Locked


 * 1) REGULARSHOTGUN_LONGDESC

A regular shotgun. There's nothing special about it!

Favored by the Shotgun Kin that roam the Gungeon, as it reminds them of their home.


 * 1) SHOTGUNFULLOFHATE_ENCNAME

Shotgun Full of Hate


 * 1) SHOTGUNFULLOFHATE_SHORTDESC

Hate Is Power!


 * 1) SHOTGUNFULLOFHATE_LONGDESC

A merciless shotgun variant, packed with skulls, nails, and poison.

After Hespera fell, her shotgun grew dark and corrupted by rage.


 * 1) ENGINE_ENCNAME

Gungine


 * 1) ENGINE_SHORTDESC

12 Cylinder


 * 1) ENGINE_LONGDESC

Move faster. Reloading converts goop into ammo.

Old technology, but reliable. The Gungine, once revved up, emits 40x more bullets than it was rated for.


 * 1) HMONRIFLE_ENCNAME

Hegemony Rifle


 * 1) HMONRIFLE_SHORTDESC

All The Same


 * 1) HMONRIFLE_LONGDESC

An advanced issue rifle for Hegemony troops. Primarily wielded by elite human soldiers, as the Hegemony combat robots have superior weaponry.


 * 1) FLASHRAYGUN_ENCNAME

Flash Ray


 * 1) FLASHRAYGUN_SHORTDESC

Ah Ahhh!


 * 1) FLASHRAYGUN_LONGDESC

The trusty sidearm of a spacefaring hero.

Featuring a stylish design and solid performance, this blaster is almost always worth keeping around.


 * 1) HYBRIDMAGIC_ENCNAME

Staff of Firepower


 * 1) HYBRIDMAGIC_SHORTDESC

Missing Link


 * 1) HYBRIDMAGIC_LONGDESC

Reload to transform.

One of the earliest gun experiments, before the fires of the Forge were lit. This "magic revolver" was created when the then-master of the Gungeon taped one of his staves of power to the top of the barrel.


 * 1) MAGICSNIPER_ENCNAME

Hexagun


 * 1) MAGICSNIPER_SHORTDESC

Light Fantastic


 * 1) MAGICSNIPER_LONGDESC

Can transmogrify foes.

The Hexagun was created by a vengeful Gunjuror after his apprentices were slain by a Gungeoneer wielding the humble Bundle of Wands.

The stock is formed from what was once his staff, and each piece of metal was enchanted thrice before assembly. His revenge came swiftly, and from a great distance.


 * 1) SNIPERRIFLE_ENCNAME

Sniper Rifle


 * 1) SNIPERRIFLE_SHORTDESC

Scope Creep


 * 1) SNIPERRIFLE_LONGDESC

Low rate of fire, piercing.

Handcrafted by the Rifle Gundead, each Sniper Rifle performs slightly differently. Though the Gungeon rarely offers many opportunites for distance shooting, this gun still rewards a steady hand.


 * 1) BUDGETREVOLVER_ENCNAME

Budget Revolver


 * 1) BUDGETREVOLVER_SHORTDESC

Affordable Arms


 * 1) BUDGETREVOLVER_LONGDESC

This Budget Revolver was brought to the Gungeon by an infamous fugitive.

Provided by the Hegemony Regional Magistrate. The Convict won their plea to face the Gungeon in lieu of life imprisonment; undo their crimes, or face an eternity in Gungeon. With no cost to the state, it was an acceptable arrangement.

Cheaply made and prone to jams, the Budget Revolver used by only the most desperate Gungeoneers.


 * 1) SPACECOREASSAULTRIFLE_ENCNAME

Void Core Assault Rifle


 * 1) SPACECOREASSAULTRIFLE_SHORTDESC

Rapid Fire


 * 1) SPACECOREASSAULTRIFLE_LONGDESC

Before the Void Core was disbanded by the Hegemony of Man, they were renowned throughout the sector for their feats on and off the battlefield.

Following their dissolution, the famed Void Core captain known as the Thunderbolt made his way to the Gungeon.


 * 1) SPACECORESHOTGUN_ENCNAME

Void Shotgun


 * 1) SPACECORESHOTGUN_SHORTDESC

CQC


 * 1) SPACECORESHOTGUN_LONGDESC

The favored weapon of the Void Core's frontline soldiers.

Its short range ensures that any encounter will be lethal, one way or another.


 * 1) MARINESIDEARM_ENCNAME

Marine Sidearm


 * 1) MARINESIDEARM_SHORTDESC

Always With You


 * 1) MARINESIDEARM_LONGDESC

The Marine Sidearm was brought to the Gungeon by a low-ranking Primerdyne soldier.

Though this gun appears sturdy, it has been known to fail when it is most needed.


 * 1) MEGADOUSER_ENCNAME

Mega Douser


 * 1) MEGADOUSER_SHORTDESC

Contents Under Pressure


 * 1) MEGADOUSER_LONGDESC

A water gun might seem to be a poor weapon for Gungeoneering, and in most cases that is true. But a well-placed blast of water can douse a raging inferno; a soaked enemy can be electrified; a dazed foe can be pushed into the abyss. In the Gungeon, creativity is key to victory.


 * 1) SYRINGEGUN_ENCNAME

Plunger


 * 1) SYRINGEGUN_SHORTDESC

Take Your Best Shot!


 * 1) SYRINGEGUN_LONGDESC

Fires a stream of toxic goop.

The Syringe Gun was ordered for the Gungeon by the Médecins Sans Diplôme to perform complete blood transfusions all at once. When that proved dangerous, a crafty Gungeoneer filled the giant Syringe with a live Poisbulon.


 * 1) THOMPSONSUBMACHINEGUN_ENCNAME

Thompson Sub-Machinegun


 * 1) THOMPSONSUBMACHINEGUN_SHORTDESC

Myeah, See!


 * 1) THOMPSONSUBMACHINEGUN_LONGDESC

A favorite of organized criminals and Hollow Points, this gun has accumulated nicknames over its hundreds of years of use. Known affectionately as the "Tommy Gun," the "Trench Broom", the "Chicago Typewriter", and the "Teetotaller's Thursday."


 * 1) TSHIRTCANNON_ENCNAME

T-Shirt Cannon


 * 1) TSHIRTCANNON_SHORTDESC

Machine Gun Wash Only!


 * 1) TSHIRTCANNON_LONGDESC

Fires T-Shirts.

Gungeon Merch was a shortlived startup enterprise founded by a few misguided Gundead. After shooting their fourth consecutive customer, they turned their sights away from business.


 * 1) GHOSTLYSIDEARM_ENCNAME

Ser Manuel's Revolver


 * 1) GHOSTLYSIDEARM_SHORTDESC

Lost Soul


 * 1) GHOSTLYSIDEARM_LONGDESC

This revolver was brought to the Gungeon by a fearless adventurer whose true quest is still unknown.


 * 1) HORNOFAUNICORN_ENCNAME

Unicorn Horn


 * 1) HORNOFAUNICORN_SHORTDESC

Fires Friendship


 * 1) HORNOFAUNICORN_LONGDESC

This magic horn is proof that at least one unicorn existed, and now is either dead or hornless.


 * 1) ASHESOFAGUNSLINGER_ENCNAME

Gunslinger's Ashes


 * 1) ASHESOFAGUNSLINGER_SHORTDESC

Spirit, Willing


 * 1) ASHESOFAGUNSLINGER_LONGDESC

Releases a vengeful, and armed, spirit.

The precise methods needed to preserve a body with gun intact have been lost to time, but the High Priest, First of the Gun, still remembers...


 * 1) MACHINEPISTOL_ENCNAME

Machine Pistol


 * 1) MACHINEPISTOL_SHORTDESC

Rapid Fire


 * 1) MACHINEPISTOL_LONGDESC

The Machine Pistol is a small but powerful hand-held machine gun.

It is a favorite of Bandana wearing Gundead, whose impatience with reloading is legendary.


 * 1) PORTALGUN_ENCNAME

Portaler


 * 1) PORTALGUN_SHORTDESC

Testing


 * 1) PORTALGUN_LONGDESC

Creates portals.

While not intended for combat, crafty Gungeoneers have been known to use the portals it creates to end gunfights from relative safety.


 * 1) RATTLER_ENCNAME

Rattler


 * 1) RATTLER_SHORTDESC

Snakes On A Gun


 * 1) RATTLER_LONGDESC

The Rattler was one of Emmitt Calx's worst, and last, ideas. This is a Winchester shotgun with an extremely venomous snake wrapped around it, adding a poisonous blast to each volley. Requires extreme dexterity to reload.


 * 1) WINCHESTERSHOTGUN_ENCNAME

Winchester


 * 1) WINCHESTERSHOTGUN_SHORTDESC

Better Than A Box Of Roses


 * 1) WINCHESTERSHOTGUN_LONGDESC

This modified shotgun has been refitted for one-handed use.

The Winchester shotgun packs the same punch as a regular shotgun, but chambers more efficiently.


 * 1) YARIROCKETLAUNCHER_ENCNAME

Yari Launcher


 * 1) YARIROCKETLAUNCHER_SHORTDESC

Hell. Yes.


 * 1) YARIROCKETLAUNCHER_LONGDESC

Chain-fires homing rockets.

A legendary weapon manufactured by Zilla Industries. This one was created bespoke for a powerful warrior, whose name has been lost to shadow.


 * 1) RUBEADYNEMKVI_ENCNAME

RUBE-ADYNE Prototype


 * 1) RUBEADYNEMKVI_SHORTDESC

It Never Quits


 * 1) RUBEADYNEMKVI_LONGDESC

A prototype ricochet blaster.

This blaster was created to test the limits of projectile impact and ricochet physics.


 * 1) EYEOFTHEBEHOLSTER_ENCNAME

Eye of the Beholster


 * 1) EYEOFTHEBEHOLSTER_SHORTDESC

What A Beauty!


 * 1) EYEOFTHEBEHOLSTER_LONGDESC

The reproductive gun of the terrible Beholster.

When wielded by its creator, it summons young Beholster spawn from the void.


 * 1) SMILEYREVOLVER_ENCNAME

Smiley's Revolver


 * 1) SMILEYREVOLVER_SHORTDESC

All Smiles


 * 1) SMILEYREVOLVER_LONGDESC

The younger bullet brother's handgun. It is unhelpfully labelled with an 'S'.

Shopkeepers found Smiley's good nature disarming, often giving him the advantage when negotiating prices.


 * 1) SHADESREVOLVER_ENCNAME

Shades's Revolver


 * 1) SHADESREVOLVER_SHORTDESC

Someone Loses An Eye


 * 1) SHADESREVOLVER_LONGDESC

The cooler bullet brother's handgun. The barrel has 17 notches carved along its length, and somewhat incongruously, a picture of a smiling Bullet Kin.

Anyone who uses this handgun would look pretty cool.


 * 1) LTGREENSRIFLE_ENCNAME

The Membrane


 * 1) LTGREENSRIFLE_SHORTDESC

Green Or Yellow?


 * 1) LTGREENSRIFLE_LONGDESC

Fires a splitting burst of mucus.

Brought to the Gungeon by the warlike Blobulonians, its suppressive fire helped King Visc Osbro III win back the province of Goopscone from the rebel forces led by his brother, Gel Osbro.


 * 1) LTREDSSHOTGUN_ENCNAME

The Kiln


 * 1) LTREDSSHOTGUN_SHORTDESC

Fires Pots


 * 1) LTREDSSHOTGUN_LONGDESC

Gungeoneers tend to have little regard for the decorative pottery found throughout the Gungeon. To help quickly replace the broken decorations, custodians commissioned this pot producing pistol. This earliest version fired the pots with too much velocity, and was therefore discarded.


 * 1) AKEY47_ENCNAME

AKEY-47


 * 1) AKEY47_SHORTDESC

Unlocked And Loaded!


 * 1) AKEY47_LONGDESC

Can unlock chests.

The AKey-47 is a masterpiece of Gungeoncraft, perfectly combining the masterful gunplay of an AK-47 with the incredibly useful ability to open locks. An inscription along the frame reads, "EX ARCHA, LIBERTAS."


 * 1) GUNGEONANT_ENCNAME

Gungeon Ant


 * 1) GUNGEONANT_SHORTDESC

What Army?


 * 1) GUNGEONANT_LONGDESC

Alternates between oily bursts and fiery blasts!

When the great Bullet fell from the sky, not even the earth beneath the Gungeon was spared. The ants that made their home beneath the floors became terrifying in size, and capable of projectile spit. Nearly extinct, the last of the species occasionally hide in chests.


 * 1) SAILGUN_ENCNAME

Corsair


 * 1) SAILGUN_SHORTDESC

Plot A Course


 * 1) SAILGUN_LONGDESC

Circumnavigates the room, then explodes.

Many years ago, Gungeon mariners used wind to propel their bullets instead of combustion. The trips would take so long to cross a room that the bullets would sometimes mutiny and change course entirely.


 * 1) BLUNDERBUSS_ENCNAME

Blunderbuss


 * 1) BLUNDERBUSS_SHORTDESC

Shoots Anything


 * 1) BLUNDERBUSS_LONGDESC

Used mostly by farmers who seek to defend their farms from hungry giants, the Blunderbuss fires anything you put into it. Hold to charge and launch projectiles in an inaccuate short spray. Not as effective against sly dragons.


 * 1) BSG_ENCNAME

BSG


 * 1) BSG_SHORTDESC

Big Shooty Gun


 * 1) BSG_LONGDESC

Charge to clear rooms.

A Gungeon classic, and one of the first to be imported through the Gungeon Acquisitions Dept. The BSG's powerful blast will make short work of nearly any Gundead.


 * 1) FALLENCREST_ENCNAME

Crestfaller


 * 1) FALLENCREST_SHORTDESC

Cold Reality


 * 1) FALLENCREST_LONGDESC

Freezes enemies.

This unique weapon was brought to the Gungeon by a disgraced warrior who discarded it when he gave up. The projectiles it fires are extremely low-energy, delivering a cold and highly depressing death.


 * 1) EXCELLENTPRISMATICSPRAY_ENCNAME

Luxin Cannon


 * 1) EXCELLENTPRISMATICSPRAY_SHORTDESC

Omnichrome


 * 1) EXCELLENTPRISMATICSPRAY_LONGDESC

Rapid fire with a big finale.

This tricky prism requires guile to wield, but with the right lens, fires shreds of solidified light that slice enemies in their path. Falsely rumored to have natural healing abilities.


 * 1) ELECTRICGUITARGUN_ENCNAME

Face Melter


 * 1) ELECTRICGUITARGUN_SHORTDESC

Squiddley-squiddley-wheeyooo!


 * 1) ELECTRICGUITARGUN_LONGDESC

A normal electric guitar. Drops an amplifier on reload for double the power!

Unfortunately, musical talent and Gungeoneering skill do not often overlap. Any damage caused by this "gun" has little to do with the Gungeon.


 * 1) ELECTRICRIFLE_ENCNAME

Shock Rifle


 * 1) ELECTRICRIFLE_SHORTDESC

Zap


 * 1) ELECTRICRIFLE_LONGDESC

The Shock Rifle uses a modified battery and coil to propel electricity.


 * 1) ELEPHANTGUN_ENCNAME

Elephant Gun


 * 1) ELEPHANTGUN_SHORTDESC

Shoots Elephants


 * 1) ELEPHANTGUN_LONGDESC

An inelegant weapon for a less civilized age. These guns were once used to make pianos out of teeth.


 * 1) TIGERGUN_ENCNAME

El Tigre


 * 1) TIGERGUN_SHORTDESC

Tooth And Claw


 * 1) TIGERGUN_LONGDESC

Fires homing teeth.

Emmitt Calx was renowned for his hunting prowess and his creative guncraft. El Tigre's fangs seek prey relentlessly, with each bite more painful to the victim.


 * 1) MININGLASER_ENCNAME

Mine Cutter


 * 1) MININGLASER_SHORTDESC

Safety First


 * 1) MININGLASER_LONGDESC

This laser was designed to precisely cut rocks in the Gungeon's Black Powder Mining operations, but its powerful blasts are just as effective on Gundead.


 * 1) MJOLNIR_ENCNAME

Mjolnir


 * 1) MJOLNIR_SHORTDESC

Hammer Of The Gods


 * 1) MJOLNIR_LONGDESC

Charge to ride the lightning.

Can only be lifted by the most regretful of Gungeoneers.


 * 1) COBALTHAMMER_ENCNAME

Cobalt Hammer


 * 1) COBALTHAMMER_SHORTDESC

Break Stuff


 * 1) COBALTHAMMER_LONGDESC

Shoots streaks of blue. Chargeable.

Brought to the Gungeon by two of the first souls to conquer the Gungeon. Their ceaseless charge was driven by an unquenchable curiosity, and not even fatigue could slow their progress. Sleeping in shifts, the resting partner was carried into the depths on the other's back.

Many adventurers throughout the galaxy would first learn of the Gungeon through tales of their exploits.


 * 1) PHOENIX_ENCNAME

Phoenix


 * 1) PHOENIX_SHORTDESC

Reborn In Flame


 * 1) PHOENIX_LONGDESC

The muzzle flare from this fiery handgun can ignite enemies.

Return enemies to dust.

Famously wielded by Two-Shot Erias on her final Gungeon attempt.


 * 1) PILLOW_ENCNAME

Silencer


 * 1) PILLOW_SHORTDESC

300 Dead Count


 * 1) PILLOW_LONGDESC

Can stun enemies at close range.

Alben Smallbore was known for enchanting mundane objects to make them more gun-like. This pillow, which once decorated his guest chambers, is a perfect example of his unique strain of madness.


 * 1) PITCHFORK_ENCNAME

Pitchfork


 * 1) PITCHFORK_SHORTDESC

Get Forked!


 * 1) PITCHFORK_LONGDESC

A favorite of Fallen Bullet Kin, who learned everything about being devils from television.


 * 1) TRIDENT_ENCNAME

Trident


 * 1) TRIDENT_SHORTDESC

Under The Sea


 * 1) TRIDENT_LONGDESC

This trident is immaculately crafted, and powerful runes etched into its length allow it to channel mighty bullet magics. Sometimes when the Gungeon shifts, entire regions are submerged.


 * 1) TRICKGUN_ENCNAME

Trick Gun


 * 1) TRICKGUN_SHORTDESC

Reload To Transform


 * 1) TRICKGUN_LONGDESC

Alternates between handgun and shotgun forms.

Legend tells of demon bullets that inhabit the lowest level of the Gungeon, making their lairs beneath the great Forge. The Trick Gun is a favorite of the Gungeoneers who style themselves as demon hunters.


 * 1) EXCALIBER_ENCNAME

Patriot


 * 1) EXCALIBER_SHORTDESC

Gun Eater


 * 1) EXCALIBER_LONGDESC

A powerful machine gun that once belonged to a forgotten hero.

This gun's mechanism is overly complicated, but it proves extremely effective in the field. Beloved by many, despite its flaws.


 * 1) EYEBALLGUN_ENCNAME

Tear Jerker


 * 1) EYEBALLGUN_SHORTDESC

Q_Q


 * 1) EYEBALLGUN_LONGDESC

Fires tears with momentum.

This grotesque gun is made of eyeballs bound together in a gun-like shape. Tears are a surprisingly effective projectile for exploring dungeons!


 * 1) FLAMETHROWER_ENCNAME

Flamethrower


 * 1) FLAMETHROWER_SHORTDESC

Burn Baby!


 * 1) FLAMETHROWER_LONGDESC

The original model was merely a Mega Douser filled with gasoline, and a lighter taped to the nozzle. Since then, the Gungeon's Acquisition Department ordered an upgrade.


 * 1) FREEZERAY_ENCNAME

Freeze Ray


 * 1) FREEZERAY_SHORTDESC

Ice To Meet You


 * 1) FREEZERAY_LONGDESC

Freezes enemies in their tracks.


 * 1) ICEGUN_ENCNAME

Glacier


 * 1) ICEGUN_SHORTDESC

Refill Your Trays!


 * 1) ICEGUN_LONGDESC

Projectiles shatter and freeze enemies.


 * 1) ALIENENGINE_ENCNAME

Alien Engine


 * 1) ALIENENGINE_SHORTDESC

The Dangerzone


 * 1) ALIENENGINE_LONGDESC

The engine of a crashed starship that has been converted into an energy weapon.


 * 1) LAMP_ENCNAME

Magic Lamp


 * 1) LAMP_SHORTDESC

One Wish, Three Times


 * 1) LAMP_LONGDESC

Three times the charm.

Gunies, unlike their non-gun counterparts, have no problem with death wishes.


 * 1) LAWGIVER_ENCNAME

The Judge


 * 1) LAWGIVER_SHORTDESC

Hot Shot


 * 1) LAWGIVER_LONGDESC

Each clip contains a final shot with varying effects.

Pass judgement on your enemies.


 * 1) M16_ENCNAME

M16


 * 1) M16_SHORTDESC

Underslung


 * 1) M16_LONGDESC

Alternates with grenades.

The M16 is a classic military-issue machine gun that upon reload, switches projectiles to grenade launcher.


 * 1) MAC10_ENCNAME

MAC10


 * 1) MAC10_SHORTDESC

$#!^@ Never End


 * 1) MAC10_LONGDESC

High rate of fire and relatively compact, making it a favorite among Gungeoneers and criminals alike.


 * 1) SNOWBALLGUN_ENCNAME

Snowballer


 * 1) SNOWBALLGUN_SHORTDESC

May Contain Rocks


 * 1) SNOWBALLGUN_LONGDESC

This weapon was constructed the single time the Gungeon experienced a snow day. New Gundead simply appeared with these cannons strapped to their bodies and pelted everything in sight with powdery projectiles. There were also many chipped teeth.


 * 1) MACHINEGUNHAND_ENCNAME

Machine Fist


 * 1) MACHINEGUNHAND_SHORTDESC

Avalanche Of Bullets


 * 1) MACHINEGUNHAND_LONGDESC

Alternates between rapid-fire machine gun and a wire-guided explosive fist.

According to legend, two men were each fitted with one of these hands. One the left, and the other the right.

The next time they met, only one walked away.


 * 1) SPELLACTIONREVOLVER_ENCNAME

Witch Pistol


 * 1) SPELLACTIONREVOLVER_SHORTDESC

Spells Your Doom


 * 1) SPELLACTIONREVOLVER_LONGDESC

Chance to transmogrify.

The Witch Pistol is a hexed variant of a standard magnum. A favorite of magic users seeking to become familiar with gunplay.


 * 1) GREYMAUSER_ENCNAME

Grey Mauser


 * 1) GREYMAUSER_SHORTDESC

Silent and Deadly


 * 1) GREYMAUSER_LONGDESC

Favored by the prolific thief of the same name.

Renders the wielder invisible when reloading an empty clip. Extra damage while stealthed.


 * 1) MISSILELAUNCHER_ENCNAME

Stinger


 * 1) MISSILELAUNCHER_SHORTDESC

Drone Warfare


 * 1) MISSILELAUNCHER_LONGDESC

Originally used to swat down bothersome aircraft, the Stinger has become a favorite of the aim deficient Gungeoneer.


 * 1) GRASSHOPPER_ENCNAME

Grasschopper


 * 1) GRASSHOPPER_SHORTDESC

Noisy


 * 1) GRASSHOPPER_LONGDESC

This petite weapon packs a punch, and the recoil can knock the user backwards.


 * 1) PEASHOOTER_ENCNAME

Pea Shooter


 * 1) PEASHOOTER_SHORTDESC

Baby's First Gun


 * 1) PEASHOOTER_LONGDESC

Traditionally given to Gungeoneers when they first arrive at the Gungeon. It is incredibly weak.


 * 1) PROTONPACK_ENCNAME

Proton Backpack


 * 1) PROTONPACK_SHORTDESC

Crossing Streams


 * 1) PROTONPACK_LONGDESC

Deals extra damage to ghosts and spectres.

Originally brought to the Gungeon by a team of investigators who suspected that something strange was going on.


 * 1) PULSERIFLE_ENCNAME

Pulse Cannon


 * 1) PULSERIFLE_SHORTDESC

Time Of Death...


 * 1) PULSERIFLE_LONGDESC

Fires several pulses of decoherent energy. An early, less controlled version of modern energy weaponry.


 * 1) RAWIRON_ENCNAME

Unfinished Gun


 * 1) RAWIRON_SHORTDESC

Still Warm


 * 1) RAWIRON_LONGDESC

This gun is still in the process of being forged! It barely functions in its current state, but could be a viable choice in a truly desperate situation. A small hourglass is embossed on the cylinder.


 * 1) MEGAPHONE_ENCNAME

Megaphone


 * 1) MEGAPHONE_SHORTDESC

Vocal Opposition


 * 1) MEGAPHONE_LONGDESC

This megaphone has been turned up to eleven, and has the power to annoy even the hardiest Gundead.


 * 1) MERMAID_ENCNAME

Siren


 * 1) MERMAID_SHORTDESC

Mershotgun


 * 1) MERMAID_LONGDESC

Prevents goop effects.

The Siren's watery blasts can be a lifesaver when faced with toxic pools or patches of flame.


 * 1) RECTANGLESHOTUGN_ENCNAME

Tangler


 * 1) RECTANGLESHOTUGN_SHORTDESC

Get Wrecktangled


 * 1) RECTANGLESHOTUGN_LONGDESC

Rectangles enemies.

The Tangler shotgun fires particles from a dimension where matter exists only in rectilinear form.


 * 1) SCREECHGUN_ENCNAME

Screecher


 * 1) SCREECHGUN_SHORTDESC

Cover Your Ears!


 * 1) SCREECHGUN_LONGDESC

An overcharged anti-loitering and mob dispersal device.

Forces enemies to forget their purpose and conviction.


 * 1) SHELLEGUN_ENCNAME

Shellegun


 * 1) SHELLEGUN_SHORTDESC

Circle Of Death


 * 1) SHELLEGUN_LONGDESC

The pinnacle of Nuign's investigations into necromantic guns. Forged from a dying Shelleton, this gun reconstitutes itself when reloaded.

Revolvations 22:12

As with all things, the Gun must eventually end; the final Bullet will leave the chamber, and all will be reloaded.


 * 1) SKULLGUN_ENCNAME

Skull Spitter


 * 1) SKULLGUN_SHORTDESC

Hard Headed


 * 1) SKULLGUN_LONGDESC

Even in death, bullets fly. This gun was crafted by Nuign the Cursed, from the skeleton of a Gundead that had become a Spectre.

Nuign's body still remains somewhere deep in the Hollow, and it is from his bones that all Curse arises.


 * 1) VERTEBRAEK47_ENCNAME

VertebraeK-47


 * 1) VERTEBRAEK47_SHORTDESC

Nervous Yet?


 * 1) VERTEBRAEK47_LONGDESC

An abomination. This dark weapon was assembled from a fallen adventurer's spinal column and an AK-47 frame.

When Nuign was first exiled from his homeland, he was heartbroken. In his pain, he turned to the Gungeon.


 * 1) TRIPLECROSSBOW_ENCNAME

Triple Crossbow


 * 1) TRIPLECROSSBOW_SHORTDESC

3 > 1


 * 1) TRIPLECROSSBOW_LONGDESC

The triple crossbow represents the pinnacle of multiple bolt technology.

This one alternates between slowing bolts and a triple volley.


 * 1) STICKYCROSSBOW_ENCNAME

Sticky Crossbow


 * 1) STICKYCROSSBOW_SHORTDESC

Reload, Explode


 * 1) STICKYCROSSBOW_LONGDESC

Darts explode on reload.

A favorite of the adventurer Frifle, who appreciates traditional weaponry but isn't opposed to a few combustible upgrades.


 * 1) TRASHGUN_ENCNAME

Trashcannon


 * 1) TRASHGUN_SHORTDESC

Take It Out!


 * 1) TRASHGUN_LONGDESC

An improvised gun that fires trash, sending poison in all directions. A threat to anyone in the room, including the wielder.

Becomes more powerful the more Junk a Gungeoneer is carrying.


 * 1) WINCHESTERRIFLE_ENCNAME

Winchester Rifle


 * 1) WINCHESTERRIFLE_SHORTDESC

Guns And Deviltry.


 * 1) WINCHESTERRIFLE_LONGDESC

The Winchester Rifle was used to famous effect by Frifle during his first adventures with the Grey Mauser. It might be a bit dated, but still packs quite the punch.


 * 1) ZAPPER_ENCNAME

Light Gun


 * 1) ZAPPER_SHORTDESC

Third-Party


 * 1) ZAPPER_LONGDESC

Each clip finishes with a homing bird.

After a clumsy child of the Gungeon accidentally dropped this toy into a pit, they were forced to amuse themselves with the Dart Gun.


 * 1) ZORGUN_ENCNAME

Zorgun


 * 1) ZORGUN_SHORTDESC

Don't Push The Red Button


 * 1) ZORGUN_LONGDESC

Each clip contains an explosive final shot!

The Zorgun is a mass-produced all-purpose machine gun. Its eggshell design allows it to be stored easily in intergalactic cruise ship compartments.


 * 1) SINGULARITY_ENCNAME

Singularity


 * 1) SINGULARITY_SHORTDESC

Sucks


 * 1) SINGULARITY_LONGDESC

Creates a small black hole, damaging any enemies and destroying any projectiles caught in its gravitational pull.

First pioneered by the Hegemony of Man during the Ten Days' War, the Portable Star Crusher was deemed too dangerous for broad deployment.


 * 1) SMOKEBOMB_ENCNAME

Smoke Bomb


 * 1) SMOKEBOMB_SHORTDESC

Vanish!


 * 1) SMOKEBOMB_LONGDESC

Temporary invisibility.


 * 1) BOMB_ENCNAME

Bomb


 * 1) BOMB_SHORTDESC

Use For Boom


 * 1) BOMB_LONGDESC

Explodes after a short delay.

Countless experienced adventurers have brought Bombs to the Gungeon seeking secret doors, only to be foiled by the existence of Blanks. Still, explosives have their place.


 * 1) MOLOTOV_ENCNAME

Molotov


 * 1) MOLOTOV_SHORTDESC

Feel The Burn


 * 1) MOLOTOV_LONGDESC

Molotov cocktails aren't guns, and so they are frowned upon by long-dwelling Gungeoneers. They get the job done regardless.

Knowing the Hegemony wouldn't let her bring her own weaponry to the Gungeon, the Convict smuggled these few bottles in with the transport's cargo.


 * 1) C4_ENCNAME

C4


 * 1) C4_SHORTDESC

Stick Boom


 * 1) C4_LONGDESC

C4 can be placed and then triggered remotely.

More useful than a standard time bomb, but less convenient than a proximity mine, plastic explosives can be manually triggered.


 * 1) DECOY_ENCNAME

Decoy


 * 1) DECOY_SHORTDESC

Get Him!


 * 1) DECOY_LONGDESC

Distracts enemies.

Most inhabitants of the Gungeon are not the most intelligent of creatures, and will fire upon anything that they do not recognize. This crude fascimile of a Gungeoneer will hold their attention for a time.

Many Gundead seem content to lock trespassers up in cells, despite their trigger-happy natures. Somewhere deep in the Gungeon, there is probably a prison full of Decoys.


 * 1) EXPDECOY_ENCNAME

Explosive Decoy


 * 1) EXPDECOY_SHORTDESC

KABOOM!


 * 1) EXPDECOY_LONGDESC

Distracts enemies, then explodes.

Invented by Winchester but eventually discarded in frustration after he spent hours trying to coax someone into playing his game, only to find it was his own decoy.


 * 1) DOUBLEVISION_ENCNAME

Double Vision


 * 1) DOUBLEVISION_SHORTDESC

One For Each Of You


 * 1) DOUBLEVISION_LONGDESC

Temporarily doubles gun output.

The favored brew of Two-Shot Erias. During her time in the Gungeon, she claimed that drinking before a gunfight would double her effectiveness in combat, but for obvious reasons was not taken too seriously. Perhaps there was some truth in her tales.


 * 1) FORTUNESFAVOR_ENCNAME

Fortune's Favor


 * 1) FORTUNESFAVOR_SHORTDESC

Use For Luck


 * 1) FORTUNESFAVOR_LONGDESC

Enemy bullets go wide.

An experimental device worn by a particularly lucky Gungeoneer. In the end, it wasn't enough to save her life, but it certainly extended it.


 * 1) VAMPIREARMOR_ENCNAME

Blood Brooch


 * 1) VAMPIREARMOR_SHORTDESC

What Music They Make!


 * 1) VAMPIREARMOR_LONGDESC

This sinister brooch was once worn by an unlucky inhabitant of the Gungeon, who used it to draw health from wounded enemies.

There is a curse upon it, however, and the cost may not be worth the benefit.


 * 1) JETPACK_ENCNAME

Jetpack


 * 1) JETPACK_SHORTDESC

To Fly


 * 1) JETPACK_LONGDESC

Grants flight, but restricts the dodge roll.

Only a Gungeoneer with a deathwish would give up their dodge roll. Luckily, this jetpack can easily be toggled on or off.


 * 1) KATANA_ENCNAME

Katana


 * 1) KATANA_SHORTDESC

Sword Of Doom


 * 1) KATANA_LONGDESC

Swordplay is forbidden, and only the most powerful or most ignorant individuals can get away with using any melee weaponry.

Angers the Jammed.


 * 1) HEROSWORD_ENCNAME

Hero's Sword


 * 1) HEROSWORD_SHORTDESC

Enter The Swordgeon


 * 1) HEROSWORD_LONGDESC

An elegant weapon... though perhaps obsolete.


 * 1) KNIFESHIELD_ENCNAME

Knife Shield


 * 1) KNIFESHIELD_SHORTDESC

Use Again To Launch!


 * 1) KNIFESHIELD_LONGDESC

The Knife Shield is a shield made of blasphemous knives.

Be wary of using it, as it is believed to bring upon the anger of the Jammed.


 * 1) MEDKIT_ENCNAME

Medkit


 * 1) MEDKIT_SHORTDESC

Heals


 * 1) MEDKIT_LONGDESC

Medkits provides substantial healing when used. Contains a small piece of fairy.

Seeking a place that would provide a near constant flow of the desperate and injured, Médecins Sans Diplôme recognized the Gungeon as the perfect place to found their practice.


 * 1) COOKIE_ENCNAME

Friendship Cookie


 * 1) COOKIE_SHORTDESC

It's Delicious!


 * 1) COOKIE_LONGDESC

Revives a friend once.

Baked fresh every morning by Mom! It's to die for! Or, just maybe, to live for.


 * 1) POTIONOFMETALSKIN_ENCNAME

Potion of Lead Skin


 * 1) POTIONOFMETALSKIN_SHORTDESC

I'm Invincible!


 * 1) POTIONOFMETALSKIN_LONGDESC

Temporary invulnerability.

A product of Professor Goopton's rigorous research.


 * 1) POTIONOFGUNFRIENDSHIP_ENCNAME

Potion of Gun Friendship


 * 1) POTIONOFGUNFRIENDSHIP_SHORTDESC

Temporary +1 To Gun


 * 1) POTIONOFGUNFRIENDSHIP_LONGDESC

Temporarily increases combat ability.

Another of Goopton's inventions. The Potion of Gun Friendship will temporarily strengthen one's bond with their weapon, increasing combat prowess significantly.


 * 1) GASEOUS_ENCNAME

Ring of Ethereal Form


 * 1) GASEOUS_SHORTDESC

Get Ethereal!


 * 1) GASEOUS_LONGDESC

Temporary incorporeality.

This mysterious ring briefly allows one to traverse the etheral planes. In addition to incorporeality, this bestows flight. Take care not to fall upon return!


 * 1) PROXIMITYMINE_ENCNAME

Proximity Mine


 * 1) PROXIMITYMINE_SHORTDESC

Use To Place


 * 1) PROXIMITYMINE_LONGDESC

This mine activates when an enemy gets close.


 * 1) CLUSTERMINE_ENCNAME

Cluster Mine


 * 1) CLUSTERMINE_SHORTDESC

Area Hazard


 * 1) CLUSTERMINE_LONGDESC

Creates a cluster of proximity mines.


 * 1) RATION_ENCNAME

Ration


 * 1) RATION_SHORTDESC

Calories, Mate


 * 1) RATION_LONGDESC

Provides healing on use. If equipped, will be used automatically on death.

This MRE comes in the form of a dry and dense cookie. It doesn't taste great, but it delivers the calories the body needs.


 * 1) TELEPROTO_ENCNAME

Teleporter Prototype


 * 1) TELEPROTO_SHORTDESC

Teleport!?


 * 1) TELEPROTO_LONGDESC

Teleports the user.

A Gungeoneer who became annoyed with the Gungeon's inconvenient rules on teleportation developed this prototype. While it can be used at any time, its aim is unpredictable.


 * 1) SENSEOFDIRECTION_ENCNAME

Sense of Direction


 * 1) SENSEOFDIRECTION_SHORTDESC

Surprisingly Rare.


 * 1) SENSEOFDIRECTION_LONGDESC

Strangely, the needle in this compass always points toward the next descending elevator.

The words "Woban, J.S.C." are engraved upon the back.


 * 1) SUPPLYDROP_ENCNAME

Supply Drop


 * 1) SUPPLYDROP_SHORTDESC

I Need Mags!


 * 1) SUPPLYDROP_LONGDESC

Calls in an ammo drop.


 * 1) HEARTHOLSTER_ENCNAME

Heart Holster


 * 1) HEARTHOLSTER_SHORTDESC

On Your Sleeve


 * 1) HEARTHOLSTER_LONGDESC

Adds one heart container.


 * 1) HEARTLUNCHBOX_ENCNAME

Heart Lunchbox


 * 1) HEARTLUNCHBOX_SHORTDESC

Healthy Meal


 * 1) HEARTLUNCHBOX_LONGDESC

Adds one heart container.

The miners who originally dug out the Black Powder Mines carried their meals in boxes like these.


 * 1) HEARTLOCKET_ENCNAME

Heart Locket


 * 1) HEARTLOCKET_SHORTDESC

Memento Mori


 * 1) HEARTLOCKET_LONGDESC

Adds one heart container.

This heart-shaped locket contains a faded photo of two lovers embracing. Perhaps it once reminded a Gungeoneer of a past they hoped to change.


 * 1) HEARTBOTTLE_ENCNAME

Heart Bottle


 * 1) HEARTBOTTLE_SHORTDESC

Liquid Life


 * 1) HEARTBOTTLE_LONGDESC

This handy carrying device adds one heart container. It also opens on both sides for easy cleaning.


 * 1) HEARTPURSE_ENCNAME

Heart Purse


 * 1) HEARTPURSE_SHORTDESC

Form Begets Function


 * 1) HEARTPURSE_LONGDESC

A bag carried by a stylish Gungeoneer. Adds one heart container.


 * 1) BULLETTIME_ENCNAME

Bullet Time


 * 1) BULLETTIME_SHORTDESC

Dodge This


 * 1) BULLETTIME_LONGDESC

This clock holds mystical properties that enable the activator to slow down time.


 * 1) DODGEROLLRELOAD_ENCNAME

Easy Reload Bullets


 * 1) DODGEROLLRELOAD_SHORTDESC

Rolling Reload


 * 1) DODGEROLLRELOAD_LONGDESC

These handcrafted shells are extremely easy to handle. So easy, in fact, that a single shell can be reloaded during a standard dodge roll.

Reversable bullets crafted by Edwin. In his old age, he grew tired of squinting to see which end of the bullet was up.


 * 1) CHARMHORN_ENCNAME

Charm Horn


 * 1) CHARMHORN_SHORTDESC

The Call Of Duty


 * 1) CHARMHORN_LONGDESC

When blown, this horn will call those nearby to aid you.

There are strange inconsistencies in the behavior of the Gundead. Originally thought to be heartless killing machines, they have been known to capture certain invaders for unknown purposes. Furthermore, evidence of a crude religion has been discovered. Perhaps, one day, they could be reasoned with?


 * 1) CIGS_ENCNAME

Cigarettes


 * 1) CIGS_SHORTDESC

Hazardous To Health


 * 1) CIGS_LONGDESC

Can result in serious health problems and even death. They do have a certain appeal though.


 * 1) NAPALMSTRIKE_ENCNAME

Napalm Strike


 * 1) NAPALMSTRIKE_SHORTDESC

Smells Great!


 * 1) NAPALMSTRIKE_LONGDESC

The pinnacle of Gungeon air support.


 * 1) TABLETECHBLANK_ENCNAME

Table Tech Blanks


 * 1) TABLETECHBLANK_SHORTDESC

Flip Clarity


 * 1) TABLETECHBLANK_LONGDESC

This ancient technique will trigger a Blank when a table is flipped.

Chapter four of the "Tabla Sutra." A clear table leads to a clear mind.


 * 1) TABLETECHMONEY_ENCNAME

Table Tech Money


 * 1) TABLETECHMONEY_SHORTDESC

Flip Prosperity


 * 1) TABLETECHMONEY_LONGDESC

This ancient technique produces money whenever a table is flipped, and flips all unflipped tables in a room.

Chapter five of the "Tabla Sutra." A poor man sells tables. A rich man buys tables. The wise man flips tables, and cares not for mundane possessions of the physical world. In this way, he becomes truly wealthy.


 * 1) TABLETECHRAGE_ENCNAME

Table Tech Rage


 * 1) TABLETECHRAGE_SHORTDESC

Flips Of Fury


 * 1) TABLETECHRAGE_LONGDESC

This ancient technique briefly increases damage whenever a table is flipped.

Chapter two of the "Tabla Sutra." When a table is flipped, does it not feel anger? Does it not feel rage? Understand that feeling, and when you flip the table, be yourself flipped.

Made famous in a duel between the third Flipjutsu Master and a nameless table flipper.


 * 1) TABLETECHROCKET_ENCNAME

Table Tech Rocket


 * 1) TABLETECHROCKET_SHORTDESC

End Table


 * 1) TABLETECHROCKET_LONGDESC

This ancient technique causes tables to fire off like rockets when flipped.

The final chapter of the "Tabla Sutra." The pages are badly scorched, and barely legible.


 * 1) TABLETECHVISION_ENCNAME

Table Tech Sight


 * 1) TABLETECHVISION_SHORTDESC

Flip Multiplier


 * 1) TABLETECHVISION_LONGDESC

This ancient technique briefly increases gun output whenever a table is flipped.

Chapter three of the "Tabla Sutra." And in flipping the table, we are bettered. He who knows the table knows himself.


 * 1) TABLETECHSTUN_ENCNAME

Table Tech Stun


 * 1) TABLETECHSTUN_SHORTDESC

Flip Showmanship


 * 1) TABLETECHSTUN_LONGDESC

This ancient technique briefly stuns enemies whenever a table is flipped.

Chapter one of the "Tabla Sutra." And when a table is masterfully flipped, what a most magnificent sight! Surely all who witness the flip of a true master can only stand transfixed, agog.


 * 1) CHAFF_ENCNAME

Chaff Grenade


 * 1) CHAFF_SHORTDESC

Dazed And Confused


 * 1) CHAFF_LONGDESC

Stuns all enemies.

This grenade is full of small, shiny particles. Any enemies caught in the blast radius will be completely enthralled for a short time. Popular with special ops units and children's entertainers!


 * 1) ICEBOMB_ENCNAME

Ice Bomb


 * 1) ICEBOMB_SHORTDESC

Cool It!


 * 1) ICEBOMB_LONGDESC

Freezes enemies.


 * 1) IRONCOIN_ENCNAME

Iron Coin


 * 1) IRONCOIN_SHORTDESC

Valar Morgunis


 * 1) IRONCOIN_LONGDESC

A payment for services rendered. This mysterious coin vanishes when tossed into the air.


 * 1) COOLANT_ENCNAME

Coolant Leak


 * 1) COOLANT_SHORTDESC

Don't Overheat!


 * 1) COOLANT_LONGDESC

Sprays an area with liquid coolant. Useful for putting out fires or electrifying areas!


 * 1) BEESJAR_ENCNAME

Jar of Bees


 * 1) BEESJAR_SHORTDESC

The Pain!


 * 1) BEESJAR_LONGDESC

These bees have been carefully trained to hunt down enemy munitions... and destroy them.


 * 1) POISONVIALS_ENCNAME

Poison Vial


 * 1) POISONVIALS_SHORTDESC

For External Use Only


 * 1) POISONVIALS_LONGDESC

Creates a pool of poisonous goop.

Stolen from the Witches' storehouse, this jar contains Essence of Poisbulon. Toxic to Gundead and Gungeoneer alike!


 * 1) ESCAPEROPE_ENCNAME

Escape Rope


 * 1) ESCAPEROPE_SHORTDESC

Works Anywhere!


 * 1) ESCAPEROPE_LONGDESC

Use to escape from a sealed room.

Another standard adventurer's tool rendered less useful by the Gungeon's mysterious topology. Instead of returning to the surface, this rope will only provide an escape from a single room. Sometimes, though, that's all you need.


 * 1) ESTUSFLASK_ENCNAME

Old Knight's Flask


 * 1) ESTUSFLASK_SHORTDESC

Heals Per Floor


 * 1) ESTUSFLASK_LONGDESC

Provides healing, and replenishes on each floor.

Once carried by powerful Gunknights, these flasks have dimmed with age. Some say they are linked directly to the power of the Gun.


 * 1) GRAPPLINGHOOK_ENCNAME

Grappling Hook


 * 1) GRAPPLINGHOOK_SHORTDESC

Rapid Transit


 * 1) GRAPPLINGHOOK_LONGDESC

A quick way to get around, or to bring an item to you. Can briefly stun some enemies!

This is a kind of grappling hook that can be shot. Known to some as the Shoothook.


 * 1) PORTABLETURRET_ENCNAME

Portable Turret


 * 1) PORTABLETURRET_SHORTDESC

Some Assembly Required


 * 1) PORTABLETURRET_LONGDESC

Shoots at enemies for a short time.

This portable turret is actually a doll commonly given to young Gundead. It shoots at anything nearby, and is thought to encourage good habits.


 * 1) AMMOBELT_ENCNAME

Ammo Belt


 * 1) AMMOBELT_SHORTDESC

Ammo Capacity Up!


 * 1) AMMOBELT_LONGDESC

Ammo capacity increased.


 * 1) AMULETOFTHEPITLORD_ENCNAME

Amulet of the Pit Lord


 * 1) AMULETOFTHEPITLORD_SHORTDESC

No Fall Damage


 * 1) AMULETOFTHEPITLORD_LONGDESC

Prevents all fall damage.

No matter how skilled, every adventurer makes mistakes. Falling into a pit is perhaps the most irritating example. This amulet represents a bargain with the Pit Lord, avatar of the depths.


 * 1) BACKPACK_ENCNAME

Backpack


 * 1) BACKPACK_SHORTDESC

Item Capacity Up!


 * 1) BACKPACK_LONGDESC

The Backpack grants you the use of another Active Item. Useful, but cumbersome.


 * 1) BALLISTICBOOTS_ENCNAME

Ballistic Boots


 * 1) BALLISTICBOOTS_SHORTDESC

Speedier Than A Bullet


 * 1) BALLISTICBOOTS_LONGDESC

Movement speed increased.

In an attempt to make a pair of boots that fired bullets, the wizard Alben Smallbore accidentally created these. Each step feels like being shot out of a cannon!


 * 1) BIONICLEG_ENCNAME

Bionic Leg


 * 1) BIONICLEG_SHORTDESC

More Machine Than Man


 * 1) BIONICLEG_LONGDESC

Movement speed increased.


 * 1) BLOODYEYE_ENCNAME

Bloody Eye


 * 1) BLOODYEYE_SHORTDESC

Slower Enemy Bullets


 * 1) BLOODYEYE_LONGDESC

Slows enemy projectiles.

This intoxicating substance grants the user vision that slows down enemy bullet speeds. Gun Cultists use it in their dark rituals, hoping to gain the favor of the Order of the True Gun.


 * 1) GUNKNIGHTGREAVES_ENCNAME

Gunknight Greaves


 * 1) GUNKNIGHTGREAVES_SHORTDESC

Armor Every Floor


 * 1) GUNKNIGHTGREAVES_LONGDESC

The greaves of the Aimless Knight, Cormorant.

The Aimless Knight approached the Gungeon as a challenge borne more out of curiosity than regret. Despite his skill, this rendered his failure inevitable.


 * 1) GUNKNIGHTARMOR_ENCNAME

Gunknight Armor


 * 1) GUNKNIGHTARMOR_SHORTDESC

Armor Every Floor


 * 1) GUNKNIGHTARMOR_LONGDESC

The breastplate of the Aimless Knight, Cormorant.

Able to dispatch the Gundead with ease, the Knight grew overconfident in his abilities. Deep in the Hollow, his concentration had weakened, and he sustained a grievous wound.


 * 1) GUNKNIGHTGAUNTLET_ENCNAME

Gunknight Gauntlet


 * 1) GUNKNIGHTGAUNTLET_SHORTDESC

Armor Every Floor


 * 1) GUNKNIGHTGAUNTLET_LONGDESC

The gauntlets of the Aimless Knight, Cormorant.

Though the Aimless Knight never needed to reload, even his prodigious skill was not enough to best the beast that lies at the base of the Gungeon.


 * 1) GUNKNIGHTHELMET_ENCNAME

Gunknight Helmet


 * 1) GUNKNIGHTHELMET_SHORTDESC

Armor Every Floor


 * 1) GUNKNIGHTHELMET_LONGDESC

The helmet of the Aimless Knight, Cormorant.

Cormorant, upon reaching the great Forge, removed his helmet and set it upon the floor. When he realized his mistake and returned for the helm, it was gone, with only a note left in its place.


 * 1) CARTOGRAPHERSRING_ENCNAME

Cartographer's Ring


 * 1) CARTOGRAPHERSRING_SHORTDESC

Some Floors Are Familiar


 * 1) CARTOGRAPHERSRING_LONGDESC

Sometimes reveals the floor.

The Gungeon is unmappable, but it was not always so. It is said that in his youth, the great cartographer Woban has created four great maps, one for each floor of the Gungeon. While working on the fifth and final map, the walls suddenly began to shift strangely; they continue to do so to this day.


 * 1) COGOFBATTLE_ENCNAME

Cog Of Battle


 * 1) COGOFBATTLE_SHORTDESC

Active Reload


 * 1) COGOFBATTLE_LONGDESC

Enables active reload.


 * 1) CROWNOFTHECOINKING_ENCNAME

Coin Crown


 * 1) CROWNOFTHECOINKING_SHORTDESC

Play Well, Get Money


 * 1) CROWNOFTHECOINKING_LONGDESC

A pre-Gungeon relic.


 * 1) GUNSOUL_ENCNAME

Gun Soul


 * 1) GUNSOUL_SHORTDESC

YOU DEFEATED


 * 1) GUNSOUL_LONGDESC

Grants a second chance upon death.

A piece of a legendary Gungeoneer's soul. Though they may have failed in their quest, an encouraging aura emanates from the spirit.


 * 1) GUNSOULRECOVERED_SHORTDESC

You Recovered


 * 1) EYEPATCH_ENCNAME

Eyepatch


 * 1) EYEPATCH_SHORTDESC

Hit Harder Less Often


 * 1) EYEPATCH_LONGDESC

Increases damage at the cost of accuracy.

The runes carved into the leather of this eyepatch represent a bargain with Kaliber, a revered gun Goddess. In exchange for depth perception, she will bless each bullet fired.


 * 1) GUNDROMEDASTRAIN_ENCNAME

Gundromeda Strain


 * 1) GUNDROMEDASTRAIN_SHORTDESC

All Enemies Weaker!


 * 1) GUNDROMEDASTRAIN_LONGDESC

Reduces enemy health.

Disease spreads quickly among the Gundead, as they sleep tightly packed together in magazines.


 * 1) BLUEPRINT_ENCNAME

Gungeon Blueprint


 * 1) BLUEPRINT_SHORTDESC

Procedurally Updates


 * 1) BLUEPRINT_LONGDESC

Reveals every room on every floor.

The greatest and final work by the great cartographer Woban. Infuriated by the Gungeon's adaptation to his previous work, Woban dedicated his life to the art of cartography. Nearing his death, he returned to the Gungeon to create a final artifact: the Gungeon blueprint.


 * 1) MAP_ENCNAME

Map


 * 1) MAP_SHORTDESC

Floor Revealed


 * 1) MAP_LONGDESC

A map of the current layout of one floor of the Gungeon.

Becomes obsolete quickly.


 * 1) HEARTSYNTHESIZER_ENCNAME

Heart Synthesizer


 * 1) HEARTSYNTHESIZER_SHORTDESC

Play Well, Get Hearts


 * 1) HEARTSYNTHESIZER_LONGDESC

Extra chance for hearts on room clear.


 * 1) HEAVYBULLETS_ENCNAME

Heavy Bullets


 * 1) HEAVYBULLETS_SHORTDESC

Thunk!


 * 1) HEAVYBULLETS_LONGDESC

Increases damage at the cost of bullet velocity.

These faceted bullets glitter with colors unseen in the depths of the Gungeon.


 * 1) HIPHOLSTER_ENCNAME

Hip Holster


 * 1) HIPHOLSTER_SHORTDESC

Quickdraw


 * 1) HIPHOLSTER_LONGDESC

Fires a bullet upon reloading.


 * 1) HONEYCOMB_ENCNAME

Honeycomb


 * 1) HONEYCOMB_SHORTDESC

Bee Prepared


 * 1) HONEYCOMB_LONGDESC

This honeycomb bonds with the user, releasing bees to protect their hive when damaged.


 * 1) ICECUBE_ENCNAME

Ice Cube


 * 1) ICECUBE_SHORTDESC

Items Recharge While Active


 * 1) ICECUBE_LONGDESC

Active items begin their cooldown period sooner and cool down faster.

Most items in the Gungeon overheat for a brief time when used. This ice cube is perfect for cooling them off!


 * 1) LICHYTRIGGERFINGER_ENCNAME

Lichy Trigger Finger


 * 1) LICHYTRIGGERFINGER_SHORTDESC

Rate of Fire Up


 * 1) LICHYTRIGGERFINGER_LONGDESC

The fingerbone of an ancient lich who was skilled in the art of gunplay. Unfortunately, this fingerbone is not the lich's phylactery.


 * 1) MASTEROFUNLOCKING_ENCNAME

Master of Unlocking


 * 1) MASTEROFUNLOCKING_SHORTDESC

Play Well, Get Keys


 * 1) MASTEROFUNLOCKING_LONGDESC

Increases the chance of gaining a key upon clearing a room.


 * 1) METRONOME_ENCNAME

Metronome


 * 1) METRONOME_SHORTDESC

Better And Better


 * 1) METRONOME_LONGDESC

Improves equipped gun on each sequential kill. Taking damage or changing guns will reduce the bonus back to zero.


 * 1) GHOSTBULLETS_ENCNAME

Ghost Bullets


 * 1) GHOSTBULLETS_SHORTDESC

Shoot Through


 * 1) GHOSTBULLETS_LONGDESC

Grants all bullets piercing.


 * 1) MAGICSWEET_ENCNAME

Magic Sweet


 * 1) MAGICSWEET_SHORTDESC

Free Stats


 * 1) MAGICSWEET_LONGDESC

Improves health, movement speed, and damage.

This treat was originally created as a reward for Winchester's games of skill.


 * 1) NIMBLEFINGERS_ENCNAME

Oiled Cylinder


 * 1) NIMBLEFINGERS_SHORTDESC

Reload Faster


 * 1) NIMBLEFINGERS_LONGDESC

Increases the speed at which guns can be reloaded.


 * 1) ALPHABULLET_ENCNAME

Alpha Bullet


 * 1) ALPHABULLET_SHORTDESC

First!


 * 1) ALPHABULLET_LONGDESC

Increases the damage dealt by the first bullet in a clip.

One of a pair of artifact bullets forged by Edwin's daughter as part of her journeyman's trial.


 * 1) OMEGABULLET_ENCNAME

Omega Bullets


 * 1) OMEGABULLET_SHORTDESC

Last!


 * 1) OMEGABULLET_LONGDESC

Increases the damage dealt by the last bullet in a clip.

One of a pair of artifact bullets forged by Edwin's daughter as part of her journeyman's trial.


 * 1) BADGE_ENCNAME

Badge


 * 1) BADGE_SHORTDESC

By The Book


 * 1) BADGE_LONGDESC

A policeman's badge. It belongs to the officer on duty in the Gungeon's precinct.

It seems to be well worn. Whoever owns this badge is probably close to retirement.


 * 1) BETTERBULLET_ENCNAME

+1 Bullets


 * 1) BETTERBULLET_SHORTDESC

+1 To Bullet


 * 1) BETTERBULLET_LONGDESC

Masterwork bullets.

Peer-reviewed studies have shown that these bullets are precisely 1 better than normal bullets.


 * 1) BRACELETRED_ENCNAME

Ruby Bracelet


 * 1) BRACELETRED_SHORTDESC

Thrown Guns Explode


 * 1) BRACELETRED_LONGDESC

Any guns thrown while wearing this bracelet will explode!


 * 1) BRACELETGREEN_ENCNAME

Emerald Bracelet


 * 1) BRACELETGREEN_SHORTDESC

Thrown Guns Return


 * 1) BRACELETGREEN_LONGDESC

The emeralds in this bracelet are extremely jealous. They will force any thrown gun to return, just so no other hand can hold them.


 * 1) RINGOFMISERLYPROTECTION_ENCNAME

Ring of Miserly Protection


 * 1) RINGOFMISERLYPROTECTION_SHORTDESC

Aids The Fiscally Responsible


 * 1) RINGOFMISERLYPROTECTION_LONGDESC

Increases health substantially. Any purchases will shatter the ring.

Before the Shopkeep opened his shop, he was an avaricious and miserly man. He remains careful about any expenditures, but through capitalism he has purged himself of negative emotion.


 * 1) ROCKETPOWEREDBULLETS_ENCNAME

Rocket-Powered Bullets


 * 1) ROCKETPOWEREDBULLETS_SHORTDESC

Faster Bullets


 * 1) ROCKETPOWEREDBULLETS_LONGDESC

Increased bullet speed and power.

Known for her impatience, Cadence grew tired of waiting for her bullets to reach their target. She developed these tiny rockets to give each shot extra speed.


 * 1) ROLLINGEYE_ENCNAME

Rolling Eye


 * 1) ROLLINGEYE_SHORTDESC

Back At You


 * 1) ROLLINGEYE_LONGDESC

Rolling through bullets rebounds them toward their owners.

Despite his many failings, Ser Manuel is one of the finest dodge rollers ever to enter the Gungeon's halls. This eye is almost purely composed of Dodgicite, a rare material that reacts strangely near bullets.


 * 1) SCOPE_ENCNAME

Scope


 * 1) SCOPE_SHORTDESC

Steady Aim


 * 1) SCOPE_LONGDESC

A standard scope. Increases accuracy!


 * 1) SHELLETONKEY_ENCNAME

Shelleton Key


 * 1) SHELLETONKEY_SHORTDESC

Locks Are Dead To You


 * 1) SHELLETONKEY_LONGDESC

Opens any lock. Never consumed.

The ultimate tool in the Gungeon Acquisitions' Department's arsenal.


 * 1) CLONE_ENCNAME

Clone


 * 1) CLONE_SHORTDESC

The Real Me


 * 1) CLONE_LONGDESC

Extra Life.

An uncomfortable answer to an uncomfortable truth. This clone can replace a single Gungeoneer upon their death, with almost no lapse in memory.


 * 1) ARMORSYNTH_ENCNAME

Armor Synthesizer


 * 1) ARMORSYNTH_SHORTDESC

Play Well, Get Armor


 * 1) ARMORSYNTH_LONGDESC

Occasionally produces armor. Less effective if rattled.


 * 1) TWEEZERS_ENCNAME

Ammo Synthesizer


 * 1) TWEEZERS_SHORTDESC

Ammo Chance On Kills


 * 1) TWEEZERS_LONGDESC

Repurposes spent ammo from fallen Gundead.


 * 1) SHOTGUNCOLA_ENCNAME

Shotga Cola


 * 1) SHOTGUNCOLA_SHORTDESC

Speed Up


 * 1) SHOTGUNCOLA_LONGDESC

Highly caffeinated, save the cap.


 * 1) SHOTGUNCOFFEE_ENCNAME

Shotgun Coffee


 * 1) SHOTGUNCOFFEE_SHORTDESC

Speed Up


 * 1) SHOTGUNCOFFEE_LONGDESC

Highly caffeinated, with just a hint of gunpowder. Don't drink more than 99 cups.


 * 1) MONSTERBALL_ENCNAME

Monster Ball


 * 1) MONSTERBALL_SHORTDESC

100% Catch Rate


 * 1) MONSTERBALL_LONGDESC

Captures enemies and charms them upon release.

Ancient monster trainers tried to use these balls to domesticate inhabitants of the Gungeon.

According to local legend, Emmitt Calx threw one of these at a Beholster. It didn't work. However, it did force the beast to blink, which allowed Calx to escape.


 * 1) MONSTERBLOOD_ENCNAME

Monster Blood


 * 1) MONSTERBLOOD_SHORTDESC

Twist To Open


 * 1) MONSTERBLOOD_LONGDESC

Emits deadly ooze when damaged.

This canister contains a sample of dangerous monster blood, collected by Médecins Sans Diplôme for study.


 * 1) UTILITYBELT_ENCNAME

Utility Belt


 * 1) UTILITYBELT_SHORTDESC

All Capacity Up!


 * 1) UTILITYBELT_LONGDESC

Carry an additional item and more ammunition.


 * 1) ZSHIRT_ENCNAME

Ballot


 * 1) ZSHIRT_SHORTDESC

Vote Of Confidence!


 * 1) ZSHIRT_LONGDESC

This ballot is proof of participation in the democratic process.

PSA: Voting is cool, no matter what anyone says!


 * 1) ANTIBODY_ENCNAME

Antibody


 * 1) ANTIBODY_SHORTDESC

Heals Up


 * 1) ANTIBODY_LONGDESC

Chance to improve healing received.

An experimental treatment administered by the Gungeon's medical unit.


 * 1) SUNGLASSES_ENCNAME

Sunglasses


 * 1) SUNGLASSES_SHORTDESC

Bright Future


 * 1) SUNGLASSES_LONGDESC

Slows down time during explosions. Increases dodge power during explosions.

These sunglasses belonged to an extremely cool Gungeoneer. He put them on very slowly. Some say he is still putting them on.


 * 1) ANICESMILE_ENCNAME

Disarming Personality


 * 1) ANICESMILE_SHORTDESC

For You?


 * 1) ANICESMILE_LONGDESC

Reduces prices at shops.

The Pilot is able to talk his way into almost anything, usually gunfights.


 * 1) HIDDENCOMPARTMENT_ENCNAME

Hidden Compartment


 * 1) HIDDENCOMPARTMENT_SHORTDESC

Extra Space


 * 1) HIDDENCOMPARTMENT_LONGDESC

Increases active item capacity and maximum ammo counts.

Ever since the Hegemony caught him with a few questionably legal goods, the Pilot has turned to more clandestine storage methods.


 * 1) SHADOWBULLETS_ENCNAME

Shadow Bullets


 * 1) SHADOWBULLETS_SHORTDESC

Double Tap


 * 1) SHADOWBULLETS_LONGDESC

Fires additional projectiles.

These umbral bullets hide in the shadows of other bullets, waiting for the right time to strike.


 * 1) HOMINGBULLETS_ENCNAME

Homing Bullets


 * 1) HOMINGBULLETS_SHORTDESC

Fire And Forget


 * 1) HOMINGBULLETS_LONGDESC

First invented by the Grey Mauser to cheat at one of Winchester's games. Though Winchester eventually caught on and rebuilt his targets to appear friendly, these bullets are still exceptionally useful.


 * 1) NUKESTRIKE_ENCNAME

Big Boy


 * 1) NUKESTRIKE_SHORTDESC

Set The World On Fire


 * 1) NUKESTRIKE_LONGDESC

Nuclear arms were forbidden by the Third Interstellar Armistice, but as large sections of the Gungeon existed before that accord was signed, it is a bit of a grey area legally.


 * 1) AIRSTRIKE_ENCNAME

Air Strike


 * 1) AIRSTRIKE_SHORTDESC

Superior!


 * 1) AIRSTRIKE_LONGDESC

Triggers a chain of missile strikes.

Only the most daring pilots will fly low enough to enter the Gungeon.


 * 1) MAGICSCROLL_ENCNAME

Scroll of Wonder


 * 1) MAGICSCROLL_SHORTDESC

Wondawondawonder!


 * 1) MAGICSCROLL_LONGDESC

A transformative spell of incredible power.

The wizard Alben Smallbore theorized that the more power was put into a spell, the less could be known about its outcome. This spell is immensely powerful.


 * 1) COOPPASSIVE_ENCNAME

Number 2


 * 1) COOPPASSIVE_SHORTDESC

Sidekick No More


 * 1) COOPPASSIVE_LONGDESC

Boosts stats when alone.

Now that the protagonist is dead, it's time to shine!


 * 1) POISONSHOT_ENCNAME

Irradiated Lead


 * 1) POISONSHOT_SHORTDESC

Poison Shot


 * 1) POISONSHOT_LONGDESC

These irradiated slugs have a chance to poison any target they touch.

A favorite of the Resourceful Rat.


 * 1) HAZMAT_ENCNAME

Hazmat Suit


 * 1) HAZMAT_SHORTDESC

Safety Protocol


 * 1) HAZMAT_LONGDESC

Immunity to fire, poison, and electricity.

Nothing gets through this thing, with the notable exception of bullets.


 * 1) GASMASK_ENCNAME

Gas Mask


 * 1) GASMASK_SHORTDESC

Breathe Deep


 * 1) GASMASK_LONGDESC

Prevents poison damage.

A useful, if terrifying, piece of equipment. One size fits all!


 * 1) RINGOFFIRERESISTANCE_ENCNAME

Ring of Fire Resistance


 * 1) RINGOFFIRERESISTANCE_SHORTDESC

No Burns


 * 1) RINGOFFIRERESISTANCE_LONGDESC

Prevents damage from fire.

A ring originally worn by the legendary gunsmith himself. Later in life, Edwin no longer needed it, but the ring proved indispensable during his early years in the Forge. It eventually passed to his eldest daughter.


 * 1) RINGOFLIGHTNINGRESISTANCE_ENCNAME

Ring of Lightning Resistance


 * 1) RINGOFLIGHTNINGRESISTANCE_SHORTDESC

Grounded


 * 1) RINGOFLIGHTNINGRESISTANCE_LONGDESC

Prevents damage from electricity.

A ring originally worn by Alistair, the Thunderbolt. The gemstone set in the golden band is cracked down the middle.


 * 1) RINGOFGIANTSTRENGTH_ENCNAME

Ring of Giant Strength


 * 1) RINGOFGIANTSTRENGTH_SHORTDESC

Throw Harder


 * 1) RINGOFGIANTSTRENGTH_LONGDESC

Increases thrown weapon damage.

This ring bestows incredible physical strength. Unfortunately, there are few benefits to physical strength in the Gungeon.


 * 1) SUPERHOT_ENCNAME

Super Hot Watch


 * 1) SUPERHOT_SHORTDESC

Suuuuuuper


 * 1) SUPERHOT_LONGDESC

Time moves as you do.

This watch is extremely hot to the touch.


 * 1) TASERBULLETS_ENCNAME

Shock Rounds


 * 1) TASERBULLETS_SHORTDESC

Electrified!


 * 1) TASERBULLETS_LONGDESC

Links bullets together with chain lightning.

The signature weapon of Alistair, the Thunderbolt. Upon his second descent into the Gungeon, the Thunderbolt famously remarked, "Lightning won't strike here again." He wasn't wrong.


 * 1) SECRETOFTHEOOZE_ENCNAME

Bug Boots


 * 1) SECRETOFTHEOOZE_SHORTDESC

Yikes!


 * 1) SECRETOFTHEOOZE_LONGDESC

Creates poison on dodge roll, also grants immunity to poison.


 * 1) CARDBOARDBOX_ENCNAME

Box


 * 1) CARDBOARDBOX_SHORTDESC

Just A Box


 * 1) CARDBOARDBOX_LONGDESC

The ultimate in stealth technology.

No one is perceptive enough to see through such an elaborate ruse.


 * 1) DEMONFACE

Demon Face


 * 1) SHRINE_YV_ENCNAME

Pop


 * 1) SHRINE_YV_SHORTDESC

Bullets From Nowhere


 * 1) SHRINE_CLEANSE_ENCNAME

Purified


 * 1) SHRINE_CLEANSE_SHORTDESC

Your Spirit Feels Lighter.


 * 1) SHRINE_HERO_ENCNAME

In the Shadow of Greatness


 * 1) SHRINE_HERO_SHORTDESC

Cursed


 * 1) SHRINE_AMMO_ENCNAME

Deal with the Devil


 * 1) SHRINE_AMMO_SHORTDESC

The Shadows Grow Darker


 * 1) SHRINE_ANGEL_ENCNAME

Sacrifice Accepted


 * 1) SHRINE_ANGEL_SHORTDESC

Stronger


 * 1) SHRINE_PEACE_ENCNAME

At Peace


 * 1) SHRINE_PEACE_SHORTDESC

Live To Gun Another Day


 * 1) SHRINE_DICE_ENCNAME

Roll of the Dice


 * 1) SHRINE_DICE_SHORTDESC

Something Happened


 * 1) SHRINE_DICE_BAD_HEALTH

Pained


 * 1) SHRINE_DICE_BAD_HEALTHSLOT

Enfeebled


 * 1) SHRINE_DICE_BAD_MONEY

Robbed


 * 1) SHRINE_DICE_BAD_GUN

Disarmed


 * 1) SHRINE_DICE_BAD_AMMOCAP

Limited


 * 1) SHRINE_DICE_BAD_BLANK

De-Blanked


 * 1) SHRINE_DICE_BAD_CURSE

Cursed


 * 1) SHRINE_DICE_BAD_RELOAD

Unsteady


 * 1) SHRINE_DICE_BAD_FAIL

Priceless


 * 1) SHRINE_DICE_GOOD_HEALTH

Renewed


 * 1) SHRINE_DICE_GOOD_HEALTHSLOT

Bolstered


 * 1) SHRINE_DICE_GOOD_MOVESPEED

Hasted


 * 1) SHRINE_DICE_GOOD_MONEY

Paid


 * 1) SHRINE_DICE_GOOD_ARMOR

Shielded


 * 1) SHRINE_DICE_GOOD_CURSE

Cleansed


 * 1) SHRINE_DICE_GOOD_CHEST

Gift


 * 1) SHRINE_DICE_GOOD_AMMO

Reloaded


 * 1) SHRINE_DICE_GOOD_BLANK

Blanked

//depricated

//#SHRINE_BLANK_ENCNAME

//Offering Accepted

//#SHRINE_BLANK_SHORTDESC

//Empty and Clean


 * 1) JUNK_ENCNAME

Junk


 * 1) JUNK_SHORTDESC

Next Time Use A Key

What Did You Expect?


 * 1) JUNK_LONGDESC

Just some junk.


 * 1) JUNKTRUTH_ENCNAME

Lies


 * 1) JUNKTRUTH_SHORTDESC

Next Time Tell The Truth


 * 1) JUNKTRUTH_LONGDESC

Just some junk.

You feel bad about this junk, though.


 * 1) COLD45_ENCNAME

Cold 45


 * 1) COLD45_SHORTDESC

Shatterday Night Special


 * 1) COLD45_LONGDESC

Freezes enemies.

This gun's manufacture was outsourced, and due to a typographical error turned out better than expected.


 * 1) TUTORIALHELM_ENCNAME

Old Knight's Helm


 * 1) TUTORIALHELM_SHORTDESC

Protects Knowledge


 * 1) TUTORIALHELM_LONGDESC

A sturdy, if modest, helmet. Once worn by a knight with an unusually large head.


 * 1) TUTORIALSHIELD_ENCNAME

Old Knight's Shield


 * 1) TUTORIALSHIELD_SHORTDESC

Heavy With Experience


 * 1) TUTORIALSHIELD_LONGDESC

The shield of Ser Manuel, emblazoned with his House sigil, the Cup of Knowledge.

There is a diagram on the back illustrating how to strap on a shield and examples of when to raise it. Remarkably free of wear.


 * 1) BLANK_ENCNAME

Blank


 * 1) BLANK_SHORTDESC

Banish Bullets


 * 1) BLANK_LONGDESC

Erases all enemy projectiles in the room. Pushes enemies back, and deals a small amount of damage.


 * 1) ICE_BREAKERS_GUN_ENCNAME

Ice Breaker


 * 1) ICE_BREAKERS_GUN_SHORTDESC

Never Let Go


 * 1) ICE_BREAKERS_GUN_LONGDESC

Alternates between frigid blasts and explosive slugs.

The Ice Breaker was designed by Edwin, the legendary gunsmith. The only gun to combine freezing and shattering technology into one convenient package!


 * 1) ICE_OGRE_HEAD_ENCNAME

Ice Ogre Head


 * 1) ICE_OGRE_HEAD_SHORTDESC

Cold Shoulder


 * 1) ICE_OGRE_HEAD_LONGDESC

Freezes enemies.

Ice Ogre Head still produces a bitterly cold breath. A favorite of the adventurer Frifle.


 * 1) HANDCROSSBOW_ENCNAME

Wristbow


 * 1) HANDCROSSBOW_SHORTDESC

Handy!


 * 1) HANDCROSSBOW_LONGDESC

A rudimentary wooden hand crossbow. Used commonly by Skullets in the Hollow.


 * 1) TWINENERGYGUN_ENCNAME

Helix


 * 1) TWINENERGYGUN_SHORTDESC

Splice 'n' Dice


 * 1) TWINENERGYGUN_LONGDESC

Fires two wave projectiles.

Inspired by real science, the Helix is extremely useful for hitting two things at once, as long as they are a certain distance apart.


 * 1) FUTUREASSAULT_ENCNAME

Chromesteel Assault Rifle


 * 1) FUTUREASSAULT_SHORTDESC

Heavy Metal


 * 1) FUTUREASSAULT_LONGDESC

The Chromesteel Assault Rifle was used as the last line of defense against a viscous Blobulonian incursion. Despite such a mighty weapon, greater numbers prevailed.


 * 1) DISTORTIONLAUNCHER_ENCNAME

Particulator


 * 1) DISTORTIONLAUNCHER_SHORTDESC

Strange Matter


 * 1) DISTORTIONLAUNCHER_LONGDESC

An initial burst of exotic particles triggers additional homing blasts.

A weapon from the future. Perhaps a Gungeoneer from the distant future succeeded, and brought this gun back?

Gunesis 1:1

In the beginning, the Gungeon was formless and void, and bullets moved over the face of the deep.


 * 1) GILDEDHYDRA_ENCNAME

Gilded Hydra


 * 1) GILDEDHYDRA_SHORTDESC

Heads Up!


 * 1) GILDEDHYDRA_LONGDESC

Increased clip capacity with damage taken.

The Gilded Hydra is a masterwork shotgun created by Edwin, the legendary gunsmith. Its capacity grows every time its bearer is wounded.

Revolvations 2:1

These are the words of Kaliber, she who grips the seven sidearms in her hands and walks among the six loaded chambers. When the Gun is drawn to the heart of the pacifist, and when the chambers are empty and the shells are spent, the Last of the Jammed will ascend to seal the Breach forever.


 * 1) SST_ENCNAME

Super Space Turtle


 * 1) SST_SHORTDESC

Hero From Space


 * 1) SST_LONGDESC

This miniscule weapon was wielded by the famous Super Space Turtle, a hero from beyond the stars. It is difficult for a normal human hand to wield, but can still function as a normal gun.

It is best used in the hands of the Super Space Turtle, wherever they may be.


 * 1) RAIDENORBITAL_ENCNAME

Space Friend


 * 1) RAIDENORBITAL_SHORTDESC

A Friend From The Space


 * 1) RAIDENORBITAL_LONGDESC

Companion. Fires upon foes.

This tiny ship is captained by a heroic, tiny spacefarer. Perhaps he or she has a tiny past full of tiny regrets?


 * 1) R22_ENCNAME

R2G2


 * 1) R22_SHORTDESC

Gunmech Robot


 * 1) R22_LONGDESC

Companion. Fires upon foes.

This robot originally served beverages to the Gundead as they wandered the chambers.


 * 1) OWL_ENCNAME

Owl


 * 1) OWL_SHORTDESC

Hoots And More


 * 1) OWL_LONGDESC

Companion. Occasionally blanks enemy bullets.

This fearless owl follows you, clutching a wad of Blanks in its talons.


 * 1) CATERPILLAR_ENCNAME

Hungry Caterpillar


 * 1) CATERPILLAR_SHORTDESC

Feeds On Hearts


 * 1) CATERPILLAR_LONGDESC

There is a caterpillar following you.

It appears to be hungry for Hearts.


 * 1) POWERSCOMBINED_ENCNAME

Unity


 * 1) POWERSCOMBINED_SHORTDESC

Our Powers Combined


 * 1) POWERSCOMBINED_LONGDESC

Increased combat effectiveness per gun.

This ring takes a small amount of power from each gun carried and adds it to the currently equipped gun.


 * 1) CLAW_ENCNAME

Cat Claw


 * 1) CLAW_SHORTDESC

Kneadle Your Foes!


 * 1) CLAW_LONGDESC

Fires explosive homing darts.


 * 1) LOWERCASER_ENCNAME

Lower Case r


 * 1) LOWERCASER_SHORTDESC

Alphabetical!


 * 1) LOWERCASER_LONGDESC

The letter r looks like a gun.

It is rare, but not unheard of, for abstract concepts to take gun form when discussed near the Gungeon.


 * 1) WINDUPGUN_ENCNAME

Wind Up Gun


 * 1) WINDUPGUN_SHORTDESC

Charge It


 * 1) WINDUPGUN_LONGDESC

Decreases in damage output as the clip empties.

You gotta wind it!


 * 1) CRESCENTMOONCROSSBOW_ENCNAME

Crescent Crossbow


 * 1) CRESCENTMOONCROSSBOW_SHORTDESC

Moon Shot


 * 1) CRESCENTMOONCROSSBOW_LONGDESC

Fires shattering starlight.

A crossbow that shines in the moonlight of Gunymede. Charge it up, and watch the shooting stars fly.


 * 1) MOLOTOVLAUNCHER_ENCNAME

Molotov Launcher


 * 1) MOLOTOVLAUNCHER_SHORTDESC

Exactly What You Think


 * 1) MOLOTOVLAUNCHER_LONGDESC

Launches Molotovs.

The Molotov Launcher takes the principle of incendiary bottles and removes arm pain.


 * 1) MATTERANTIMATTERGUN_ENCNAME

Dark Marker


 * 1) MATTERANTIMATTERGUN_SHORTDESC

Big Bang


 * 1) MATTERANTIMATTERGUN_LONGDESC

Fires two projectiles. If they meet...

Matter is composed largely of strong particles, and antimatter is composed of weak particles. When they meet, the strong particles overwhelm the weak particles and then explode in satisfaction.

This gun is the favorite gun of the Gunsling King, who somewhat inscrutably says it reminds him of his servant.


 * 1) COMPANIONAPP_ENCNAME

iBomb Companion App


 * 1) COMPANIONAPP_SHORTDESC

One For That


 * 1) COMPANIONAPP_LONGDESC

Detonates explosive objects in the current room.

Kids these days can detonate explosives from their phones. In the early days of the Gungeon, some form of shooting was required.


 * 1) TSTOPPER_ENCNAME

Aged Bell


 * 1) TSTOPPER_SHORTDESC

Lacuna


 * 1) TSTOPPER_LONGDESC

Briefly stops time.

This bell appears to be made of different materials at different times. The mournful tones it emits echo forwards and backwards. Some claim that they can hear it before it rings.


 * 1) DUCTTAPE_ENCNAME

Duct Tape


 * 1) DUCTTAPE_SHORTDESC

Friend Of Gunsmiths


 * 1) DUCTTAPE_LONGDESC

Combines the currently equipped gun with the next carried gun.

It isn't pretty, but sometimes wondrous things can be accomplished with a roll of tape. Just look at the Bundle of Wands, or the Magitek Hybrid!


 * 1) CRUTCH_ENCNAME

Crutch


 * 1) CRUTCH_SHORTDESC

You Need It


 * 1) CRUTCH_LONGDESC

Adds aim assist, of a sort.

Everybody needs a little help, sometimes. With this crutch, every bullet fired will try really hard to hit a target, even if aimed incorrectly.


 * 1) ANGRYBULLETS_ENCNAME

Angry Bullets


 * 1) ANGRYBULLETS_SHORTDESC

Hungry For More


 * 1) ANGRYBULLETS_LONGDESC

Hitting an enemy has a chance to refire the projectile at a nearby enemy.

These bullets are imbued with the white-hot rage of Kaliber herself.


 * 1) SCATTERSHOT_ENCNAME

Scattershot


 * 1) SCATTERSHOT_SHORTDESC

Quantity Over Quality


 * 1) SCATTERSHOT_LONGDESC

More bullets, less damage.


 * 1) RRNOTE1_ENCNAME

Infuriating Note


 * 1) RRNOTE1_SHORTDESC

You've Been Had...


 * 1) RRNOTE1_LONGDESC

You have been had... by the Resourceful Rat! Whatever was in that chest has already been taken by the Gungeon's Most Wanted!


 * 1) SPICE_ENCNAME

Spice


 * 1) SPICE_SHORTDESC

A tantalizing cube of power.

One more couldn't hurt.

Just one more hit...

MORE


 * 1) SPICE_LONGDESC

Increases combat prowess, with absolutely no downside!

A potent gun-enhancing drug from the far reaches of the galaxy. It is known to be extremely addictive, and extremely expensive.


 * 1) DRUMCLIP_ENCNAME

Drum Clip


 * 1) DRUMCLIP_SHORTDESC

One Size Fits All


 * 1) DRUMCLIP_LONGDESC

Increased magazine capacity for all guns.


 * 1) EITRSHIELD_ENCNAME

Shield of the Maiden


 * 1) EITRSHIELD_SHORTDESC

Block And Load


 * 1) EITRSHIELD_LONGDESC

Use to block bullets.

This old and battered shield has seen better days, but it still gets the job done. A useful addition to any Gungoneer's arsenal when used in moderation. Shields are nice, but not if they engender passivity.


 * 1) BRACKET_ENCNAME

Bracket Key


 * 1) BRACKET_SHORTDESC

`debugkill


 * 1) BRACKET_LONGDESC

Deals a large amount of damage to all enemies in a room.

A remnant from when the Gungeon was being built. Gungeon architects would use these artifacts to quickly make their way through Gundead infested chambers. Though this one has lost a portion of its power to the ages, it is still a potent weapon.


 * 1) REDBANDANA_ENCNAME

Bloodied Scarf


 * 1) REDBANDANA_SHORTDESC

Blink Away


 * 1) REDBANDANA_LONGDESC

Dodge roll is replaced with a blink.

This simple scarf was once worn by a skilled assassin. Betrayed by his brothers and assumed dead...


 * 1) BLUEBANDANA_ENCNAME

Ancient Hero's Bandana


 * 1) BLUEBANDANA_SHORTDESC

Limitless


 * 1) BLUEBANDANA_LONGDESC

Greatly increased ammo capacity.

This simple bandana, which once covered the brow of an ancient hero, still remembers the old ways. Its powers have weakened over the years, but should still suffice to provide you with near-infinite ammunition.


 * 1) EYEOFTHETIGER_ENCNAME

Broccoli


 * 1) EYEOFTHETIGER_SHORTDESC

Makes You Strong


 * 1) EYEOFTHETIGER_LONGDESC

Broccoli is an edible green plant in the cabbage family whose large flowerhead is eaten as a vegetable.


 * 1) HEARTOFICE_ENCNAME

Heart of Ice


 * 1) HEARTOFICE_SHORTDESC

That's Cold


 * 1) HEARTOFICE_LONGDESC

Fires ice projectiles on taking damage.

This icy heart was torn from a mighty frost giant, a common target for talented monster hunters.


 * 1) MIMICTOOTHNECKLACE_ENCNAME

Mimic Tooth Necklace


 * 1) MIMICTOOTHNECKLACE_SHORTDESC

Chomp


 * 1) MIMICTOOTHNECKLACE_LONGDESC

Unlocks all chests!

A necklace made from the tooth of a Mimic. Feels lucky!


 * 1) LASERSIGHT_ENCNAME

Laser Sight


 * 1) LASERSIGHT_SHORTDESC

King Of The Dot


 * 1) LASERSIGHT_LONGDESC

Increases accuracy.

Laser sights work extremely well in the Gungeon, where stealth is rarely a concern.


 * 1) NANOMACHINES_ENCNAME

Nanomachines


 * 1) NANOMACHINES_SHORTDESC

Son


 * 1) NANOMACHINES_LONGDESC

Gain armor when damaged several times.

These self-replicating Nanomachines transform lead that enters the body into armor.


 * 1) PEPPER_ENCNAME

Gungeon Pepper


 * 1) PEPPER_SHORTDESC

The Heat Is On!


 * 1) PEPPER_LONGDESC

Deals damage to nearby enemies.

This pepper is hot enough to damage unassuming bystanders.


 * 1) GUONSTONE_DARKBLUE_ENCNAME

Blue Guon Stone


 * 1) GUONSTONE_DARKBLUE_SHORTDESC

On My Side


 * 1) GUONSTONE_DARKBLUE_LONGDESC

Slows time upon receiving damage.

The Blue Guon Stone, or the Stone of Critical Perception, increases its bearers reaction times in dangerous situations.


 * 1) GUONSTONE_RED_ENCNAME

Red Guon Stone


 * 1) GUONSTONE_RED_SHORTDESC

Dodge Up


 * 1) GUONSTONE_RED_LONGDESC

Improves dodging.

The Red Guon Stone is 40% Dodgicite, greatly improving dodge roll speed and distance.


 * 1) GUONSTONE_GREEN_ENCNAME

Green Guon Stone


 * 1) GUONSTONE_GREEN_SHORTDESC

Chance To Heal


 * 1) GUONSTONE_GREEN_LONGDESC

Chance to heal upon taking damage.

The Green Guon stone abhors pain, and has a small chance to heal its bearer upon being wounded. It seems to grow more desperate as the risk of death rises.


 * 1) GUONSTONE_PINK_ENCNAME

Pink Guon Stone


 * 1) GUONSTONE_PINK_SHORTDESC

Increased Health


 * 1) GUONSTONE_PINK_LONGDESC

Health increased.

The Pink Guon stone is actually a White Guon stone that has been used as a component in blood rituals, infusing it with the hearts of fallen Gungeoneers.


 * 1) GUONSTONE_WHITE_ENCNAME

White Guon Stone


 * 1) GUONSTONE_WHITE_SHORTDESC

Kindles Blanks


 * 1) GUONSTONE_WHITE_LONGDESC

Increased Blank regeneration.

The White Guon stone grants its bearer an additional Blank on every floor.


 * 1) GUONSTONE_ORANGE_ENCNAME

Orange Guon Stone


 * 1) GUONSTONE_ORANGE_SHORTDESC

Hot Rock


 * 1) GUONSTONE_ORANGE_LONGDESC

Attacks enemies.

In years past, the Orange Guon stone boosted its bearer's damage, but the Belligerite at the core of the stone has grown so enraged that the stone itself now lashes out at foes.


 * 1) GUONSTONE_LIGHTBLUE_ENCNAME

Clear Guon Stone


 * 1) GUONSTONE_LIGHTBLUE_SHORTDESC

Pure


 * 1) GUONSTONE_LIGHTBLUE_LONGDESC

Negates poison damage.

The Clear Guon stone continuously cleanses the blood of its bearer of all impurities.


 * 1) BTCKTP_ENCNAME

Bullet That Can Kill The Past


 * 1) BTCKTP_SHORTDESC

Don't Miss


 * 1) BTCKTP_LONGDESC

A bullet that can kill the past. You're not sure what will happen when you fire it, but you feel exhilarated!


 * 1) DOWNWELLBOOTS_ENCNAME

Gunboots


 * 1) DOWNWELLBOOTS_SHORTDESC

They Go Down Well


 * 1) DOWNWELLBOOTS_LONGDESC

Improves dodge roll by adding bullets.

A hero from the distant past used these gunboots to descend a mysterious abyss. After many years, like all gun artifacts, they made their way to the Gungeon.


 * 1) RATKEY_ENCNAME

Gnawed Key


 * 1) RATKEY_SHORTDESC

Unlocks Something


 * 1) RATKEY_LONGDESC

The handle is shaped like the skull of a rodent. What could it unlock?


 * 1) LIGHTNING_ENCNAME

ThunderBolt


 * 1) LIGHTNING_SHORTDESC

Shrinks And Dazes


 * 1) LIGHTNING_LONGDESC

Shrinks and dazes enemies for a brief period of time.

Said to contain the soul of a famous Gungeoneer.


 * 1) ARTFULDODGER_ENCNAME

Prize Pistol


 * 1) ARTFULDODGER_SHORTDESC

Definitely Fair


 * 1) ARTFULDODGER_LONGDESC

Used for Winchester's games. Does no damage.


 * 1) ELECTROSHARKGUN_ENCNAME

The Emperor


 * 1) ELECTROSHARKGUN_SHORTDESC

Electric Terror


 * 1) ELECTROSHARKGUN_LONGDESC

Fires linked projectiles.

This gun fires powerful electron bursts that imitate ancient spells of chained lightning.


 * 1) SHARKGUN_ENCNAME

Compressed Air Tank


 * 1) SHARKGUN_SHORTDESC

You Know My Work


 * 1) SHARKGUN_LONGDESC

Shoots sharks. Really.

This gun, a Calx original, fires homing sharks. This would never function under normal circumstances, but the Gungeon respects the pure audacity of its existence.


 * 1) SCRAMBLER_ENCNAME

The Scrambler


 * 1) SCRAMBLER_SHORTDESC

Bullet Or The Gun?


 * 1) SCRAMBLER_LONGDESC

The Scrambler fires unhatched bullet eggs, each close to hatching. Upon impact, a swarm of newborn bullets is released, hungry for their first meal!


 * 1) SHOTGUNLOVE_ENCNAME

Shotgun Full of Love


 * 1) SHOTGUNLOVE_SHORTDESC

Kill With Kindness


 * 1) SHOTGUNLOVE_LONGDESC

Deals damage and potentially charms enemies.

The preferred weapon of Hespera, the Pride of Venus, a beloved Gungeoneer.


 * 1) RAILGUN_ENCNAME

Railgun


 * 1) RAILGUN_SHORTDESC

Calibrating


 * 1) RAILGUN_LONGDESC

Launches a dense metal slug at incredible speeds. Ricochets will loosely track enemies.

This railgun has moved beyond the prototype stage into production. The slug has been reduced in mass to cut costs, resulting in weaker relative performance but high ricochet potential.


 * 1) RAILGUNVARIANT_ENCNAME

Prototype Railgun


 * 1) RAILGUNVARIANT_SHORTDESC

DANGER: HIGH VOLTAGE


 * 1) RAILGUNVARIANT_LONGDESC

Launches a dense metal slug at incredible speeds.

A secret military prototype, built at great cost by the Hegemony of Man. A single shot can punch a hole in anything up to a Destroyer-class starship.


 * 1) NIKITA_ENCNAME

RC Rocket


 * 1) NIKITA_SHORTDESC

Avoid User Error


 * 1) NIKITA_LONGDESC

Fires wire-guided missiles, controlled by aiming.

These missiles are excellent for catching an enemy off guard, or perhaps for traversing an electrified corridor.


 * 1) MEATLAUNCHER_ENCNAME

Bait Launcher


 * 1) MEATLAUNCHER_SHORTDESC

Meat Your Maker


 * 1) MEATLAUNCHER_LONGDESC

Launches meat that attracts carnivores.

This esoteric weapon was devised by Emmitt Calx during one of his famous big game expeditions. The steak thrown by this small catapult will almost certainly draw the attention of any nearby predators.


 * 1) MESHOTGUN_ENCNAME

Mass Shotgun


 * 1) MESHOTGUN_SHORTDESC

My Favorite Gun


 * 1) MESHOTGUN_LONGDESC

A shotgun used by the highest ranking soldiers of the Hegemony.

Designed for rapid deployment and easy storage, the Mass Shotgun fires a single large slug that bursts into smaller pellets.


 * 1) MASKGUN_ENCNAME

Gunther


 * 1) MASKGUN_SHORTDESC

Jealous Weapon


 * 1) MASKGUN_LONGDESC

Grows more powerful with each room cleared.

This distrustful gun has gained sentience. As with all intelligent weapons, he should be treated with respect and care.


 * 1) FLAREGUN_ENCNAME

Flare Gun


 * 1) FLAREGUN_SHORTDESC

Over Here


 * 1) FLAREGUN_LONGDESC

Sets targets aflame!

Unfortunately, deep in the Gungeon, no one will see this flare but you.


 * 1) DERRINGER_ENCNAME

Derringer


 * 1) DERRINGER_SHORTDESC

One Last Trick


 * 1) DERRINGER_LONGDESC

This tiny pistol packs a correspondingly small punch, but it is well-known for getting its wielders out of tight spots.


 * 1) CEREBRALBORE_ENCNAME

Bullet Bore


 * 1) CEREBRALBORE_SHORTDESC

Mind Muncher


 * 1) CEREBRALBORE_LONGDESC

The explosive drills this gun fires will stun enemies before exploding.

The Bullet Bore is an exotic weapon from the past, when the only creatures to carry guns were dinosaurs.


 * 1) BLOCKGUN_ENCNAME

Brick Breaker


 * 1) BLOCKGUN_SHORTDESC

Wrong Kind Of Mortar


 * 1) BLOCKGUN_LONGDESC

Legends tell of a mysterious alchemist who could turn bricks into coins, turtles, mushrooms, and a wide variety of other things.

If true, this gun is a poor facsimile of his abilities, but is still useful nonetheless.


 * 1) SAWGUN_ENCNAME

Buzzkill


 * 1) SAWGUN_SHORTDESC

Sawed On!


 * 1) SAWGUN_LONGDESC

Fires sawblades.

The marketing team assigned to the Saw Blader wanted to call it the Sawed-On Shotgun, but were overruled by the gun's designer. It's more of a handgun, anyway.


 * 1) SHOTGRUB_ENCNAME

Shotgrub


 * 1) SHOTGRUB_SHORTDESC

No Worries!


 * 1) SHOTGRUB_LONGDESC

The infant Shotgrub is typically wielded by an adult Shotgrub, a guardian of Bullet Hell.

It fires bullets in unnerving patterns. Gungeoneers should take care that it not attach to their brainstem.


 * 1) ANVILGUN_ENCNAME

Anvillain


 * 1) ANVILGUN_SHORTDESC

Practical And Safe


 * 1) ANVILGUN_LONGDESC

Fires anvils!

A hometown favorite! The Anvillain has been shown to be the safest and most effective means of dispatching foes with an anvil.


 * 1) BLASPHEMY_ENCNAME

Blasphemy


 * 1) BLASPHEMY_SHORTDESC

To The Point


 * 1) BLASPHEMY_LONGDESC

Betrayer!


 * 1) SWORDGUN_ENCNAME

Fightsabre


 * 1) SWORDGUN_SHORTDESC

Heresy


 * 1) SWORDGUN_LONGDESC

Reload to reflect nearby bullets.

An ancient weapon, composed entirely of hardened light.


 * 1) WOODGUN_ENCNAME

Mahoguny


 * 1) WOODGUN_SHORTDESC

100% Organic


 * 1) WOODGUN_LONGDESC

This leafy blaster is made of Mahoguny, a strange wood which will only take root near the Gungeon.


 * 1) BOMBGUN_ENCNAME

Lil' Bomber


 * 1) BOMBGUN_SHORTDESC

ReFuse To Lose!


 * 1) BOMBGUN_LONGDESC

Charge to fire bombs.

A forgetful adventurer left a pouch full of bombs deep in the Gungeon, and they eventually sprouted into this amusing weapon. A favorite of the Gunsling King, who often sends Manservantes to pick up the bombs.


 * 1) DISINTEGRATOR_ENCNAME

Disintegrator


 * 1) DISINTEGRATOR_SHORTDESC

Return To Dust


 * 1) DISINTEGRATOR_LONGDESC

Fires a beam that decoheres matter into its constituent particles.

This disintegration ray is outlawed on almost every planet with some form of government, and feared by all beings made primarily of matter. It can be fired legally in only two places: the Gungeon, and the waste disposal facilities of Popolon V.


 * 1) CHARGESHOT_ENCNAME

Charge Shot


 * 1) CHARGESHOT_SHORTDESC

Hold To Fire


 * 1) CHARGESHOT_LONGDESC

The Charge Shot is a weapon from Distant Lands. Legend says it was once used by mutant gladiators in rocket-propelled deathmatches to the rocket-propelled death.


 * 1) ZILLASHOTGUN_ENCNAME

Zilla Shotgun


 * 1) ZILLASHOTGUN_SHORTDESC

Quadruple the fun!


 * 1) ZILLASHOTGUN_LONGDESC

A four-barreled shotgun that can be fired all at once.

Zilla Industries is famous for crafting bespoke weapons for highly talented gunslingers. This shotgun was created with only one concept in mind: maximum destructive potential.


 * 1) MUTANTARM_ENCNAME

Mutation


 * 1) MUTANTARM_SHORTDESC

Didn't Need Two Anyway


 * 1) MUTANTARM_LONGDESC

A horrific consequence of radiation exposure.

At least the arm is still somewhat useful.


 * 1) CONDENSER_ENCNAME

Frost Bullets


 * 1) CONDENSER_SHORTDESC

Icy Fire


 * 1) CONDENSER_LONGDESC

All bullets can freeze enemies.

This bullet upgrade attaches small condensers to each bullet fired, lowering their temperature substantially. Accidentally invented by the Gungeon Acquisitions team when Cadence told Ox to "Cool it with all the bullets."


 * 1) BLANKICE_ENCNAME

Frost Ammolet


 * 1) BLANKICE_SHORTDESC

Chance To Freeze


 * 1) BLANKICE_LONGDESC

Blanks have a chance to freeze enemies.

Cold to the touch.


 * 1) BLANKFIRE_ENCNAME

Copper Ammolet


 * 1) BLANKFIRE_SHORTDESC

Blanks Ignite


 * 1) BLANKFIRE_LONGDESC

Blanks have a chance to ignite enemies.

This enchanted copper amulet was forged deep in the Forge. Warm to the touch.


 * 1) BLANKTRIEFFECT_ENCNAME

Chaos Ammolet


 * 1) BLANKTRIEFFECT_SHORTDESC

What Can Will


 * 1) BLANKTRIEFFECT_LONGDESC

Blanks have a chance to poison, freeze, and ignite enemies.

This enchanted amulet is made of the most valuable metal of all, lead. There is an artificer's engravure on the bottom, but time has rendered it illegible.


 * 1) BLANKPOISON_ENCNAME

Uranium Ammolet


 * 1) BLANKPOISON_SHORTDESC

Blanks Poison


 * 1) BLANKPOISON_LONGDESC

Blanks have a chance to poison enemies.

This enchanted amulet was created by a great gunsmith. Her research with irradiated metals ultimately cost her life, but many of today's guns owe their existence to her work.


 * 1) BLANKFORCE_ENCNAME

Lodestone Ammolet


 * 1) BLANKFORCE_SHORTDESC

Blank Knockback Up


 * 1) BLANKFORCE_LONGDESC

Blanks send enemies flying.

This enchanted amulet is strangely polarized, repelling most objects that draw near. It hums softly in the presence of Blanks.


 * 1) BLANKDAMAGE_ENCNAME

Gold Ammolet


 * 1) BLANKDAMAGE_SHORTDESC

Blank Damage Up


 * 1) BLANKDAMAGE_LONGDESC

Blanks will deal increased damage to enemies.

This enchanted amulet is not actually made of gold, but brass from melted bullet casings. Even now, it yearns to shoot at something.


 * 1) BLANKELDER_ENCNAME

Elder Blank


 * 1) BLANKELDER_SHORTDESC

Excommunicate Bullets


 * 1) BLANKELDER_LONGDESC

Unlike normal blanks, the Elder Blank may be reused.

Feared strongly by the Order of the True Gun. Anathema to all Gunkind.


 * 1) FATBULLETS_ENCNAME

Fat Bullets


 * 1) FATBULLETS_SHORTDESC

Fatter = Stronger


 * 1) FATBULLETS_LONGDESC

Makes bullets larger and more effective.

The effectiveness of a bullet is directly related to its size with zero exceptions.


 * 1) FLUBBERBULLETS_ENCNAME

Bouncy Bullets


 * 1) FLUBBERBULLETS_SHORTDESC

Boiyoiyoing!


 * 1) FLUBBERBULLETS_LONGDESC

All bullets gain ricochet.

A talented gunslinger can bounce bullets with certain guns, but this special ammunition makes it easy to do with any weapon.


 * 1) CATHEDRALCREST_ENCNAME

Old Crest


 * 1) CATHEDRALCREST_SHORTDESC

Armor Up


 * 1) CATHEDRALCREST_LONGDESC

A peculiar piece of armor.

The crest of a strange religion. The edges are scuffed and worn, as if it has been slid into a frame several times. The crest depicts a great bullet falling from the sky, surrounded by prostrate Gundead figures.


 * 1) MEATBUN_ENCNAME

Meatbun


 * 1) MEATBUN_SHORTDESC

On A Roll


 * 1) MEATBUN_LONGDESC

Heals for a small amount.

A delicious, freshly baked roll! Sometimes, things just work out.


 * 1) MELTEDROCK_ENCNAME

Melted Rock


 * 1) MELTEDROCK_SHORTDESC

Corpses Explode


 * 1) MELTEDROCK_LONGDESC

Resonates with Gundead corpses, causing them to explode.

This rock is a testament to one poor soul, whose agony was so great that it still echoes in the bodies of the freshly deceased.


 * 1) COOLSWORD_ENCNAME

Ceremonial Sword


 * 1) COOLSWORD_SHORTDESC

The S Word


 * 1) COOLSWORD_LONGDESC

A ceremonial sword. Not for combat.

Bladed weaponry would normally incite the wrath of the Jammed, but this ceremonial sword is blunted and cannot be used for combat.


 * 1) HEAVYBOOTS_ENCNAME

Heavy Boots


 * 1) HEAVYBOOTS_SHORTDESC

Low Center Of Mass


 * 1) HEAVYBOOTS_LONGDESC

Allows a Gungeoneer to keep their footing, even when great force is applied to them.


 * 1) FIREBULLETS_ENCNAME

Hot Lead


 * 1) FIREBULLETS_SHORTDESC

Chance To Ignite


 * 1) FIREBULLETS_LONGDESC

All bullets have a chance to ignite foes.

Freshly formed shells, straight from the Gungeon's Forge. The metal slug at the center of each round is still molten.


 * 1) CLORANTHYRING_ENCNAME

Cloranthy Ring


 * 1) CLORANTHYRING_SHORTDESC

Dodge Power Up


 * 1) CLORANTHYRING_LONGDESC

Improves dodging.

This ancient ring spins slowly about its axis, even when worn. It is of unknown origin.


 * 1) HEROSBLADE_ENCNAME

Excaliber


 * 1) HEROSBLADE_SHORTDESC

Once And Future


 * 1) HEROSBLADE_LONGDESC

Reload to clear the air of bullets. This abominable weapon angers the Jammed.

The weapon of a mythical hero, said to have mastered the Gungeon. Reloading initiates a defensive flurry of slashes, each positioned to carve a bullet from the air.


 * 1) FAIRYWINGS_ENCNAME

Fairy Wings


 * 1) FAIRYWINGS_SHORTDESC

Enchantment?


 * 1) FAIRYWINGS_LONGDESC

A pair of enchanted wings, which grant flight.

Your caterpillar friend has metamorphosed into a wondrous creature! And that wondrous creature is a spinefly, which burrows into the spinal columns of vertebrates. The survivors of this parasite sprout wings.


 * 1) WAXWINGS_ENCNAME

Wax Wings


 * 1) WAXWINGS_SHORTDESC

Too Close To The Gun


 * 1) WAXWINGS_LONGDESC

Grants flight while retaining maneuverability.

A pair of finely-crafted wax wings.


 * 1) TRAINING_ENCNAME

Military Training


 * 1) TRAINING_SHORTDESC

Hold Facing Enemy


 * 1) TRAINING_LONGDESC

Memories of your years in training. Better Reload speeds and weapon accuracy.


 * 1) TRIGGERRING_ENCNAME

Ring of Triggers


 * 1) TRIGGERRING_SHORTDESC

Items == Guns


 * 1) TRIGGERRING_LONGDESC

Summons bullets on active item use.

This ring bestows upon its bearer the now obvious knowledge that within the walls of the Gungeon all items are actually guns in strange, distorted form. An artifact of the Order's belief in transgunstantiation.


 * 1) SPONGE_ENCNAME

Sponge


 * 1) SPONGE_SHORTDESC

Godliness


 * 1) SPONGE_LONGDESC

Removes all goop in a small radius continuously.

A normal sponge, useful for cleaning up messes. Holding it, you hear the whispers of an alien tongue.


 * 1) HUNTRESS_ENCNAME

Hunter's Journal


 * 1) HUNTRESS_SHORTDESC

Luck Or Skill?


 * 1) HUNTRESS_LONGDESC

Slightly increases drop rate.

Filled with maps and the answers to half-forgotten riddles. Ever since the Hunter was a child, she had a knack for finding things.


 * 1) PIGITEM1_ENCNAME

Pig


 * 1) PIGITEM2_ENCNAME

Hero Pig


 * 1) PIGITEM1_SHORTDESC

Shifty


 * 1) PIGITEM2_SHORTDESC

He was so young.


 * 1) PIGITEM1_LONGDESC

A strange pig.

This pig... there's nothing obviously wrong with him. His shifty glances and uncanny stares make you wonder about his motivations. Maybe not the greatest pig to have around.


 * 1) PIGITEM2_LONGDESC

A hero pig.

You should have never doubted this pig. He is a true hero.


 * 1) BLANKCOMPANION_ENCNAME

Blank Companion's Ring


 * 1) BLANKCOMPANION_SHORTDESC

He Tries


 * 1) BLANKCOMPANION_LONGDESC

Triggers a blank on active item use.

Raised in the Gungeon and bored of gunfire, he gets excited whenever an item is used.


 * 1) DOGITEM_ENCNAME

Dog


 * 1) DOGITEM_SHORTDESC

Junior II


 * 1) DOGITEM_LONGDESC

A faithful companion. Finds items on room clear.

Keeps the Hunter company. He has a good nose for treasure, but all attempts to train him in combat have failed.


 * 1) LOCKPICKS_ENCNAME

Trusty Lockpicks


 * 1) LOCKPICKS_SHORTDESC

Who Needs Keys?


 * 1) LOCKPICKS_LONGDESC

Chance to pick locks. Can only be used once per lock.

These lockpicks have never let the Pilot down, except for the many times they did.


 * 1) EXPLODINGBULLETS_ENCNAME

Explosive Rounds


 * 1) EXPLODINGBULLETS_SHORTDESC

Mega Blast


 * 1) EXPLODINGBULLETS_LONGDESC

Adds small explosive charges to some shots fired.

Originally developed by the Gundead Miners found deep in the Black Powder Mines, these small explosive charges work wonders when clearing a room.

A favorite of the Gunsling King, who enjoys the sound they make.


 * 1) RINGOFCHESTFRIENDSHIP_ENCNAME

Ring of Chest Friendship


 * 1) RINGOFCHESTFRIENDSHIP_SHORTDESC

Chest Friends Forever


 * 1) RINGOFCHESTFRIENDSHIP_LONGDESC

Increases the chance of finding chests.

This ring was first given to Winchester, largely due to a naming mix-up. With little use for treasure, Winchester eventually gave it away as a prize in one of his strange games.


 * 1) RINGOFMIMICFRIENDSHIP_ENCNAME

Ring of Mimic Friendship


 * 1) RINGOFMIMICFRIENDSHIP_SHORTDESC

Unlikely Allies


 * 1) RINGOFMIMICFRIENDSHIP_LONGDESC

Makes chests safer.

Not actually a ring, but rather a small creature pretending to be a ring. Emits a strange psychic tone only recognizable to mimics, preventing them from attacking.


 * 1) RAGE_ENCNAME

Enraging Photo


 * 1) RAGE_SHORTDESC

Don't Believe His Lies


 * 1) RAGE_LONGDESC

A photo that the Convict brought with her to the Gungeon.

Deal extra damage for a short time after getting hit.

On the journey to the Breach, the Pilot once asked her why she always stared at this photo. Later, she was released from the brig.


 * 1) BACKTAPEDGUN_ENCNAME

Backup Gun


 * 1) BACKTAPEDGUN_SHORTDESC

Watch Your Back


 * 1) BACKTAPEDGUN_LONGDESC

Fires backward.

Another incredible use of tape in the Gungeon, this backward-facing gun has been charmed to fire in solidarity with any equipped gun.


 * 1) HELMET_ENCNAME

Blast Helmet


 * 1) HELMET_SHORTDESC

Duck And Cover


 * 1) HELMET_LONGDESC

Reduces hazard radius of explosions.

This hardy helmet provides protection when too close to an explosion. Be wary though, it only works at a distance.


 * 1) NERVESOFSTEEL_ENCNAME

Riddle of Lead


 * 1) NERVESOFSTEEL_SHORTDESC

This You Can Trust


 * 1) NERVESOFSTEEL_LONGDESC

A relic of the first hero to master the Gungeon, whose skill attracted the envy of Kaliber herself. Bestows unreasonable courage in the face of danger, and the luck to survive it.


 * 1) BRICKBRIBE_ENCNAME

Brick of Cash


 * 1) BRICKBRIBE_SHORTDESC

Secrets Of The Masons


 * 1) BRICKBRIBE_LONGDESC

Reveals secret doors.

This can be used to pay off unscrupulous Snitch Bricks, who are willing to betray their mortared brethren for cold, hard cash. Not legal tender.


 * 1) BUSTEDTV_ENCNAME

Busted Television


 * 1) BUSTEDTV_SHORTDESC

Broken And Heavy


 * 1) BUSTEDTV_LONGDESC

Use to toss. Cannot be carried through a dodge roll.

This television is extremely heavy. It is also extremely broken. These are not useful qualities for traversing a timeless, bullet-filled dungeon.


 * 1) CELLKEY_ENCNAME

Cell Key


 * 1) CELLKEY_SHORTDESC

What could it unlock?


 * 1) ROBOTARM_ENCNAME

Replacement Arm


 * 1) ROBOTARM_SHORTDESC

This arm looks familiar...


 * 1) BALLOON_ENCNAME

Balloon!


 * 1) BALLOON_SHORTDESC

A favorite of Gundead


 * 1) LIVEAMMO_ENCNAME

Live Ammo


 * 1) LIVEAMMO_SHORTDESC

I'm A Bullet Too!


 * 1) LIVEAMMO_LONGDESC

Who needs bullets when you ARE a bullet? Provides immunity to contact damage, and rolling into enemies deals increased damage.


 * 1) TICKETTOTHEGUNSHOW_ENCNAME

Ticket


 * 1) TICKETTOTHEGUNSHOW_SHORTDESC

Do You Have Yours?


 * 1) TICKETTOTHEGUNSHOW_LONGDESC

Summons Gatling Gull as an ally.

Gatling Gull respects martial prowess in Gungeoneers. Spend this ticket to bring in the big guns.


 * 1) ROBOTBULLETS_ENCNAME

Battery Bullets


 * 1) ROBOTBULLETS_SHORTDESC

Zap!


 * 1) ROBOTBULLETS_LONGDESC

Electrifies all bullets fired.

The shock troops of the Hegemony of Man consist entirely of heartless machines, shielded from voltage attacks. Their victims however, have learned to fear the inevitable sting of their electrified shells.


 * 1) CHAMBEREVIL_ENCNAME

Sixth Chamber


 * 1) CHAMBEREVIL_SHORTDESC

Blessing Of Kaliber


 * 1) CHAMBEREVIL_LONGDESC

Feeds upon curse.

One of three artifacts that led to the creation of the Jammed. As their curses grow louder, Kaliber smiles upon the bearer of this portentious omen.


 * 1) SLOWBARREL_ENCNAME

Liquid Valkyrie


 * 1) SLOWBARREL_SHORTDESC

Maximum Pain


 * 1) SLOWBARREL_LONGDESC

Slows enemy projectiles.

Greatly increases reaction times, with few side effects. Commonly used by rebel forces before raids on Hegemony outposts.


 * 1) STUFFEDSTAR_ENCNAME

Stuffed Star


 * 1) STUFFEDSTAR_SHORTDESC

Protective Plush


 * 1) STUFFEDSTAR_LONGDESC

Provides temporary invulnerability.

This is a shooting star which has been embalmed and stuffed with soft fuzz. Tape several to your body and be safe from harm.


 * 1) BULLETIDOL_ENCNAME

Bullet Idol


 * 1) BULLETIDOL_SHORTDESC

Vengeful Spirit


 * 1) BULLETIDOL_LONGDESC

Deals damage to enemies when bearer is wounded.

Whosoever wields this idol will have swift vengeance visited upon any who trespass against them.


 * 1) MUSTACHE_ENCNAME

Mustache


 * 1) MUSTACHE_SHORTDESC

A Familiar Face


 * 1) MUSTACHE_LONGDESC

Chance to heal when money is spent.

The power of commerce fills your veins... and your follicles! This mustache vertically integrates your purchasing synergies, giving you a chance to be healed on every transaction.


 * 1) DIAZAPAM_ENCNAME

Muscle Relaxant


 * 1) DIAZAPAM_SHORTDESC

Loosen Up


 * 1) DIAZAPAM_LONGDESC

Greatly increases accuracy.

These anxiolytic drugs are favored by long-distance snipers, especially in the cold. They won't get rid of shaking hands entirely, but are more effective than holding your breath.


 * 1) SPIKEARMOR_ENCNAME

Armor of Thorns


 * 1) SPIKEARMOR_SHORTDESC

Your Body Is A Weapon


 * 1) SPIKEARMOR_LONGDESC

Greatly increases dodge roll damage.

The barbs on this suit of armor are sure to ruin anyone's day, as long as that "anyone" is within a few inches of you.


 * 1) ANCIENTPRIMER_ENCNAME

Prime Primer


 * 1) ANCIENTPRIMER_SHORTDESC

Old Magic


 * 1) ANCIENTPRIMER_LONGDESC

Bullet Component.

The primer of one of the first Gundead to ever walk the Gungeon. It still trembles with the energies released when the Bullet struck.


 * 1) TIMEGUNPOWDER_ENCNAME

Arcane Gunpowder


 * 1) TIMEGUNPOWDER_SHORTDESC

From The Deep


 * 1) TIMEGUNPOWDER_LONGDESC

Bullet Component.

Before the great Bullet fell, the Gungeon's original master used this powder in his experiments. The Bullet Kin still mine it from the depths, awaiting the return of their master.


 * 1) ASTRALSLUG_ENCNAME

Planar Lead


 * 1) ASTRALSLUG_SHORTDESC

Astral Slug


 * 1) ASTRALSLUG_LONGDESC

Bullet Component.

This extraplanar lead was once part of the great Bullet that fell from the sky, the origin of all Gundead. It shimmers softly, shifting between the material and ethereal sides of the Curtain. Grows hot in the presence of enemies.


 * 1) OBSIDIANSHELL_ENCNAME

Obsidian Shell Casing


 * 1) OBSIDIANSHELL_SHORTDESC

Indestructible


 * 1) OBSIDIANSHELL_LONGDESC

Bullet Component.

Carved from a fang of a High Dragun, this casing is the only material strong enough to jacket Planar Lead.


 * 1) MASTERYTOKEN_CASTLE_ENCNAME

Master Round


 * 1) MASTERYTOKEN_CASTLE_SHORTDESC

First Chamber


 * 1) MASTERYTOKEN_CASTLE_LONGDESC

This rare artifact indicates mastery of the first chamber.

Apocryphal texts recovered from cultists of the Order indicate that the Gun and the Bullet are linked somehow.


 * 1) MASTERYTOKEN_GUNGEON_ENCNAME

Master Round


 * 1) MASTERYTOKEN_GUNGEON_SHORTDESC

Second Chamber


 * 1) MASTERYTOKEN_GUNGEON_LONGDESC

This potent artifact indicates mastery of the second chamber.

Any who enter the Gungeon are doomed to remain, living countless lives in an effort to break the cycle.


 * 1) MASTERYTOKEN_MINES_ENCNAME

Master Round


 * 1) MASTERYTOKEN_MINES_SHORTDESC

Third Chamber


 * 1) MASTERYTOKEN_MINES_LONGDESC

This exceptional artifact indicates mastery of the third chamber.

Few return from the deadly route that leads to the Forge. Yet fewer survive that venture into less-explored territory.


 * 1) MASTERYTOKEN_CATACOMBS_ENCNAME

Master Round


 * 1) MASTERYTOKEN_CATACOMBS_SHORTDESC

Fourth Chamber


 * 1) MASTERYTOKEN_CATACOMBS_LONGDESC

This extraordinary artifact indicates mastery of the fourth chamber.

A monument to the legendary hero greets all who challenge the Gungeon, though their identity has been lost to the ages.


 * 1) MASTERYTOKEN_FORGE_ENCNAME

Master Round


 * 1) MASTERYTOKEN_FORGE_SHORTDESC

Fifth Chamber


 * 1) MASTERYTOKEN_FORGE_LONGDESC

This unfathomable artifact indicates mastery of the penultimate chamber.

The legendary hero felled the beast at the heart of the Gungeon with five rounds. According to the myth, the sixth remains unfired.


 * 1) MASTERYTOKEN_HELL_ENCNAME

Master Round


 * 1) MASTERYTOKEN_HELL_SHORTDESC

Final Chamber


 * 1) MASTERYTOKEN_HELL_LONGDESC

This impossible artifact indicates mastery of the final chamber.

A holy shell. Simply looking upon it bestows a great peace upon your soul. The Gungeon is at rest.


 * 1) CONVICTUNLOCK_ENCNAME

Briefcase of Cash


 * 1) CONVICTUNLOCK_SHORTDESC

Avarice


 * 1) CONVICTUNLOCK_LONGDESC

All the pain and suffering, the personal sacrifice... all the lies, the anger, the betrayal, and the revenge; was it worth it?

Yes.


 * 1) PILOTUNLOCK_ENCNAME

Wingman


 * 1) PILOTUNLOCK_SHORTDESC

Got Your Back


 * 1) PILOTUNLOCK_LONGDESC

Through thick and thin, this guy has always had your back.

Now, he can say the same about you.


 * 1) SOLDIERUNLOCK_ENCNAME

Galactic Medal of Valor


 * 1) SOLDIERUNLOCK_SHORTDESC

Courage Increased


 * 1) SOLDIERUNLOCK_LONGDESC

Significantly increases damage dealt to powerful foes.

Medal awarded for bravery in the face of certain doom.

But most importantly, you didn't let down the unit. Good work, Marine.


 * 1) GUIDEUNLOCK_ENCNAME

Wolf


 * 1) GUIDEUNLOCK_SHORTDESC

Junior


 * 1) GUIDEUNLOCK_LONGDESC

Faithful companion. Waited years for his master's return.

Kept the Hunter company, long ago. Reunited with his master through the fractured timestream.


 * 1) TETRISGUN_ENCNAME

Tetrominator


 * 1) TETRISGUN_SHORTDESC

LINE PIECE!


 * 1) TETRISGUN_LONGDESC

The tetrominator shoots every possible configuration of four bullets.

Strangely, the "line" configuration seems rarer than others.


 * 1) MTXGUN_ENCNAME

Microtransaction Gun


 * 1) MTXGUN_SHORTDESC

Pay To Win


 * 1) MTXGUN_LONGDESC

Everyone involved in the production of this gun thought it was a bad idea, but the higher-ups made them build it anyway.

Later, management shut down that gun factory for making a gun no one liked.


 * 1) SUPERMEATGUN_ENCNAME

Super Meat Gun


 * 1) SUPERMEATGUN_SHORTDESC

Very Fast


 * 1) SUPERMEATGUN_LONGDESC

Made of meat. Holding this gun allows its wielder to move just a little bit faster.


 * 1) TENTACLEGUN_ENCNAME

Abyssal Tentacle


 * 1) TENTACLEGUN_SHORTDESC

Look Away


 * 1) TENTACLEGUN_LONGDESC

A horrifying tentacle, cloven from some abyssal fiend.

It moves in very disquieting ways.


 * 1) ORIGAMIGUN_ENCNAME

Origuni


 * 1) ORIGAMIGUN_SHORTDESC

Thousand Cuts


 * 1) ORIGAMIGUN_LONGDESC

This gun, incredibly enough, has been folded entirely out of paper.

Only a true master gunsmith could create something this elegant.


 * 1) BANANA_ENCNAME

Banana


 * 1) BANANA_SHORTDESC

Planpain


 * 1) BANANA_LONGDESC

Bananas resemble guns, and are high in potassium. A convenient snack and/or weapon for Gungeoneers.


 * 1) QUADLASER_ENCNAME

Quad Laser


 * 1) QUADLASER_SHORTDESC

No One Can Defeat It


 * 1) QUADLASER_LONGDESC

This strange artifact fires an extremely powerful blast of Moon energy. While incredibly slow, it cannot be halted.


 * 1) GUZHENG_ENCNAME

Gunzheng


 * 1) GUZHENG_SHORTDESC

Hustle


 * 1) GUZHENG_LONGDESC

An ancient zither instrument possessed by vengeful spirits. Difficult to play, but deadly in the hands of a master.


 * 1) GORNCANNON_ENCNAME

Makeshift Cannon


 * 1) GORNCANNON_SHORTDESC

You Only Get One Shot


 * 1) GORNCANNON_LONGDESC

A makeshift weapon filled with gunpowder and shrapnel. Immensely powerful, but it can only be fired once.


 * 1) CAMERAGUN_ENCNAME

Camera


 * 1) CAMERAGUN_SHORTDESC

Say Cheese


 * 1) CAMERAGUN_LONGDESC

A camera brought to the Gungeon by a journalist. The camera is shaped enough like a gun to survive in the Gungeon's depths.


 * 1) ICEGIANT_ENCNAME

Frost Giant


 * 1) ICEGIANT_SHORTDESC

Icy Grasp


 * 1) ICEGIANT_LONGDESC

The arctic blast this gun emits can freeze enemies at close range.

This gun was carried by a frost giant, long ago. Though they no longer rule the icy depths, a few of their artifacts remain.


 * 1) DEVOLVER_ENCNAME

Devolver


 * 1) DEVOLVER_SHORTDESC

Degenerates


 * 1) DEVOLVER_LONGDESC

Can reduce any target (or situation) to a more debased state.

Smells of rum.


 * 1) ORANGEITEM_ENCNAME

Orange


 * 1) ORANGEITEM_SHORTDESC

You're Not Alexander


 * 1) ORANGEITEM_LONGDESC

With this orange, your style... it's impetuous. Your defense, impregnable.


 * 1) SEVENLEAF_ENCNAME

Seven-Leaf Clover


 * 1) SEVENLEAF_SHORTDESC

Lucky!


 * 1) SEVENLEAF_LONGDESC

Several times rarer than a four-leaf clover, this seven-leafed charm bestows incredible luck upon its bearer.


 * 1) BOOMERANG_ENCNAME

Boomerang


 * 1) BOOMERANG_SHORTDESC

Usually Comes Back


 * 1) BOOMERANG_LONGDESC

Boomerangs predate Gun technology, but can still be useful in a pinch. A good throw is quite stunning!


 * 1) FULLHEART_ENCNAME

Full Heart


 * 1) HALFHEART_ENCNAME

Half Heart


 * 1) KEY_ENCNAME

Key


 * 1) ARMOR_ENCNAME

Armor


 * 1) CHESTDEMO_ENCNAME

Book of Chest Anatomy


 * 1) CHESTDEMO_SHORTDESC

Controlled Demolition


 * 1) CHESTDEMO_LONGDESC

Improves the contents of broken chests.

The collected learnings of generations of treasure hunters. This handy book details the mysterious inner mechanisms of the dungeon chests.


 * 1) CHESTVAMPIREITEM_ENCNAME

Ring of Chest Vampirism


 * 1) CHESTVAMPIREITEM_SHORTDESC

Blood From Wood


 * 1) CHESTVAMPIREITEM_LONGDESC

Heals upon breaking a chest open.

This ring, crafted from the frame of a powerful mimic, still yearns to devour chests.


 * 1) REVENGEITEM_ENCNAME

Thirst For Vengeance


 * 1) REVENGEITEM_SHORTDESC

Taking You With Me


 * 1) REVENGEITEM_LONGDESC

Slaying an enemy just before dying prevents death.

Sometimes getting even is all you've got left.


 * 1) POXCANNON_ENCNAME

Poxcannon


 * 1) POXCANNON_SHORTDESC

Lousy T-Shirt


 * 1) POXCANNON_LONGDESC

This souped-up T-Shirt Cannon fires tainted apparel.

Enemies defeated after contracting the pox will leave a pool of deadly goop behind.


 * 1) PAXGUN_ENCNAME

Directional Pad


 * 1) PAXGUN_SHORTDESC

Input Output


 * 1) PAXGUN_LONGDESC

When this gun runs out of ammo, it is destroyed, creating a chest.

This pad was once used as the summons for an ancient convocation of wizards. It is crusted from years of use, notably Back, Back, Low Punch.

//Below needs translation


 * 1) RANDOMBULLETS_ENCNAME

Chance Bullets


 * 1) RANDOMBULLETS_SHORTDESC

Good RNG


 * 1) RANDOMBULLETS_LONGDESC

Sometimes fires bullets from other carried guns.

These projectiles create tiny spacetime rifts inside each of the wielder's carried guns, occasionally teleporting bullets from one to another.


 * 1) STOUTBULLETS_ENCNAME

Stout Bullets


 * 1) STOUTBULLETS_SHORTDESC

Up Close And Personal


 * 1) STOUTBULLETS_LONGDESC

Increases damage at close range.

These bullets were taken from Frifle's private collection, but lost to the labyrinth during his first attempt at the Gungeon.


 * 1) BLOODY9MM_ENCNAME

Bloody 9mm


 * 1) BLOODY9MM_SHORTDESC

Be Realistic


 * 1) BLOODY9MM_LONGDESC

Rare chance for a projectile to go berserk.

Say one thing for these bullets, say they are coated with the blood of vanquished enemies.


 * 1) LAMENTBOX_ENCNAME

Lament Configurum


 * 1) LAMENTBOX_SHORTDESC

Shellraiser


 * 1) LAMENTBOX_LONGDESC

This puzzle box plays beautiful, melodic tones as it is solved.

Who knows what mysterious wonders it contains?


 * 1) CHARMBULLETS_ENCNAME

Charming Rounds


 * 1) CHARMBULLETS_SHORTDESC

Made With Love


 * 1) CHARMBULLETS_LONGDESC

A new type of ammunition developed after careful study of the Shotgun Full of Love.

During the forging process, each round is quenched in the tears of young and unnoticed Bullet Kin.


 * 1) DRAGONBOOTS_ENCNAME

Springheel Boots


 * 1) DRAGONBOOTS_SHORTDESC

Double Jump


 * 1) DRAGONBOOTS_LONGDESC

Allows a second dodge while rolling.

Originally worn by a legendary thief to scale impossible heights, the peculiar properties of these boots allow a Gungeoneer to extend their dodge roll - and are therefore a tremendously powerful item.


 * 1) BATTLESTANDARD_ENCNAME

Battle Standard


 * 1) BATTLESTANDARD_SHORTDESC

Set Your Own!


 * 1) BATTLESTANDARD_LONGDESC

Improves the effectiveness of companions and charmed enemies.

Before the advancement of Gundead society, belligerent bands of Bullet Kin would dance around these banners before raids upon the upper chambers.


 * 1) JUNKSHRINE_ENCNAME

Ser Junkan's Boon


 * 1) JUNKSHRINE_SHORTDESC

Knight in Shining Armor


 * 1) ZOMBIEBULLETS_ENCNAME

Zombie Bullets


 * 1) ZOMBIEBULLETS_SHORTDESC

Unfinished Business


 * 1) ZOMBIEBULLETS_LONGDESC

Occasionally refunds ammo when bullets miss.

Missed shots sometimes return from the dead, mindlessly seeking the closure they never found in life.


 * 1) HYPERLIGHTGUN_ENCNAME

Hyper Light Blaster


 * 1) HYPERLIGHTGUN_SHORTDESC

Skill Honed Sharp


 * 1) HYPERLIGHTGUN_LONGDESC

Shots that impact foes are refunded.

A weapon once carried by a brave wanderer, whose exploits are lost to the drifts of time. Initially designed to work in tandem with a blade, this one has been modified to recharge itself.


 * 1) FLAKBULLETS_ENCNAME

Flak Bullets


 * 1) FLAKBULLETS_SHORTDESC

Catch some!


 * 1) FLAKBULLETS_LONGDESC

Projectiles fired explode into smaller bullets on impact.

Though technically not how flak works, the Gungeon has always operated more on the naive assumption of how guns work than how they actually do.


 * 1) GOLDBULLETS_ENCNAME

Gilded Bullets


 * 1) GOLDBULLETS_SHORTDESC

The Gun Percent


 * 1) GOLDBULLETS_LONGDESC

Wealth increases damage.

Bullets forged from the throne of an opulent ruler whose reign predates the Gungeon.


 * 1) MAGICBULLETS_ENCNAME

Magic Bullets


 * 1) MAGICBULLETS_SHORTDESC

Sufficiently Advanced


 * 1) MAGICBULLETS_LONGDESC

Grants all bullets a small chance to transmogrify.

Each of these rounds has been enchanted by a sorceress of great power. They appear to be extremely old.


 * 1) METROIDBOMBS_ENCNAME

Roll Bomb


 * 1) METROIDBOMBS_SHORTDESC

Power Charge


 * 1) METROIDBOMBS_LONGDESC

Produces a bomb when dodge rolling.

This strange mechanism dispenses explosives when spun.


 * 1) JUNKAN_ENCNAME

Junk


 * 1) JUNKAN_SHORTDESC

Next time... who is he?


 * 1) JUNKAN_LONGDESC

Strange, sentient junk. It appears eager to join you on your quest.


 * 1) SILVERBULLETS_ENCNAME

Silver Bullets


 * 1) SILVERBULLETS_SHORTDESC

Blessed Metal


 * 1) SILVERBULLETS_LONGDESC

Massively increased damage to the Jammed. Also somewhat effective against bosses.

These bullets have been individually blessed to strike down the accursed.


 * 1) CHAOSBULLETS_ENCNAME

Chaos Bullets


 * 1) CHAOSBULLETS_SHORTDESC

Taste the Painbow


 * 1) CHAOSBULLETS_LONGDESC

Bullets have a chance to do... something to foes.

These unpredictable bullets change from moment to moment. Always destructive, never boring!


 * 1) BLANKVEST_ENCNAME

Full Metal Jacket


 * 1) BLANKVEST_SHORTDESC

Automated Defenses


 * 1) BLANKVEST_LONGDESC

Automatically triggers available Blanks when in danger.

An original Gungeon item. This protective garment, laser cut whole from a massive Blank, can detect when its bearer is threatened.


 * 1) FAIRWEATHERFRIEND_ENCNAME

Fairweather Friend


 * 1) FAIRWEATHERFRIEND_SHORTDESC

While the Going is Good


 * 1) FAIRWEATHERFRIEND_LONGDESC

A hanger-on to the healthy and prosperous.


 * 1) GLASSGUONSTONE_ENCNAME

Glass Guon Stone


 * 1) GLASSGUONSTONE_SHORTDESC

Fleeting Defense


 * 1) GLASSGUONSTONE_LONGDESC

Blocks projectiles, but shatters if its owner is wounded.

A gift from the Lady of Pane.

Gungeoneers who say a prayer to this silly goddess recieve her blessing of three Glass Guon Stones.


 * 1) DUELINGLASER_ENCNAME

Dueling Laser


 * 1) DUELINGLASER_SHORTDESC

More interesting this way!


 * 1) DUELINGLASER_LONGDESC

Uses no ammo, but recharges like an item.

A thousand worlds away on a war-torn planet, this pistol is used in duels to the death. Its powerful beam consumes no ammo, but takes time to recharge. A hasty shot comes with a price.


 * 1) BLANKBULLETS_ENCNAME

Blank Bullets


 * 1) BLANKBULLETS_SHORTDESC

The Best Defense...


 * 1) BLANKBULLETS_LONGDESC

Projectile impacts can trigger a short range Blank.

Not content to have guns that shoot bullets to kill Bullets that shoot guns which fire bullets, these bullets were devised to kill the bullets fired from Bullet's guns. Bullet.


 * 1) BULLETGUN_ENCNAME

Bullet


 * 1) BULLETGUN_SHORTDESC

Fires Guns


 * 1) BULLETGUN_LONGDESC

This strange gun, shaped like a bullet, fires bullets that are shaped like guns.

Those gun-shaped bullets continue to fire bullets in-flight, but those bullets look like bullets. Straightforward Gungeon engineering!


 * 1) SHOTGUNGUN_ENCNAME

Shell


 * 1) SHOTGUNGUN_SHORTDESC

Fires Shotguns


 * 1) SHOTGUNGUN_LONGDESC

This strange gun, shaped like a shotgun shell, fires bullets that are shaped like shotguns.

Those shotgun-shaped bullets will fire a spray of rounds upon impact, much like a shotgun would.


 * 1) BASEBALLBAT_ENCNAME

Casey


 * 1) BASEBALLBAT_SHORTDESC

Batting .50


 * 1) BASEBALLBAT_LONGDESC

A standard baseball bat, modified to hit bullets instead of balls. Launches enemy projectiles back with a vengeance!

Nothing can happen until you swing the bat.


 * 1) HAMMEROFDAWN_ENCNAME

Mourning Star


 * 1) HAMMEROFDAWN_SHORTDESC

Satellite Rain


 * 1) HAMMEROFDAWN_LONGDESC

Fires a tracking beam which, when held on an enemy target, calls down an orbital strike.

Persists while the trigger is held. Can be guided.


 * 1) STARPEW_ENCNAME

Starpew


 * 1) STARPEW_SHORTDESC

Reap And Sow


 * 1) STARPEW_LONGDESC

Charge sequentially for more shots!

A watering can used by the Bullet Kin, who lack even a fundamental understanding of agriculture.


 * 1) BALLOONGUN_ENCNAME

Balloon Gun


 * 1) BALLOONGUN_SHORTDESC

Hot Air


 * 1) BALLOONGUN_LONGDESC

Grants flight while held, but pops when damage is taken. Can be reinflated with an ammo box.

A common party favor at Gungeon parties. Gungeon parties are, to be fair, fairly uncommon.


 * 1) CRITICALGUN_ENCNAME

Vorpal Gun


 * 1) CRITICALGUN_SHORTDESC

.50 Criticaliber


 * 1) CRITICALGUN_LONGDESC

Occasionally deals massive damage.

This striking handgun was forged hundreds of years ago by a forgotten gunsmith. Though its power has weakened, it occasionally recalls its former might.


 * 1) SHRINE_GLASS_ENCNAME

Glass Armor


 * 1) SHRINE_GLASS_SHORTDESC

Pane's Blessing


 * 1) HELIXBULLETS_ENCNAME

Helix Bullets


 * 1) HELIXBULLETS_SHORTDESC

Praise Be


 * 1) HELIXBULLETS_LONGDESC

Causes guns to fire an additional shot. Bullets to move in a helical pattern, and apply marginally less damage.

Fossilized bullets containing the DNA of some forgotten Gungeon creature.


 * 1) EMPTYBOTTLE_ENCNAME

Bottle


 * 1) EMPTYBOTTLE_SHORTDESC

Heart Container


 * 1) EMPTYBOTTLE_LONGDESC

Can hold hearts or ammo for use later. Use once to collect something, and use again to consume!


 * 1) STRAFEGUN_ENCNAME

STRAFE® Gun


 * 1) STRAFEGUN_SHORTDESC

Bleeding Edge Gameplay


 * 1) STRAFEGUN_LONGDESC

Fires explosive nails that detonate when the trigger is released, or after a brief period of time.

This particular model is from the 1996 Gun of the year re-release edition.


 * 1) REMOTEBULLETS_ENCNAME

Remote Bullets


 * 1) REMOTEBULLETS_SHORTDESC

The Unseen Hand


 * 1) REMOTEBULLETS_LONGDESC

All projectiles can be guided after they are fired.

These tiny engines can be controlled remotely, allowing the wielder to change trajectories at will.


 * 1) RELODESTONE_ENCNAME

Relodestone


 * 1) RELODESTONE_SHORTDESC

Magunetic North


 * 1) RELODESTONE_LONGDESC

Briefly absorbs enemy bullets and converts them to ammo.

The molecules in this rare piece of stone are naturally aligned such that all of their bullets face the same direction.


 * 1) RADGUN_ENCNAME

Rad Gun


 * 1) RADGUN_SHORTDESC

Totally Rad


 * 1) RADGUN_LONGDESC

Active reload provides stacking benefits for bad enough dudes (and chicks).


 * 1) CROWNOFGUNS_ENCNAME

Crown of Guns


 * 1) CROWNOFGUNS_SHORTDESC

All Hail


 * 1) CROWNOFGUNS_LONGDESC

Fires rapidly in all directions.

This unwieldy crown signifies sovereignty over bullets.


 * 1) CURSEBULLETS_ENCNAME

Cursed Bullets


 * 1) CURSEBULLETS_SHORTDESC

Too Spooky


 * 1) CURSEBULLETS_LONGDESC

Curse increases damage.

Bullets straight from HELLLLL!


 * 1) YELLOWCHAMBER_ENCNAME

Yellow Chamber


 * 1) YELLOWCHAMBER_SHORTDESC

"the jammed thing"


 * 1) YELLOWCHAMBER_LONGDESC

Etched into its chambers is a single worn glyph.

Allows the Kin to see, as you might.


 * 1) CUCCO_ENCNAME

Chicken Flute


 * 1) CUCCO_SHORTDESC

Fowl Play


 * 1) CUCCO_LONGDESC

The sounds from this strange instrument seem to have summoned a chicken.

How useful!


 * 1) CHESTTELEPORTER_ENCNAME

Chest Teleporter


 * 1) CHESTTELEPORTER_SHORTDESC

Zap


 * 1) CHESTTELEPORTER_LONGDESC

Moves a chest to the next floor.

This unusual adventuring tool moves a chest forward in the timestream, causing it to age and possibly level up!


 * 1) UBERBOTGUN_ENCNAME

Robot's Left Hand


 * 1) UBERBOTGUN_SHORTDESC

See You Later


 * 1) UBERBOTGUN_LONGDESC

The left hand of an assault robot that fled to the Gungeon.

It turns out most robots are left-handed.

//second update?


 * 1) BANKBAG_ENCNAME

Loot Bag


 * 1) BANKBAG_SHORTDESC

Doesn't Float


 * 1) BANKBAG_LONGDESC

Grants wealth, prone to tearing.

Perfectly proportioned for light travel or a trip to the gym, this classic duffle features a timeless aesthetic and a padded removable shoulder strap. Not bulletproof.


 * 1) PAYDAYDRILL_ENCNAME

Drill


 * 1) PAYDAYDRILL_SHORTDESC

Sawgeant


 * 1) PAYDAYDRILL_LONGDESC

Opens locked chests. Loud.

A device once used to access the innermost chambers of ancient currency reliquaries. Cheaply constructed and prone to breaking. In ancient texts, the word "drill" is commonly preceeded or followed by expletives.


 * 1) PAYDAYMASK_ENCNAME

Clown Mask


 * 1) PAYDAYMASK_SHORTDESC

Anonymity Aid


 * 1) PAYDAYMASK_LONGDESC

Grants anonymity, friendship.

Masks of this design were used to explore primitive Gungeon-like structures filled with money, now referred to as "Mungeons". Anonymity was important to Mungeoneers of this time. The friendly clown design is thought to have helped Mungeoneers make peace with the native inhabitants.


 * 1) HUNTERWAVE_ENCNAME

Heroine (Wave Beam)


 * 1) HUNTERICE_ENCNAME

Heroine (Ice Beam)


 * 1) HUNTERPLASMA_ENCNAME

Heroine (Plasma Beam)


 * 1) HUNTERHYPER_ENCNAME

Heroine (Hyper Beam)


 * 1) RUBERIFLE_ENCNAME

Rubenstein's Monster


 * 1) RUBERIFLE_SHORTDESC

Unit 00


 * 1) RUBERIFLE_LONGDESC

An extremely powerful ricochet rifle.

Cobbled together from the compatible parts of the RUBE-ADYNE and its prototype, this makeshift gun provides maximum lethality in one convenient package.


 * 1) MEGAHAND_AIR_ENCNAME

Air Shooter


 * 1) MEGAHAND_HEAT_ENCNAME

Atomic Fire


 * 1) MEGAHAND_BUBBLE_ENCNAME

Bubble Lead


 * 1) MEGAHAND_CRASH_ENCNAME

Crash Bomber


 * 1) MEGAHAND_WOOD_ENCNAME

Leaf Shield


 * 1) MEGAHAND_METAL_ENCNAME

Metal Blade


 * 1) MEGAHAND_QUICK_ENCNAME

Quick Boomerang


 * 1) MEGAHAND_FLASH_ENCNAME

Time Stopper


 * 1) PLATINUMBULLETS_ENCNAME

Platinum Bullets


 * 1) PLATINUMBULLETS_SHORTDESC

Over One Million Served


 * 1) PLATINUMBULLETS_LONGDESC

With each one served, they only grow more powerful.

These shining shells have been forged and reforged hundreds of thousands of times- at least ten hundred.


 * 1) TURKEY_ENCNAME

Turkey


 * 1) TURKEY_SHORTDESC

Triple Tap


 * 1) TURKEY_LONGDESC

Recovers a small amount of ammo on landing three sequential shots.

According to historical records, birds such as this were frequently given out for killing groups of creatures named 'pins' with large, rudimentary projectiles.


 * 1) GEGG_ENCNAME

Weird Egg


 * 1) GEGG_SHORTDESC

Miracle of Gun


 * 1) GEGG_LONGDESC

Gestates over time. Use to acquire... something.

A strange egg found in the Gungeon. High in protein.


 * 1) DEVOLVERBULLETS_ENCNAME

Devolver Rounds


 * 1) DEVOLVERBULLETS_SHORTDESC

Two Steps Back


 * 1) DEVOLVERBULLETS_LONGDESC

Grants all bullets a small chance to devolve enemies.

Each bullet is subject to a standard bullet-gun contract. Each bullet is recoupable.


 * 1) RACCOON_ENCNAME

Raccoon


 * 1) RACCOON_SHORTDESC

Sly Scooper


 * 1) RACCOON_LONGDESC

Helps to navigate dangerous areas.

In another era, this Raccoon was a very successful thief. However, after dabbling in time travel, he became obsessed and put an end to his thieving career in favor of the infinite treasure of the Gungeon.


 * 1) CRITICALBULLETS_ENCNAME

Vorpal Bullets


 * 1) CRITICALBULLETS_SHORTDESC

Through and Through


 * 1) CRITICALBULLETS_LONGDESC

Occasionally fires a special round that deals massive damage.

These hip bullets are fickle by nature and only fire when they feel like it, and probably never when you really need it.


 * 1) RRRING_ENCNAME

Ring of the Resourceful Rat


 * 1) RRRING_SHORTDESC

Fufufufufufu


 * 1) RRRING_LONGDESC

A ring once worn by the Resourceful Rat. Represents a tenuous kinship with a one-time foe.


 * 1) CONTROLLER_ENCNAME

3rd Party Controller


 * 1) CONTROLLER_SHORTDESC

Assuming Direct Control


 * 1) CONTROLLER_LONGDESC

Allows for direct control of foes.

Purchased as a gift for a child of the Gungeon, upon their first successful trip to the mines. Due to an unfortunate combination of exceptional clumsiness and a living space full of pits, the controller was soon lost to the depths of the Gungeon.

One of the sticks is extremely wiggly.


 * 1) GOLDJUNK_ENCNAME

Gold Junk


 * 1) GOLDJUNK_SHORTDESC

One Man's Trash


 * 1) GOLDJUNK_LONGDESC

Worth it's weight.

A nearly-perfect replica of a sack of junk, lovingly rendered in pure gold.


 * 1) CRISISSTONE_ENCNAME

Crisis Stone


 * 1) CRISISSTONE_SHORTDESC

Reload. Reload. Reload.


 * 1) CRISISSTONE_LONGDESC

Provides invulnerability when reloading an empty clip.

This stone resonates strongly throughout the fourth dimension, allowing the bearer to step out of the frame of reality. Strangely, only functions under certain circumstances.


 * 1) FOLDINGTABLE_ENCNAME

Portable Table Device


 * 1) FOLDINGTABLE_SHORTDESC

Know When To Fold 'Em


 * 1) FOLDINGTABLE_LONGDESC

Advanced polymers reinforce this state-of-the-art handheld dining surface.


 * 1) BLANKPERSONALITY_ENCNAME

Holey Grail


 * 1) BLANKPERSONALITY_SHORTDESC

Withered Vessel


 * 1) BLANKPERSONALITY_LONGDESC

Triggers Blank effect upon taking damage, refills ammo.

This artifact of Kaliber was lost to time until the coming of the Mine Flayers and their interdimensional kin.


 * 1) DARUMA_ENCNAME

Daruma


 * 1) DARUMA_SHORTDESC

Good Fortune


 * 1) DARUMA_LONGDESC

Only usable for a brief period of time after successfully dodging a bullet. Use to counter with a Blank.

This small idol is a focus for one's fighting spirit. Brings luck in the heat of battle.


 * 1) BRITTLEBULLET_ENCNAME

Brittle Bullet


 * 1) BRITTLEBULLET_SHORTDESC

Risk/Reward


 * 1) BRITTLEBULLET_LONGDESC

Greatly increases firepower. All equipped ammunition will shatter upon receiving damage.

It takes an idiot to do cool things. That's why it's cool!


 * 1) BEEBULLETS_ENCNAME

Bumbullets


 * 1) BEEBULLETS_SHORTDESC

Bumblecore


 * 1) BEEBULLETS_LONGDESC

Some of these bullets contain bees.

These shells contain tiny beehives. Guns and bees provide a textbook example of the concept of "symbiosis." Look it up!


 * 1) SNOWBULLETS_ENCNAME

Snowballets


 * 1) SNOWBULLETS_SHORTDESC

Powder Power


 * 1) SNOWBULLETS_LONGDESC

Bullets grow in size and damage as they travel.

These bullets draw ambient bullet particles from the Gungeon's atmosphere, steadily increasing in size. Bullet Kin have been seen stacking them for fun. Arguments frequently break out over the sole scarf in the Gungeon.


 * 1) TABLETECHSHOTGUN_ENCNAME

Table Tech Shotgun


 * 1) TABLETECHSHOTGUN_SHORTDESC

Flip Out


 * 1) TABLETECHSHOTGUN_LONGDESC

This ancient technique will fire a vicious shotgun blast when a table is flipped.

Chapter six of the "Tabla Sutra." In flipping, there is both a momentary creation and a permanent destruction. Both should be cherished.


 * 1) TABLETECHHOLE_ENCNAME

Table Tech Hole


 * 1) TABLETECHHOLE_SHORTDESC

Flip Oblivion


 * 1) TABLETECHHOLE_LONGDESC

This forbidden technique causes flipped tables to increase exponentially in mass, collapsing almost immediately.

An apocryphal text of the "Tabla Sutra." Of that which we cannot flip, we must pass over in silence.


 * 1) TABLETECHLIFE_ENCNAME

Table Tech Life


 * 1) TABLETECHLIFE_SHORTDESC

Children of the Flip


 * 1) TABLETECHLIFE_LONGDESC

This forgotten technique causes flipped tables to gain sentience, however briefly.

An apocryphal text of the "Tabla Sutra." This ancient scroll invokes the tablegrammaton, the four letter name of table.


 * 1) BIGSHOTGUN_ENCNAME

Big Shotgun


 * 1) BIGSHOTGUN_SHORTDESC

A Shotgun That's Big


 * 1) BIGSHOTGUN_LONGDESC

A big shotgun.

In comparison with the Regular Shotgun, this one is bigger.


 * 1) WOODBEAM_ENCNAME

Wood Beam


 * 1) WOODBEAM_SHORTDESC

Speak Softly


 * 1) WOODBEAM_LONGDESC

A wooden beam, often used in construction.

Not technically a gun, but you could probably smack some Bullet Kin around with it.


 * 1) CUEBULLETS_ENCNAME

Cue Bullets


 * 1) CUEBULLETS_SHORTDESC

Bullet Kin, Corner Pocket


 * 1) CUEBULLETS_LONGDESC

Substantially increases knockback on kills; enemies hit by corpses take damage.

A prominent Gungeoneer of a bygone era named Blast Eddie famously used these bullets to outshoot his rival in one of Winchester's games.


 * 1) ARMOREDGUN_ENCNAME

AC-15


 * 1) ARMOREDGUN_SHORTDESC

Armor Class Non-Zero


 * 1) ARMOREDGUN_LONGDESC

Becomes more powerful while its bearer is armored.

The engineers behind this gun originally tried to devise a system to see if a bullet would hit its target, but the math was so unintuitive that they gave up entirely. A few no longer speak to each other!


 * 1) GIANTHEAD_ENCNAME

Stone Dome


 * 1) GIANTHEAD_SHORTDESC

Big Head Mode


 * 1) GIANTHEAD_LONGDESC

Spits bullets, fear.

Chiseled from a large slab of the rare element Cranium, this terrifying stony visage is a totem of an angry god.


 * 1) BOXINGGLOVE_ENCNAME

Boxing Glove


 * 1) BOXINGGLOVE_SHORTDESC

Pistol Hondo


 * 1) BOXINGGLOVE_LONGDESC

Shoots a boxing glove, sort of.

Crafted by the Resourceful Rat as a way to cheat at fisticuffs, this boxing glove has been modified to spring out in a humorous manner.


 * 1) BUBBLER_ENCNAME

Bubble Blaster


 * 1) BUBBLER_SHORTDESC

The Suds


 * 1) BUBBLER_LONGDESC

Shoots bubbles.

Uniquely effective under the right circumstances. Doubles as an amusing toy for babies.


 * 1) COMBINE_ENCNAME

Combined Rifle


 * 1) COMBINE_SHORTDESC

Halve Lives


 * 1) COMBINE_LONGDESC

Alternates between firing pulse blasts and an extremely powerful ball of energy.

Alien technology, co-opted by the Hegemony of Man after the the successful liberation of Planet 17.


 * 1) EXOTICGUN_ENCNAME

The Exotic


 * 1) EXOTICGUN_SHORTDESC

Pack of Wolves


 * 1) EXOTICGUN_LONGDESC

Fires homing rockets that erupt into short-range swarms. Comes with a helpful pal.

Though this gun was built unimaginably far away, it seems it was destined to eventually find its way to the Gungeon.


 * 1) GLASSCANNON_ENCNAME

Glass Cannon


 * 1) GLASSCANNON_SHORTDESC

Fragile, Fatal


 * 1) GLASSCANNON_LONGDESC

Powerful, but shatters upon taking damage.

Normally, a gun made of glass would shatter instantaneously, but the Gungeon's energies have reinforced this inadvisable device to the point of near usability.


 * 1) GUNDERTALE_ENCNAME

Gundertale


 * 1) GUNDERTALE_SHORTDESC

Filled With Determination


 * 1) GUNDERTALE_LONGDESC

Doesn't shoot. Slowly befriends your enemies.

An antique revolver. It has no ammo. On days like these...


 * 1) LIFEORB_ENCNAME

Life Orb


 * 1) LIFEORB_SHORTDESC

Your Soul is Mine


 * 1) LIFEORB_LONGDESC

Drains will from foes.

An item to be held by a Gungeoneer. Can be used to weaponize stolen will against the holder's enemies.


 * 1) PLANETGUN_ENCNAME

Mr. Accretion Jr.


 * 1) PLANETGUN_SHORTDESC

Music of the Spheres


 * 1) PLANETGUN_LONGDESC

Fires replicas of planets from a fictional solar system. Collect all eight!

Due to a trick of perspective, these two-dimensional planets appear spherical. Though much smaller than the source material, the planets created by this device still pack quite a punch.


 * 1) RECHARGEGUN_ENCNAME

Turbo-Gun


 * 1) RECHARGEGUN_SHORTDESC

Repetitive Strain


 * 1) RECHARGEGUN_LONGDESC

While reloading, any further attempts to reload increase a damage multiplier.

Years ago, savvy Gungeoneers built devices to automatically pull the trigger faster than a human hand. For some reason, they have fallen out of favor.


 * 1) TACHYONGUN_ENCNAME

The Fat Line


 * 1) TACHYONGUN_SHORTDESC

Technobabble


 * 1) TACHYONGUN_LONGDESC

Fires projectiles from the target position towards the gun.

Because Tachyons are particles that move faster than light, the Hegemony of Man has long used them for interstellar communication. As with all technology, it was eventually weaponized. However- tachyons travel backward in time, making this gun hard to aim.


 * 1) TEAPOTGUN_ENCNAME

Teapot


 * 1) TEAPOTGUN_SHORTDESC

Monocular Monster


 * 1) TEAPOTGUN_LONGDESC

Ignites nearby enemies while reloading.

Reloading this teapot heats up the contained water's H2O monocules.


 * 1) TRIGUN_ENCNAME

Triple Gun


 * 1) TRIGUN_SHORTDESC

Bullet the Stampede


 * 1) TRIGUN_LONGDESC

Transforms between three forms based on current ammo.

Though it appears at first to be a gun like any other, this gun is in actuality a very rare plant.


 * 1) BLACKREVOLVER2_ENCNAME

Black Revolver


 * 1) BLACKREVOLVER2_SHORTDESC

Six Deep


 * 1) BLACKREVOLVER2_LONGDESC

This revolver was once carried by the bearer of a terrible curse. The final shot in the chamber grants limited dominion over enemy bullets.

It is cold to the touch.


 * 1) SPRENITEM_ENCNAME

Sprun


 * 1) SPRENITEM_SHORTDESC

The Way Of Guns


 * 1) SPRENITEM_LONGDESC

Transforms into a powerful weapon under mysterious circumstances.

This Bullet Sprite will transform into an enormously powerful radiant energy weapon under certain circumstances. Traditionally, this means showing proficiency in bridge delivery and maintenance. If no bridge is available, however, it will take less important things like courage or determination into consideration.


 * 1) SPRENGUN_ENCNAME

Windgunner


 * 1) TEAPOT_ENCNAME

Teapot


 * 1) TEAPOT_SHORTDESC

Monocled Monster


 * 1) TEAPOT_LONGDESC

Ignites nearby enemies while reloading. Better with friends.

Reloading this teapot heats up the contained water's H2O monocules.


 * 1) SHOVEL_ENCNAME

Knight's Gun


 * 1) SHOVEL_SHORTDESC

Plowshare


 * 1) SHOVEL_LONGDESC

Unloads firepower at foes, digs.

This trusty shovel was gifted to one of the first Gungeoneers, by a traveling race of sentient yachts.


 * 1) CHEESE_ENCNAME

Elimentaler


 * 1) CHEESE_SHORTDESC

Full of Holes


 * 1) CHEESE_LONGDESC

Encheeses enemies.

A favorite of the Resourceful Rat. He doesn't typically favor any one gun in particular, as he usually collects only to grow his hoard, but he finds this one particularly appetizing.


 * 1) TURTLE_PROBLEM_ENCNAME

Turtle Problem


 * 1) TURTLE_PROBLEM_SHORTDESC

Is This Normal?


 * 1) TURTLE_PROBLEM_LONGDESC

Attracts normal turtles.

You've just inherited a big problem.


 * 1) HUNGRYBULLETS_ENCNAME

Hungry Bullets


 * 1) HUNGRYBULLETS_SHORTDESC

Hungry Hungry


 * 1) HUNGRYBULLETS_LONGDESC

Some bullets gain the ability to cannibalize.

The magic of the Gungeon brings sentience to these just-fired bullets, and they resort to their most basic instinct: to feed.


 * 1) SHRINE_BLOOD_ENCNAME

Sacrifice


 * 1) SHRINE_BLOOD_SHORTDESC

Kaliber Mah Shakti De


 * 1) BABYMIMIC_ENCNAME

Baby Good Mimic


 * 1) BABYMIMIC_SHORTDESC

Imitation Love


 * 1) BABYMIMIC_LONGDESC

This abandoned baby mimic misses its siblings, and imprints on the first follower it sees.


 * 1) MACHOBRACE_ENCNAME

Macho Brace


 * 1) MACHOBRACE_SHORTDESC

Value for Effort


 * 1) MACHOBRACE_LONGDESC

This training device promotes growth in bullets. Shots are more powerful when coming out of a Dodge Roll. Does not affect speed.

Training to be the very best takes commitment, and hard work.


 * 1) CHEESEWHEEL_ENCNAME

Partially-Eaten Cheese


 * 1) CHEESEWHEEL_SHORTDESC

Aged Almost 40 Years


 * 1) CHEESEWHEEL_LONGDESC

Temporarily changes what game you're playing.

Aged in an old arcade cabinet for decades, this cheese has become something of a delicacy, but only to those with refined palates.


 * 1) RATBAG_ENCNAME

Resourceful Sack


 * 1) RATBAG_SHORTDESC

Pack Rat's Rat Pack


 * 1) RATBAG_LONGDESC

Allows the theft of enemy projectiles out of the air. Use to fire stolen bullets.

An otherwise normal sack, used by the Right People for acts of thievery. It has thirteen patches of various materials.


 * 1) RATBOOTS_ENCNAME

Rat Boots


 * 1) RATBOOTS_SHORTDESC

Hover Craft


 * 1) RATBOOTS_LONGDESC

Grants temporary invulnerability and flight when the wearer walks out over a pit.

The Resourceful Rat's prolific thievery is legendary - and these boots helped him do it. Stolen off a hapless pointy-eared adventurer.


 * 1) COMPANIONSHRINE_ENCNAME

Brave Companion


 * 1) COMPANIONSHRINE_SHORTDESC

A Friend in Need


 * 1) DRAGUNPURP_ENCNAME

High Dragunfire


 * 1) DRAGUNPURP_SHORTDESC

Pre-Rendered


 * 1) DRAGUNPURP_LONGDESC

Immaculately balanced, rapid fire. Will ignite foes.

Though long thought to be nothing but a legend, this gun's recent discovery proves the undeniable truth that it was always within the halls of the Gungeon, and you just weren't looking hard enough.


 * 1) RATNOTE1_LONGDESC

I've taken your stuff, but you keep pushing through; I'll have to try harder, so rats off to you! -R.R.


 * 1) RATNOTE2_LONGDESC

Some chests are red, but more of them blue; no matter what's in 'em, I'll steal it from you!

Thanks for the stuff, %INSULT! -R.R.


 * 1) RATNOTE3_LONGDESC

What I wouldn't give to see the look on your face. You wished for an item, and found this note in its place!

Thanks for your continued patronage. Fufufufufufu... -R.R.


 * 1) RATNOTE4_LONGDESC

I should just kill you, but that'd be no fun; so just for a laugh, I've stolen your gun!

Good luck, %INSULT! -R.R.


 * 1) RATNOTE5_LONGDESC

If you were to find me, I'd make you bow on your knees. You're just a rodent, and I'm the Big Cheese! -R.R.


 * 1) RATNOTE6_LONGDESC

You want a way through, but you don't know enough yet. The path is for you, so you can't cheat on the net! -R.R.


 * 1) RATNOTEMIMIC_LONGDESC

Some say I'm a joker, but I'm bottling rage; it's tough getting a Mimic to gobble this page!

Mimic bars. -R.R.


 * 1) SUNLIGHTSPEAR_ENCNAME

Sunlight Javelin


 * 1) SUNLIGHTSPEAR_SHORTDESC

Brilliant Aura


 * 1) SUNLIGHTSPEAR_LONGDESC

Makes enemies grossly incandescent.

This javelin was born from the chemistry of two heroes who conquered the Gungeon together.


 * 1) VOIDCOREROCKET_ENCNAME

Void Core Cannon


 * 1) VOIDCOREROCKET_SHORTDESC

Critical Strike


 * 1) VOIDCOREROCKET_LONGDESC

Traditionally used by the Void Core for ship-to-ship combat, the VCC weapon fires an accelerating ball of plasma that delivers a devestating punch.

This hand-held model is a retrofit design made specifically for the Thunderbolt.


 * 1) KALIBERPISTOL_ENCNAME

High Kaliber


 * 1) KALIBERPISTOL_SHORTDESC

Soul Reaver


 * 1) KALIBERPISTOL_LONGDESC

Can sever enemies' souls.

This pocked and swollen gun splits and rends the spirit from the body.


 * 1) FINISHEDGUN_ENCNAME

Finished Gun


 * 1) FINISHEDGUN_SHORTDESC

Thanks For Playing


 * 1) FINISHEDGUN_LONGDESC

A gun to rule them all.

The swan-song of a prolific gunsmith. Though only recently completed, it somehow feels very familiar. A small hourglass is embossed on the cylinder, the sands fully filling the bottom half.


 * 1) EVOLVER_ENCNAME

Evolver


 * 1) EVOLVER_SHORTDESC

Tamagunchi


 * 1) EVOLVER_LONGDESC

This gun adapts.

While some have disputed the claim that a gun can change shape or adapt to its new environment within the Gungeon, this weapon appears to be irrefutable proof of the phenomenon. Since its discovery, the number of self-proclaimed gunvolution deniers has increased by 4%.


 * 1) CATBULLETKINGTHRONE_ENCNAME

Cat Bullet King Throne


 * 1) CATBULLETKINGTHRONE_SHORTDESC

A Cat Throne


 * 1) CATBULLETKINGTHRONE_LONGDESC

Shoots miniature bullets on Dodge Roll.

This throne was originally intended to be included with the physical edition. Due to a manufacturing defect, the scale is way off, and only suitable for a cat. It was eventually tossed into the Gungeon.


 * 1) KALIBERITEM_ENCNAME

Lich's Eye Bullets


 * 1) KALIBERITEM_SHORTDESC

Iron Sights


 * 1) KALIBERITEM_LONGDESC

Used once by the lord of the Sixth Chamber as prosthetic eyes, though that may have been only for show.

This pair of rounds radiates unfathomable magical power.


 * 1) TABLETECHHEAT_ENCNAME

Table Tech Heat


 * 1) TABLETECHHEAT_SHORTDESC

Hot Flips


 * 1) TABLETECHHEAT_LONGDESC

This new age table technique will create heat and flame upon the flipping of a table.

Appendix E of the "Tabla Sutra." Time is the fire in which we burn. Tables are but the embers of the past.


 * 1) ORBITALBULLETS_ENCNAME

Orbital Bullets


 * 1) ORBITALBULLETS_SHORTDESC

Deadly Revolution


 * 1) ORBITALBULLETS_LONGDESC

Missed shots orbit.

Development of these bullets began immediately after the successful field tests of the Mr. Accretion Jr.


 * 1) BABYSHELLETON_ENCNAME

Baby Good Shelleton


 * 1) BABYSHELLETON_SHORTDESC

Grave Lad


 * 1) BABYSHELLETON_LONGDESC

This hellish servant was lost, and hid in a chest. He's yours now.

Formed from several dozen discarded shell casings, this Gundead familiar wields moderate power.


 * 1) ENCIRCLER_ENCNAME

Encircler


 * 1) ENCIRCLE_SHORTDESC

Round Em' Up


 * 1) ENCIRCLE_LONGDESC

Encircles enemies.

The Encircler fires particles from a gambling-based dimension where all matter is spherical.


 * 1) PREDATOR_GUN_ENCNAME

The Predator


 * 1) PREDATOR_GUN_SHORTDESC

High-tech $#!*


 * 1) PREDATOR_GUN_LONGDESC

Locks on. Tracks enemy heat signatures.

This shoulder-mounted plasma cannon was used by an alien hunter. Generally, the Gundead do not bleed, but this gun can still make short work of them.


 * 1) JK47_ENCNAME

JK-47


 * 1) JK47_SHORTDESC

Substitute


 * 1) JK47_LONGDESC

Noodle shaped like a gun. Frightens enemies.

Long, flat, gun shaped noodle. A staple of gundead cuisine. However, Gundead have a culturally embedded fear of being hit by a spinning gun-noodle, as adolescent Gundead claim that the limp and wiggly properties of the noodle are transferred to new carriers on contact.


 * 1) MOONCROWN_ENCNAME

Moonlight Tiara


 * 1) MOONCROWN_SHORTDESC

Alas, Sniperion


 * 1) MOONCROWN_LONGDESC

Fires moonlight.

Royal symbol of society that once inhabited Gunymede’s oldest moon, Sniperion. This tiara was gifted to an ancient queen by a mysterious bearded traveler from planet-side. Folk tales insinuate that the traveler sought the queen’s affection and was rebuffed.


 * 1) UPPERCASE_R_ENCNAME

Uppercase R


 * 1) UPPERCASE_R_SHORTDESC

ALPHABETICAL!


 * 1) UPPERCASE_R_LONGDESC

The uppercase version of the letter r.

Although the uppercase version of the “r” character does not resemble a gun, the space between the two lower markings does create a kind of chute shape, and chute sounds a lot like shoot. The rest is obvious.


 * 1) GUNNER_ENCNAME

GuNNER


 * 1) GUNNER_SHORTDESC

Backpack Not Included


 * 1) GUNNER_LONGDESC

This brightly colored gun changes shape at regular intervals, making it a little hard to hold onto. That said, you're sure to have a whale of a time firing it!


 * 1) GLAIVE_ENCNAME

Kruller Glaive


 * 1) GLAIVE_SHORTDESC

Studied the Blade


 * 1) GLAIVE_LONGDESC

This shiny piece of die-cast metal was purchased from an ancient mall kiosk. The buyer’s mom sold it at a flea market when they moved out to a middle-aged collector. That person swore it would eventually be worth many times what he paid for it. Unfortunately, he was disappointed, and it was valueless at the time of his inevitable and lonely death. Now it's in the Gungeon!


 * 1) GUNDERFURY_ENCNAME

Gunderfury


 * 1) GUNDERFURY_SHORTDESC

Gun of Guncraft


 * 1) GUNDERFURY_LONGDESC

Blessed Gun of the Gunseeker.

This gun gains experience with every kill, and is strangely resistant to the Gungeon's temporal rifts. Any accrued experience will persist throughout time.

A gun spoken of in legend. Once wielded by Gunderaan, Prince of Guns, this weapon ultimately found its way to the Gungeon after being mishandled by millions of idiots for countless hours.


 * 1) KIRBYGUN_ENCNAME

Puff Gun


 * 1) KIRBYGUN_SHORTDESC

Dream Warrior


 * 1) KIRBYGUN_LONGDESC

Todo


 * 1) CHAMBERGUN_ENCNAME

Chamber Gun


 * 1) CHAMBERGUN_SHORTDESC

Product of Environment


 * 1) CHAMBERGUN_LONGDESC

Transforms based on Chamber.

This gun uses an advanced shape-memory alloy. When exposed to different environmental stimuli it reacts with the salts in Gungeoneer’s bodies and transforms into a location-specific gun. Master rounds can also influence the shape of this curious weapon.


 * 1) LUTE_ENCNAME

Really Special Lute


 * 1) LUTE_SHORTDESC

Purple Prose


 * 1) LUTE_LONGDESC

Barely a gun at all, but a very, very special lute. Or so we’re told. Seems to energize companionable listeners.

This instrument was used by an insufferably talented musical Gungeoneer whose true name cannot be known. He played it with such skill, that even into his later years he felt compelled to tell a notable historian. So specific were his descriptions of individual performances that the historian was compelled to use several pages to describe the audience’s adoration at a single song. Apparently that Gungeoneer also killed a king, and had sought the Gun to undo that act. The details of that story, however, were never recorded, as the historian had run out of ink.


 * 1) MAGAZINERACK_ENCNAME

Magazine Rack


 * 1) MAGAZINERACK_SHORTDESC

Instant Mail Order


 * 1) MAGAZINERACK_LONGDESC

Place to create a zone of infinite ammo.

Often found in Gungeon doctors' offices, this rack displays magazines of all sorts. The clips contained within should prove useful, and plentiful, for even the most inaccurate of Gungeoneers.


 * 1) KAGEBUNSHIN_ENCNAME

Shadow Clone


 * 1) KAGEBUNSHIN_SHORTDESC

No Jutsu


 * 1) KAGEBUNSHIN_LONGDESC

Creates a temporary second you.

Though the quality of this clone is debatable, Believe It! or not, this clone has seen extensive use in the Gungeon.

Not to be confused with the Clone. While the Clone provides a second chance at life, the Shadow Clone will merely laugh at you upon your demise.


 * 1) RATCHETSCANNER_ENCNAME

Scouter


 * 1) RATCHETSCANNER_SHORTDESC

Quality Assured


 * 1) RATCHETSCANNER_LONGDESC

Shows combat data. Increases accuracy and damage by a small amount.

This scouter, worn with use, provides detailed data on enemies encountered within the Gungeon. The name "Ritvik" is inscribed on the rim.


 * 1) LUTE_LONGDESC_V2

Energizes companionable listeners.

Barely a gun at all, but a very, very special lute. Or so we’re told.

Seems to get out of tune when blue fire is around.


 * 1) GLAIVE_LONGDESC_V2

This shiny piece of die-cast metal was purchased from an ancient mall kiosk. The buyer’s mom sold it at a flea market when they moved out to a middle-aged collector. That person swore it would eventually be worth many times what he paid for it. Unfortunately, he was disappointed, and it was valueless at the time of his death. Now it's in the Gungeon!


 * 1) KATANA_ZERO_ENCNAME

Katana Bullets


 * 1) KATANA_ZERO_SHORTDESC

Folded Lead


 * 1) KATANA_ZERO_LONGDESC

These bullets Zero in on their target and continue slashing.

Legend tells of a katana bullet so quick and skilled that it once sliced through a bullet molecule in mid air.


 * 1) ROBOTBULLETS_V2_LONGDESC

Electrifies all bullets fired. Increases accuracy.

The shock troops of the Hegemony of Man consist entirely of heartless machines, shielded from voltage attacks. Their victims however, have learned to fear the inevitable sting of their electrified shells.


 * 1) GUNHAND_V2_LONGDESC

The right hand of an assault robot that fled to the Gungeon. When weilded by the Robot, combines with Junk to increase all damage output.

It is a simple projectile delivery system. Reliable, but it's short barrel is lacking in intricacy. Under the control of a targeting AI it becomes fearsome indeed.


 * 1) MEATBUN_LONGDESC_V2

Heals for a small amount. Increases damage dealt until injured.

A delicious, freshly baked roll! Sometimes, things just work out.


 * 1) MUSTACHE_LONGDESC_V2

Spending money soothes the soul.

The power of commerce fills your veins... and your follicles! This mustache vertically integrates your purchasing synergies, giving you a chance to be healed on every transaction.


 * 1) BRACELETRED_SHORTDESC_V2

Moving Forward


 * 1) BRACELETRED_LONGDESC_V2

Keep moving without dodge rolling or being hit to generate a kinetic aura which can be unleashed by dodge rolling into enemies.

In a bygone era of the Gungeon, misguided scarcity created situations where throwing a firearm as a last-resort weapon seemed viable.

In modern, sensible, times, denizens of the Gungeon have come to understand that throwing a gun is awkward and pointless. So useless was the Ruby Bracelet in its previous form that the Gunsmith melted it down and reforged it.


 * 1) CARDBOARDBOX_LONGDESC_V2

The ultimate in stealth technology. Surprise attacks deal additional damage.

No one is perceptive enough to see through such an elaborate ruse.


 * 1) SYRINGEGUN_LONGDESC_V2

Fires a stream of toxic goop. Ammo can be reused.

The Syringe Gun was ordered for the Gungeon by the Médecins Sans Diplôme to perform complete blood transfusions all at once. When that proved dangerous, a crafty Gungeoneer filled the giant Syringe with a live Poisbulon.


 * 1) EMPTYBOTTLE_LONGDESC_V2

Can hold hearts, ammo or other pickups for use later. Use once to collect something, and use again to drop!


 * 1) SLINGER_GUN_ENCNAME

Slinger


 * 1) SLINGER_GUN_SHORTDESC

Farewell to arms


 * 1) SLINGER_GUN_LONGDESC

Brought to the Gungeon by a legendary gunplay expert.

Called the gunslinger by his foes not because of his ability to aim and shoot but because of his unusual habit of literally slinging his gun once it is out of ammo and replacing it with another from his magical belt of a million guns.

///end of file

UI
KEY,EN,QU


 * 1) MAINMENU_NEW_PLAY,"Play","RUBEL"


 * 1) MAINMENU_NEW_QUIT,"Quit","RUBEL"


 * 1) EXIT_COOP,"Exit Coop","RUBEL"


 * 1) CHARACTERSELECT_PASTKILLED,"Past Killed","RUBEL"


 * 1) MAINMENU_NORMAL,"PLAY","RUBEL"


 * 1) MAINMENU_COOP,"CO-OP MODE","RUBEL"


 * 1) MAINMENU_GUNTEST,"GUN TEST MODE","RUBEL"


 * 1) MAINMENU_CONTROLS,"CONTROLS","RUBEL"


 * 1) MAINMENU_QUIT,"QUIT","RUBEL"


 * 1) MAINMENU_PRESS_START,"Press Start","RUBEL"


 * 1) MAINMENU_PRESS_OPTIONS,"Press Options","RUBEL"


 * 1) MAINMENU_NO_USER,"No user signed in. Progress will not be saved.","RUBEL"


 * 1) OPTIONS_BUTTON,"Button","RUBEL"


 * 1) OPTIONS_ALT_BUTTON,"Alt. Button","RUBEL"


 * 1) CONTROL_RMB,"Right Click","RUBEL"


 * 1) CONTROL_LMB,"Left Click","RUBEL"


 * 1) CONTROL_MMB,"Middle Click","RUBEL"


 * 1) CHAR_CONVICT,"The Convict","RUBEL"


 * 1) CHAR_CONVICT_SHORT,"Convict","RUBEL"


 * 1) CHAR_CONVICTPOWER,"Keyring","RUBEL"


 * 1) CHAR_CONVICTGUN,"Sawed-Off Shotgun","RUBEL"


 * 1) CHAR_CONVICTACTUAL,"Retaliation","RUBEL"


 * 1) CHAR_CONVICTACTUAL2,"Revenge","RUBEL"


 * 1) CHAR_CONVICTACTUAL3,"2 Guns","RUBEL"


 * 1) CHAR_GUIDE,"The Hunter","RUBEL"


 * 1) CHAR_GUIDE_SHORT,"Hunter","RUBEL"


 * 1) CHAR_GUIDEPOWER,"Crossbow","RUBEL"


 * 1) CHAR_GUIDEACTUAL,"Hound","RUBEL"


 * 1) CHAR_GUIDEACTUAL2,"Faithful Mutt","RUBEL"


 * 1) CHAR_GUIDEGUN,"Rusty Sidearm","RUBEL"


 * 1) CHAR_MARINE,"The Marine","RUBEL"


 * 1) CHAR_MARINE_SHORT,"Marine","RUBEL"


 * 1) CHAR_MARINEPOWER,"Armored","RUBEL"


 * 1) CHAR_MARINEGUN,"Marine Issue","RUBEL"


 * 1) CHAR_MARINEACTUAL,"Military Training","RUBEL"


 * 1) CHAR_ROGUE,"The Pilot","RUBEL"


 * 1) CHAR_ROGUE_SHORT,"Pilot","RUBEL"


 * 1) CHAR_ROGUEPOWER,"Charming Persona","RUBEL"


 * 1) CHAR_ROGUEACTUAL,"Roguish","RUBEL"


 * 1) CHAR_ROGUEGUN,"Rogue Special","RUBEL"


 * 1) CHAR_CULTIST,"The Cultist","RUBEL"


 * 1) CHAR_CULTIST_SHORT,"Cultist","RUBEL"


 * 1) CHAR_CULTISTPOWER,"Friendship","RUBEL"


 * 1) CHAR_CULTISTACTUAL,"Envious","RUBEL"


 * 1) CHAR_CULTISTACTUAL2,"Sidekick","RUBEL"


 * 1) CHAR_CULTISTWEAPON,"Toy Gun","RUBEL"


 * 1) CHAR_ROBOT,"The Robot","RUBEL"


 * 1) CHAR_ROBOT_SHORT,"Robot","RUBEL"


 * 1) CHAR_ROBOTPOWER,"Hatred","RUBEL"


 * 1) CHAR_ROBOTGUN,"Gunhand","RUBEL"


 * 1) CHAR_ROBOTACTUAL,"Heartless", "RUBEL"


 * 1) CHAR_BULLET,"The Bullet","RUBEL"


 * 1) CHAR_BULLET_SHORT,"Bullet","RUBEL"


 * 1) CHAR_BULLETPOWER,"Live Ammo","RUBEL"


 * 1) CHAR_BULLETACTUAL,"Bloodthirsty","RUBEL"


 * 1) CHAR_BULLETGUN,"Hero Sword","RUBEL"


 * 1) CHAR_LASTUSED,"Last Used","RUBEL"


 * 1) CHAR_RANDOM,"Random","RUBEL"


 * 1) BUTTON_MASH_TO_CONTINUE,"Button mash to continue","RUBEL"


 * 1) GENERATING_GUNGEON,"Reloading...","RUBEL"


 * 1) LEVEL,"Chamber ","RUBEL"


 * 1) FOYER_NAME,"Breach","RUBEL"


 * 1) FOYER_DESC,"","RUBEL"


 * 1) COOPEND_DESC,"Earlier Today","RUBEL"


 * 1) TUTORIAL_SHORTNAME,"Tutorial","RUBEL"


 * 1) GUNGEON_SHORTNAME,"Gungeon","RUBEL"


 * 1) CASTLE_SHORTNAME,"Keep","RUBEL"


 * 1) MINES_SHORTNAME,"Mine","RUBEL"


 * 1) CATACOMBS_SHORTNAME,"Hollow","RUBEL"


 * 1) FORGE_SHORTNAME,"Forge","RUBEL"


 * 1) BULLETHELL_SHORTNAME,"Bullet Hell","RUBEL"


 * 1) SEWERS_SHORTNAME,"Oubliette","RUBEL"


 * 1) RESOURCEFUL_RAT_LAIR_SHORTNAME,"???","RUBEL"


 * 1) ABBEY_SHORTNAME,"Abbey","RUBEL"


 * 1) STARSHIP_SHORTNAME,"Hulk","RUBEL"


 * 1) GUNYMEDE_SHORTNAME,"Gunymede","RUBEL"


 * 1) WESTERN_SHORTNAME,"West","RUBEL"


 * 1) OFFICE_SHORTNAME,"Office","RUBEL"


 * 1) BELLY_SHORTNAME,"Belly","RUBEL"


 * 1) JUNGLE_SHORTNAME,"Jungle","RUBEL"


 * 1) GUNGEON_NAME,"Gungeon Proper","RUBEL"


 * 1) GUNGEON_NAME2,"Upper Gungeon","RUBEL"


 * 1) CASTLE_NAME,"Keep of the Lead Lord","RUBEL"


 * 1) CASTLE_NAME2,"Leadfort","RUBEL"


 * 1) MINES_NAME,"Black Powder Mine","RUBEL"


 * 1) CATACOMBS_NAME,"Hollow","RUBEL"


 * 1) FORGE_NAME,"Forge","RUBEL"


 * 1) ABBEY_NAME,"Abbey of the True Gun","RUBEL"


 * 1) STARSHIP_NAME,"Derelict Hulk","RUBEL"


 * 1) WESTERN_NAME,"Old West","RUBEL"


 * 1) TUTORIAL_NAME,"Halls of Knowledge","RUBEL"


 * 1) TUTORIAL_DESC,"Chamber 0","RUBEL"


 * 1) AIMLESSVOID_NAME,"Aimless Void","RUBEL"


 * 1) AIMLESSVOID_DESC,"Chamber ???"


 * 1) SEWERS_NAME,"Oubliette","RUBEL"


 * 1) NIGHTCLUB_SHORTNAME,"Nightclub","RUBEL"


 * 1) NIGHTCLUB_NAME,"Nightclub 'Confession'","RUBEL"


 * 1) NIGHTCLUB_SECONDLINE,"The Past (12 years prior)","RUBEL"


 * 1) SCIENCELAB_SHORTNAME,"Lab","RUBEL"


 * 1) SCIENCELAB_NAME,"Primerdyne R&D","RUBEL"


 * 1) SCIENCELAB_SECONDLINE,"The Past (7 years prior)","RUBEL"


 * 1) NAZICASTLE_SHORTNAME,"Manor","RUBEL"


 * 1) NAZICASTLE_NAME,"Blacksword Manor","RUBEL"


 * 1) NAZICASTLE_SECONDLINE,"The Past (1,147 years prior)","RUBEL"


 * 1) HEGEMONYSPACE_SHORTNAME,"Space","RUBEL"


 * 1) HEGEMONYSPACE_NAME,"Hegemony Space","RUBEL"


 * 1) HEGEMONYSPACE_SECONDLINE,"The Past (11 years prior)","RUBEL"


 * 1) RELOAD,"Reload","RUBEL"


 * 1) RELOAD_BEHOLD,"Behold","RUBEL"


 * 1) RELOAD_EMPTY,"EMPTY","RUBEL"


 * 1) RELOAD_FULL,"FULL","RUBEL"


 * 1) OPTIONS_AUDIO,"AUDIO","RUBEL"


 * 1) OPTIONS_CONTROLS,"CONTROLS","RUBEL"


 * 1) OPTIONS_GAMEPLAY,"GAMEPLAY","RUBEL"


 * 1) OPTIONS_VIDEO,"VIDEO","RUBEL"


 * 1) OPTIONS_CANCEL,"CANCEL","RUBEL"


 * 1) OPTIONS_RESETDEFAULTS,"RESET DEFAULTS","RUBEL"


 * 1) OPTIONS_CONFIRM,"CONFIRM","RUBEL"


 * 1) OPTIONS_MUSICVOLUME,"Music Volume","RUBEL"


 * 1) OPTIONS_SFXVOLUME,"SFX Volume","RUBEL"


 * 1) OPTIONS_UIVOLUME,"UI Volume","RUBEL"


 * 1) OPTIONS_SPEAKERSETUP,"Speaker Setup","RUBEL"


 * 1) OPTIONS_SPEAKERS,"Speakers","RUBEL"


 * 1) OPTIONS_HEADPHONES,"Headphones","RUBEL"


 * 1) OPTIONS_GAMMA,"Gamma","RUBEL"


 * 1) OPTIONS_DISPLAYSAFEAREA,"Display Safe Area","RUBEL"


 * 1) OPTIONS_QUICKCHARACTER,"Default Character","RUBEL"


 * 1) OPTIONS_SPEEDRUN,"Speedrun Mode","RUBEL"


 * 1) OPTIONS_BEASTMODE,"Beastmode","RUBEL"


 * 1) OPTIONS_AIMASSIST,"Controller Aim Assist Amount","RUBEL"


 * 1) OPTIONS_SCREENSHAKE,"Screen Shake Amount","RUBEL"


 * 1) OPTIONS_COOPSCREENSHAKE,"Co-op Gun Shake Reduction","RUBEL"


 * 1) OPTIONS_STICKYFRICTION,"Sticky Friction Amount","RUBEL"


 * 1) OPTIONS_TEXTSPEED,"Text Speed","RUBEL"


 * 1) OPTIONS_HOWTOPLAY,"How to Play","RUBEL"


 * 1) OPTIONS_VIEWCREDITS,"View Credits","RUBEL"


 * 1) OPTIONS_CONTROLLERCAMERAMOVES,"Controller Aim Look","RUBEL"


 * 1) OPTIONS_SAVESLOT,"SAVE SLOT","RUBEL"


 * 1) OPTIONS_SAVESLOTA,"SLOT A","RUBEL"


 * 1) OPTIONS_SAVESLOTB,"SLOT B","RUBEL"


 * 1) OPTIONS_SAVESLOTC,"SLOT C","RUBEL"


 * 1) OPTIONS_SAVESLOTD,"SLOT D","RUBEL"


 * 1) OPTIONS_RESETSAVESLOT,"Reset Save Slot Progress","RUBEL"


 * 1) OPTIONS_SHOWCONTROLLERCURSOR,"Show Cursor","RUBEL"


 * 1) OPTIONS_CURSOR,"Cursor","RUBEL"


 * 1) OPTIONS_ZOOMONLARGEBOSS,"Boss Camera Zoom","RUBEL"


 * 1) OPTIONS_RUMBLE,"Vibration","RUBEL"


 * 1) OPTIONS_GUNMENU,"Gun Menu","RUBEL"


 * 1) OPTIONS_GUNMENU_HOLD,"Gun Menu (hold)","RUBEL"


 * 1) OPTIONS_QUICKSELECT,"Enable Gun Quick Switch","RUBEL"


 * 1) OPTIONS_HIDEEMPTYGUNS,"Hide Empty Guns in Combat","RUBEL"


 * 1) OPTIONS_DEBRISQUANTITY,"Debris Quantity","RUBEL"


 * 1) OPTIONS_LIGHTINGQUALITY,"Lighting Quality","RUBEL"


 * 1) OPTIONS_MONITORSELECT,"Monitor Select","RUBEL"


 * 1) OPTIONS_MONITOR,"Monitor","RUBEL"


 * 1) OPTIONS_RESOLUTION,"Resolution","RUBEL"


 * 1) OPTIONS_SCALINGMODE,"Scaling Mode","RUBEL"


 * 1) OPTIONS_FULLSCREEN,"Fullscreen","RUBEL"


 * 1) OPTIONS_WINDOWED,"Windowed","RUBEL"


 * 1) OPTIONS_BORDERLESS,"Borderless","RUBEL"


 * 1) OPTIONS_SCREENMODE,"Screen Mode","RUBEL"


 * 1) OPTIONS_SHADERQUALITY,"Shader Quality","RUBEL"


 * 1) OPTIONS_VSYNC,"V-Sync","RUBEL"


 * 1) OPTIONS_RECOMMENDED,"Recommended","RUBEL"


 * 1) OPTIONS_CUSTOM,"Custom","RUBEL"


 * 1) OPTIONS_VISUALPRESET,"Visual Preset","RUBEL"


 * 1) OPTIONS_REFLECTIONS,"Realtime Reflections","RUBEL"


 * 1) OPTIONS_KEYBOARDMOUSE,"Keyboard/Mouse","RUBEL"


 * 1) OPTIONS_RESOLUTION_BEST,"Correct Aspect Ratio, Pixel Perfect Resolution.\nThe best visual experience.","RUBEL"


 * 1) OPTIONS_RESOLUTION_GOOD,"Incorrect Aspect Ratio, Pixel Perfect Resolution.\nWill result in black bars.","RUBEL"


 * 1) OPTIONS_RESOLUTION_BAD,"Not Pixel Perfect Resolution.\nMight stretch pixels, unless Scaling Mode is Force Pixel Perfect.","RUBEL"


 * 1) OPTIONS_PIXELPERFECT,"Pixel Perfect","RUBEL"


 * 1) OPTIONS_PIXELPERFECT_INFO,"Intended Visual Design, makes our artist happy.\nOnly available when correct resolution is selected.","RUBEL"


 * 1) OPTIONS_UNIFORMSCALING,"Uniform Scaling","RUBEL"


 * 1) OPTIONS_UNIFORMSCALINGFAST,"Fast Scaling","RUBEL"


 * 1) OPTIONS_UNIFORMSCALING_INFOGOOD,"Correct Aspect Ratio, scaled to your resolution.\nCurrently pixel-perfect.","RUBEL"


 * 1) OPTIONS_UNIFORMSCALING_INFOBAD,"Correct Aspect Ratio, scaled to your resolution.\nScreen pixels are currently stretched.","RUBEL"


 * 1) OPTIONS_FORCEPIXELPERFECT,"Force Pixel Perfect","RUBEL"


 * 1) OPTIONS_FORCEPIXELPERFECT_INFO,"Intended Visual Design, makes our artist happy.\nMay result in black bars.","RUBEL"


 * 1) OPTIONS_MINIMAPSTYLE,"Minimap Display","RUBEL"


 * 1) OPTIONS_MINIMAPALWAYS,"Always","RUBEL"


 * 1) OPTIONS_MINIMAPNONCOMBAT,"Out of Combat","RUBEL"


 * 1) OPTIONS_MINIMAPNEVER,"Never","RUBEL"


 * 1) OPTIONS_HIGH,"High","RUBEL"


 * 1) OPTIONS_FAST,"Fast","RUBEL"


 * 1) OPTIONS_MEDIUM,"Medium","RUBEL"


 * 1) OPTIONS_LOW,"Low","RUBEL"


 * 1) OPTIONS_SLOW,"Slow","RUBEL"


 * 1) OPTIONS_INSTANT,"Instant","RUBEL"


 * 1) OPTIONS_VERYLOW,"Very Low","RUBEL"


 * 1) OPTIONS_PS4,"PS4","RUBEL"


 * 1) OPTIONS_XBOX,"Xbox","RUBEL"


 * 1) OPTIONS_BLANKCONTROL,"Additional Blank Binding","RUBEL"


 * 1) OPTIONS_NONE,"None","RUBEL"


 * 1) OPTIONS_BOTHSTICKSDOWN,"Both Sticks Down","RUBEL"


 * 1) OPTIONS_SHOOT,"Shoot","RUBEL"


 * 1) OPTIONS_DODGEROLL,"Dodge Roll","RUBEL"


 * 1) OPTIONS_INTERACT,"Interact","RUBEL"


 * 1) OPTIONS_RELOAD,"Reload","RUBEL"


 * 1) OPTIONS_MOVE,"Move","RUBEL"


 * 1) OPTIONS_MOVEUP,"Move Up","RUBEL"


 * 1) OPTIONS_MOVEDOWN,"Move Down","RUBEL"


 * 1) OPTIONS_MOVELEFT,"Move Left","RUBEL"


 * 1) OPTIONS_MOVERIGHT,"Move Right","RUBEL"


 * 1) OPTIONS_AIM,"Aim","RUBEL"


 * 1) OPTIONS_AIMUP,"Aim Up","RUBEL"


 * 1) OPTIONS_AIMDOWN,"Aim Down","RUBEL"


 * 1) OPTIONS_AIMLEFT,"Aim Left","RUBEL"


 * 1) OPTIONS_AIMRIGHT,"Aim Right","RUBEL"


 * 1) OPTIONS_MENUUP,"Menu Up","RUBEL"


 * 1) OPTIONS_MENUDOWN,"Menu Down","RUBEL"


 * 1) OPTIONS_MENULEFT,"Menu Left","RUBEL"


 * 1) OPTIONS_MENURIGHT,"Menu Right","RUBEL"


 * 1) OPTIONS_MENUSELECT,"Menu Select","RUBEL"


 * 1) OPTIONS_MENUCANCEL,"Menu Cancel","RUBEL"


 * 1) OPTIONS_USEITEM,"Use Item","RUBEL"


 * 1) OPTIONS_USEBLANK,"Use Blank","RUBEL"


 * 1) OPTIONS_MAP,"Map","RUBEL"


 * 1) OPTIONS_MAP_HOLD,"Map (hold)","RUBEL"


 * 1) OPTIONS_CYCLEGUNUP,"Next Gun","RUBEL"


 * 1) OPTIONS_CYCLEGUNDOWN,"Previous Gun","RUBEL"


 * 1) OPTIONS_CYCLEITEMUP,"Next Item","RUBEL"


 * 1) OPTIONS_CYCLEITEMUP_HOLD,"Change Item (Hold)","RUBEL"


 * 1) OPTIONS_CYCLEITEMDOWN,"Previous Item","RUBEL"


 * 1) OPTIONS_DROPGUN,"Drop Gun (hold)","RUBEL"


 * 1) OPTIONS_DROPITEM,"Drop Item (hold)","RUBEL"


 * 1) OPTIONS_LANGUAGE,"Language","RUBEL"


 * 1) OPTIONS_PAUSE,"Pause","RUBEL"


 * 1) OPTIONS_INVENTORY,"Inventory","RUBEL"


 * 1) OPTIONS_EDITKEYBOARDBINDINGS,"Edit Keyboard Bindings","RUBEL"


 * 1) OPTIONS_PLAYERONE,"Player 1","RUBEL"


 * 1) OPTIONS_PLAYERTWO,"Player 2","RUBEL"


 * 1) OPTIONS_CONTROLLERPORT,"Controller Port","RUBEL"


 * 1) OPTIONS_CONTROLLERCURSOR,"Controller Cursor","RUBEL"


 * 1) OPTIONS_BUTTONIMAGES,"Controller Button Images","RUBEL"


 * 1) OPTIONS_EDITP1BINDINGS,"Edit P1 Controller Bindings","RUBEL"


 * 1) OPTIONS_EDITP2BINDINGS,"Edit P2 Controller Bindings","RUBEL"


 * 1) PAUSE_PAUSED,"PAUSED","RUBEL"


 * 1) PAUSE_RESUME,"Resume","RUBEL"


 * 1) OPTIONS,"Options","RUBEL"


 * 1) AMMONOMICON,"Ammonomicon","RUBEL"


 * 1) PAUSE_QUICKRESTART,"Quick Restart","RUBEL"


 * 1) PAUSE_EXITTOMAINMENU,"Exit to Main Menu","RUBEL"


 * 1) PAUSE_QUITTODESKTOP,"Quit to Desktop","RUBEL"


 * 1) AMMONOMICON_HEADEREQUIPMENT,"Equipment","RUBEL"


 * 1) AMMONOMICON_HEADERGUNS,"GUNS","RUBEL"


 * 1) AMMONOMICON_HEADERGUNS_LC,"Guns","RUBEL"


 * 1) AMMONOMICON_HEADERITEMS,"ITEMS","RUBEL"


 * 1) AMMONOMICON_HEADERENEMIES,"ENEMIES","RUBEL"


 * 1) AMMONOMICON_HEADERBOSSES,"BOSSES","RUBEL"


 * 1) JOINEDTHESHOOTOUT1,"HAS JOINED","RUBEL"


 * 1) JOINEDTHESHOOTOUT2,"THE SHOOTOUT","RUBEL"


 * 1) AMMONOMICON_UNKNOWN,"Unknown","RUBEL"


 * 1) AMMONOMICON_QUESTIONS,"???","RUBEL"


 * 1) AMMONOMICON_MYSTERIOUS,"Some secrets of the Gungeon remain hidden.","RUBEL"


 * 1) DEATH_YOUWON,"YOU WON","RUBEL!"


 * 1) DEATH_YOUDIED,"YOU DIED","RUBEL"


 * 1) DEATH_GUNGEONEER,"GUNGEONEER","RUBEL"


 * 1) DEATH_AREA,"AREA","RUBEL"


 * 1) DEATH_TIME,"TIME","RUBEL"


 * 1) DEATH_MONEY,"MONEY","RUBEL"


 * 1) DEATH_KILLS,"KILLS","RUBEL"


 * 1) DEATH_PASTHAUNTS,"The Past still haunts you","RUBEL"


 * 1) DEATH_PASTKILLED,"You killed the Past","RUBEL"


 * 1) DEATH_HELLCLEARED,"Evil Banished","RUBEL"


 * 1) DEATH_KILLEDBY,"KILLED BY","RUBEL"


 * 1) DEATH_NOBODY,"Nobody. You did great!","RUBEL"


 * 1) DEATH_QUICKRESTART," Quick Restart","RUBEL"


 * 1) DEATH_MAINMENU," Return to Breach","RUBEL"


 * 1) LANGUAGE_ENGLISH,"English","Inglorb"


 * 1) LANGUAGE_SPANISH,"Spanish","RUBEL"


 * 1) LANGUAGE_FRENCH,"French","RUBEL"


 * 1) LANGUAGE_ITALIAN,"Italian","RUBEL"


 * 1) LANGUAGE_GERMAN,"German","RUBEL"


 * 1) LANGUAGE_PORTUGUESE,"Portuguese","RUBEL"


 * 1) LANGUAGE_POLISH,"Polish","RUBEL"


 * 1) LANGUAGE_RUSSIAN,"Russian","RUBEL"


 * 1) LANGUAGE_JAPANESE,"Japanese","RUBEL"


 * 1) LANGUAGE_KOREAN,"Korean","RUBEL"


 * 1) AREYOUSURE,"Are you sure?","RUBEL"


 * 1) AYS_QUITTODESKTOP,"Quit to Desktop?","RUBEL"


 * 1) AYS_QUICKRESTART,"Restart?","RUBEL"


 * 1) AYS_SAVEOPTIONS,"Commit Changes?","RUBEL"


 * 1) AYS_MADECHANGES,"Discard Changes?","RUBEL"


 * 1) AYS_RESETDEFAULTS,"Reset to Defaults?","RUBEL"


 * 1) AYS_CHANGESAVESLOT,"Change save slot?","RUBEL"


 * 1) AYS_RESETSAVESLOT,"Reset progress?","RUBEL"


 * 1) AYS_RESETSAVESLOT2,"%CURRENTSLOT (%PLAYTIMEHOURS hours)","RUBEL"


 * 1) YES,"Yes","RUBEL"

# NO,"No","RUBEL"


 * 1) ENDGAME_STANDARD_THANKS,"Thanks for playing!","RUBEL"


 * 1) ENDGAME_STANDARD_MYSTERY,"The Gungeon still holds mysteries...","RUBEL..."


 * 1) ENDGAME_STANDARD_PAST,"You killed the past. The Gungeon remains...","RUBEL..."


 * 1) SELECTITEM,"Select Item"


 * 1) DROPWORD,"Drop"


 * 1) PANMAP,"Pan Map"


 * 1) SELECTTELEPORT,"Select Teleport"


 * 1) TELEPORT,"Teleport"


 * 1) CURRENTITEM,"Current Item"


 * 1) HOW_TO_PLAY,"Just use the dodge roll.","RUBEL"


 * 1) FULL_CREDITS,"Enter the Gungeon\nby Dodge Roll\n\nDave Crooks\nJoe Harty\nDavid Rubel\nBrent Sodman\n\nSFX by:\nErica Hampson\n\nMusic by:\nAdam 'Doseone' Drucker\n\nAdditional Level Design by:\nJon 'Storklord' Malloy\n\nVO by:\nErica Hampson\nAdam Drucker\nErnest Hampson VI\n\nTesters:\nDaren Makuck\nJames Barry\nJohn Michelli\nThomas Shamburger\nRitvik Bansal\nNorman Ren\nJerome Dendy\nVincent Morreale\n\nPromotional Art by:\nMax Grecke\n\nLogo by:\nCory Schmitz\n\nAdditional Art by:\nJohn Cipriani\nMaximo Lorenzo\nJared Lunt\nEric Polak\nMichael Phillippi\n\nTrailers by:\nKert Gartner\n\nAdditional Footage Capture by:\nDaren Makuck\n\nAnimated Trailer by:\nPowerhouse Animation\n\nWebsite by:\nNoel Barry\n\nComic by:\nDayjob Studio\nFederico Chemello\nRiccardo Gamba\nMaurizio Furini\n\nDevolver Digital:\nNigel Lowrie\nGraeme Struthers\nRick Stults\nHarry Miller\nMike Wilson\nAndrew Parsons\n\nPorting and Optimization Assistance by:\n22nd Century Toys LLC\nTony Bratton\nJoe Barton\nSean Barton\n\nLocalization:\nSophie Cristobal\nLoc & Load\nStudio Muehl\nA.C.E.\nKakehashi Games\nDICO Co., Ltd.\n\nJapanese Localization by:\nKeiko Fukuichi\n\nSpecial Thanks:\nPaul Barnett\nKate Flack\nKate Ludlow\nJohn Bartkiw\nJM Specht\nAthena Frazier\nElizabeth Petrov\nLinsey Miller\nAlec Fisher-Lasky\nEric Hamel\nZach Huntley\nNick Suttner\nESC Toys\nNick LaMartina\nLeah Henry\nPam & Frank Plummer\nErnest Hampson III\nLee Hampson\nJohn Yentes\nBrian DiMaggio\nKevin Changhan Lee\nDennis Liang\nNicholas Wen-Kai Bransfield Chen\nBrian 'Brilingual' Gray\n\nMade with Unity\n2D Toolkit by Unikron Software\nAlagard Font by Hewett Tsoi 'Pix3M'\n\nPowered by Wwise © 2006 – 2016* Audiokinetic Inc.\nAll rights reserved.\n\n\n\n","RUBEL"

//Below this needs translation


 * 1) MAINMENU_CONTINUE,"Continue","RUBEL"


 * 1) QUICKRESTARTDETAIL,"Keep modifiers?","RUBEL"


 * 1) OPTIONS_BEASTMODELVL2,"Beastmode Lvl.2","RUBEL"


 * 1) OPTIONS_TINYUI,"Tiny UI","RUBEL"


 * 1) OPTIONS_CHALLENGESLOWDOWN,"Challenge Room Delay"


 * 1) CH_BEST_FOR_LAST,"Last Bullet Standing"


 * 1) CH_BLOBULIN_RANCHER,"Blobulin Rancher"


 * 1) CH_BOO_ROOM,"Don't Blink"


 * 1) CH_POT_SHOTS,"Pot Shots"


 * 1) CH_CURSE_POTS,"Cursed Ceramics"


 * 1) CH_DARKNESS,"Dark Was The Night"


 * 1) CH_DRAGUN,"Dragun Rage"


 * 1) CH_FINAL_ATTACK,"Final Attack"


 * 1) CH_EXPLODING_ENEMIES,"Explosive Pyre"


 * 1) CH_FLAME_TRAPS,"Rat's Revenge"


 * 1) CH_FRIENDLY_FIRE,"Unfriendly Fire"


 * 1) CH_GHOSTS,"Ghost of the Shell"


 * 1) CH_GUN_QUEUE,"Gun Queue"


 * 1) CH_HAMMERTIME,"Hammer Time"


 * 1) CH_HIGH_STRESS,"High Stress"


 * 1) CH_KING_ENEMY,"Long Live The King"


 * 1) CH_THERMAL_CLIPS,"Thermal Clips"


 * 1) CH_POISON_TRAIL,"Poison Pursuit"


 * 1) CH_ADRENALINE,"Adrenaline Rush"


 * 1) CH_SHOCKWAVE,"Shockwave"


 * 1) CH_ROCKETS,"Gull's Revenge"


 * 1) CH_MEDUZI,"Gorgun's Gaze"


 * 1) CH_ZONE_CONTROL,"Zone Control"


 * 1) CH_DEMONWALL,"Night's Watch"


 * 1) CH_HIGHPRIEST,"Something Wicked"


 * 1) CH_BOSSSTATUES,"Extremely Bad Chess"


 * 1) OPTIONS_CONTROLLERTYPES,"Controller Types"


 * 1) OPTIONS_CONTROLLERTYPES_DEFAULT,"Default"


 * 1) OPTIONS_CONTROLLERTYPES_XINPUTONLY,"XInput Only"


 * 1) OPTIONS_CONTROLLERTYPES_NOXINPUT,"No XInput"


 * 1) OPTIONS_ALLOWUNKNOWNCONTROLLERS,"Allow Unknown Controllers"


 * 1) TERMINATOR_SHORTNAME,"Arena"


 * 1) TERMINATOR_NAME,"Emperor's Arena"


 * 1) TERMINATOR_SECONDLINE,"The Past (117 years prior)"


 * 1) BULLETPAST_SHORTNAME,"Dungeon"


 * 1) BULLETPAST_NAME,"Gungeon Proper"


 * 1) BULLETPAST_SECONDLINE,"The Past (? years prior)"


 * 1) SWITCH_PERFORMANCE,"Performance"


 * 1) SWITCH_BEAUTY,"Beauty"


 * 1) SWITCH_BALANCED,"Balanced"


 * 1) SWITCH_SPEED,"Speed"


 * 1) OPTIONS_AIMASSIST_BEAM,"Cont. Beam Aim Assist Amount","RUBEL"


 * 1) OPTIONS_AIMASSIST_BEAM_BINARY,"Controller Beam Aim Assist","RUBEL"


 * 1) OPTIONS_GAMESPEED,"Game Speed"


 * 1) OPTIONS_GAMESPEED_NORMAL,"Classic"


 * 1) OPTIONS_GAMESPEED_TURBO,"Turbo"


 * 1) OPTIONS_SPEEDUP_OOC,"Increase Speed Out Of Combat"


 * 1) OPTIONS_PUNCHOUT_DODGELEFT, "Dodge Left"


 * 1) OPTIONS_PUNCHOUT_DODGERIGHT, "Dodge Right"


 * 1) OPTIONS_PUNCHOUT_BLOCK, "Block"


 * 1) OPTIONS_PUNCHOUT_DUCK, "Duck"


 * 1) OPTIONS_PUNCHOUT_PUNCHLEFT, "Left Jab"


 * 1) OPTIONS_PUNCHOUT_PUNCHRIGHT, "Right Jab"


 * 1) OPTIONS_PUNCHOUT_SUPER, "Super"


 * 1) OPTIONS_LOOTPROFILE,"Loot Profile"


 * 1) OPTIONS_LOOTPROFILE_AGAD,"Gungeons and Draguns"


 * 1) OPTIONS_LOOTPROFILE_OLD,"Original"


 * 1) SUPERDUPERAUTOAIM,"Controller Auto-Aim"


 * 1) SUPERDUPERAUTOAIM_OPTION_01,"Auto Detect"


 * 1) SUPERDUPERAUTOAIM_OPTION_02,"Always"


 * 1) SUPERDUPERAUTOAIM_OPTION_03,"Never"


 * 1) SUPERDUPERAUTOAIM_OPTION_04,"CO-OP Only"


 * 1) SUPERDUPERAUTOAIM_INFO_A,"Always targets nearest enemy."


 * 1) SUPERDUPERAUTOAIM_INFO_B,"Always targets nearest enemy unless overridden."


 * 1) SUPERDUPERAUTOAIM_WARNING_TITLE,"HINT:"


 * 1) SUPERDUPERAUTOAIM_WARNING_BODY,"Use the %CONTROL_AIM to aim!"


 * 1) SUPERDUPERAUTOAIM_POPUP_TITLE,"Auto-Aim Activated"


 * 1) SUPERDUPERAUTOAIM_WARNING_BODY_A,"See Gameplay Options to turn off."


 * 1) SUPERDUPERAUTOAIM_WARNING_BODY_B,"See Options for info."


 * 1) OPTIONS_VIEWPRIVACY,"View Data Privacy (web)","RUBEL"


 * 1) MISC_TITLE_BASE,"Enter the Gungeon"


 * 1) MISC_TITLE_SDU,"Supply Drop Update"


 * 1) MISC_TITLE_AGD,"Advanced Gungeons & Dragons"


 * 1) MISC_TITLE_AFTA,"A Farewell To Arms"


 * 1) MISC_TITLE_AFTA_COMBINED,"Enter the Gungeon: A Farewell To Arms"


 * 1) CHAR_SELECT_SWAP_GUNS,"Swap Starter Gun"


 * 1) CHAR_SELECT_CHANGE_COSTUME_A,"Wear Costume"


 * 1) CHAR_SELECT_CHANGE_COSTUME_B,"Change Clothes"


 * 1) CHAR_SELECT_CHANGE_COSTUME_C,"Wear"


 * 1) PARADOX_CHAR_NOPAST,"No Past"


 * 1) CHAR_PARADOX,"The Paradox"


 * 1) CHAR_PARADOX_SHORT,"Paradox"


 * 1) CHAR_GUNSLINGER,"The Gunslinger"


 * 1) CHAR_GUNSLINGER_SHORT,"Gunslinger"


 * 1) NAKATOMI_SHORTNAME_V1,"R&G Dept.","RUBEL"


 * 1) NAKATOMI_SHORTNAME_V2,"R&D","RUBEL"


 * 1) NAKATOMI_SHORTNAME_V3,"ACCOUNTING","RUBEL"


 * 1) RAINBOW_POPUP_ACTIVE,"Rainbow Run","RUBEL"


 * 1) RAINBOW_POPUP_INACTIVE,"Non-Rainbow Run","RUBEL"


 * 1) FULL_CREDITS_v2,"Enter the Gungeon\nby Dodge Roll\n\nDave Crooks\nJoe Harty\nDavid Rubel\nBrent Sodman\n\nSFX by:\nErica Hampson\n\nMusic by:\nAdam 'Doseone' Drucker\n\nAdditional Level Design by:\nJon 'Storklord' Malloy\n\nVO by:\nErica Hampson\nAdam Drucker\nErnest Hampson VI\n\nCam Clarke as Agunim\n\nTesters:\nDaren Makuck\nJames Barry\nJohn Michelli\nThomas Shamburger\nRitvik Bansal\nNorman Ren\nJerome Dendy\nVincent Morreale\n\nPromotional Art by:\nMax Grecke\n\nLogo by:\nCory Schmitz\n\nAdditional Art by:\nJohn Cipriani\nMaximo Lorenzo\nJared Lunt\nEric Polak\nMichael Phillippi\n\nTrailers by:\nKert Gartner\n\nAdditional Footage Capture by:\nDaren Makuck\n\nAnimated Trailer by:\nPowerhouse Animation\n\nWebsite by:\nNoel Barry\n\nComic by:\nDayjob Studio\nFederico Chemello\nRiccardo Gamba\nMaurizio Furini\n\nDevolver Digital:\nNigel Lowrie\nGraeme Struthers\nRick Stults\nHarry Miller\nMike Wilson\nAndrew Parsons\n\nPorting and Optimization Assistance by:\n22nd Century Toys LLC\nTony Bratton\nJoe Barton\nSean Barton\n\nLocalization:\nSophie Cristobal\nLoc & Load\nStudio Muehl\nA.C.E.\nKakehashi Games\nDICO Co., Ltd.\n\nJapanese Localization by:\nKeiko Fukuichi\n\nSpecial Thanks:\nPaul Barnett\nKate Flack\nKate Ludlow\nJohn Bartkiw\nJM Specht\nAthena Frazier\nElizabeth Petrov\nLinsey Miller\nAlec Fisher-Lasky\nEric Hamel\nZach Huntley\nNick Suttner\nESC Toys\nNick LaMartina\nLeah Henry\nPam & Frank Plummer\nErnest Hampson III\nLee Hampson\nJohn Yentes\nBrian DiMaggio\nKevin Changhan Lee\nDennis Liang\nNicholas Wen-Kai Bransfield Chen\nBrian 'Brilingual' Gray\n\nMade with Unity\n2D Toolkit by Unikron Software\nAlagard Font by Hewett Tsoi 'Pix3M'\n\nPowered by Wwise © 2006 – 2016* Audiokinetic Inc.\nAll rights reserved.\n\n\n\n","RUBEL"

Synergies

 * 1) DECOYOCTOROK

Decoy Octorok


 * 1) SNIPERWOLF

Sniper Woof


 * 1) EXPLORER

Swift Sloop


 * 1) TRIGGERTWINS

Trigger Twins


 * 1) SUPERSERUM

Super Serum


 * 1) EMERGENCYHELP

Emergency Help


 * 1) LOVEHATE

Love/Hate


 * 1) BEHOLSTER

Behold!


 * 1) HAMMERANDNAIL

Hammer and Nail


 * 1) JOTUNTIME

Jotun Time!


 * 1) MERCHMASTER

http://merch.devolverdigital.com


 * 1) WINDINMYSAILS

Three Sheets


 * 1) GEAROFWAR

Chest High is the Best High


 * 1) COOLEST

Kung Fu Hippie, Rappin' Surfer


 * 1) LOVEGOLD

The Ecstasy of Gold


 * 1) DEMONHUNTER

Hell Singing


 * 1) RIOTGEAR

Riot Gear


 * 1) LIVINGAMMO

Dawn of the Gundead


 * 1) BULLETKINKIN

Blammo!


 * 1) METROIDCRAWL

y cant u crawl


 * 1) CHARMING

Unbelievably Charming


 * 1) BEACHICKEN

Chicken Arise


 * 1) THECOINKING

Two Heavy


 * 1) DOWNERWELL

Double Down


 * 1) EXPLOSIVESHARKS

Smile, you son of a...


 * 1) DOUBLEMOLOTOV

Open Bar


 * 1) HELLGUNS

Hotter Than Heck


 * 1) BEHINDME

Gruber's Bane


 * 1) MASSIVEEFFECT

Massive Effect


 * 1) ANGRIERBULLETS

Needless Acrimony


 * 1) GILDEDTABLES

Gilded Tables


 * 1) HAMMERANDANVIL

Hammer and Anvil


 * 1) SUCCULENT

Succulent DOOM


 * 1) MIRRORSHIELD

Mirror Shield


 * 1) DUCKEGG

EGG MURDERER


 * 1) DBOYFORLIFE

Spicy D-Boys


 * 1) PAPERWORK

Paperwork


 * 1) SCRAMBLERFLUTE

Bullet or the Egg


 * 1) OUTERTURTLE

Super Space Turtle DX


 * 1) ICEWATER

Ice Water


 * 1) MERMAIDBARREL

Siren Sidearm


 * 1) ALPHAFIRE

Added Effect - Fire


 * 1) ALPHAICE

Added Effect - Ice


 * 1) ALPHAPOISON

Added Effect - Poison


 * 1) OMEGAFIRE

Ruby Weapon


 * 1) OMEGAICE

Diamond Weapon


 * 1) OMEGAPOISON

Emerald Weapon


 * 1) TESLASHADOW

Chain Lightning


 * 1) CORPSESHOOT

Extreme Operation


 * 1) DOUBLEHOLSTER

Quick and the Gundead


 * 1) EXPLOSIVEAIRSTRIKE

Air Support


 * 1) MASTEROFUNLOCKING

Reinforced Lockpicks


 * 1) SERIOUSSAMPUB

Serious Sam Publishing Contract


 * 1) GUNGEONPUB

Contractual Obligation


 * 1) STRAFEPUB

Cool Kids Club


 * 1) HEAVYBULLETSPUB

Over Dose


 * 1) ICETOMEETYOU

Ice To Meet You


 * 1) ICETOMEETYOUTOO

Ice To Meet You, Too


 * 1) MONSTERGRUB

Monster Grub


 * 1) HORNETS

Bee Plus


 * 1) PAPERLANTERNS

Paper Lanterns


 * 1) TECHARM

Neo Tech, Yo


 * 1) TECHARM2

Neo Tech, Yo


 * 1) CAMERAFLASH

Savior of the Universe


 * 1) DOUBLEBOMBERMAN

Bomberpal


 * 1) DOUBLEICEBOMBERMAN

Super Bomberpal


 * 1) ALIENTURBO

Ancient Aliens


 * 1) DOUBLERUBES

Rubenstein's Monster


 * 1) SUBMACHINES

The Submachinist


 * 1) TITANIC

Unsinkable


 * 1) EXTRABLOODY

Venom Veins


 * 1) SLINGSANDARROWS

Slings and Arrows


 * 1) BACKPACKROCKET

MM6 Mini Rocket


 * 1) RAINBROS

Double Rainbow


 * 1) SKULLANDBONES

Jolly Roger


 * 1) WHATATHRILL

What A Thrill


 * 1) HOMINGBOMBS

Smart Bombs


 * 1) ENGINEERINGDEPARTMENT

Production Model


 * 1) HOMINGBOMBS2

Smart Bombs


 * 1) HOMINGBOMBS3

Smart Bombs


 * 1) HOMINGBOMBS4

Smart Bombs


 * 1) STUDIEDBLADE

I Studied The Blade


 * 1) MASSCUTTER

Mass Cutter


 * 1) SHADOWWARRIOR

Shadow Warrior


 * 1) ROBOTHANDS

Look, No Hands


 * 1) WINGMANPLUS

Pilot Wingsman


 * 1) SPACEFRIENDPLUS

Space Best Friend


 * 1) FRIENDOFCATS

Cat Friend


 * 1) MASTERDUELIST

Death Square


 * 1) SCIENCE

Weird Science


 * 1) FIGHTSABRETRAINING

Fightsabre Training


 * 1) TURRETRANDOMIZER

Turret Link


 * 1) RELODESTAR

Relodestar


 * 1) REGULARGUNS

Regular Old Guns


 * 1) ROLLINGSNOWBALLS

Frosty the Bullet Tyrant


 * 1) SUPPLYDROP

Supply Drop Update


 * 1) MYLITTLEFRIEND

Keep The Change


 * 1) TRASHJUNKAN

Trashkan


 * 1) INSIGHT

Insight


 * 1) FOSSILPHOENIX

Cryptic Cryptids


 * 1) NANOMACHINES

College Ball


 * 1) SAMUSPLASMA

Plasma Beam


 * 1) SAMUSICE

Ice Beam


 * 1) SAMUSWAVE

Wave Beam


 * 1) SAMUSHYPER

Hyper Beam


 * 1) BLOODDECOY

Deadly Distraction


 * 1) ICEDECOY

Frosty Distraction


 * 1) BLOODEXPLOSIVEDECOY

Deadlier Distraction


 * 1) ICEEXPLOSIVEDECOY

Frostier Distraction


 * 1) HARDWOOD

Hardwood


 * 1) FIERYTHORN

Backdraft


 * 1) KEYWITNESS

Key Witness


 * 1) COSMICHORROR

Cosmic Horror


 * 1) IBOMBS

AI Assistant


 * 1) STUNNINGFLASH

Camera Shy


 * 1) ROCKETTABLES

Hunter-Seeker Tables


 * 1) ROCKETTABLESTWO

Hunter-Seeker Tables


 * 1) TRIPLESTICKY

Triple Sticky


 * 1) YARIOIL

Hail to the King


 * 1) AKEY

Akey Breaky


 * 1) ASSAULTANDBATTERY

Assault and Battery


 * 1) ISLANDAK

AK-47 (Island Forme)


 * 1) BETRAYER

Betrayer's Lies


 * 1) STUFFEDSHELL

Softshell


 * 1) MINORBLANKABLES1

Don't Worry About The Vase


 * 1) MINORBLANKABLES2

Don't Worry About The Vase


 * 1) MINORBLANKABLES3

Don't Worry About The Vase


 * 1) MINORBLANKABLES4

Don't Worry About The Vase


 * 1) MINORBLANKABLES5

Don't Worry About The Vase


 * 1) MINORBLANKABLES6

Don't Worry About The Vase


 * 1) ALPHABETPLUSONE

Reinforced


 * 1) ALPHABETCHARM

Ravishing


 * 1) ALPHABETALPHA

Root


 * 1) ALPHABETOMEGA

Remnant


 * 1) ALPHABETANGRY

Rabid


 * 1) BLASTCROWN

Blast Crown


 * 1) NAILBAT

Careful Iteration


 * 1) LUXINCORN

Crystal Horn


 * 1) FRUITGUON

Enter the Fruitguon


 * 1) MILITARYMIGHT

Heavy Artillery


 * 1) CRESTFALLENSOUL

Crestfallen Soul


 * 1) SCREECHINGLASER

Banshee Cry


 * 1) STOUTBREW

Dwarven Stout


 * 1) HEARTSHAPEDBOX

Heart-Shaped Box


 * 1) HEARTUNLOCKET

Heart Unlocket


 * 1) QUEENOFHEARTS

Queen of Hearts


 * 1) HOTONES

Hot Ones


 * 1) COLDONES

Cold Ones


 * 1) BUGGINGOUT

Buggin' Out


 * 1) BLANKGENERATION

Blank Generation


 * 1) METALBUSTER

Get Equipped With -M-


 * 1) BUBBLEBUSTER

Get Equipped With -B-


 * 1) BUBBLEBUSTER2

Get Equipped With -B-


 * 1) AIRBUSTER

Get Equipped With -A-


 * 1) LEAFBUSTER

Get Equipped With -W-


 * 1) FLASHBUSTER

Get Equipped With -F-


 * 1) FLASHBUSTER2

Get Equipped With -F-


 * 1) CRASHBUSTER

Get Equipped With -C-


 * 1) HEATBUSTER

Get Equipped With -H-


 * 1) QUICKBUSTER

Get Equipped With -Q-


 * 1) COFFEEANDCIGS

Coffee and Cigarettes


 * 1) PARTICLEACCELERATOR

Particle Accelerator


 * 1) WORLDWAR

The Great War


 * 1) BLASTBOOTS

Spelunker


 * 1) ONEFISHTWOFISH

One Fish Two Fish


 * 1) GHOSTBROS

Ghost With The Most


 * 1) CHESTMASTER

Glorious Chest Ahead


 * 1) ISAACLIKE

Wrath of the Blam


 * 1) BLASTINHECK

Blastin' Heck


 * 1) KAGEBUNSHIN

Kage Bunshin


 * 1) GUNGEONUNITY

what engine do you use


 * 1) GARBAGECOLLECTION

Garbage Collecting


 * 1) WOUNDUP

Wound Up


 * 1) HYDROPUMP

Hydro Pump


 * 1) HEROOFCHICKEN

Chickensword


 * 1) TWINSNAKES

Twin Snakes


 * 1) RECTANGLERS

Primitive Shapes


 * 1) MOONINITES

Jumping... is useless


 * 1) STARBURSTS

Starburst Fire


 * 1) TRUESHOTGRUB

Just Like The Real Thing


 * 1) GHOSTPROTONS

Electron Pack


 * 1) COMPOSITEMETAL

The Line Of Fire


 * 1) TIMINGBELT

Buckle Up


 * 1) ALPHABETGOLD

Resplendent


 * 1) ALPHABETSILVER

Radiant


 * 1) ALPHABETMAGIC

Runic


 * 1) ALPHABETEXPLOSIVE

Reactive


 * 1) ALPHABETGHOST

Reanimate


 * 1) ALPHABETANATOMY

Research


 * 1) REDRIDING

The Red Hood


 * 1) NORTHSTARS

Star Friends


 * 1) YETIDUNK

Why's Bullet Crying?


 * 1) COLTS

Cold 1896


 * 1) FINALFANTASY7

that &^#$# 'pizza'


 * 1) ANTIMATTERBODY

Antichamber


 * 1) BLESSEDCURSED

Blessing and a Curse


 * 1) MELTDOWN

Meltdown


 * 1) TRIPLEJUMP

Triple Jump


 * 1) HELLHOLE

Hellhole


 * 1) LITROLLS

Hot Rolls


 * 1) EXPLOSIVEHOLSTER

Saved the Best for Last


 * 1) LANDAMONGTHESTARS

Land Among The Stars


 * 1) DEMONSLAYER

There Is Only War


 * 1) INSECTKINGDOM

Inconsistent Scale


 * 1) DESTINY

Gunderlord


 * 1) FINGERPULSE

Finger on the Pulse


 * 1) VOIDCORE

The Void Corps


 * 1) PLATINUMGOLD

Precious Metals


 * 1) TWOEGGS

Two Eggs Over Easy


 * 1) VORPALGUN

Snicker-snack


 * 1) OUTERLIMITS

Outer Limits


 * 1) KILNPEOPLE

Hot Head


 * 1) SNOWBREAKERS

Ice Accumulation


 * 1) CRISISROCK

Human Shield


 * 1) DESTINY2

It's Your Destiny


 * 1) MOONPLANET

Moonplanet


 * 1) NANOARMOR

Steel Skin


 * 1) ARMOREDCORE

Armored Corps


 * 1) SEAFOAM

Bubble Trouble


 * 1) SHOTGUNSPEED

Shotgun Affinity


 * 1) TWOBLADES

Throw All Daggers


 * 1) LIGHTKNIVES

Fightknives


 * 1) REALDARKSOULS

Praise the Gun


 * 1) KEEPINGTHEBEAT

Keeping The Beat


 * 1) MINEFRIEND

Mine Craft


 * 1) WELLDRESSED

Well-Dressed


 * 1) TRUEHERO

Recessive Hero


 * 1) TERMINATOR

Terminated


 * 1) GOODSOLDIER

Decorated


 * 1) SAUSAGEANDPEPPERS

Sausage and Peppers


 * 1) SWEETNESSANDLIGHT

Sweetness and Light


 * 1) TUTORIALIZED

Tutorialized


 * 1) IDOLHANDS

Devil's Plaything


 * 1) EVENACHILD

Easy Enough


 * 1) DOUBLEHELIX

Double Double Helix


 * 1) HORNUCOPIA

Hornucopia


 * 1) HL2ROCKET

Gunship Sinker


 * 1) DOUBLETELEPORTERS

Telefrag


 * 1) LICHESSTITCHES

Liches Get Stitches


 * 1) DUMBSMARTBULLETS

Dumb Smart Bullets


 * 1) HALOGUNS

Spartan Loadout


 * 1) DOUBLECHESTFRIENDS

Double Chest Friends


 * 1) FRIENDTOBOTH

Friend to Gun and Bullet


 * 1) RADIOACTIVEROCK

Gungeonite


 * 1) MENINBLACK

Galaxy Defender


 * 1) CREAM

Cash Rules Everygun Around Me


 * 1) NINJATOOLS

Raizo's Stuff


 * 1) DRAGUNICE

Dragunice


 * 1) NAPALMB

Napalm B


 * 1) BLADESRUNNER

Running Blades


 * 1) TELEPORTERACCIDENT

Second Accident


 * 1) TEARSOFBLOOD

Tears of Blood


 * 1) CRITICALIBER

Criticaliber


 * 1) EMPTYVESSELS

Empty Vessels


 * 1) DEADPREZ

Dead Prez


 * 1) LASERPLASMA

Particle Flow


 * 1) ANTIAIR

Anti-Aircraft


 * 1) MAGNUMPI

Detective Magnum


 * 1) ELEPHANTGUN

The Elephant in the Room


 * 1) ELEPHANTGUN2

The Elephant in the Room


 * 1) LOOPERTIME

Thrown For A Bloop


 * 1) SAWEDON

Not So Sawed-Off


 * 1) FLUBBER

Absent Minded


 * 1) SYNTHESIZERS1

Synthetic Shield


 * 1) SYNTHESIZERS2

Synthetic Shield


 * 1) SYNTHESIZERS3

Synthetic Shield


 * 1) DUNGEONOWL

Don't Hoot the Messenger


 * 1) CASTIRON

Cast Iron


 * 1) CASTIRON2

Cast Iron


 * 1) CASTIRON3

Cast Iron


 * 1) KINGOFTHESEA

Poseigun


 * 1) NORUSHING

No Odd Job


 * 1) PULPGUNGEON

Pulp Gungeon


 * 1) THESTARWAR

The Star War


 * 1) CLAWNTLET

Clawntlet


 * 1) CORMORANTFLIGHT

Knight Time


 * 1) ARMOREDGUNKNIGHT

Constitution Check


 * 1) TERMINATORTWO

Terminated, Too


 * 1) BIGSHOTGUNGUN

Big Shotgun Gun


 * 1) THREESIXTY

360 Yes Scope


 * 1) TABLETECHBEES1

Hidden Tech Bees


 * 1) TABLETECHBEES2

Hidden Tech Bees


 * 1) TABLETECHBEES3

Hidden Tech Bees


 * 1) TABLETECHTIME

Hidden Tech Time


 * 1) HOLYBELL

Holy Bell


 * 1) FEATHERPILLOW

Feather Pillow


 * 1) BOWLING

Kingpin


 * 1) METEORFLARE

Solar Flare


 * 1) MRSHADOW

Mr. Shadow


 * 1) BULLETKILN

Bullet Kiln


 * 1) USEFULTOOLS

Wonderful Toys


 * 1) DOGANDWOLF

Husky


 * 1) RESOURCEFULRAT

Resourceful Indeed


 * 1) BETARAY

Beta Ray


 * 1) BULLETBUD

Bullet Bud


 * 1) SHOTGUNGUY

Shotgun Guy


 * 1) KLOBBETIME

Klobbering Time


 * 1) PEACANNON

Pea Cannon


 * 1) KALIBREATH

Kalibreath


 * 1) MACHINEPISTOL

Pistol Machine


 * 1) LASERLIGHTSHOW

Laser Light Show


 * 1) DUALINGPISTOL

Dualing Pistol


 * 1) RUSTIERGOOPER

Pandemic Pistol


 * 1) BUSTERGUN

Buster Gun


 * 1) THUNDERBOLT

Alistair's Ladder


 * 1) SNOWBALLSHOTGUN

Snowball Shotgun


 * 1) BLUNDERBRACE

Blunderbrace


 * 1) KALIBERSGRIP

Kaliber's Grip


 * 1) PIGTECTION

Porkulent


 * 1) DOUBLELIGHT

Hard Light


 * 1) ONTHEFORCE

Detective Mode


 * 1) PLANPAIN

Fruits and Vegetables


 * 1) TACTICOOL

M1 Multi-Tool


 * 1) BLACKFLAG

Black Flag


 * 1) LASERTHOMPSON

Future Gangster


 * 1) SLUGIRON

Iron Slug

//POST-EXPORT


 * 1) MISSILE_BOW

Shot Across The Bow


 * 1) SPECIAL_FORCES

Hegemony Special Forces


 * 1) BATTERY_POWERED

Battery Powered


 * 1) IGNITION_REMIX

Special Reserve


 * 1) LOADED_DICE

Maximize Spell


 * 1) NOXIN_CANNON

Noxin Cannon


 * 1) NAILCANNON

Nailed It!


 * 1) APIARY

Apiary


 * 1) ALTERNATIVE_ROCK

Alternative Rock


 * 1) MASTER_CHIEF

Chief Master


 * 1) RECYCLING

Recycling Bin


 * 1) CACTUS_FLOWER

Cactus Flower


 * 1) DRINKING_PROBLEM

Five O'Clock Somewhere


 * 1) PHOENIX_AND_EGG

Phoenix Up


 * 1) FISH_BACKUP

Like Shooting Fish


 * 1) GUON_UPGRADE_GREEN

Greener Guon Stone


 * 1) GUON_UPGRADE_ORANGE

Oranger Guon Stone


 * 1) GUON_UPGRADE_CLEAR

Clearer Guon Stone


 * 1) GUON_UPGRADE_RED

Redder Guon Stone


 * 1) GUON_UPGRADE_PINK

Pinker Guon Stone


 * 1) GUON_UPGRADE_BLUE

Bluer Guon Stone


 * 1) GUON_UPGRADE_WHITE

Whiter Guon Stone


 * 1) FLAIR_GUN

Firing With Flair


 * 1) ZIP_ZAPPER

Peripheral Vision


 * 1) LESS_MINI_GUN

Not Quite As Mini


 * 1) ARCTIC_WARFARE

Arctic Warfare


 * 1) CURLY_BRACE

Square Brace


 * 1) LOTUS_BLOOM

Lotus Bloom


 * 1) KING_BOMBER

King Bomber


 * 1) BORING_COMPANY

Boring Company


 * 1) RUBY_CARBINE

Ruby Carbine


 * 1) COMAMMO_BELT

Comammo Belt


 * 1) CEREBRAL_BROS

Cerebral Bros


 * 1) MOONRAKING_IT_IN

Double Moon 7


 * 1) RAIDEN

RAIDEN


 * 1) ANTQUEEN

Great Queen Ant


 * 1) MERMAIDFISH

Brave New World


 * 1) CAPTAINPLANTIT

Captain Plant It


 * 1) CONTRAIL

Contrail


 * 1) PITCHPERFECT

Pitch Perfect


 * 1) PARCHMENTAL

Parchmental


 * 1) LINK

Elf Bow


 * 1) DRWORM

Dr Worm


 * 1) MAGNIFYINGGLASS

Sleuth Out


 * 1) MAKPAK

Mak Pak


 * 1) HEAVYJOLTER

Heavy Jolt


 * 1) DODGELOAD

Reload Roll


 * 1) IRONSHOT

Iron Stance


 * 1) THORNPRICK

Thorn Bath, ooh!


 * 1) ROLLSPHERE

Roll Shot


 * 1) ROBOCOP

To Serve Android


 * 1) CANNONREBORN

The Return


 * 1) OUTLAWSTAR

All Out Of Law


 * 1) MARIOPARTY

Block Party


 * 1) BREAKFASTCLUB

Breakfast Club


 * 1) KLOBBERINGTIME

Klobbering Time


 * 1) FRIFLEMAUSER

Guns And Deviltry


 * 1) HEDWIG

Special Delivery


 * 1) HEAVYMETAL

Heavy Metal


 * 1) BLADERUNNER

Blade Runner


 * 1) DIAZEPAM

Diazepam


 * 1) BEES

BEES


 * 1) MUSIC

Shredder


 * 1) BATMAN

Gunnerang


 * 1) REVOLUTIONARY

Revolution


 * 1) SNAKEPLISSKIN

Iroquois


 * 1) VEGETABLES

Vegetables


 * 1) MGUNS

Mmmmmmmmm MMMMmm!


 * 1) VULCANRAVEN

Vulcan Raving


 * 1) LOWER_CASE_R

Hacker


 * 1) DEADSPACE

Dead Place


 * 1) WOODAXE

Lumberjacked


 * 1) ALPHAOMEGA

J am


 * 1) POSTMAN

Flat Stanley


 * 1) QUAKE

In The Mood!


 * 1) GARBAGE

Grouch


 * 1) FORTUNESFAVOR

Dead Cell


 * 1) OCELOT

Pretty Good


 * 1) COLDASICE

Willing To Sacrifice


 * 1) BLOODBORNE

Fear The Old Blood


 * 1) CHARGESHOT

Barrage Shot


 * 1) SPONGEBOB

Spengbab


 * 1) DEMONIC

Hail, Satan!


 * 1) CHICKENANDPIG

Bacon And Eggs


 * 1) ZELDA

Fairy Bow


 * 1) CAPTAINCOLD

Ice Cap


 * 1) REPLETE

Replete


 * 1) KILLINGJOKE

The Killing Joke


 * 1) TURTLESOLUTIONS

Turtle Solutions


 * 1) SECRETTWIN

Secret Twin


 * 1) USURPER

Usurper


 * 1) SOULAIR

\o/


 * 1) ORRERY

Orrery


 * 1) MONOCLES

Monsters and Monocles


 * 1) TEAFORTWO

Tea for Two


 * 1) POWERHOUSE

Powerhouse of the Cell


 * 1) GREENTHUMB

Green Thumb


 * 1) SHIELDNIGHT

Shield Night


 * 1) TWOKINDSOFPEOPLE

Two Kinds of People


 * 1) BIRTHRIGHT

Birthright


 * 1) SHELLATON

Shell-A-Ton


 * 1) JUSTINCASE

Just In Case


 * 1) SNIPERION

Alas, Sniperion


 * 1) MASTERCHAMBERS

Master's Chambers


 * 1) CHANCEONHIT

Chance On Hit


 * 1) ELDERBLANKBULLETS

Elder Blank Bullets


 * 1) HIDDENTECHSHOTGUN

Hidden Tech Big Shotgun


 * 1) HIDDENTECHFLARE

Hidden Tech Flare


 * 1) MAGAZINECLIPS

Magazine Clips


 * 1) KINJUTSU

Kinjutsu


 * 1) CIRCLEOFBRICKS

Circle of Bricks


 * 1) TILEMATCH

Tile Match


 * 1) LARGERNUMBER

some even larger number


 * 1) CRAVEGLAIVE

Crave the Glaive


 * 1) BLADE

blade


 * 1) MAXPANE

Max Pane


 * 1) WHALETIME

Whale of a Time


 * 1) THERMALIMAGING

Thermal Imaging


 * 1) KALIBERKBOOM

Kaliber k'pow uboom k'bhang


 * 1) JUSTSHOOTME

Just Shoot Me


 * 1) JUNKMAIL

Junk Mail


 * 1) PLANTPOWER

Plant Power


 * 1) WICKEDSISTER

Wicked Sister


 * 1) MADCATS

Mad Cats


 * 1) NATURALSELECTION

Natural Selection


 * 1) FITTEST

Fittest


 * 1) COOLER

Cooler


 * 1) FULLCIRCLE

Full Circle


 * 1) THREEPARTHARMONY

Three Part Harmony


 * 1) INTIME

In Time


 * 1) NEEDSCISSORS

I need scissors! 61!


 * 1) WORLDSOFGUNCRAFT

Worlds of Guncraft


 * 1) HEADSUP

Heads Up


 * 1) AIRSOFT

Soft Air


 * 1) BATTLEMODE

Battle Mode